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Mateos

KillingFloor.log

Mar 12th, 2017
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  1. Log: Log file open, 03/12/17 14:01:54
  2. Init: Name subsystem initialized
  3. Init: Detected: Microsoft Windows NT 6.2 (Build: 9200)
  4. Init: Version: 3339 (128.29)
  5. Init: RO_VERSION: 1094
  6. Init: KF_VERSION: 1065
  7. Init: Compiled: Apr 13 2016 09:31:47
  8. Init: Command line:
  9. Init: Character set: Unicode
  10. Init: Base directory: D:\Jeux\Steam\steamapps\common\KillingFloor\System\
  11. Init: Ini:KillingFloor.ini UserIni:User.ini
  12. Init: Build label: Build UT2004_Build_[2004-11-11_10.48]
  13. Init: Object subsystem initialized
  14. Localization: No localization: KillingFloor.General.Start (int)
  15. Log: nvd3dum.dll/NVIDIA GeForce GTX 960M
  16. Log: Game class is 'KFCinematicGame'
  17. Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 11.373000...
  18. ScriptLog: GameInfo::InitGame : bEnableStatLogging False
  19. Log: Browse: KFIntro.rom?Class=Engine.Pawn?Character=Kevo_Chav?team=1?Sex=M?Name=>M@tEo$<
  20. Log: Collecting garbage
  21. Log: Purging garbage
  22. Log: Garbage: objects: 27588->27588; refs: 283120
  23. Log: Game class is 'KFCinematicGame'
  24. Log: Bringing Level KFIntro.myLevel up for play (0) appSeconds: 12.272000...
  25. Log: (Karma): Autodetecting CPU for SSE
  26. Log: (Karma): Using SSE Optimizations
  27. ScriptLog: GameInfo::InitGame : bEnableStatLogging False
  28. Log: ALAudio: Using ALC_EXT_capture to record audio.
  29. Warning: Failed to load 'NULL': Can't resolve package name
  30. Warning: Failed to load 'Class None.': Can't resolve package name
  31. Warning: Failed to load 'NULL': Can't resolve package name
  32. Warning: Failed to load 'Class None.': Can't resolve package name
  33. Log: STEAMSTATS: Stats Are Now Enabled
  34. ScriptLog: New Player >M@tEo$< id=20b300195d48c2ccc2651885cfea1a2f
  35. Localization: No localization: KillingFloor.General.Product (int)
  36. Localization: No localization: KillingFloor.General.Product (int)
  37. Localization: No localization: KillingFloor.General.Product (int)
  38. Localization: No localization: KillingFloor.General.Product (int)
  39. Log: Opened viewport
  40. Log: Enter SetRes: 1920x1080 Fullscreen 1
  41. Log: Using back-buffer format 22(32-bit)
  42. Log: Using depth-buffer format 77(32-bit)
  43. Log: Creating device
  44. Log: xD3D9Helper::Init (QuadEmulation)
  45. Log: POSTFX - TripPostFX::Init successful
  46. Log: MultiSampling trying to use "8" samples-per-pixel, using "8" samples-per-pixel.
  47. Log: Quality Levels, attempting to use "0", using a quality level of "0".
  48. Log: Trying for 16 anisotropy, max is 16. Using 16.
  49. Log: Enter SetRes: 1920x1080 Fullscreen 0
  50. Log: Using back-buffer format 22(32-bit)
  51. Log: Using depth-buffer format 77(32-bit)
  52. Log: Creating device
  53. Log: xD3D9Helper::Init (QuadEmulation)
  54. Log: POSTFX - TripPostFX::Init successful
  55. Log: MultiSampling trying to use "8" samples-per-pixel, using "8" samples-per-pixel.
  56. Log: Quality Levels, attempting to use "0", using a quality level of "0".
  57. Log: Trying for 16 anisotropy, max is 16. Using 16.
  58. Log: Enter SetRes: 1920x1080 Fullscreen 1
  59. Log: Using back-buffer format 22(32-bit)
  60. Log: Using depth-buffer format 77(32-bit)
  61. Log: Creating device
  62. Log: xD3D9Helper::Init (QuadEmulation)
  63. Log: POSTFX - TripPostFX::Init successful
  64. Log: MultiSampling trying to use "8" samples-per-pixel, using "8" samples-per-pixel.
  65. Log: Quality Levels, attempting to use "0", using a quality level of "0".
  66. Log: Trying for 16 anisotropy, max is 16. Using 16.
  67. Log: Startup time: 30.816000 seconds
  68. Localization: No localization: KillingFloor.General.Run (int)
  69. Log: Precaching: KFIntro.LevelInfo0
  70. Log: Static mesh batches: 0 vertex bytes, 0 index bytes
  71. Log: Allocating 16384 byte dynamic index buffer.
  72. Log: Allocating 65536 byte dynamic vertex buffer.
  73. Log: Finished precaching geometry in 0.004 seconds
  74. Log: Finished precaching textures in 0.268 seconds
  75. Log: URL: Adding default option Class=Engine.Pawn
  76. Log: URL: Adding default option Character=Kevo_Chav
  77. Log: URL: Adding default option team=1
  78. Log: URL: Adding default option Name=>M@tEo$<
  79. Log: Browse: Index.rom?disconnect?Class=Engine.Pawn?Character=Kevo_Chav?team=1?Name=>M@tEo$<
  80. Log: Failed; returning to Entry
  81. Log: GP=FALSE
  82. Log: Spawning new actor for Viewport WindowsViewport
  83. Warning: Failed to load 'NULL': Can't resolve package name
  84. Warning: Failed to load 'Class None.': Can't resolve package name
  85. Warning: Failed to load 'NULL': Can't resolve package name
  86. Warning: Failed to load 'Class None.': Can't resolve package name
  87. ScriptLog: New Player >M@tEo$< id=20b300195d48c2ccc2651885cfea1a2f
  88. Log: Static mesh batches: 0 vertex bytes, 0 index bytes
  89. Log: Enter SetRes: 1920x1080 Fullscreen 1
  90. Log: Using back-buffer format 22(32-bit)
  91. Log: Using depth-buffer format 77(32-bit)
  92. Log: Creating device
  93. Log: xD3D9Helper::Init (QuadEmulation)
  94. Log: POSTFX - TripPostFX::Init successful
  95. Log: MultiSampling trying to use "8" samples-per-pixel, using "8" samples-per-pixel.
  96. Log: Quality Levels, attempting to use "0", using a quality level of "0".
  97. Log: Trying for 16 anisotropy, max is 16. Using 16.
  98. Log: Allocating 16384 byte dynamic index buffer.
  99. Log: Allocating 65536 byte dynamic vertex buffer.
  100. Log: Precaching: Entry.LevelInfo0
  101. Log: Finished precaching geometry in 0.001 seconds
  102. Log: Finished precaching textures in 0.000 seconds
  103. Warning: Gametype KFMod.KFDMGameType found but it has no maps
  104. Warning: Gametype KFMod.KFSPGameType found but it has no maps
  105. Warning: KFGamePageSP Package.KFGamePageSP (Function KFGUI.KFGamePageSP.InternalOnChange:0017) Accessed None 'p_Game'
  106. Warning: KFGamePageSP Package.KFGamePageSP (Function KFGUI.KFGamePageSP.InternalOnChange:001F) Accessed None
  107. Warning: KFGamePageSP Package.KFGamePageSP (Function KFGUI.KFGamePageSP.InternalOnChange:008F) Accessed None 'p_Game'
  108. Warning: KFGamePageSP Package.KFGamePageSP (Function KFGUI.KFGamePageSP.InternalOnChange:0097) Accessed None
  109. Warning: Property 'bEnableStatLogging' not found in class 'Class UnrealGame.DeathMatch'
  110. Log: Allocating 86832 byte dynamic vertex buffer.
  111. Log: Allocating 88704 byte dynamic vertex buffer.
  112. Log: appRequestExit(0)
  113. Localization: No localization: KillingFloor.General.Exit (int)
  114. Exit: Preparing to exit.
  115. Log: Purging garbage
  116. Log: Unbound to Window.dll
  117. Log: Unbound to Core.dll
  118. Log: Unbound to Engine.dll
  119. Exit: Game engine shut down
  120. Log: Unbound to WinDrv.dll
  121. Log: POSTFX - TripPostFX::CleanUp
  122. Exit: Windows client shut down
  123. Log: Unbound to D3D9Drv.dll
  124. Log: Unbound to XGame.dll
  125. Log: Unbound to IpDrv.dll
  126. Log: Unbound to Editor.dll
  127. Log: Unbound to Fire.dll
  128. Log: Unbound to ROEngine.dll
  129. Log: Unbound to XInterface.dll
  130. Log: Unbound to UWeb.dll
  131. Log: (Karma): Level Karma Terminated.
  132. Log: Unbound to ALAudio.dll
  133. Log: Waiting for file streaming thread to finish...
  134. Exit: OpenAL Audio subsystem shut down.
  135. Log: Garbage: objects: 66213->0; refs: 283120
  136. Exit: Object subsystem successfully closed.
  137. Exit: Exiting.
  138. Log: FileManager: Reading 0 GByte 294 MByte 853 KByte 981 Bytes from HD took 15.070083 seconds (14.954083 reading, 0.116000 seeking).
  139. Log: FileManager: 13.503031 seconds spent with misc. duties
  140. Uninitialized: Name subsystem shut down
  141. Uninitialized: Memory Allocation Status
  142. Uninitialized: Curr Memory 0.304M / 5.555M
  143. Uninitialized: Peak Memory 194.640M / 198.668M
  144. Uninitialized: Allocs 1519 Current / 18682031 Total
  145. Uninitialized: Log file closed, 03/12/17 14:05:07
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