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- if (HANDS_activation)
- {
- DWORD nohands = MManager.Read(LocalPlayer + m_szArmsModel);
- while (nohands != 0)
- {
- MManager.Write(nohands, 0);
- }
- if (GetAsyncKeyState(VK_INSERT) != 0)
- {
- DWORD dwEngine = MManager.Read(Engine + 0x5B82B4);
- DWORD ForceUpdate = MManager.Read(dwEngine + 0x16C);
- DWORD FullForceUpdate = MManager.Write(ForceUpdate, -1);
- }
- }
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