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alaestor

[Rimworld] [Change Log] Misc. Robots++

Sep 15th, 2016 (edited)
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  1.  
  2. !!!!
  3. This is no longer being updated
  4. Visit the RPP Github https://github.com/alaestor/Rimworld-MiscRobotsPlusPlus
  5. !!!!
  6.  
  7.  
  8. /////////////////////////////////////////////////////////////////////
  9. //// Latest Mod Version is 3.0.3 made for Game Version 1.0.2059 ////
  10. /////////////////////////////////////////////////////////////////////
  11. [[ alaestor@null.net -- public.FutureGadgetLab.net ]]
  12. ROBOTS++ MISC ROBOTS XTENSION (R++ || RPP)
  13.  
  14.  
  15. CHANGE LOG
  16.  
  17.  
  18. =================================================================================================
  19. mv 3.0.6 requested feature
  20.  
  21. All robots now have intellectual and animal skills of the appropriate rank, specifically for jobs that require these stats.
  22.  
  23. Update on 6/25/2019 4:54:31 PM.
  24.  
  25. =================================================================================================
  26. mv3.0.5 (2) whoops
  27.  
  28. typo fix, supportedVersions not Supported...
  29.  
  30. Update on 6/10/2019 9:06:56 AM.
  31.  
  32. =================================================================================================
  33. mv3.0.5
  34.  
  35. Added German translation by Ubreitfeld
  36. Updated Traditional Chinese by Alane
  37.  
  38. Update on 6/10/2019 7:57:34 AM.
  39.  
  40. =================================================================================================
  41. mv3.0.4
  42.  
  43. updated repair & butcher costs to reflect costs
  44. Added Traditional Chinese & Simplified Chinese translation by Alane
  45.  
  46. Update on 11/13/2018 12:48:49 PM.
  47.  
  48. =================================================================================================
  49. mv3.0.3 tweaks
  50.  
  51. optimized patch loadtimes (Defs/)
  52. rebalanced crafting -- made a spreadsheet: https://docs.google.com/spreadsheets/d/1WlLw7REcSZcnGn9MmDXK8Abjz6vAbuJTJAy2DUpo_ro/edit?usp=sharing
  53.  
  54. Update on 11/1/2018 2:48:17 AM.
  55.  
  56. =================================================================================================
  57. mv3.0.2 Compatibility & Tweaks
  58.  
  59. Removed misc core as a requirement in the about text
  60. Added support for the Quarry mod
  61. Tweaked OmniBot work priorities to be more useful
  62.  
  63. Update on 10/22/2018 12:20:53 AM.
  64.  
  65. =================================================================================================
  66. mv3.0.1 Bugfix
  67.  
  68. corrected some names and descriptions in the english translation template.
  69.  
  70. Update on 10/19/2018 5:48:54 AM.
  71.  
  72. =================================================================================================
  73. mv3.0.0 v1.0 Release Update & Expansion
  74.  
  75. Added tier 5s with unique sprites and charging station
  76. Higher tiers recharge faster
  77. Made robots and their resources much cheaper
  78. Dramatically reduced over-all research and crafting times
  79. Dramatically simplified crafting
  80. Dramatically simplified research
  81.  
  82. Update on 10/19/2018 5:03:51 AM.
  83.  
  84. =================================================================================================
  85. mv2.2.1 update
  86.  
  87. bots recharge faster with each tier
  88. bots work faster with each tier
  89. bots can carry more with each tier
  90.  
  91. Update on 9/14/2018 1:21:15 PM.
  92.  
  93. =================================================================================================
  94. mv 2.2.0 - B19 compatibility
  95.  
  96. added masses to base-stations
  97.  
  98. Adjusted tier movement speed curve (more dramatic)
  99. -- (i4, ii5, iii7, iv10, v15)
  100.  
  101. Increased hauler and cleaner bot speeds further
  102. -- (i6, ii8, iii10, iv13.5)
  103.  
  104. Bugfix (B19) massive colony wealth
  105. -- removed robot "animal market value"
  106. -- now only base-station adds to wealth
  107.  
  108. Update on 8/29/2018 1:38:55 AM.
  109.  
  110. =================================================================================================
  111. mv 2.1.1 Bug Fix
  112.  
  113. Fixed OmniBot not requiring OmniBot research...
  114. Fixed Crafter bot textures ("destroyed" swapped with "back")
  115. Fixed Cleaner 1 bot destroyed texture
  116.  
  117. Update on 12/11/2017 2:35:41 PM.
  118.  
  119. =================================================================================================
  120. mv 2.1.0 Beta18 Update
  121.  
  122. Updated XML to be compatible with B18
  123. Changed hauler/cleaner prefixes to "AIRobot", as per parent mod
  124. Changed localization files accordingly
  125. Added proper "destroyed" textures for each robot
  126.  
  127. Update on 11/27/2017 6:17:42 AM.
  128.  
  129. =================================================================================================
  130. mv2.0.7 Localization Update
  131.  
  132. Added French (by amarin972)
  133.  
  134. Update on 8/26/2017 7:36:56 PM.
  135.  
  136. =================================================================================================
  137. mv2.0.6 Localization Update
  138.  
  139. Added Chinese Simplified (by duduluu)
  140. Added Chinese Traditional (by Alane)
  141.  
  142. Update on 7/20/2017 11:36:06 PM.
  143.  
  144. =================================================================================================
  145. mv2.0.5 Bug fix
  146.  
  147. Fixed gold cost of T2 matrix (50->20)
  148.  
  149. Update on 6/14/2017 5:19:25 PM.
  150.  
  151. =================================================================================================
  152. mv2.0.4 Merge and Tweaks
  153.  
  154. Merged OmniBot into R++
  155. Reduced T4 tech level from Spacer to Industrial
  156. Finished the translation template
  157. Renamed T5 research
  158. Updated the About mod description
  159.  
  160. Update on 6/8/2017 1:36:50 PM.
  161.  
  162. =================================================================================================
  163. mv2.0.3 Bug Fix
  164.  
  165. Balanced butcher and repair costs (for future Misc. Robots update)
  166. Fixed builder bot being a horrible builder. YOU HAD ONE JOB!
  167. Big thanks to Ditronian for pointing out what was wrong.
  168.  
  169. Update on 6/5/2017 2:27:25 PM.
  170.  
  171. =================================================================================================
  172. mv2.0.2 Bug Fix
  173.  
  174. Fixed ER bots not being able to feed patients (again)
  175. Fixed ER bots not being able to fight fires
  176. Reduced T4 bot flamability from 0.1 to 0.0
  177.  
  178. Update on 6/3/2017 2:05:47 PM.
  179.  
  180. =================================================================================================
  181. mv2.0.1 Bug Fix
  182.  
  183. Fixed the Hauler recharge bug (dirty hack)
  184. Fixed T4 matrix recipe creating a T3 matrix
  185. Fixed some language definitions
  186.  
  187. Update on 6/3/2017 10:51:27 AM.
  188.  
  189. =================================================================================================
  190. mv2.0.0 Expansion
  191.  
  192. Implemented T2, T3, and T4 Cleaner and Hauler bots
  193. Implemented T4 matrix and a T4 varient for every bot
  194. Reduced T4 research tech level from spacer to Industrial
  195. Rebalanced market values
  196. Hauler and Cleaner Movement Speed Buffed
  197. Fixed minor bugs
  198.  
  199. Added multi-language support. The English version will act as a template for translators to work from.
  200.  
  201. Update on 6/1/2017 7:47:13 PM.
  202.  
  203. =================================================================================================
  204. mv1.5.3 Bug Fix
  205.  
  206. ER Bot will no longer throw errors when feeding patients
  207.  
  208. Update on 5/30/2017 6:18:51 AM.
  209.  
  210. =================================================================================================
  211. mv1.5.2 Bug Fix
  212.  
  213. Modified Cleaner and Hauler T1 station names to include tier suffix
  214. Stopped Kitchen T3 bot from being an otherkin and believing it was a builder bot
  215. Fixed other very minor issues
  216.  
  217. Update on 5/28/2017 2:44:22 PM.
  218.  
  219. =================================================================================================
  220. v1.5.1 Bug Fix
  221.  
  222. Fixed all robots being builder bots (LOL)
  223. Fixed all recipies not using the proper research
  224. Fixed a bunch of little things that aren't important
  225. Removed research for bots that don't exist yet
  226. Removed some comments
  227.  
  228. Update on 5/28/2017 11:15:11 AM.
  229.  
  230. =================================================================================================
  231. v1.5.0 Game Version Patch, Balance rework, and Complete Rewrite of XML
  232. File Size: 0.505 MB
  233.  
  234. Completely rewrote R++ using "Misc. Robots" as a template for recent changes.
  235.  
  236. Changed internal naming comvention from suffix tier name to roman numerals
  237. i.e. _Basic = _I, _Interm = _II, and so on.
  238.  
  239. Renamed tiers
  240. T1, previously "Basic" is now "Simple",
  241. T2, previously "Intermediate" is now "Basic", and so on.
  242.  
  243. Texture subfolder changes
  244. "..\RPP\.." will exist in appropriet hierarchy.
  245. ex: ".\things\Buildings\RPP\" to better reduce potential conflicts.
  246. Bot textures aren't named uniquely, but rather are organized by
  247. subfolder within RPP ex: "..\RPP\Crafter\"
  248. bot tier subfolders renamed from tier name to roman numerals which
  249. directly corrispond do the XML definitions.
  250.  
  251. Reduced XML duplication by extensive use of inheretence.
  252.  
  253. Inheretence naming convention can be observed in most files and is consistant.
  254. Whitespace characters and spacing are also consistant across files.
  255.  
  256. Added abstractions between parent mod and RPP to improve logical seperation
  257. and allow for future changes / expansion, and ease of upgrading.
  258.  
  259. The A17 mv1.5.0 version was re-writen with longevity in mind. This should be the
  260. definitive revision, likely will only be updated and no longer rewriten.
  261. The naming conventions, inheretence, and abstracted seperation all greatly
  262. lend themselves to increased ease-of-update and readability.
  263.  
  264. Revamped research (completely reworked) and seperated into new tab.
  265. It's set up in such a way to allow for future expansions and more research.
  266. Would be better if multiple inheretence was a thing...
  267.  
  268.  
  269. Update on 5/28/2017 9:06:36 AM.
  270.  
  271. =================================================================================================
  272. v1.0.5 Bug Fix
  273. File Size: 0.519 MB
  274.  
  275. Fixed defaultcooldowntick error spam
  276.  
  277. Update on 1/8/2017 2:19:12 PM.
  278.  
  279. =================================================================================================
  280. v1.0.4 Game Version Patch
  281. File Size: 0.518 MB
  282.  
  283. Removed the now redundant "repair" trait
  284. Removed combat melee verbs (fixing cooldown def)
  285. Updated version number for A16
  286.  
  287. Update on 1/7/2017 9:11:26 PM.
  288.  
  289. =================================================================================================
  290. v1.0.3 -- Bug Fix
  291. File Size: 0.519 MB
  292.  
  293. Bug Fixes:
  294. -Fixed T1 Crafter recipe not appearing after being researched
  295.  
  296. Update on 10/6/2016 11:01:28 PM.
  297.  
  298. =================================================================================================
  299. v1.0.2 -- Bug Fixes & Balance Update
  300. File Size: 0.519 MB
  301.  
  302. Added forum URL to mod about
  303. Increased robot market values by $500
  304. The increased margins, making it much cheaper to build than to buy.
  305.  
  306. Cost Balance Adjusted as outlined in [ http://pastebin.com/JAeTk0z7 ]
  307.  
  308. Bug Fixes:
  309. -Fixed T1 Matrix recipe, reduced silver required (300->200)
  310.  
  311. Update on 10/6/2016 3:01:50 PM.
  312.  
  313. =================================================================================================
  314. v1.0.1 -- Bug Fixes
  315. File Size: 0.519 MB
  316.  
  317. Added relevant links to the "Misc Robots Plus Plus.txt" file
  318.  
  319. Bug Fixes:
  320. -Removed conflicting recipe information for default Misc. Robots hauler bot
  321. -Removed conflicting recipe information for default Misc. Robots cleaner bot
  322. -Fixed Missing JobStrings (some inheriting definitions had it, some did not)
  323. -Added "Engeneering Robotics" JobStrings to meta parent definitions
  324. -Removed redundant "Engineering Robotics" JobStrings from inherited definitions
  325.  
  326. Update on 9/5/2016 4:55:45 PM.
  327.  
  328. =================================================================================================
  329. v1.0.0 -- Compatibility Update
  330. File Size: 0.520 MB
  331.  
  332. Changed mod status from Alpha (v0.1.3a) to full release (v1.0.0)
  333. Updated old definitions
  334. -old format: AIRobot_Custom_<name>bot
  335. -new format: RPP_Bot_<name>_<tier>
  336.  
  337. This breaks save compatibility with earlier 0.14 gamesaves.
  338. Update on 9/3/2016 5:35:21 PM.
  339.  
  340. =================================================================================================
  341. v0.1.3a -- Balance Changes & Bug Fixes
  342. File Size: 0.527 MB
  343.  
  344. Dramatically reduced global crafting time by roughly -50%
  345. Changed Robotic Matrix craft time (3000->1000)
  346. Changed T1 Bot craft time (8000->5000)
  347. Changed T2 Bot craft time (10000->8000)
  348. Changed T3 Bot craft time (15000->10000)
  349.  
  350. Bug Fixes:
  351. -Fixed T2 market value ($3000->$2500)
  352. -Fixed T3 market value ($6000->$4500)
  353. -Removed unintended base-station build time (4000->0)
  354.  
  355. More detail on specifics can be found in the balance discussion.
  356. Update on 8/28/2016 12:41:30 PM.
  357.  
  358. =================================================================================================
  359. v0.1.2a -- Balance, Art, and Minor Name Changes
  360. File Size: 0.528 MB
  361.  
  362. Implemented Override of the original Misc. Robots (for balance reasons)
  363. Renamed Haulingbot and station to Hauler
  364. Renamed Cleaningbot and station to Cleaner
  365. Increased market value of Hauler and Cleaner to Tier 1 prices
  366. Buffed Hauler and Cleaner movement speeds to reflect price change
  367. Changed all R++ PawnKindDef labels from "name(T#) bot" to "name bot (Tier #)"
  368. Changed Advanced Robotic Matrix texture
  369.  
  370. Update on 8/27/2016 9:34:52 AM.
  371.  
  372. =================================================================================================
  373. v0.1.1a -- Art Asset Fix and File Size Reduction
  374. File Size: 0.520 MB
  375.  
  376. Removed zWorking development files
  377. Removed preview images intended for steam workshop page
  378. Reduced file size dramatically (3MB to 0.520MB)
  379. Updated RPP Logo (Preivew + Workshop)
  380. Changed RPP "Everything" Preview. Now 80% less horrible (Workshop)
  381. Fixed Resolution of the tech/research tree chart (Workshop)
  382.  
  383. Fixed various art asset bugs:
  384. -Removed the Tier 2 blue hexigon from Tier 1 ER Bot
  385. -Modified ER Bot Outline (all tiers)
  386. -Modified Kitchen Bot Outline (all tiers)
  387.  
  388. Update on 8/25/2016 10:00:57 PM.
  389.  
  390. =================================================================================================
  391. v0.1.0a -- Workbench, Research, Bot Tiers, Textures, Balance Improvements
  392. File Size: 3.0024 MB
  393.  
  394. Added 3 tiers of robots: Basic, Intermediate, and Advanced.
  395. Added 3 tiers of 'Robotic Matrix' items used for making a specific tier of bot.
  396. Added Robotic Component required for manufacturing Robotic Matricies.
  397. Added Robotic Workbench crafting table.
  398. Added Crafting recipies for all Robotic Matricies and the Robotic Component.
  399. Added Robotic Research, and research-tree flowchart to reflect all changes above.
  400. Added unique textures for each tier of each robot and their base-stations
  401. along with the robotic component and all robotic matricies.
  402.  
  403. Deprecated machining table recipies. They exist as legacy for save compatibility.
  404.  
  405. All bots and Robotic Matricies are added to the 'Robots' and 'Exotic' traders.
  406. All robots have a min and max comfy temperature of +/-110c.
  407.  
  408. Reworked robot cost and resource balance.
  409. Update on 8/25/2016 4:32:59 PM.
  410.  
  411. =================================================================================================
  412. v0.0.2a -- Bug Fixes and Balance Improvements
  413. File Size: 0.225 MB
  414.  
  415. Modified crafting recipe of R++ bots to 300 steel, 30 componants, and 20 plasteel.
  416. Modified market value of R++ bots to $1479 to reflect materials used in crafting.
  417. Modified crafting recipe of misc bots to 300 steel, and 15 componants.
  418. Modified ERBot texture (Needle, Hose, and Arms)
  419. Increased flamability from 0.3 to 0.6 (ERBot is still zero flamability)
  420. Decreased Default Skill-Level from 12 to 5
  421. Removed "zTexture Working Directory" as it was never meant to be included.
  422.  
  423. Bugs Fixed:
  424. -BuilderBot is now capable of repairing.
  425.  
  426. Update on 8/20/2016 5:19:10 AM.
  427.  
  428. =================================================================================================
  429. v0.0.1a -- Initial Alpha Release
  430. Created Kitchen, Builder, Crafter, and ER bots.
  431. Made bots craftable at machining table.
  432. Price, Build-cost, and Skill Levels are WIP
  433.  
  434. Update on 8/19/2016 2:50:06 PM.
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