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Mar 14th, 2016
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- ====================================== EGO ==========================================
- Name : Ellie Sturges
- Player :
- -------------------------------------------------------------------------------------
- Background : Indenture (TH p.79)
- Faction : Exhuman (TH p.81)
- -------------------------------------------------------------------------------------
- Birth Gender : male
- Gender Identity : neuter
- Real Age : 34
- -------------------------------------------------------------------------------------
- Credit : 50 (EP p.137)
- -------------------------------------------------------------------------------------
- Aptitudes (EP p.122)
- Cognition 15
- Coordination 5
- Intuition 20
- Reflex 15
- Savvy 20
- Somatic 10
- Willpower 20
- -------------------------------------------------------------------------------------
- Reputations (EP p.285)
- @-Rep 10
- C-Rep 30
- E-Rep
- F-Rep
- G-Rep
- I-Rep
- R-Rep 10
- -------------------------------------------------------------------------------------
- Motivations (EP p.120)
- +Personal Development
- +Morphological Freedom
- +Immortality
- -------------------------------------------------------------------------------------
- Notes
- -------------------------------------------------------------------------------------
- Ego Skills (EP p.176)
- K Academics : Biology * COG 45
- K Academics : Computer Science * COG 45
- K Academics : Genetics * COG 45
- K Academics : Memetics * COG 45
- K Academics : Psychology * COG 45
- A Animal Handling SAV 20
- K Art : Bodysculpting * INT 60
- A Beam Weapons COO 5
- A Blades SOM 10
- A Climbing SOM 10
- A Clubs SOM 10
- A Control * WIL 20
- A Deception SAV 50
- A Demolitions * COG 15
- A Disguise INT 20
- A Exotic Ranged : Vortex Ring * COO 55
- A Flight SOM 10
- A Fray REF 60
- A Free Fall REF 15
- A Freerunning SOM 10
- A Gunnery INT 20
- A Hardware : Electronics COG 35
- A Hardware : Implants * COG 35
- A Impersonation SAV 20
- A Infiltration COO 5
- A Infosec * COG 60
- K Interest : Bot/Vehicle Specs * COG 40
- K Interest : Morph Designs * COG 35
- A Interfacing COG 45
- A Intimidation SAV 20
- A Investigation INT 20
- A Kinesics SAV 60
- A Kinetic Weapons COO 60
- A Medicine : Biosculpting * COG 45
- A Medicine : Gene Therapy * COG 35
- A Medicine : General Practice * COG 35
- A Navigation INT 20
- A Networking : Autonomists SAV 50
- A Networking : Criminal SAV 20
- A Networking : Ecologists SAV 20
- A Networking : Firewall SAV 20
- A Networking : Hypercorps SAV 50
- A Networking : Media SAV 20
- A Networking : Scientists SAV 55
- A Palming COO 5
- A Perception INT 60
- A Persuasion SAV 60
- A Pilot : Aircraft REF 15
- A Pilot : Groundcraft REF 15
- A Pilot : Spacecraft REF 15
- A Pilot : Watercraft REF 15
- K Profession : Lab Technician * COG 25
- K Profession : Security System * COG 60
- K Profession : Social Engineering * COG 45
- A Programming * COG 60
- A Protocol SAV 20
- A Psi Assault * WIL 20
- A Psychosurgery INT 60
- A Research COG 35
- A Scrounging INT 20
- A Seeker Weapons COO 5
- A Sense * INT 20
- A Spray Weapons COO 5
- A Swimming SOM 40
- A Throwing Weapons COO 5
- A Unarmed Combat SOM 10
- -------------------------------------------------------------------------------------
- Ego Negative traits
- Mental Disorder (PTSD) (EP p.150)
- Modified Behavior II (EP p.150)
- Social stigma ego (Exhuman) (EP p.151)
- Moderate Addiction (Drive) Ego (EP p.148)
- Minor Addiction (Klar) Ego (EP p.148)
- Neural Damage (Synesthesia) (EP p.150)
- Modified Behavior I (EP p.150)
- Black Mark (Jovians) I (EP p.149)
- -------------------------------------------------------------------------------------
- Ego Positive traits
- -------------------------------------------------------------------------------------
- Psi Sleights
- -------------------------------------------------------------------------------------
- Soft Gear
- -------------------------------------------------------------------------------------
- Ai
- Standard Muse (EP p.332)
- INT[20]
- Profession : Accounting(60)
- Hardware : Electronics(30)
- Infosec(30)
- Interfacing(40)
- Perception(30)
- Programming(20)
- Academics : Psychology(60)
- Research(30)
- -------------------------------------------------------------------------------------
- Ego Memo
- Social stigma (Exhuman)
- You suffer a -10 to -30 modifier to social skill tests.
- Moderate Addiction (Drive)
- You must satisfy your addiction at least once a day or suffer a -20 modifier to all your actions,-5 DUR and -10 to Willpower Stress Tests until you get your fix.
- Minor Addiction (Klar)
- You must indulge the addiction at least once a week or suffer a -10 modifier on all actions until you get your fix.
- Behavior Modification 2 (Confirmation Bias Prohibited)
- Behavior Modification 1 (Logarithmic Discounting Suppressed)
- Bad Reputation (Jovians) (-10)
- Every time you interact with a faction or NPC from this faction (of your choice) you suffer a -10 modifier.
- -------------------------------------------------------------------------------------
- ====================================== MORPH ========================================
- Morph Name : Hyperbright [bio] (RW p.186)
- Nickname :
- Apparent Age : 18
- Morph Gender : Female
- Location :
- Player :
- -------------------------------------------------------------------------------------
- Morph Negative traits
- Fast Metabolism (SW p.165)
- Minor Addiction Morph (EP p.148)
- Uncanny Valley morph (EP p.151)
- Unfit I (EP p.152)
- -------------------------------------------------------------------------------------
- Morph Positive traits
- Striking Looks II (EP p.148)
- Unique Look (TH p.95)
- -------------------------------------------------------------------------------------
- Morph Aptitudes (EP p.122)
- BASE MORPH TOTAL
- Cognition 15 25 40
- Coordination 5 0 5
- Intuition 20 15 35
- Reflex 15 0 15
- Savvy 20 5 25
- Somatic 10 0 10
- Willpower 20 5 25
- -------------------------------------------------------------------------------------
- Morph Stats (EP p.121)
- Damage bonus 1
- Death rating 53
- Durability 35
- Initiative 9
- Insanity rating 100
- Lucidity 50
- Moxie 1
- Speed 1
- Trauma threshold 10
- Wound threshold 7
- -------------------------------------------------------------------------------------
- Morph Skills (EP p.176)
- APT EGO MORPH
- K Academics : Biology * COG 45 70
- K Academics : Computer Science * COG 45 70
- K Academics : Genetics * COG 45 70
- K Academics : Memetics * COG 45 70
- K Academics : Psychology * COG 45 70
- A Animal Handling SAV 20 25
- K Art : Bodysculpting * INT 60 75
- A Beam Weapons COO 5 5
- A Blades SOM 10 10
- A Climbing SOM 10 10
- A Clubs SOM 10 10
- A Control * WIL 20
- A Deception SAV 50 55
- A Demolitions * COG 15
- A Disguise INT 20 35
- A Exotic Ranged : Vortex Ring * COO 55 55
- A Flight SOM 10 10
- A Fray REF 60 60
- A Free Fall REF 15 15
- A Freerunning SOM 10 10
- A Gunnery INT 20 35
- A Hardware : Electronics COG 35 60
- A Hardware : Implants * COG 35 60
- A Impersonation SAV 20 25
- A Infiltration COO 5 5
- A Infosec * COG 60 85
- K Interest : Bot/Vehicle Specs * COG 40 65
- K Interest : Morph Designs * COG 35 60
- A Interfacing COG 45 70
- A Intimidation SAV 20 25
- A Investigation INT 20 35
- A Kinesics SAV 60 65
- A Kinetic Weapons COO 60 60
- A Medicine : Biosculpting * COG 45 70
- A Medicine : Gene Therapy * COG 35 60
- A Medicine : General Practice * COG 35 60
- A Navigation INT 20 35
- A Networking : Autonomists SAV 50 55
- A Networking : Criminal SAV 20 25
- A Networking : Ecologists SAV 20 25
- A Networking : Firewall SAV 20 25
- A Networking : Hypercorps SAV 50 55
- A Networking : Media SAV 20 25
- A Networking : Scientists SAV 55 60
- A Palming COO 5 5
- A Perception INT 60 75
- A Persuasion SAV 60 65
- A Pilot : Aircraft REF 15 15
- A Pilot : Groundcraft REF 15 15
- A Pilot : Spacecraft REF 15 15
- A Pilot : Watercraft REF 15 15
- K Profession : Lab Technician * COG 25 50
- K Profession : Security System * COG 60 85
- K Profession : Social Engineering * COG 45 70
- A Programming * COG 60 85
- A Protocol SAV 20 25
- A Psi Assault * WIL 20
- A Psychosurgery INT 60 75
- A Research COG 35 60
- A Scrounging INT 20 35
- A Seeker Weapons COO 5 5
- A Sense * INT 20
- A Spray Weapons COO 5 5
- A Swimming SOM 40 40
- A Throwing Weapons COO 5 5
- A Unarmed Combat SOM 10 10
- -------------------------------------------------------------------------------------
- Weapons
- [kinetic] Heavy Pistol Railgun DV: 2d10 + 6 AP : 7 (EP p.336)
- [exotic] Vortex Ring Gun DV: knock out AP : 0 (EP p.342)
- [ammo] Armor-Piercing Ammo DV: -2 AP : 5 (EP p.337)
- -------------------------------------------------------------------------------------
- Armor
- Smart Skin Kin: 2 Ene: 3 (EP p.312)
- Second Skin Kin: 3 Ene: 1 (EP p.147)
- Smart Vac Clothing Kin: 4 Ene: 2 (EP p.325)
- Kin: 9 Ene: 6
- -------------------------------------------------------------------------------------
- Gears
- Comfurt (EP p.319)
- Drive (EP p.318)
- Klar (EP p.318)
- (2) Guardian Angel (EP p.345)
- Portable Solarchive (Open Source Software) (GC p.156)
- Utilitool (EP p.326)
- Repair Spray (EP p.333)
- Micrograv Shoes (EP p.325)
- Solar Recharger (GC p.155)
- -------------------------------------------------------------------------------------
- Implants
- Basic Biomods (EP p.300)
- Basic Mesh Inserts (EP p.300)
- Circadian Regulation (EP p.304)
- Cortical Stack (EP p.300)
- Eidetic Memory (EP p.301)
- Endocrine Control (EP p.304)
- Grip Pads (EP p.305)
- Hyper Linguist (EP p.146)
- Math Boost (EP p.301)
- Mental Speed (EP p.308)
- Prehensile Feet (EP p.305)
- Anti-Glare (EP p.306)
- Drug Glands (EP p.304)
- Electrical Sense (EP p.306)
- Enhanced Hearing (EP p.301)
- Enhanced Pheromones (EP p.305)
- Enhanced Smell (EP p.301)
- Enhanced Vision (EP p.301)
- Gills (EP p.305)
- Hydrostatic Pressure Adaptation (RW p.188)
- Lateral Line (SW p.166)
- Medichines (EP p.308)
- Multi-Tasking (EP p.307)
- Oracles (EP p.309)
- Parallel Processor (RW p.189)
- Polarization vision (PAN p.148)
- Swim Bladder (GC p.152)
- T-Ray Emitter (EP p.306)
- Temperature Tolerance Cold (SW p.166)
- Enhanced Respiration (EP p.305)
- Echolocation (EP p.301)
- (3) Ghostrider Module (EP p.307)
- Piercings (EP p.310)
- Skindyes (EP p.310)
- Bodysculpting (EP p.309)
- Clean Metabolism (EP p.304)
- -------------------------------------------------------------------------------------
- Morph Memo
- +15 Intuition
- Get +15 on your Intuition.
- +20 Cognition
- Get +20 on your Cognition.
- +5 Willpower
- get a +5 bonus on Willpower
- +5 Savvy
- Get a +5 bonus on your Savvy
- Big Appetite
- You eat two to three times as much food as a normal.
- Minor Addiction (Comfurt)
- You must indulge the addiction at least once a week or suffer a -10 modifier on all actions until you get your fix.
- Uncanny Valley
- Suffer a -10 modifier on social skill tests when dealing with humans.
- Look very good
- On social skill tests where the character beauty may affect the outcome, they receive a +20 modifier.
- -5 on max Coordination
- The morph get a -5 on max Coordination.
- -5 on max Reflex
- The morph get a -5 on max Reflex.
- -5 on max Somatic
- The morph get a -5 on max Somatic.
- Endocrine Control
- Get a +30 modifier against the effects of hunger, fear, and any forms of emotional manipulation.
- Good liar
- Get a +20 modifier to Deception Tests.
- Ignore 1 wound modifier
- Ignore the -10 modifier from 1 wound.
- Good Climber
- Get a +30 modifier to Climbing Tests.
- Good With Languages
- Get a +10 modifier when attempting to interpret languages you don't know.
- +30 on Math test
- Get a +30 modifier on tests involving math calculations.
- +3 Initiative bonus
- Get a +3 Initiative bonus.
- Extra Mental Action
- You receives an extra Complex Action each turn that may only be used for mental or mesh actions.
- Electrical Sense
- Get a +10 modifier on any test involving analyzing, repairing, or modifying electrical equipment.
- +20 Hearing tests
- Get a +20 modifier to all Perception Tests involving hearing.
- Enhanced Pheromones
- Get a +10 modifier to appropriate Social skill tests, such as Persuasion.
- Good smell
- +20 to Perception or Kinesics Tests.
- Good vision
- +20 modifier to all Perception Tests involving vision.
- Ignore 1 wound modifier
- Ignore the -10 modifier from 1 wound.
- Multi-Tasking
- Get 2 Complex Actions on every Action Phase for mental or online actions.
- Good Memory
- Get a +30 bonus to memory-related tests.
- Investigator
- Get a +10 modifier to Investigation Tests.
- Hearing underwater
- Get +10 to hearing based Perception underwater
- Hive Mind
- Get a +5 bonus to COG when networked with at least 3 individuals
- McGyver
- Get a +10 modifier to skills involving repairing or modifying devices with mechanical parts, opening locks, disarming alarm systems, or performing first aid.
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RAW Paste Data
