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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4195]
- Renderer: NVIDIA GeForce 9800 GT
- Vendor: NVIDIA
- VRAM: 991 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.183 seconds
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.693223 ms
- 2016-03-30T08:58:24 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-03-30T08:58:24 0.046 INF NET: InitCallbacks
- 2016-03-30T08:58:24 0.050 INF [EAC] Initializing ...
- 2016-03-30T08:58:24 0.061 INF Texture quality is set to 0
- 2016-03-30T08:58:24 0.062 INF Precaching...
- 2016-03-30T08:58:24 0.067 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2016-03-30T08:58:27 3.166 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2016-03-30T08:58:27 3.178 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-03-30T08:58:27 3.236 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-03-30T08:58:27 3.260 INF Precaching done
- 2016-03-30T08:58:31 6.825 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.961860 ms
- 2016-03-30T08:58:31 7.312 INF Awake
- 2016-03-30T08:58:31 7.345 INF Version: Alpha 14.1 (b3) Compatibility Version: Alpha 14.1, Build: Windows 64 Bit
- 2016-03-30T08:58:31 7.346 INF System information:
- 2016-03-30T08:58:31 7.347 INF OS: Windows 8.1 (6.3.0) 64bit
- 2016-03-30T08:58:31 7.348 INF CPU: AMD Phenom(tm) II X4 925 Processor (cores: 4)
- 2016-03-30T08:58:31 7.348 INF RAM: 8190 MB
- 2016-03-30T08:58:31 7.349 INF GPU: NVIDIA GeForce 9800 GT (991 MB)
- 2016-03-30T08:58:31 7.349 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4195] (shader level 3.0)
- 2016-03-30T08:58:31 7.350 INF Last played version: Alpha 14.1
- 2016-03-30T08:58:31 7.351 INF Local UTC offset: 10 hours
- 2016-03-30T08:58:31 7.352 INF Command line arguments: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie.exe
- 2016-03-30T08:58:31 7.372 INF Texture quality is set to 0
- 2016-03-30T08:58:31 7.437 INF Load key config check
- 2016-03-30T08:58:31 7.438 INF Load key config
- 2016-03-30T08:58:31 7.456 INF [MODS] No mods folder found
- 2016-03-30T08:58:31 7.509 INF Loading permissions file at 'C:\Users\Cisternocefal\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-03-30T08:58:32 7.586 INF Loading permissions file done.
- 2016-03-30T08:58:32 7.587 INF Awake done
- 2016-03-30T08:58:32 7.891 INF Atlas reset took 211 ms
- 2016-03-30T08:58:32 7.891 INF Atlas load took 301 ms
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library C:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13915.
- Total: 19.169260 ms (FindLiveObjects: 0.860874 ms CreateObjectMapping: 0.287079 ms MarkObjects: 17.984003 ms DeleteObjects: 0.035107 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: e2c -> priority: 1
- UMA Overlay loading took 1455 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 3 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-03-30T08:58:45 21.471 INF XUI loading took 4958ms
- 2016-03-30T08:58:45 21.474 INF WorldStaticData.Init() needed 9.392s
- 2016-03-30T08:58:45 21.484 INF [Steamworks.NET] Login ok.
- 2016-03-30T08:59:58 94.381 INF NET: Starting server protocols
- 2016-03-30T08:59:58 94.434 INF NET: Unity NW server started
- 2016-03-30T08:59:58 94.435 INF [Steamworks.NET] NET: Server started
- 2016-03-30T08:59:58 94.436 INF StartGame
- 2016-03-30T08:59:59 94.909 INF Atlas reset took 471 ms
- 2016-03-30T09:00:00 95.686 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 30
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 0
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = 1111
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.1
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.1840779
- GamePref.OptionsBackgroundGlobalOpacity = 0.6237139
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsForegroundGlobalOpacity = 0.9130659
- GamePref.OptionsGamma = 0.2612191
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5025126
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0.1822014
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeQuality = 0
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198119942164
- GamePref.PlayerName = Павел
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Cisternocefal\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 1
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-03-30T09:00:00 95.734 INF StartAsServer
- 2016-03-30T09:00:00 95.738 INF createWorld: Random Gen, 1111, GameModeSurvivalSP
- 2016-03-30T09:00:00 95.802 INF Started thread CX
- 2016-03-30T09:00:00 95.802 INF Started thread thread_Regenerating
- 2016-03-30T09:00:00 95.863 INF World.Load: Random Gen
- 2016-03-30T09:00:00 95.904 INF Started thread thread_Pathfinder
- 2016-03-30T09:00:00 95.917 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-03-30T09:00:00 95.922 INF Started thread thread_GenerateChunks
- 2016-03-30T09:00:00 95.951 INF Loading and parsing of generator took 28ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-03-30T09:00:07 102.622 INF createWorld() done
- 2016-03-30T09:00:07 102.624 INF Loading players.xml
- 2016-03-30T09:00:10 105.728 INF Created player with id=171
- 2016-03-30T09:00:10 105.741 INF PPS: setLocalPlayerEntity -> 171
- 2016-03-30T09:00:10 105.754 INF Adding observed entity: 1, (724.1, 7.4, 3071.9), 8
- 2016-03-30T09:00:10 105.762 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 50
- 2016-03-30T09:00:10 105.763 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
- 2016-03-30T09:00:10 105.764 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60
- 2016-03-30T09:00:10 105.765 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2016-03-30T09:00:10 105.766 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2016-03-30T09:00:10 105.767 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2016-03-30T09:00:10 105.796 INF StartGame done
- Platform assembly: C:\STEAM\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-03-30T09:00:18 114.248 INF [Steamworks.NET] GameServer.Init successful
- 2016-03-30T09:00:18 114.287 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-03-30T09:00:20 115.955 INF [Steamworks.NET] Create Lobby
- 2016-03-30T09:00:20 115.957 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-03-30T09:00:20 116.290 INF [Steamworks.NET] Lobby creation succeeded
- 2016-03-30T09:00:20 116.294 INF [Steamworks.NET] Lobby entered: 109775242934149274
- 2016-03-30T09:00:29 125.248 INF BiomeSpawnManager spawned animalStag pos=(706.5, 43.2, 3122.5) id=172 CBD=BiomeId=4 XZ=688/3088 ZombiesAll_Any: c=0/r=14024 AnimalsAll_Any: c=1/r=0
- 2016-03-30T09:00:30 126.309 INF BiomeSpawnManager spawned animalPig pos=(613.5, 35.1, 3023.5) id=173 CBD=BiomeId=4 XZ=608/3008 ZombiesAll_Any: c=0/r=14024 AnimalsAll_Any: c=1/r=0
- 2016-03-30T09:00:30 126.319 INF BiomeSpawnManager spawned animalChicken pos=(617.5, 35.4, 3106.5) id=174 CBD=BiomeId=4 XZ=608/3088 ZombiesAll_Any: c=0/r=14024 AnimalsAll_Any: c=1/r=0
- 2016-03-30T09:00:31 127.388 INF BiomeSpawnManager spawned animalChicken pos=(750.5, 42.6, 3019.5) id=175 CBD=BiomeId=4 XZ=688/3008 ZombiesAll_Any: c=0/r=14024 AnimalsAll_Any: c=1/r=0
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