Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 94.215.8.93
- GamePref.ConnectToServerPort = 25000
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPassword =
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer = 1
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayNightLength = 40
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DedicatedServer = False
- GamePref.DisableNAT = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList = IP:asndevil527.asuscomm.com;IsFavorite:True;Port:25000;GameHost:Manual Entry;GameName:asndevil527.asuscomm.com 25000;`IP:217.121.185.121;IsFavorite:True;Port:25000;GameHost:Manual Entry;GameName:217.121.185.121 25000;`IP:94.215.8.93
- ;IsFavorite:True;Port:25000;GameHost:Manual Entry;GameName:94.215.8.93
- 25000;`
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 2
- GamePref.GameMode = SurvivalMP
- GamePref.GameName = Zulk een game4
- GamePref.GameVersion = Alpha 10
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer = 1
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedZombies = 60
- GamePref.NightPercentage = 35
- GamePref.OptionsAA = 3
- GamePref.OptionsAmbientVolumeLevel = 0.2
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.7863587
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 6
- GamePref.OptionsMusicVolumeLevel = 0.1
- GamePref.OptionsOverallAudioVolumeLevel = 0.5069022
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/player_male
- GamePref.OptionsReflectiveWater = True
- GamePref.OptionsShadowDistance = 4
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsViewDistance = 9
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197970699702
- GamePref.PlayerName = GWM@XPS
- GamePref.PlayerPassword =
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = D:\Users\GWM\Documents/7 Days To Die/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = False
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPassword =
- GamePref.ServerPasswordCache = -1615302249:nigger;-169136079:pizzaHUT;712617493:nigger;-306658482:nigger;295408338:nigger
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPassword =
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 72
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer = 1
- GameStat.CurrentRoundIx = 0
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 60
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 7
- GameStat.GameState = 2
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer = 1
- GameStat.NightPercentage = 35
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 10
- GameStat.ZombieHordeMeter = False
- 2014-11-23T15:31:16 474.276 S default
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:16 474.647 E default. Time 371ms
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:17 475.241 WorldStaticData.Init() needed 0.593ms
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:17 475.242 StartAsClient. ClientId=10
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:17 475.243 Started thread_CommReader: Server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:17 475.244 Started thread_CommWriter: Server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:17 475.244 Started thread_CommReader: Server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:17 475.283 Started thread_CommWriter: Server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:17 475.283 Sending RequestToEnterGame...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:17 475.284 Awake done
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)
- Unloading 486 unused Assets to reduce memory usage. Loaded Objects now: 154793.
- Total: 164.401337 ms (FindLiveObjects: 9.080976 ms CreateObjectMapping: 8.937723 ms MarkObjects: 144.990311 ms DeleteObjects: 1.047245 ms)
- 2014-11-23T15:31:18 476.178 GMSG: GWM@XPS joined the game
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:18 476.358 createWorld: Random Gen, Zulk een game4, GameModeSurvivalMP
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:18 476.469 createWorld() done
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:18 476.470 Received config file 'materials' from server. Len: 13929
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:18 476.471 Received config file 'blocks' from server. Len: 419011
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:18 476.556 Received config file 'buffs' from server. Len: 17389
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:18 476.558 Received config file 'items' from server. Len: 328025
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:18 476.678 Received config file 'entityclasses' from server. Len: 38421
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:19 476.910 PlayerId(206, 0)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2014-11-23T15:31:19 477.055 Created player with id=206
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:19 477.055 Found own player entity with id 206
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:19 477.057 Adding observed entity: 2, (92.8, 65.9, 757.1), 9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:19 477.102 Created player with id=182
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:19 477.147 Created player with id=171
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:19 477.193 Created player with id=215
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:19 477.238 Created player with id=183
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:19 477.366 Created player with id=319
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:30 488.854 GMSG: BurgerBoy left the game
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- The server has disconnected from the client. Most likely the server has shut down.
- (Filename: Line: 745)
- 2014-11-23T15:31:39 497.129 OnDisconnectedFromServer: Disconnected
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:39 497.130 Cleanup
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:39 497.130 Exited thread_CommWriter: Server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:39 497.130 Exited thread_CommWriter: Server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:39 497.133 Exited thread_CommReader: Server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:39 497.133 Exited thread_CommReader: Server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:39 497.250 World.Cleanup
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:39 497.333 Exited thread_Pathfinder
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:39 497.411 [Steamworks.NET] Stopping server
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)
- Unloading 25486 unused Assets to reduce memory usage. Loaded Objects now: 48128.
- Total: 266.750488 ms (FindLiveObjects: 6.315546 ms CreateObjectMapping: 18.876936 ms MarkObjects: 47.487827 ms DeleteObjects: 193.695572 ms)
- Can't send RPC function since no connection was started.
- (Filename: Line: 2463)
- NullReferenceException: Object reference not set to an instance of an object
- at 493AA.242AA () [0x00000] in <filename unknown>:0
- at GUIWindowManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at 493AA.242AA () [0x00000] in <filename unknown>:0
- at GUIWindowManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at 493AA.242AA () [0x00000] in <filename unknown>:0
- at GUIWindowManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at 493AA.473AA () [0x00000] in <filename unknown>:0
- at GUIWindowManager.Close (.163AA _w) [0x00000] in <filename unknown>:0
- at GUIWindowManager.CloseAllOpenWindows () [0x00000] in <filename unknown>:0
- at GUIInGame.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 10.842350 ms
- 2014-11-23T15:31:40 498.072 Version: Alpha 10 (b52) Compatibility Version: Alpha 10, OS: Windows 64 Bit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:40 498.072 Last played version: Alpha 10
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:40 498.075 Command line arguments: D:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -nosplash -noPause -cpuCount=4 -maxMem=4096 -exThreads=7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)
- Unloading 199 unused Assets to reduce memory usage. Loaded Objects now: 49616.
- Total: 55.666523 ms (FindLiveObjects: 2.481916 ms CreateObjectMapping: 4.126550 ms MarkObjects: 46.835278 ms DeleteObjects: 1.784465 ms)
- 2014-11-23T15:31:40 498.156 [Steamworks.NET] Login ok.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2014-11-23T15:31:40 498.356 NAT facilitator set up done
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement