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SF3 Cloaker rates

Nov 22nd, 2014
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  1. CLOAKERS IN MEGA MAN STAR FORCE 3
  2.  
  3. Feature #1: Reduce encounter check frequency
  4. - Normal: first encounter check after 400 steps, then every 15 steps.
  5. - Cloaker: first encounter check after 600 steps, then every 45 steps.
  6. - When Cloaker is activated, effect starts after the next encounter check.
  7. - Step counter increases by 1 per frame on which you are moving in most areas
  8. - Increases by 1.2 per frame in CC Abyss, or by 0.8 in Event Stage CC and all areas containing "Noise" in their name.
  9. - Cloaker lasts for 2500 frames on which you are moving, regardless of area.
  10. - If necessary, you can maximize the effect by using it just before the next encounter check (so after about 6 seconds of walking after entering the area).
  11.  
  12. Feature #2: Filter battles with 100% run rate
  13. - Every battle has a hidden 'battle level' that together with your max HP determines your run rate.
  14. - If your base (unboosted) HP divided by 10 exceeds the battle level of a random encounter, then Cloaker will filter it.
  15. - Unlike in MMBN, battle level can vary between encounters in the same area, and Cloaker filtering is done BEFORE the game chooses the encounter.
  16. - This means that your overall encounter rate is not affected unless you have enough HP to Cloaker every single battle in the area.
  17. - In other words, you either get the normal encounter rate (not counting feature #1) or no encounters at all.
  18.  
  19.  
  20. Map Max LV HP needed When
  21.  
  22. Echo Ridge 15 160 Initial
  23. Geo's Living Room 15 160 Initial
  24. Geo's Room 15 160 Initial
  25. Luna's Room 15 160 Initial
  26. Bud's Room 15 160 Initial
  27. Zack's Room 15 160 Initial
  28. BIG WAVE 15 160 Initial
  29.  
  30. Echo Ridge 35 360 After Diamond Ice
  31. Geo's Living Room 35 360 After Diamond Ice
  32. Geo's Room 35 360 After Diamond Ice
  33. Luna's Room 35 360 After Diamond Ice
  34. Bud's Room 35 360 After Diamond Ice
  35. Zack's Room 35 360 After Diamond Ice
  36. BIG WAVE 35 360 After Diamond Ice
  37.  
  38. Science Club Room 15 160 Initial
  39. 1st Floor Hall 15 160 Initial
  40. Roof 15 160 Initial
  41.  
  42. Science Club Room 65 660 Jack Corvus attacks school
  43. 1st Floor Hall 65 660 Jack Corvus attacks school
  44. Roof 65 660 Jack Corvus attacks school
  45.  
  46. Spica Mall 15 160 Initial
  47. Mall Event Area 15 160 Initial
  48. Candy Shop 55 560
  49.  
  50. Spica Mall 70 710 After Jack Corvus
  51. Mall Event Area 70 710 After Jack Corvus
  52.  
  53. WBG Studios 25 260
  54. WBG Main Building 25 260
  55. Event Stage 25 260
  56.  
  57. Alohaha 35 360
  58. Beach 35 360
  59. Alohaha Castle 35 360
  60.  
  61. National WAZA HQ 55 560
  62. Satella Police HQ 55 560
  63. Command Center 55 560
  64.  
  65. Secret Shelter 70 710
  66. Crimson Factory 70 710
  67.  
  68. Orbital Base 80 810
  69.  
  70. Noise Wave 1 60 610
  71. Noise Wave 2 70 710
  72. Noise Wave 3 70 710
  73. Noise Wave 4 95 960
  74. Noise Wave 5 95 960
  75. Noise Wave 6 95 960
  76.  
  77. Doghouse Noise 15 160
  78. Principal Noise 65 660
  79. Shop Front Noise 65 660
  80. Lighting Noise 65 660
  81. Video Game Noise 70 710
  82. Tennis Court Noise 60 610
  83. Water Control Noise 25 260
  84. Tree Noise 60 610
  85. Control Panel Noise 15 160
  86. Bud's Bed Noise 15 160
  87. Podium Noise 60 610
  88. Hoop Noise 60 610
  89. Bathroom Noise 15 160
  90. WBG Logo Noise 25 260
  91. Ship Noise 35 360
  92. Fish Display Noise 35 360
  93. World Map Noise 55 560
  94. Cactus Noise 55 560
  95. Wooden Box Noise 80 810
  96. Coin Noise 70 710
  97. Port Noise 80 810
  98.  
  99. Jamming Noise 1 70 710
  100. Jamming Noise 2 70 710
  101. Jamming Noise 3 70 710
  102. Jamming Noise 4 70 710
  103. Jamming Noise 5 70 710
  104. Jamming Noise 6 70 710
  105.  
  106. Rocket CC 1 20 210
  107. Rocket CC 2 20 210
  108.  
  109. Event Stage CC 1 30 310
  110. Event Stage CC 2 30 310
  111. Event Stage CC 3 30 310
  112.  
  113. Environmental System CC 1 40 410
  114. Environmental System CC 2 40 410
  115. Environmental System CC 3 40 410
  116. CC Abyss 1 40 410
  117. CC Abyss 2 40 410
  118. CC Abyss 3 40 410
  119. CC Abyss 4 40 410
  120.  
  121. Crimson Machine CC 1 75 760
  122. Crimson Machine CC 2 75 760
  123. Crimson Machine CC 3 75 760
  124.  
  125. Meteor Server 1 85 860
  126. Meteor Server 2 85 860
  127. Meteor Server 3 85 860
  128. Meteor Server 4 85 860
  129.  
  130. Black Hole Server 1 105 1060 (impossible)
  131. Black Hole Server 2 105 1060 (impossible)
  132.  
  133. Luna's House CC 35 360
  134. Memorial Tree CC 15 160
  135. Security System CC 15 160
  136. Stunt Car CC 25 260
  137. Prop Cabinet CC 25 260
  138. Stone Wall CC 35 360
  139. Island Display CC 35 360
  140. Info Board CC 55 560
  141. Main Computer CC 55 560
  142. King Wall CC 75 760
  143. Crimson Tank CC 75 760
  144. Meteor G Control CC 80 810
  145. Info Kiosk CC 15 160
  146. Echo Ridge Wicket CC 35 360
  147. Trophy CC 55 560
  148. Moth Display CC 15 160
  149. Human Model CC 65 660
  150. Sprinkler CC 15 160
  151. Trash Can CC 15 160
  152. Spimo the Cat CC 15 160
  153. WBG Wicket CC 65 660
  154. Studio Set CC 35 360
  155. Card Vendor CC 25 260
  156. Gum Machine CC 55 560
  157. Alohaha Dog CC 65 660
  158. Dragon Statue CC 55 560
  159. Mini Antenna CC 65 660
  160. Desk CC 55 560
  161. AC System CC 65 660
  162. Air Duct CC 65 660
  163. Analysis Unit CC 65 660
  164. Giant Monitor CC 80 810
  165. School Gate CC 15 160
  166. Dentist CC 55 560
  167. Food Stand CC 35 360
  168. Shooting Game CC 65 660
  169. Regulator CC 25 260
  170. Admin Monitor CC 65 660
  171.  
  172. National Astro Wave 1 35 360 Initial
  173. National Astro Wave 2 35 360 Initial
  174.  
  175. National Astro Wave 1 60 610 After Acid Ace
  176. National Astro Wave 2 60 610 After Acid Ace
  177.  
  178. Outer Astro Wave 1 95 960
  179. Outer Astro Wave 2 95 960
  180.  
  181. Planet FM Astro Wave 1 100 1010 (impossible)
  182. Planet FM Astro Wave 2 100 1010 (impossible)
  183. Planet FM Astro Wave 3 100 1010 (impossible)
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