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- -- Chat commands
- SpecDM.Commands = {
- "!dm",
- "!deathmatch",
- "!specdm"
- }
- -- Respawn time when ghosts die
- SpecDM.RespawnTime = 4
- -- Set this to true if you have a custom scoreboard
- -- (a completely fresh one, not a modification like rank column, spykr's addons or logo change)
- SpecDM.IsScoreboardCustom = true
- -- Force all players to join the specdm when they die?
- SpecDM.ForceDeathmatch = false
- -- If SpecDM.ForceDeathmatch is disabled, open a small pop up asking them if they want to join deathmatch?
- SpecDM.PopUp = false
- -- Display a chat message when a player dies to let him know he can deathmatch
- SpecDM.DisplayMessage = true
- -- Enable join/leave messages
- SpecDM.EnableJoinMessages = true
- -- Mute alive players by default when you join the specdm
- SpecDM.MuteAlive = false
- -- F-Key to open the statistics menu
- SpecDM.StatsFKey = KEY_F7
- -- Enable HP regeneration
- SpecDM.HP_Regen = true
- -- list of weapons
- -- make sure you use the base weapon_ghost_base if you want to create your own one, but it must be a regular weapon
- SpecDM.Ghost_weapons = {
- secondary = {
- "weapon_ghost_glock",
- "weapon_ghost_pistol",
- "weapon_ghost_revolver",
- "weapon_ghost_magnum"
- },
- primary = {
- "weapon_ghost_ak47",
- "weapon_ghost_augbar",
- "weapon_ghost_awp",
- "weapon_ghost_famas",
- "weapon_ghost_galil",
- "weapon_ghost_sledge",
- "weapon_ghost_mac10",
- "weapon_ghost_hl2smg",
- "weapon_ghost_m16",
- "weapon_ghost_mp5",
- "weapon_ghost_p90",
- "weapon_ghost_sg550",
- "weapon_ghost_siltmp",
- "weapon_ghost_shotgun",
- "weapon_ghost_rifle",
- }
- }
- -- Enabled the loadout and allow players to select their favorite weapons?
- SpecDM.LoadoutEnabled = true
- -- Enable quake sounds
- SpecDM.QuakeSoundsEnabled = true
- -- Icons on the F1 loadout if the loadout is enabled
- SpecDM.Loadout_Icons = {
- weapon_ghost_revolver = "VGUI/ttt/icon_deagle",
- weapon_ghost_glock = "VGUI/ttt/icon_glock",
- weapon_ghost_pistol = "VGUI/ttt/icon_pistol",
- weapon_ghost_magnum = "VGUI/spec_dm/icon_sdm_revolver",
- weapon_ghost_rifle = "VGUI/ttt/icon_scout",
- weapon_ghost_sg550 = "VGUI/spec_dm/icon_sdm_sg550",
- weapon_ghost_ak47 = "VGUI/spec_dm/icon_sdm_ak47",
- weapon_ghost_sledge = "VGUI/ttt/icon_m249",
- weapon_ghost_mac10 = "VGUI/ttt/icon_mac",
- weapon_ghost_augbar = "VGUI/spec_dm/icon_sdm_aug",
- weapon_ghost_m16 = "VGUI/ttt/icon_m16",
- weapon_ghost_hl2pistol = "VGUI/spec_dm/icon_sdm_pistol",
- weapon_ghost_hl2smg = "VGUI/spec_dm/icon_sdm_smg",
- weapon_ghost_shotgun = "VGUI/ttt/icon_shotgun",
- weapon_ghost_p90 = "VGUI/spec_dm/icon_sdm_p90",
- weapon_ghost_awp = "VGUI/spec_dm/icon_sdm_awp",
- weapon_ghost_galil = "VGUI/spec_dm/icon_sdm_galil",
- weapon_ghost_famas = "VGUI/spec_dm/icon_sdm_famas",
- weapon_ghost_mp5 = "VGUI/spec_dm/icon_sdm_mp5",
- weapon_ghost_siltmp = "VGUI/spec_dm/icon_sdm_stmp"
- }
- -- If you're using _Undefined's pointshop you can enable this to give ghosts points when they kill other ghosts
- SpecDM.GivePointshopPoints = false
- SpecDM.PointshopPoints = 5
- -- Whitelist
- SpecDM.RestrictCommand = false
- -- List of allowed ranks if you enabled the whitelist
- SpecDM.AllowedGroups = {
- "admin",
- "superadmin"
- }
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