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  1. /**
  2. * config
  3. *
  4. * Exile Mod
  5. * www.exilemod.com
  6. * © 2015 Exile Mod Team
  7. *
  8. * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
  9. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
  10. */
  11.  
  12.  
  13. class CfgClans
  14. {
  15. /*
  16. Defines the amount of pop tabs needed to register a new clan
  17.  
  18. Default: 20,000
  19. */
  20. registrationFee = 20000;
  21.  
  22. /*
  23. A list of all characters allowed in a clan *name*
  24.  
  25. NOTE:
  26. */
  27. clanNameAlphabet = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ._-!:\\/";
  28.  
  29. /*
  30.  
  31. Maximum markers per clan
  32.  
  33. */
  34. maximumIcons = 20;
  35.  
  36. /*
  37. Maximum number of characters on a Marker in a presistent
  38.  
  39. Note: MAX 255!
  40.  
  41. */
  42. maximumIconText = 50;
  43.  
  44. /*
  45.  
  46. Maximum poly markers per clan
  47.  
  48. */
  49. maximumPolys = 10;
  50.  
  51.  
  52. /*
  53.  
  54. Maximum points in poly
  55. */
  56. maximumPolyNode = 10;
  57. };
  58. class Exile_AbstractCraftingRecipe
  59. {
  60. name = "";
  61. pictureItem = "";
  62. returnedItems[] = {};
  63. components[] = {}; // Required components
  64. tools[] = {}; // Required tools (matches, gas cooker etc.)
  65. requiredInteractionModelGroup = ""; // See CfgInteractionModels
  66. requiresOcean = 0; // isSurfaceWater test
  67. requiresFire = 0; // inflamed object nearby
  68. requiresConcreteMixer = 0; // Check if concrete mixer is nearby
  69. };
  70.  
  71.  
  72. class CfgCraftingRecipes
  73. {
  74. #include "EBM\recipes.hpp"
  75.  
  76. class BreachingChargeBigMomma: Exile_AbstractCraftingRecipe
  77. {
  78. name = "Breaching Charge (Big Momma)";
  79. pictureItem = "Exile_Item_BreachingCharge_BigMomma";
  80. returnedItems[] =
  81. {
  82. {1, "Exile_Item_BreachingCharge_BigMomma"}
  83. };
  84. tools[] =
  85. {
  86. "Exile_Item_Foolbox"
  87. };
  88. components[] =
  89. {
  90. {3, "Exile_Item_BreachingCharge_Metal"},
  91. {1, "Exile_Item_MobilePhone"},
  92. {1, "Exile_Item_DuctTape"},
  93. {1, "Exile_Item_ZipTie"}
  94. };
  95. };
  96.  
  97. class BreachingChargeMetal: Exile_AbstractCraftingRecipe
  98. {
  99. name = "Breaching Charge (Metal)";
  100. pictureItem = "Exile_Item_BreachingCharge_Metal";
  101. returnedItems[] =
  102. {
  103. {1, "Exile_Item_BreachingCharge_Metal"}
  104. };
  105. tools[] =
  106. {
  107. "Exile_Item_Foolbox"
  108. };
  109. components[] =
  110. {
  111. {1, "Exile_Item_DuctTape"},
  112. {1, "SatchelCharge_Remote_Mag"}
  113. };
  114. };
  115.  
  116. class BreachingChargeWood: Exile_AbstractCraftingRecipe
  117. {
  118. name = "Breaching Charge (Wood)";
  119. pictureItem = "Exile_Item_BreachingCharge_Wood";
  120. returnedItems[] =
  121. {
  122. {1, "Exile_Item_BreachingCharge_Wood"}
  123. };
  124. tools[] =
  125. {
  126. "Exile_Item_Foolbox"
  127. };
  128. components[] =
  129. {
  130. {1, "Exile_Item_DuctTape"},
  131. {1, "DemoCharge_Remote_Mag"}
  132. };
  133. };
  134.  
  135. class CookBBQSandwich: Exile_AbstractCraftingRecipe
  136. {
  137. name = "Cook BBQ Sandwich";
  138. pictureItem = "Exile_Item_BBQSandwich_Cooked";
  139. requiresFire = 1;
  140. returnedItems[] =
  141. {
  142. {1, "Exile_Item_BBQSandwich_Cooked"}
  143. };
  144. tools[] =
  145. {
  146. "Exile_Item_CookingPot"
  147. };
  148. components[] =
  149. {
  150. {1, "Exile_Item_BBQSandwich"}
  151. };
  152. };
  153.  
  154. class CookCatFood: Exile_AbstractCraftingRecipe
  155. {
  156. name = "Cook Cat Food";
  157. pictureItem = "Exile_Item_CatFood_Cooked";
  158. requiresFire = 1;
  159. returnedItems[] =
  160. {
  161. {1, "Exile_Item_CatFood_Cooked"}
  162. };
  163. tools[] =
  164. {
  165. "Exile_Item_CookingPot"
  166. };
  167. components[] =
  168. {
  169. {1, "Exile_Item_CatFood"}
  170. };
  171. };
  172.  
  173. class CookChristmasTinner: Exile_AbstractCraftingRecipe
  174. {
  175. name = "Cook Christmas Tinner";
  176. pictureItem = "Exile_Item_ChristmasTinner_Cooked";
  177. requiresFire = 1;
  178. returnedItems[] =
  179. {
  180. {1, "Exile_Item_ChristmasTinner_Cooked"}
  181. };
  182. tools[] =
  183. {
  184. "Exile_Item_CookingPot"
  185. };
  186. components[] =
  187. {
  188. {1, "Exile_Item_ChristmasTinner"}
  189. };
  190. };
  191. class CookCoffee: Exile_AbstractCraftingRecipe
  192. {
  193. name = "Brew Coffee";
  194. pictureItem = "Exile_Item_PlasticBottleCoffee";
  195. requiresFire = 1;
  196. returnedItems[] =
  197. {
  198. {1, "Exile_Item_PlasticBottleCoffee"}
  199. };
  200. tools[] =
  201. {
  202. "Exile_Item_CookingPot"
  203. };
  204. components[] =
  205. {
  206. {1, "Exile_Item_PlasticBottleFreshWater"},
  207. {1, "Exile_Item_InstantCoffee"}
  208. };
  209. };
  210. class CookDogFood: Exile_AbstractCraftingRecipe
  211. {
  212. name = "Cook Dog Food";
  213. pictureItem = "Exile_Item_DogFood_Cooked";
  214. requiresFire = 1;
  215. returnedItems[] =
  216. {
  217. {1, "Exile_Item_DogFood_Cooked"}
  218. };
  219. tools[] =
  220. {
  221. "Exile_Item_CookingPot"
  222. };
  223. components[] =
  224. {
  225. {1, "Exile_Item_DogFood"}
  226. };
  227. };
  228.  
  229. class CookGloriousKnakworst: Exile_AbstractCraftingRecipe
  230. {
  231. name = "Cook Glorious Knakworst";
  232. pictureItem = "Exile_Item_GloriousKnakworst_Cooked";
  233. requiresFire = 1;
  234. returnedItems[] =
  235. {
  236. {1, "Exile_Item_GloriousKnakworst_Cooked"}
  237. };
  238. tools[] =
  239. {
  240. "Exile_Item_CookingPot"
  241. };
  242. components[] =
  243. {
  244. {1, "Exile_Item_GloriousKnakworst"}
  245. };
  246. };
  247.  
  248. class CookMacasCheese: Exile_AbstractCraftingRecipe
  249. {
  250. name = "Cook Macas Cheese";
  251. pictureItem = "Exile_Item_MacasCheese_Cooked";
  252. requiresFire = 1;
  253. returnedItems[] =
  254. {
  255. {1, "Exile_Item_MacasCheese_Cooked"}
  256. };
  257. tools[] =
  258. {
  259. "Exile_Item_CookingPot"
  260. };
  261. components[] =
  262. {
  263. {1, "Exile_Item_MacasCheese"}
  264. };
  265. };
  266.  
  267. class CookPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
  268. {
  269. name = "Cook Dirty Water";
  270. pictureItem = "Exile_Item_PlasticBottleFreshWater";
  271. requiresFire = 1;
  272. returnedItems[] =
  273. {
  274. {1, "Exile_Item_PlasticBottleFreshWater"}
  275. };
  276. tools[] =
  277. {
  278. "Exile_Item_CookingPot"
  279. };
  280. components[] =
  281. {
  282. {1, "Exile_Item_PlasticBottleDirtyWater"}
  283. };
  284. };
  285. class CookPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
  286. {
  287. name = "Cook Salt Water";
  288. pictureItem = "Exile_Item_PlasticBottleFreshWater";
  289. requiresFire = 1;
  290. returnedItems[] =
  291. {
  292. {1, "Exile_Item_PlasticBottleFreshWater"}
  293. };
  294. tools[] =
  295. {
  296. "Exile_Item_CookingPot"
  297. };
  298. components[] =
  299. {
  300. {1, "Exile_Item_PlasticBottleSaltWater"}
  301. };
  302. };
  303.  
  304. class CookSausageGravy: Exile_AbstractCraftingRecipe
  305. {
  306. name = "Cook Sausage Gravy";
  307. pictureItem = "Exile_Item_SausageGravy_Cooked";
  308. requiresFire = 1;
  309. returnedItems[] =
  310. {
  311. {1, "Exile_Item_SausageGravy_Cooked"}
  312. };
  313. tools[] =
  314. {
  315. "Exile_Item_CookingPot"
  316. };
  317. components[] =
  318. {
  319. {1, "Exile_Item_SausageGravy"}
  320. };
  321. };
  322.  
  323. class CookSurstromming: Exile_AbstractCraftingRecipe
  324. {
  325. name = "Cook Surströmming";
  326. pictureItem = "Exile_Item_Surstromming_Cooked";
  327. requiresFire = 1;
  328. returnedItems[] =
  329. {
  330. {1, "Exile_Item_Surstromming_Cooked"}
  331. };
  332. tools[] =
  333. {
  334. "Exile_Item_CookingPot"
  335. };
  336. components[] =
  337. {
  338. {1, "Exile_Item_Surstromming"}
  339. };
  340. };
  341.  
  342. class CraftBandage: Exile_AbstractCraftingRecipe
  343. {
  344. name = "Craft Bandage";
  345. pictureItem = "Exile_Item_Bandage";
  346. returnedItems[] =
  347. {
  348. {1, "Exile_Item_Bandage"}
  349. };
  350. components[] =
  351. {
  352. {4, "Exile_Item_ToiletPaper"}
  353. };
  354. };
  355.  
  356. class CraftConcreteDoorway: Exile_AbstractCraftingRecipe
  357. {
  358. name = "Craft Concrete Doorway";
  359. pictureItem = "Exile_Item_ConcreteDoorwayKit";
  360. requiresConcreteMixer = true;
  361. returnedItems[] =
  362. {
  363. {1, "Exile_Item_ConcreteDoorwayKit"},
  364. {3, "Exile_Item_WaterCanisterEmpty"},
  365. {1, "Exile_Item_FuelCanisterEmpty"}
  366. };
  367. components[] =
  368. {
  369. {3, "Exile_Item_Cement"},
  370. {3, "Exile_Item_Sand"},
  371. {3, "Exile_Item_MetalPole"},
  372. {3, "Exile_Item_WaterCanisterDirtyWater"},
  373. {1, "Exile_Item_FuelCanisterFull"}
  374. };
  375. };
  376. class CraftConcreteFloor: Exile_AbstractCraftingRecipe
  377. {
  378. name = "Craft Concrete Floor";
  379. pictureItem = "Exile_Item_ConcreteFloorKit";
  380. requiresConcreteMixer = true;
  381. returnedItems[] =
  382. {
  383. {1, "Exile_Item_ConcreteFloorKit"},
  384. {2, "Exile_Item_WaterCanisterEmpty"},
  385. {1, "Exile_Item_FuelCanisterEmpty"}
  386. };
  387. components[] =
  388. {
  389. {2, "Exile_Item_Cement"},
  390. {2, "Exile_Item_Sand"},
  391. {2, "Exile_Item_MetalPole"},
  392. {2, "Exile_Item_WaterCanisterDirtyWater"},
  393. {1, "Exile_Item_FuelCanisterFull"}
  394. };
  395. };
  396. class CraftConcreteFloorPort: Exile_AbstractCraftingRecipe
  397. {
  398. name = "Craft Concrete Floor Port";
  399. pictureItem = "Exile_Item_ConcreteFloorPortKit";
  400. requiresConcreteMixer = true;
  401. returnedItems[] =
  402. {
  403. {1, "Exile_Item_ConcreteFloorPortKit"},
  404. {3, "Exile_Item_WaterCanisterEmpty"},
  405. {1, "Exile_Item_FuelCanisterEmpty"}
  406. };
  407. components[] =
  408. {
  409. {3, "Exile_Item_Cement"},
  410. {3, "Exile_Item_Sand"},
  411. {3, "Exile_Item_MetalPole"},
  412. {3, "Exile_Item_WaterCanisterDirtyWater"},
  413. {1, "Exile_Item_FuelCanisterFull"}
  414. };
  415. };
  416. class CraftConcreteGate: Exile_AbstractCraftingRecipe
  417. {
  418. name = "Craft Concrete Gate";
  419. pictureItem = "Exile_Item_ConcreteGateKit";
  420. requiresConcreteMixer = true;
  421. returnedItems[] =
  422. {
  423. {1, "Exile_Item_ConcreteGateKit"},
  424. {4, "Exile_Item_WaterCanisterEmpty"},
  425. {1, "Exile_Item_FuelCanisterEmpty"}
  426. };
  427. components[] =
  428. {
  429. {4, "Exile_Item_Cement"},
  430. {4, "Exile_Item_Sand"},
  431. {4, "Exile_Item_MetalPole"},
  432. {4, "Exile_Item_WaterCanisterDirtyWater"},
  433. {1, "Exile_Item_FuelCanisterFull"}
  434. };
  435. };
  436. class CraftConcretStairs: Exile_AbstractCraftingRecipe
  437. {
  438. name = "Craft Concrete Stairs";
  439. pictureItem = "Exile_Item_ConcreteStairsKit";
  440. requiresConcreteMixer = true;
  441. returnedItems[] =
  442. {
  443. {1, "Exile_Item_ConcreteStairsKit"},
  444. {1, "Exile_Item_WaterCanisterEmpty"},
  445. {1, "Exile_Item_FuelCanisterEmpty"}
  446. };
  447. components[] =
  448. {
  449. {1, "Exile_Item_Cement"},
  450. {1, "Exile_Item_Sand"},
  451. {1, "Exile_Item_MetalPole"},
  452. {1, "Exile_Item_WaterCanisterDirtyWater"},
  453. {1, "Exile_Item_FuelCanisterFull"}
  454. };
  455. };
  456. class CraftConcretSupport: Exile_AbstractCraftingRecipe
  457. {
  458. name = "Craft Concrete Support";
  459. pictureItem = "Exile_Item_ConcreteSupportKit";
  460. requiresConcreteMixer = true;
  461. returnedItems[] =
  462. {
  463. {1, "Exile_Item_ConcreteSupportKit"},
  464. {1, "Exile_Item_WaterCanisterEmpty"},
  465. {1, "Exile_Item_FuelCanisterEmpty"}
  466. };
  467. components[] =
  468. {
  469. {1, "Exile_Item_Cement"},
  470. {1, "Exile_Item_Sand"},
  471. {1, "Exile_Item_MetalPole"},
  472. {1, "Exile_Item_WaterCanisterDirtyWater"},
  473. {1, "Exile_Item_FuelCanisterFull"}
  474. };
  475. };
  476. class CraftConcreteWall: Exile_AbstractCraftingRecipe
  477. {
  478. name = "Craft Concrete Wall";
  479. pictureItem = "Exile_Item_ConcreteWallKit";
  480. requiresConcreteMixer = true;
  481. returnedItems[] =
  482. {
  483. {1, "Exile_Item_ConcreteWallKit"},
  484. {2, "Exile_Item_WaterCanisterEmpty"},
  485. {1, "Exile_Item_FuelCanisterEmpty"}
  486. };
  487. components[] =
  488. {
  489. {2, "Exile_Item_Cement"},
  490. {2, "Exile_Item_Sand"},
  491. {2, "Exile_Item_MetalPole"},
  492. {2, "Exile_Item_WaterCanisterDirtyWater"},
  493. {1, "Exile_Item_FuelCanisterFull"}
  494. };
  495. };
  496. class CraftFirePlace: Exile_AbstractCraftingRecipe
  497. {
  498. name = "Craft Fire Place";
  499. pictureItem = "Exile_Item_CampFireKit";
  500. returnedItems[] =
  501. {
  502. {1, "Exile_Item_CampFireKit"}
  503. };
  504. components[] =
  505. {
  506. {2, "Exile_Item_WoodLog"}
  507. };
  508. };
  509. class CraftFloodLight: Exile_AbstractCraftingRecipe
  510. {
  511. name = "Craft Flood Light";
  512. pictureItem = "Exile_Item_FloodLightKit";
  513. requiresFire = 1;
  514. returnedItems[] =
  515. {
  516. {1, "Exile_Item_FloodLightKit"}
  517. };
  518. components[] =
  519. {
  520. {1, "Exile_Item_MetalPole"},
  521. {1, "Exile_Item_LightBulb"},
  522. {1, "Exile_Item_ExtensionCord"}
  523. };
  524. };
  525. class CraftFortificationUpgrade: Exile_AbstractCraftingRecipe
  526. {
  527. name = "Craft Fortification Upgrade";
  528. pictureItem = "Exile_Item_MetalBoard"; //<< CHANGE IT
  529. requiresFire = 1;
  530. requiredInteractionModelGroup = "WorkBench";
  531. returnedItems[] =
  532. {
  533. {1, "Exile_Item_FortificationUpgrade"}
  534. };
  535. components[] =
  536. {
  537. {2, "Exile_Item_MetalPole"},
  538. {4, "Exile_Item_MetalBoard"}
  539. };
  540. tools[] = {"Exile_Item_Grinder"};
  541. };
  542. class CraftHBarrier5Kit: Exile_AbstractCraftingRecipe
  543. {
  544. name = "Craft H-barrier (5 Blocks)";
  545. pictureItem = "Exile_Item_HBarrier5Kit";
  546. requiredInteractionModelGroup = "WorkBench";
  547. tools[] =
  548. {
  549. "Exile_Item_Pliers"
  550. };
  551. returnedItems[] =
  552. {
  553. {1, "Exile_Item_HBarrier5Kit"}
  554. };
  555. components[] =
  556. {
  557. {3, "Exile_Item_SandBagsKit_Long"},
  558. {2, "Exile_Item_MetalWire"}
  559. };
  560. };
  561. class CraftMetalBoard: Exile_AbstractCraftingRecipe
  562. {
  563. name = "Craft Metal Board";
  564. pictureItem = "Exile_Item_MetalBoard";
  565. requiresFire = 1;
  566. returnedItems[] =
  567. {
  568. {1, "Exile_Item_MetalBoard"}
  569. };
  570. components[] =
  571. {
  572. {2, "Exile_Item_JunkMetal"}
  573. };
  574. tools[] = {"Exile_Item_Grinder"};
  575. };
  576. class CraftMetalHedgehog: Exile_AbstractCraftingRecipe
  577. {
  578. name = "Craft Metal Hedgehog";
  579. pictureItem = "Exile_Item_MetalHedgehogKit";
  580. requiresFire = 1;
  581. returnedItems[] =
  582. {
  583. {1, "Exile_Item_MetalHedgehogKit"}
  584. };
  585. components[] =
  586. {
  587. {4, "Exile_Item_MetalPole"}
  588. };
  589. tools[] = {"Exile_Item_Grinder"};
  590. };
  591. class CraftMetalPole: Exile_AbstractCraftingRecipe
  592. {
  593. name = "Craft Metal Pole";
  594. pictureItem = "Exile_Item_MetalPole";
  595. requiresFire = 1;
  596. returnedItems[] =
  597. {
  598. {1, "Exile_Item_MetalPole"}
  599. };
  600. components[] =
  601. {
  602. {4, "Exile_Item_JunkMetal"}
  603. };
  604. tools[] = {"Exile_Item_Grinder"};
  605. };
  606. class CraftPortableGenerator: Exile_AbstractCraftingRecipe
  607. {
  608. name = "Craft Portable Generator";
  609. pictureItem = "Exile_Item_PortableGeneratorKit";
  610. requiresFire = 1;
  611. returnedItems[] =
  612. {
  613. {1, "Exile_Item_PortableGeneratorKit"}
  614. };
  615. components[] =
  616. {
  617. {4, "Exile_Item_MetalBoard"},
  618. {1, "Exile_Item_FuelCanisterFull"},
  619. {1, "Exile_Item_ExtensionCord"}
  620. };
  621. };
  622. /*class CraftRazorWireKit: Exile_AbstractCraftingRecipe
  623. {
  624. name = "Craft Razor Wire Kit Kit";
  625. pictureItem = "Exile_Item_RazorWireKit_Long";
  626. requiredInteractionModelGroup = "WorkBench";
  627. tools[] =
  628. {
  629. "Exile_Item_Grinder",
  630. "Exile_Item_Pliers",
  631. "Exile_Item_Screwdriver"
  632. };
  633. returnedItems[] =
  634. {
  635. {1, "Exile_Item_RazorWireKit_Long"}
  636. };
  637. components[] =
  638. {
  639. {2, "Exile_Item_MetalPole"},
  640. {4, "Exile_Item_MetalWire"},
  641. {1, "Exile_Item_MetalScrews"}
  642. };
  643. };*/
  644. class CraftRepairKitConcrete: Exile_AbstractCraftingRecipe
  645. {
  646. name = "Craft Concrete Repair Kit";
  647. pictureItem = "Exile_Item_Cement";
  648. requiresConcreteMixer = true;
  649. returnedItems[] =
  650. {
  651. {1, "Exile_Item_RepairKitConcrete"},
  652. {1, "Exile_Item_WaterCanisterEmpty"},
  653. {1, "Exile_Item_FuelCanisterEmpty"}
  654. };
  655. components[] =
  656. {
  657. {4, "Exile_Item_Cement"},
  658. {2, "Exile_Item_Sand"},
  659. {1, "Exile_Item_WaterCanisterDirtyWater"},
  660. {1, "Exile_Item_FuelCanisterFull"}
  661. };
  662. };
  663. class CraftRepairKitMetal: Exile_AbstractCraftingRecipe
  664. {
  665. name = "Craft Metal Repair Kit";
  666. pictureItem = "Exile_Item_RepairKitMetal";
  667. requiresFire = 0;
  668. requiredInteractionModelGroup = "WorkBench";
  669. returnedItems[] =
  670. {
  671. {1, "Exile_Item_RepairKitMetal"}
  672. };
  673. components[] =
  674. {
  675. {4, "Exile_Item_MetalBoard"}
  676. };
  677. tools[] =
  678. {
  679. "Exile_Item_Foolbox",
  680. "Exile_Item_Grinder"
  681. };
  682. };
  683. class CraftRepairKitWood: Exile_AbstractCraftingRecipe
  684. {
  685. name = "Craft Wood Repair Kit";
  686. pictureItem = "Exile_Item_RepairKitWood";
  687. requiresFire = 0;
  688. requiredInteractionModelGroup = "WorkBench";
  689. returnedItems[] =
  690. {
  691. {1, "Exile_Item_RepairKitWood"}
  692. };
  693. components[] =
  694. {
  695. {4, "Exile_Item_WoodPlank"}
  696. };
  697. tools[] =
  698. {
  699. "Exile_Item_Foolbox"
  700. };
  701. };
  702. class CraftSandBagsKitCorner: Exile_AbstractCraftingRecipe
  703. {
  704. name = "Craft Sandbags Kit (Corner)";
  705. pictureItem = "Exile_Item_SandBagsKit_Corner";
  706. requiredInteractionModelGroup = "WorkBench";
  707. returnedItems[] =
  708. {
  709. {1, "Exile_Item_SandBagsKit_Corner"}
  710. };
  711. components[] =
  712. {
  713. {3, "Exile_Item_Sand"}
  714. };
  715. };
  716. class CraftSandBagsKitLong: Exile_AbstractCraftingRecipe
  717. {
  718. name = "Craft Sand Bags Kit (Long)";
  719. pictureItem = "Exile_Item_SandBagsKit_Long";
  720. requiredInteractionModelGroup = "WorkBench";
  721. returnedItems[] =
  722. {
  723. {1, "Exile_Item_SandBagsKit_Long"}
  724. };
  725. components[] =
  726. {
  727. {6, "Exile_Item_Sand"}
  728. };
  729. };
  730. class CraftStorageCrate: Exile_AbstractCraftingRecipe
  731. {
  732. name = "Craft Storage Crate";
  733. pictureItem = "Exile_Item_StorageCrateKit";
  734. requiredInteractionModelGroup = "WorkBench";
  735. returnedItems[] =
  736. {
  737. {1, "Exile_Item_StorageCrateKit"}
  738. };
  739. components[] =
  740. {
  741. {5, "Exile_Item_WoodPlank"}
  742. };
  743. };
  744. class CraftWaterBarrel: Exile_AbstractCraftingRecipe
  745. {
  746. name = "Craft Water Barrel";
  747. pictureItem = "Exile_Item_WaterBarrelKit";
  748. requiredInteractionModelGroup = "WorkBench";
  749. requiresFire = 1;
  750. returnedItems[] =
  751. {
  752. {1, "Exile_Item_WaterBarrelKit"}
  753. };
  754. components[] =
  755. {
  756. {20, "Exile_Item_PlasticBottleEmpty"}
  757. };
  758. };
  759. class CraftWireFenceKit: Exile_AbstractCraftingRecipe
  760. {
  761. name = "Craft Wire Fence Kit";
  762. pictureItem = "Exile_Item_WireFenceKit";
  763. requiredInteractionModelGroup = "WorkBench";
  764. tools[] =
  765. {
  766. "Exile_Item_Grinder",
  767. "Exile_Item_Pliers",
  768. "Exile_Item_Screwdriver"
  769. };
  770. returnedItems[] =
  771. {
  772. {1, "Exile_Item_WireFenceKit"}
  773. };
  774. components[] =
  775. {
  776. {4, "Exile_Item_MetalPole"},
  777. {6, "Exile_Item_MetalWire"},
  778. {1, "Exile_Item_MetalScrews"}
  779. };
  780. };
  781. class CraftWoodDoorWay: Exile_AbstractCraftingRecipe
  782. {
  783. name = "Craft Wood Doorway";
  784. pictureItem = "Exile_Item_WoodDoorwayKit";
  785. requiredInteractionModelGroup = "WorkBench";
  786. returnedItems[] =
  787. {
  788. {1, "Exile_Item_WoodDoorwayKit"}
  789. };
  790. components[] =
  791. {
  792. {6, "Exile_Item_WoodPlank"}
  793. };
  794. };
  795. class CraftWoodFloor: Exile_AbstractCraftingRecipe
  796. {
  797. name = "Craft Wood Floor";
  798. pictureItem = "Exile_Item_WoodFloorKit";
  799. requiredInteractionModelGroup = "WorkBench";
  800. returnedItems[] =
  801. {
  802. {1, "Exile_Item_WoodFloorKit"}
  803. };
  804. components[] =
  805. {
  806. {4, "Exile_Item_WoodPlank"}
  807. };
  808. };
  809. class CraftWoodFloorPort: Exile_AbstractCraftingRecipe
  810. {
  811. name = "Craft Wood Floor Port";
  812. pictureItem = "Exile_Item_WoodFloorPortKit";
  813. requiredInteractionModelGroup = "WorkBench";
  814. returnedItems[] =
  815. {
  816. {1, "Exile_Item_WoodFloorPortKit"}
  817. };
  818. components[] =
  819. {
  820. {6, "Exile_Item_WoodPlank"}
  821. };
  822. };
  823. class CraftWoodGate: Exile_AbstractCraftingRecipe
  824. {
  825. name = "Craft Wood Gate";
  826. pictureItem = "Exile_Item_WoodGateKit";
  827. requiredInteractionModelGroup = "WorkBench";
  828. returnedItems[] =
  829. {
  830. {1, "Exile_Item_WoodGateKit"}
  831. };
  832. components[] =
  833. {
  834. {8, "Exile_Item_WoodPlank"}
  835. };
  836. };
  837. class CraftWoodPlank: Exile_AbstractCraftingRecipe
  838. {
  839. name = "Craft Wood Plank";
  840. pictureItem = "Exile_Item_WoodPlank";
  841. requiredInteractionModelGroup = "WorkBench";
  842. returnedItems[] =
  843. {
  844. {1, "Exile_Item_WoodPlank"}
  845. };
  846. components[] =
  847. {
  848. {2, "Exile_Item_WoodLog"}
  849. };
  850. tools[] = {"Exile_Item_Handsaw"};
  851. };
  852. class CraftWoodStairs: Exile_AbstractCraftingRecipe
  853. {
  854. name = "Craft Wood Stairs";
  855. pictureItem = "Exile_Item_WoodStairsKit";
  856. requiredInteractionModelGroup = "WorkBench";
  857. returnedItems[] =
  858. {
  859. {1, "Exile_Item_WoodStairsKit"}
  860. };
  861. components[] =
  862. {
  863. {6, "Exile_Item_WoodPlank"}
  864. };
  865. };
  866. class CraftWoodSupport: Exile_AbstractCraftingRecipe
  867. {
  868. name = "Craft Wood Support";
  869. pictureItem = "Exile_Item_WoodSupportKit";
  870. requiredInteractionModelGroup = "WorkBench";
  871. returnedItems[] =
  872. {
  873. {1, "Exile_Item_WoodSupportKit"}
  874. };
  875. components[] =
  876. {
  877. {6, "Exile_Item_WoodPlank"}
  878. };
  879. };
  880. class CraftWoodWall: Exile_AbstractCraftingRecipe
  881. {
  882. name = "Craft Wood Wall";
  883. pictureItem = "Exile_Item_WoodWallKit";
  884. requiredInteractionModelGroup = "WorkBench";
  885. returnedItems[] =
  886. {
  887. {1, "Exile_Item_WoodWallKit"}
  888. };
  889. components[] =
  890. {
  891. {4, "Exile_Item_WoodPlank"}
  892. };
  893. };
  894. class CraftWoodWallHalf: Exile_AbstractCraftingRecipe
  895. {
  896. name = "Craft 1/2 Wood Wall";
  897. pictureItem = "Exile_Item_WoodWallHalfKit";
  898. requiredInteractionModelGroup = "WorkBench";
  899. returnedItems[] =
  900. {
  901. {1, "Exile_Item_WoodWallHalfKit"}
  902. };
  903. components[] =
  904. {
  905. {2, "Exile_Item_WoodPlank"}
  906. };
  907. };
  908. class CraftWoodWindow: Exile_AbstractCraftingRecipe
  909. {
  910. name = "Craft Wood Window";
  911. pictureItem = "Exile_Item_WoodWindowKit";
  912. requiredInteractionModelGroup = "WorkBench";
  913. returnedItems[] =
  914. {
  915. {1, "Exile_Item_WoodWindowKit"}
  916. };
  917. components[] =
  918. {
  919. {6, "Exile_Item_WoodPlank"}
  920. };
  921. };
  922. class CraftWorkBench: Exile_AbstractCraftingRecipe
  923. {
  924. name = "Craft Work Bench";
  925. pictureItem = "Exile_Item_WorkBenchKit";
  926. returnedItems[] =
  927. {
  928. {1, "Exile_Item_WorkBenchKit"}
  929. };
  930. components[] =
  931. {
  932. {4, "Exile_Item_WoodLog"}
  933. };
  934. };
  935. class EmptyFuelCanister: Exile_AbstractCraftingRecipe
  936. {
  937. name = "Empty Fuel Canister";
  938. pictureItem = "Exile_Item_FuelCanisterEmpty";
  939. returnedItems[] =
  940. {
  941. {1, "Exile_Item_FuelCanisterEmpty"}
  942. };
  943. components[] =
  944. {
  945. {1, "Exile_Item_FuelCanisterFull"}
  946. };
  947. };
  948. class EmptyPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
  949. {
  950. name = "Empty Dirty Water";
  951. pictureItem = "Exile_Item_PlasticBottleEmpty";
  952. returnedItems[] =
  953. {
  954. {1, "Exile_Item_PlasticBottleEmpty"}
  955. };
  956. components[] =
  957. {
  958. {1, "Exile_Item_PlasticBottleDirtyWater"}
  959. };
  960. };
  961. class EmptyPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
  962. {
  963. name = "Empty Salt Water";
  964. pictureItem = "Exile_Item_PlasticBottleEmpty";
  965. returnedItems[] =
  966. {
  967. {1, "Exile_Item_PlasticBottleEmpty"}
  968. };
  969. components[] =
  970. {
  971. {1, "Exile_Item_PlasticBottleSaltWater"}
  972. };
  973. };
  974. class FillEmptyPlasticBottleWithDirtyWater: Exile_AbstractCraftingRecipe
  975. {
  976. name = "Fill Dirty Water";
  977. pictureItem = "Exile_Item_PlasticBottleDirtyWater";
  978. requiredInteractionModelGroup = "WaterSource";
  979. returnedItems[] =
  980. {
  981. {1, "Exile_Item_PlasticBottleDirtyWater"}
  982. };
  983. components[] =
  984. {
  985. {1, "Exile_Item_PlasticBottleEmpty"}
  986. };
  987. };
  988. class FillEmptyPlasticBottleWithFreshWater: Exile_AbstractCraftingRecipe
  989. {
  990. name = "Fill Fresh Water";
  991. pictureItem = "Exile_Item_PlasticBottleFreshWater";
  992. requiredInteractionModelGroup = "CleanWaterSource";
  993. returnedItems[] =
  994. {
  995. {1, "Exile_Item_PlasticBottleFreshWater"}
  996. };
  997. components[] =
  998. {
  999. {1, "Exile_Item_PlasticBottleEmpty"}
  1000. };
  1001. };
  1002. class FillEmptyPlasticBottleWithSaltWater: Exile_AbstractCraftingRecipe
  1003. {
  1004. name = "Fill Salt Water";
  1005. pictureItem = "Exile_Item_PlasticBottleSaltWater";
  1006. requiresOcean = 1;
  1007. returnedItems[] =
  1008. {
  1009. {1, "Exile_Item_PlasticBottleSaltWater"}
  1010. };
  1011. components[] =
  1012. {
  1013. {1, "Exile_Item_PlasticBottleEmpty"}
  1014. };
  1015. };
  1016. class FillEmptyWaterCanisterWithDirtyWater: Exile_AbstractCraftingRecipe
  1017. {
  1018. name = "Fill Dirty Water";
  1019. pictureItem = "Exile_Item_WaterCanisterDirtyWater";
  1020. requiredInteractionModelGroup = "WaterSource";
  1021. returnedItems[] =
  1022. {
  1023. {1, "Exile_Item_WaterCanisterDirtyWater"}
  1024. };
  1025. components[] =
  1026. {
  1027. {1, "Exile_Item_WaterCanisterEmpty"}
  1028. };
  1029. };
  1030. class FillFuelCanister: Exile_AbstractCraftingRecipe
  1031. {
  1032. name = "Fill Fuel Canister";
  1033. pictureItem = "Exile_Item_FuelCanisterFull";
  1034. requiredInteractionModelGroup = "FuelSource";
  1035. returnedItems[] =
  1036. {
  1037. {1, "Exile_Item_FuelCanisterFull"}
  1038. };
  1039. components[] =
  1040. {
  1041. {1, "Exile_Item_FuelCanisterEmpty"}
  1042. };
  1043. };
  1044. class UpgradeToConcreteDoor: Exile_AbstractCraftingRecipe
  1045. {
  1046. name = "Upgrade to Concrete Door";
  1047. pictureItem = "Exile_Item_ConcreteDoorKit";
  1048. requiredInteractionModelGroup = "WorkBench";
  1049. returnedItems[] =
  1050. {
  1051. {1, "Exile_Item_ConcreteDoorKit"}
  1052. };
  1053. components[] =
  1054. {
  1055. {1, "Exile_Item_ConcreteDoorwayKit"},
  1056. {2, "Exile_Item_MetalPole"},
  1057. {4, "Exile_Item_MetalBoard"}
  1058. };
  1059. };
  1060. class UpgradeToConcreteFloorPort: Exile_AbstractCraftingRecipe
  1061. {
  1062. name = "Upgrade to Concrete Floor Port";
  1063. pictureItem = "Exile_Item_ConcreteFloorPortKit";
  1064. requiredInteractionModelGroup = "WorkBench";
  1065. returnedItems[] =
  1066. {
  1067. {1, "Exile_Item_ConcreteFloorPortKit"}
  1068. };
  1069. components[] =
  1070. {
  1071. {1, "Exile_Item_ConcreteFloorKit"},
  1072. {2, "Exile_Item_MetalPole"},
  1073. {4, "Exile_Item_MetalBoard"}
  1074. };
  1075. };
  1076. class UpgradeToConcreteGate: Exile_AbstractCraftingRecipe
  1077. {
  1078. name = "Upgrade to Concrete Gate";
  1079. pictureItem = "Exile_Item_ConcreteGateKit";
  1080. requiredInteractionModelGroup = "WorkBench";
  1081. returnedItems[] =
  1082. {
  1083. {1, "Exile_Item_ConcreteGateKit"}
  1084. };
  1085. components[] =
  1086. {
  1087. {1, "Exile_Item_ConcreteWallKit"},
  1088. {2, "Exile_Item_MetalPole"},
  1089. {4, "Exile_Item_MetalBoard"}
  1090. };
  1091. };
  1092. class UpgradeToConcreteWindow: Exile_AbstractCraftingRecipe
  1093. {
  1094. name = "Upgrade to Concrete Window";
  1095. pictureItem = "Exile_Item_ConcreteWindowKit";
  1096. requiredInteractionModelGroup = "WorkBench";
  1097. returnedItems[] =
  1098. {
  1099. {1, "Exile_Item_ConcreteWindowKit"}
  1100. };
  1101. components[] =
  1102. {
  1103. {1, "Exile_Item_ConcreteWallKit"},
  1104. {2, "Exile_Item_MetalPole"},
  1105. {4, "Exile_Item_MetalBoard"}
  1106. };
  1107. };
  1108. class UpgradeToWoodDoor: Exile_AbstractCraftingRecipe
  1109. {
  1110. name = "Upgrade to Wood Door";
  1111. pictureItem = "Exile_Item_WoodDoorKit";
  1112. requiredInteractionModelGroup = "WorkBench";
  1113. returnedItems[] =
  1114. {
  1115. {1, "Exile_Item_WoodDoorKit"}
  1116. };
  1117. components[] =
  1118. {
  1119. {1, "Exile_Item_WoodDoorwayKit"},
  1120. {2, "Exile_Item_WoodPlank"}
  1121. };
  1122. };
  1123. class UpgradeToWoodFloorPort: Exile_AbstractCraftingRecipe
  1124. {
  1125. name = "Upgrade to Wood Floor Port";
  1126. pictureItem = "Exile_Item_WoodFloorPortKit";
  1127. requiredInteractionModelGroup = "WorkBench";
  1128. returnedItems[] =
  1129. {
  1130. {1, "Exile_Item_WoodFloorPortKit"}
  1131. };
  1132. components[] =
  1133. {
  1134. {1, "Exile_Item_WoodFloorKit"},
  1135. {2, "Exile_Item_WoodPlank"}
  1136. };
  1137. };
  1138. class UpgradeToWoodGate: Exile_AbstractCraftingRecipe
  1139. {
  1140. name = "Upgrade to Wood Gate";
  1141. pictureItem = "Exile_Item_WoodGateKit";
  1142. requiredInteractionModelGroup = "WorkBench";
  1143. returnedItems[] =
  1144. {
  1145. {1, "Exile_Item_WoodGateKit"}
  1146. };
  1147. components[] =
  1148. {
  1149. {1, "Exile_Item_WoodWallKit"},
  1150. {4, "Exile_Item_WoodPlank"}
  1151. };
  1152. };
  1153. class UpgradeToWoodWall: Exile_AbstractCraftingRecipe
  1154. {
  1155. name = "Upgrade to Wood Wall";
  1156. pictureItem = "Exile_Item_WoodWallHalfKit";
  1157. requiredInteractionModelGroup = "WorkBench";
  1158. returnedItems[] =
  1159. {
  1160. {1, "Exile_Item_WoodWallKit"}
  1161. };
  1162. components[] =
  1163. {
  1164. {2, "Exile_Item_WoodWallHalfKit"}
  1165. };
  1166. };
  1167. class UpgradeToWoodWindow: Exile_AbstractCraftingRecipe
  1168. {
  1169. name = "Upgrade to Wood Window";
  1170. pictureItem = "Exile_Item_WoodWindowKit";
  1171. requiredInteractionModelGroup = "WorkBench";
  1172. returnedItems[] =
  1173. {
  1174. {1, "Exile_Item_WoodWindowKit"}
  1175. };
  1176. components[] =
  1177. {
  1178. {1, "Exile_Item_WoodWallKit"},
  1179. {2, "Exile_Item_WoodPlank"}
  1180. };
  1181. };
  1182. };
  1183. class CfgExileArsenal
  1184. {
  1185. #include "EBM\prices.hpp"
  1186. class Exile_Uniform_BambiOverall { quality = 1; price = 1; sellPrice = 1; };
  1187.  
  1188. ///////////////////////////////////////////////////////////////////////////////
  1189. // Civillian Clothing
  1190. ///////////////////////////////////////////////////////////////////////////////
  1191. class U_C_Journalist { quality = 1; price = 20; };
  1192. class U_C_Poloshirt_blue { quality = 1; price = 20; };
  1193. class U_C_Poloshirt_burgundy { quality = 1; price = 20; };
  1194. class U_C_Poloshirt_salmon { quality = 1; price = 20; };
  1195. class U_C_Poloshirt_stripped { quality = 1; price = 20; };
  1196. class U_C_Poloshirt_tricolour { quality = 1; price = 20; };
  1197. class U_C_Poor_1 { quality = 1; price = 20; };
  1198. class U_C_Poor_2 { quality = 1; price = 20; };
  1199. class U_C_Poor_shorts_1 { quality = 1; price = 20; };
  1200. class U_C_Scientist { quality = 1; price = 20; };
  1201. class U_OrestesBody { quality = 1; price = 40; };
  1202. class U_Rangemaster { quality = 1; price = 40; };
  1203. class U_NikosAgedBody { quality = 1; price = 40; };
  1204. class U_NikosBody { quality = 1; price = 40; };
  1205. class U_Competitor { quality = 1; price = 40; };
  1206. class TRYK_Winter_pack                            { quality = 1; price = 100; };
  1207. ///////////////////////////////////////////////////////////////////////////////
  1208. // Soldier Uniforms
  1209. ///////////////////////////////////////////////////////////////////////////////
  1210. class U_B_CombatUniform_mcam { quality = 2; price = 40; };
  1211. class U_B_CombatUniform_mcam_tshirt { quality = 2; price = 40; };
  1212. class U_B_CombatUniform_mcam_vest { quality = 2; price = 40; };
  1213. class U_B_CombatUniform_mcam_worn { quality = 2; price = 40; };
  1214. class U_B_CTRG_1 { quality = 2; price = 40; };
  1215. class U_B_CTRG_2 { quality = 2; price = 40; };
  1216. class U_B_CTRG_3 { quality = 2; price = 40; };
  1217. class U_I_CombatUniform { quality = 2; price = 40; };
  1218. class U_I_CombatUniform_shortsleeve { quality = 2; price = 40; };
  1219. class U_I_CombatUniform_tshirt { quality = 2; price = 40; };
  1220. class U_I_OfficerUniform { quality = 2; price = 40; };
  1221. class U_O_CombatUniform_ocamo { quality = 2; price = 40; };
  1222. class U_O_CombatUniform_oucamo { quality = 2; price = 40; };
  1223. class U_O_OfficerUniform_ocamo { quality = 3; price = 80; };
  1224. class U_B_SpecopsUniform_sgg { quality = 3; price = 80; };
  1225. class U_O_SpecopsUniform_blk { quality = 3; price = 80; };
  1226. class U_O_SpecopsUniform_ocamo { quality = 3; price = 80; };
  1227. class U_I_G_Story_Protagonist_F { quality = 3; price = 100; };
  1228. class Exile_Uniform_Woodland { quality = 3; price = 150; };
  1229.  
  1230. ///////////////////////////////////////////////////////////////////////////////
  1231. // Guerilla Uniforms
  1232. ///////////////////////////////////////////////////////////////////////////////
  1233. class U_C_HunterBody_grn { quality = 2; price = 40; };
  1234. class U_IG_Guerilla1_1 { quality = 2; price = 40; };
  1235. class U_IG_Guerilla2_1 { quality = 2; price = 60; };
  1236. class U_IG_Guerilla2_2 { quality = 2; price = 40; };
  1237. class U_IG_Guerilla2_3 { quality = 2; price = 40; };
  1238. class U_IG_Guerilla3_1 { quality = 2; price = 40; };
  1239. class U_BG_Guerilla2_1 { quality = 2; price = 40; };
  1240. class U_IG_Guerilla3_2 { quality = 2; price = 40; };
  1241. class U_BG_Guerrilla_6_1 { quality = 2; price = 60; };
  1242. class U_BG_Guerilla1_1 { quality = 2; price = 40; };
  1243. class U_BG_Guerilla2_2 { quality = 2; price = 40; };
  1244. class U_BG_Guerilla2_3 { quality = 2; price = 40; };
  1245. class U_BG_Guerilla3_1 { quality = 2; price = 40; };
  1246. class U_BG_leader { quality = 3; price = 40; };
  1247. class U_IG_leader { quality = 3; price = 40; };
  1248. class U_I_G_resistanceLeader_F { quality = 3; price = 100; };
  1249.  
  1250. ///////////////////////////////////////////////////////////////////////////////
  1251. // Ghillie Suits
  1252. ///////////////////////////////////////////////////////////////////////////////
  1253. class U_B_FullGhillie_ard { quality = 4; price = 150; };
  1254. class U_B_FullGhillie_lsh { quality = 4; price = 150; };
  1255. class U_B_FullGhillie_sard { quality = 4; price = 150; };
  1256. class U_B_GhillieSuit { quality = 3; price = 100; };
  1257. class U_I_FullGhillie_ard { quality = 4; price = 150; };
  1258. class U_I_FullGhillie_lsh { quality = 4; price = 150; };
  1259. class U_I_FullGhillie_sard { quality = 4; price = 150; };
  1260. class U_I_GhillieSuit { quality = 3; price = 100; };
  1261. class U_O_FullGhillie_ard { quality = 6; price = 150; };
  1262. class U_O_FullGhillie_lsh { quality = 6; price = 150; };
  1263. class U_O_FullGhillie_sard { quality = 6; price = 150; };
  1264. class U_O_GhillieSuit { quality = 5; price = 100; };
  1265.  
  1266. ///////////////////////////////////////////////////////////////////////////////
  1267. // Wet Suits
  1268. ///////////////////////////////////////////////////////////////////////////////
  1269. class U_I_Wetsuit { quality = 3; price = 80; };
  1270. class U_O_Wetsuit { quality = 3; price = 80; };
  1271. class U_B_Wetsuit { quality = 3; price = 80; };
  1272. class U_B_survival_uniform { quality = 3; price = 80; };
  1273.  
  1274. ///////////////////////////////////////////////////////////////////////////////
  1275. // Bandolliers
  1276. ///////////////////////////////////////////////////////////////////////////////
  1277. class V_BandollierB_blk { quality = 1; price = 20; };
  1278. class V_BandollierB_cbr { quality = 1; price = 20; };
  1279. class V_BandollierB_khk { quality = 1; price = 20; };
  1280. class V_BandollierB_oli { quality = 1; price = 20; };
  1281. class V_BandollierB_rgr { quality = 1; price = 20; };
  1282.  
  1283. ///////////////////////////////////////////////////////////////////////////////
  1284. // Chestrigs
  1285. ///////////////////////////////////////////////////////////////////////////////
  1286. class V_Chestrig_blk { quality = 1; price = 30; };
  1287. class V_Chestrig_khk { quality = 1; price = 30; };
  1288. class V_Chestrig_oli { quality = 1; price = 30; };
  1289. class V_Chestrig_rgr { quality = 1; price = 30; };
  1290.  
  1291. ///////////////////////////////////////////////////////////////////////////////
  1292. // Vests
  1293. ///////////////////////////////////////////////////////////////////////////////
  1294. class V_Press_F { quality = 1; price = 10; };
  1295. class V_Rangemaster_belt { quality = 1; price = 6; };
  1296. class V_TacVest_blk { quality = 2; price = 50; };
  1297. class V_TacVest_blk_POLICE { quality = 3; price = 50; };
  1298. class V_TacVest_brn { quality = 2; price = 50; };
  1299. class V_TacVest_camo { quality = 2; price = 50; };
  1300. class V_TacVest_khk { quality = 2; price = 50; };
  1301. class V_TacVest_oli { quality = 2; price = 50; };
  1302. class V_TacVestCamo_khk { quality = 2; price = 50; };
  1303. class V_TacVestIR_blk { quality = 2; price = 50; };
  1304. class V_I_G_resistanceLeader_F { quality = 2; price = 50; };
  1305.  
  1306. ///////////////////////////////////////////////////////////////////////////////
  1307. // Harnesses
  1308. ///////////////////////////////////////////////////////////////////////////////
  1309. class V_HarnessO_brn { quality = 1; price = 40; };
  1310. class V_HarnessO_gry { quality = 1; price = 40; };
  1311. class V_HarnessOGL_brn { quality = 1; price = 30; };
  1312. class V_HarnessOGL_gry { quality = 1; price = 30; };
  1313. class V_HarnessOSpec_brn { quality = 1; price = 40; };
  1314. class V_HarnessOSpec_gry { quality = 1; price = 40; };
  1315.  
  1316. ///////////////////////////////////////////////////////////////////////////////
  1317. // Plate Carriers
  1318. ///////////////////////////////////////////////////////////////////////////////
  1319. class V_PlateCarrier1_blk { quality = 1; price = 80; };
  1320. class V_PlateCarrier1_rgr { quality = 1; price = 80; };
  1321. class V_PlateCarrier2_rgr { quality = 2; price = 100; };
  1322. class V_PlateCarrier3_rgr { quality = 2; price = 100; };
  1323. class V_PlateCarrierGL_blk { quality = 6; price = 500; };
  1324. class V_PlateCarrierGL_mtp { quality = 6; price = 500; };
  1325. class V_PlateCarrierGL_rgr { quality = 6; price = 500; };
  1326. class V_PlateCarrierH_CTRG { quality = 2; price = 100; };
  1327. class V_PlateCarrierIA1_dgtl { quality = 2; price = 80; };
  1328. class V_PlateCarrierIA2_dgtl { quality = 2; price = 100; };
  1329. class V_PlateCarrierIAGL_dgtl { quality = 3; price = 400; };
  1330. class V_PlateCarrierIAGL_oli { quality = 3; price = 400; };
  1331. class V_PlateCarrierL_CTRG { quality = 2; price = 100; };
  1332. class V_PlateCarrierSpec_blk { quality = 5; price = 200; };
  1333. class V_PlateCarrierSpec_mtp { quality = 5; price = 200; };
  1334. class V_PlateCarrierSpec_rgr { quality = 5; price = 200; };
  1335.  
  1336. ///////////////////////////////////////////////////////////////////////////////
  1337. // Caps
  1338. ///////////////////////////////////////////////////////////////////////////////
  1339. class H_Cap_blk { quality = 1; price = 6; };
  1340. class H_Cap_blk_Raven { quality = 1; price = 6; };
  1341. class H_Cap_blu { quality = 1; price = 6; };
  1342. class H_Cap_brn_SPECOPS { quality = 1; price = 6; };
  1343. class H_Cap_grn { quality = 1; price = 6; };
  1344. class H_Cap_headphones { quality = 1; price = 6; };
  1345. class H_Cap_khaki_specops_UK { quality = 1; price = 6; };
  1346. class H_Cap_oli { quality = 1; price = 6; };
  1347. class H_Cap_press { quality = 1; price = 6; };
  1348. class H_Cap_red { quality = 1; price = 6; };
  1349. class H_Cap_tan { quality = 1; price = 6; };
  1350. class H_Cap_tan_specops_US { quality = 1; price = 6; };
  1351.  
  1352. ///////////////////////////////////////////////////////////////////////////////
  1353. // Glasses
  1354. ///////////////////////////////////////////////////////////////////////////////
  1355. class G_Spectacles { quality = 1; price = 6; };
  1356. class G_Spectacles_Tinted { quality = 1; price = 6; };
  1357. class G_Combat { quality = 1; price = 6; };
  1358. class G_Lowprofile { quality = 1; price = 6; };
  1359. class G_Shades_Black { quality = 1; price = 6; };
  1360. class G_Shades_Green { quality = 1; price = 6; };
  1361. class G_Shades_Red { quality = 1; price = 6; };
  1362. class G_Squares { quality = 1; price = 6; };
  1363. class G_Squares_Tinted { quality = 1; price = 6; };
  1364. class G_Sport_BlackWhite { quality = 1; price = 6; };
  1365. class G_Sport_Blackyellow { quality = 1; price = 6; };
  1366. class G_Sport_Greenblack { quality = 1; price = 6; };
  1367. class G_Sport_Checkered { quality = 1; price = 6; };
  1368. class G_Sport_Red { quality = 1; price = 6; };
  1369. class G_Tactical_Black { quality = 1; price = 6; };
  1370. class G_Aviator { quality = 1; price = 6; };
  1371. class G_Lady_Mirror { quality = 1; price = 6; };
  1372. class G_Lady_Dark { quality = 1; price = 6; };
  1373. class G_Lady_Red { quality = 1; price = 6; };
  1374. class G_Lady_Blue { quality = 1; price = 6; };
  1375. class G_Diving { quality = 1; price = 6; };
  1376. class G_B_Diving { quality = 1; price = 6; };
  1377. class G_O_Diving { quality = 1; price = 6; };
  1378. class G_I_Diving { quality = 1; price = 6; };
  1379. class G_Goggles_VR { quality = 1; price = 6; };
  1380. class G_Balaclava_blk { quality = 2; price = 10; };
  1381. class G_Balaclava_oli { quality = 2; price = 10; };
  1382. class G_Balaclava_combat { quality = 2; price = 10; };
  1383. class G_Balaclava_lowprofile { quality = 2; price = 10; };
  1384. class G_Bandanna_blk { quality = 1; price = 6; };
  1385. class G_Bandanna_oli { quality = 1; price = 6; };
  1386. class G_Bandanna_khk { quality = 1; price = 6; };
  1387. class G_Bandanna_tan { quality = 1; price = 6; };
  1388. class G_Bandanna_beast { quality = 1; price = 6; };
  1389. class G_Bandanna_shades { quality = 1; price = 6; };
  1390. class G_Bandanna_sport { quality = 1; price = 6; };
  1391. class G_Bandanna_aviator { quality = 1; price = 6; };
  1392. class G_Shades_Blue { quality = 1; price = 6; };
  1393. class G_Sport_Blackred { quality = 1; price = 6; };
  1394. class G_Tactical_Clear { quality = 1; price = 6; };
  1395. class G_Balaclava_TI_blk_F { quality = 2; price = 15; };
  1396. class G_Balaclava_TI_tna_F { quality = 2; price = 15; };
  1397. class G_Balaclava_TI_G_blk_F { quality = 2; price = 15; };
  1398. class G_Balaclava_TI_G_tna_F { quality = 2; price = 15; };
  1399. class G_Combat_Goggles_tna_F { quality = 1; price = 6; };
  1400.  
  1401. ///////////////////////////////////////////////////////////////////////////////
  1402. // Military Caps
  1403. ///////////////////////////////////////////////////////////////////////////////
  1404. class H_MilCap_blue { quality = 1; price = 8; };
  1405. class H_MilCap_dgtl { quality = 1; price = 8; };
  1406. class H_MilCap_mcamo { quality = 1; price = 8; };
  1407. class H_MilCap_ocamo { quality = 1; price = 8; };
  1408. class H_MilCap_oucamo { quality = 1; price = 8; };
  1409. class H_MilCap_rucamo { quality = 1; price = 8; };
  1410.  
  1411. ///////////////////////////////////////////////////////////////////////////////
  1412. // Beanies
  1413. ///////////////////////////////////////////////////////////////////////////////
  1414. class H_Watchcap_blk { quality = 1; price = 6; };
  1415. class H_Watchcap_camo { quality = 1; price = 6; };
  1416. class H_Watchcap_khk { quality = 1; price = 6; };
  1417. class H_Watchcap_sgg { quality = 1; price = 6; };
  1418.  
  1419. ///////////////////////////////////////////////////////////////////////////////
  1420. // Bandannas
  1421. ///////////////////////////////////////////////////////////////////////////////
  1422. class H_Bandanna_camo { quality = 1; price = 4; };
  1423. class H_Bandanna_cbr { quality = 1; price = 4; };
  1424. class H_Bandanna_gry { quality = 1; price = 4; };
  1425. class H_Bandanna_khk { quality = 1; price = 4; };
  1426. class H_Bandanna_khk_hs { quality = 1; price = 4; };
  1427. class H_Bandanna_mcamo { quality = 1; price = 4; };
  1428. class H_Bandanna_sgg { quality = 1; price = 4; };
  1429. class H_Bandanna_surfer { quality = 1; price = 4; };
  1430.  
  1431. ///////////////////////////////////////////////////////////////////////////////
  1432. // Boonie Hats
  1433. ///////////////////////////////////////////////////////////////////////////////
  1434. class H_Booniehat_dgtl { quality = 1; price = 6; };
  1435. class H_Booniehat_dirty { quality = 1; price = 6; };
  1436. class H_Booniehat_grn { quality = 1; price = 6; };
  1437. class H_Booniehat_indp { quality = 1; price = 6; };
  1438. class H_Booniehat_khk { quality = 1; price = 6; };
  1439. class H_Booniehat_khk_hs { quality = 1; price = 6; };
  1440. class H_Booniehat_mcamo { quality = 1; price = 6; };
  1441. class H_Booniehat_tan { quality = 1; price = 6; };
  1442.  
  1443. ///////////////////////////////////////////////////////////////////////////////
  1444. // Hats
  1445. ///////////////////////////////////////////////////////////////////////////////
  1446. class H_Hat_blue { quality = 1; price = 6; };
  1447. class H_Hat_brown { quality = 1; price = 6; };
  1448. class H_Hat_camo { quality = 1; price = 6; };
  1449. class H_Hat_checker { quality = 1; price = 6; };
  1450. class H_Hat_grey { quality = 1; price = 6; };
  1451. class H_Hat_tan { quality = 1; price = 6; };
  1452. class H_StrawHat { quality = 1; price = 6; };
  1453. class H_StrawHat_dark { quality = 1; price = 6; };
  1454. class Exile_Headgear_SantaHat { quality = 1; price = 10; };
  1455. class Exile_Headgear_SafetyHelmet { quality = 1; price = 20; };
  1456.  
  1457. ///////////////////////////////////////////////////////////////////////////////
  1458. // Berets
  1459. ///////////////////////////////////////////////////////////////////////////////
  1460. class H_Beret_02 { quality = 2; price = 6; };
  1461. class H_Beret_blk { quality = 2; price = 6; };
  1462. class H_Beret_blk_POLICE { quality = 2; price = 6; };
  1463. class H_Beret_brn_SF { quality = 2; price = 6; };
  1464. class H_Beret_Colonel { quality = 3; price = 8; };
  1465. class H_Beret_grn { quality = 2; price = 6; };
  1466. class H_Beret_grn_SF { quality = 2; price = 6; };
  1467. class H_Beret_ocamo { quality = 2; price = 6; };
  1468. class H_Beret_red { quality = 2; price = 6; };
  1469.  
  1470. ///////////////////////////////////////////////////////////////////////////////
  1471. // Shemags
  1472. ///////////////////////////////////////////////////////////////////////////////
  1473. class H_Shemag_khk { quality = 1; price = 10; };
  1474. class H_Shemag_olive { quality = 1; price = 10; };
  1475. class H_Shemag_olive_hs { quality = 1; price = 10; };
  1476. class H_Shemag_tan { quality = 1; price = 10; };
  1477. class H_ShemagOpen_khk { quality = 1; price = 10; };
  1478. class H_ShemagOpen_tan { quality = 1; price = 10; };
  1479. class H_TurbanO_blk { quality = 1; price = 10; };
  1480.  
  1481. ///////////////////////////////////////////////////////////////////////////////
  1482. // Light Helmets
  1483. ///////////////////////////////////////////////////////////////////////////////
  1484. class H_HelmetB_light { quality = 2; price = 20; };
  1485. class H_HelmetB_light_black { quality = 2; price = 20; };
  1486. class H_HelmetB_light_desert { quality = 2; price = 20; };
  1487. class H_HelmetB_light_grass { quality = 2; price = 20; };
  1488. class H_HelmetB_light_sand { quality = 2; price = 20; };
  1489. class H_HelmetB_light_snakeskin { quality = 2; price = 20; };
  1490.  
  1491. ///////////////////////////////////////////////////////////////////////////////
  1492. // Helmets
  1493. ///////////////////////////////////////////////////////////////////////////////
  1494. class H_HelmetIA { quality = 3; price = 40; };
  1495. class H_HelmetIA_camo { quality = 3; price = 40; };
  1496. class H_HelmetIA_net { quality = 3; price = 40; };
  1497. class H_HelmetB { quality = 3; price = 60; };
  1498. class H_HelmetB_black { quality = 3; price = 60; };
  1499. class H_HelmetB_camo { quality = 3; price = 80; }; // This one is awesome!
  1500. class H_HelmetB_desert { quality = 3; price = 60; };
  1501. class H_HelmetB_grass { quality = 3; price = 60; };
  1502. class H_HelmetB_paint { quality = 3; price = 60; };
  1503. class H_HelmetB_plain_blk { quality = 3; price = 60; };
  1504. class H_HelmetB_sand { quality = 3; price = 60; };
  1505. class H_HelmetB_snakeskin { quality = 3; price = 60; };
  1506.  
  1507. ///////////////////////////////////////////////////////////////////////////////
  1508. // Spec Ops Helmets
  1509. ///////////////////////////////////////////////////////////////////////////////
  1510. class H_HelmetSpecB { quality = 4; price = 80; };
  1511. class H_HelmetSpecB_blk { quality = 4; price = 80; };
  1512. class H_HelmetSpecB_paint1 { quality = 4; price = 80; };
  1513. class H_HelmetSpecB_paint2 { quality = 4; price = 80; };
  1514.  
  1515. ///////////////////////////////////////////////////////////////////////////////
  1516. // Super Helmets
  1517. ///////////////////////////////////////////////////////////////////////////////
  1518. class H_HelmetO_ocamo { quality = 5; price = 150; };
  1519. class H_HelmetO_oucamo { quality = 5; price = 150; };
  1520. class H_HelmetSpecO_blk { quality = 5; price = 100; };
  1521. class H_HelmetSpecO_ocamo { quality = 5; price = 100; };
  1522. class H_HelmetLeaderO_ocamo { quality = 5; price = 200; };
  1523. class H_HelmetLeaderO_oucamo { quality = 5; price = 200; };
  1524.  
  1525. ///////////////////////////////////////////////////////////////////////////////
  1526. // Pointer Attachments
  1527. ///////////////////////////////////////////////////////////////////////////////
  1528. class acc_flashlight { quality = 1; price = 4; };
  1529. class acc_pointer_IR { quality = 1; price = 10; };
  1530.  
  1531. ///////////////////////////////////////////////////////////////////////////////
  1532. // Bitpod Attachments
  1533. ///////////////////////////////////////////////////////////////////////////////
  1534. class bipod_01_F_blk { quality = 2; price = 10; };
  1535. class bipod_01_F_mtp { quality = 2; price = 10; };
  1536. class bipod_01_F_snd { quality = 2; price = 10; };
  1537. class bipod_02_F_blk { quality = 2; price = 10; };
  1538. class bipod_02_F_hex { quality = 2; price = 10; };
  1539. class bipod_02_F_tan { quality = 2; price = 10; };
  1540. class bipod_03_F_blk { quality = 2; price = 10; };
  1541. class bipod_03_F_oli { quality = 2; price = 10; };
  1542.  
  1543. ///////////////////////////////////////////////////////////////////////////////
  1544. // Muzzle Attachments
  1545. ///////////////////////////////////////////////////////////////////////////////
  1546. class muzzle_snds_338_black { quality = 5; price = 50; };
  1547. class muzzle_snds_338_green { quality = 5; price = 50; };
  1548. class muzzle_snds_338_sand { quality = 5; price = 50; };
  1549. class muzzle_snds_93mmg { quality = 4; price = 50; };
  1550. class muzzle_snds_93mmg_tan { quality = 4; price = 50; };
  1551. class muzzle_snds_acp { quality = 1; price = 10; };
  1552. class muzzle_snds_B { quality = 3; price = 20; };
  1553. class muzzle_snds_H { quality = 2; price = 20; };
  1554. class muzzle_snds_H_MG { quality = 2; price = 20; };
  1555. class muzzle_snds_H_SW { quality = 2; price = 20; };
  1556. class muzzle_snds_L { quality = 1; price = 10; };
  1557. class muzzle_snds_M { quality = 1; price = 10; };
  1558.  
  1559. ///////////////////////////////////////////////////////////////////////////////
  1560. // UAVS
  1561. ///////////////////////////////////////////////////////////////////////////////
  1562. class I_UavTerminal { quality = 4; price = 750; };
  1563. class I_UAV_01_backpack_F { quality = 4; price = 3000; };
  1564.  
  1565. ///////////////////////////////////////////////////////////////////////////////
  1566. // Static MGs
  1567. ///////////////////////////////////////////////////////////////////////////////
  1568. class O_HMG_01_weapon_F { quality = 4; price = 5000; };
  1569. class O_HMG_01_support_F { quality = 4; price = 1000; };
  1570. // Does not seem to work with HMG01, only the lower version does
  1571. //class O_HMG_01_support_high_F { quality = QUALITY_LEVEL_9000; price = 5000; };
  1572.  
  1573. ///////////////////////////////////////////////////////////////////////////////
  1574. // Optic Attachments
  1575. ///////////////////////////////////////////////////////////////////////////////
  1576. class optic_Aco { quality = 1; price = 70; };
  1577. class optic_ACO_grn { quality = 1; price = 70; };
  1578. class optic_ACO_grn_smg { quality = 1; price = 70; };
  1579. class optic_Aco_smg { quality = 1; price = 70; };
  1580. class optic_AMS { quality = 5; price = 300; };
  1581. class optic_AMS_khk { quality = 5; price = 300; };
  1582. class optic_AMS_snd { quality = 5; price = 300; };
  1583. class optic_Arco { quality = 1; price = 100; };
  1584. class optic_DMS { quality = 2; price = 150; };
  1585. class optic_Hamr { quality = 3; price = 200; };
  1586. class optic_Holosight { quality = 1; price = 50; };
  1587. class optic_Holosight_smg { quality = 1; price = 50; };
  1588. class optic_KHS_blk { quality = 4; price = 300; };
  1589. class optic_KHS_hex { quality = 4; price = 300; };
  1590. class optic_KHS_old { quality = 4; price = 300; };
  1591. class optic_KHS_tan { quality = 4; price = 300; };
  1592. class optic_LRPS { quality = 5; price = 300; };
  1593. class optic_MRCO { quality = 1; price = 100; };
  1594. class optic_MRD { quality = 1; price = 10; };
  1595. class optic_Nightstalker { quality = 6; price = 1000; };
  1596. class optic_NVS { quality = 4; price = 500; };
  1597. class optic_SOS { quality = 2; price = 200; };
  1598. //class optic_tws { quality = QUALITY_LEVEL_9000; price = 1500; };
  1599. //class optic_tws_mg { quality = QUALITY_LEVEL_9000; price = 1500; };
  1600. class optic_Yorris { quality = 1; price = 10; };
  1601.  
  1602. ///////////////////////////////////////////////////////////////////////////////
  1603. // Hardware
  1604. ///////////////////////////////////////////////////////////////////////////////
  1605. class Exile_Item_Rope { quality = 1; price = 20; };
  1606. class Exile_Item_DuctTape { quality = 1; price = 300; };
  1607. class Exile_Item_ExtensionCord { quality = 1; price = 40; };
  1608. class Exile_Item_FuelCanisterEmpty { quality = 1; price = 40; };
  1609. class Exile_Item_JunkMetal { quality = 1; price = 400; };
  1610. class Exile_Item_LightBulb { quality = 1; price = 20; };
  1611. class Exile_Item_MetalBoard { quality = 1; price = 600; };
  1612. //class Exile_Item_MetalHedgehogKit { quality = 1; price = 1200; };
  1613. class Exile_Item_SafeKit { quality = 4; price = 25000; };
  1614. class Exile_Item_CodeLock { quality = 1; price = 5000; };
  1615. //class Exile_Item_Laptop { quality = 2; price = 9000; };
  1616. //class Exile_Item_BaseCameraKit { quality = 2; price = 5000; };
  1617. class Exile_Item_CamoTentKit { quality = 1; price = 250; };
  1618. class Exile_Item_MetalPole { quality = 1; price = 800; };
  1619. //class Exile_Item_MetalScrews { quality = 1; price = 100; };
  1620. //class Exile_Item_MetalWire { quality = 1; price = 100; };
  1621. //class Exile_Item_Cement { quality = 1; price = 20; };
  1622. //class Exile_Item_Sand { quality = 1; price = 20; };
  1623. //class Exile_Item_CarWheel { quality = 1; price = 1000; };
  1624.  
  1625. ///////////////////////////////////////////////////////////////////////////////
  1626. // Food
  1627. ///////////////////////////////////////////////////////////////////////////////
  1628. class Exile_Item_EMRE { quality = 3; price = 54; }; //75, 60
  1629. class Exile_Item_GloriousKnakworst { quality = 3; price = 40; }; //60, 30
  1630. class Exile_Item_Surstromming { quality = 3; price = 34; }; //55, 25
  1631. class Exile_Item_SausageGravy { quality = 3; price = 30; }; //50, 25
  1632. class Exile_Item_Catfood { quality = 2; price = 24; }; //40, 40
  1633. class Exile_Item_ChristmasTinner { quality = 3; price = 20; }; //40, 60
  1634. class Exile_Item_BBQSandwich { quality = 3; price = 20; }; //40, 60
  1635. class Exile_Item_MacasCheese { quality = 3; price = 20; }; //40, 60
  1636. class Exile_Item_Dogfood { quality = 2; price = 18; }; //30, 30
  1637. class Exile_Item_BeefParts { quality = 2; price = 18; }; //30, 30
  1638. class Exile_Item_Cheathas { quality = 2; price = 18; }; //30, 30
  1639. class Exile_Item_Noodles { quality = 1; price = 14; }; //25, 50
  1640. class Exile_Item_SeedAstics { quality = 1; price = 12; }; //20, 40
  1641. class Exile_Item_Raisins { quality = 1; price = 10; }; //15, 30
  1642. class Exile_Item_Moobar { quality = 1; price = 8; }; //10, 30
  1643. class Exile_Item_InstantCoffee { quality = 1; price = 20; }; //5, 10
  1644. class Exile_Item_Can_Empty { quality = 1; price = 1; sellPrice = 1; };
  1645.  
  1646. ///////////////////////////////////////////////////////////////////////////////
  1647. // Drinks
  1648. ///////////////////////////////////////////////////////////////////////////////
  1649. class Exile_Item_PlasticBottleCoffee { quality = 3; price = 70; sellPrice = 10; };//100, 60
  1650. class Exile_Item_PowerDrink { quality = 3; price = 60; }; //95, 10
  1651. class Exile_Item_PlasticBottleFreshWater { quality = 2; price = 50; sellPrice = 4; }; //80, 15
  1652. class Exile_Item_Beer { quality = 1; price = 50; }; //75, 30
  1653. class Exile_Item_EnergyDrink { quality = 1; price = 40; }; //75, 20
  1654. class Exile_Item_ChocolateMilk { quality = 1; price = 25; }; //75, 20
  1655. class Exile_Item_MountainDupe { quality = 1; price = 30; }; //50, 20
  1656. class Exile_Item_PlasticBottleEmpty { quality = 1; price = 4; };
  1657.  
  1658. ///////////////////////////////////////////////////////////////////////////////
  1659. // First Aid
  1660. ///////////////////////////////////////////////////////////////////////////////
  1661. class Exile_Item_InstaDoc { quality = 5; price = 1250; };
  1662. class Exile_Item_Vishpirin { quality = 3; price = 300; };
  1663. class Exile_Item_Bandage { quality = 2; price = 100; };
  1664. class Exile_Item_Heatpack { quality = 1; price = 50; };
  1665. class Exile_Item_Defibrillator { quality = 1; price = 7500; };
  1666.  
  1667. ///////////////////////////////////////////////////////////////////////////////
  1668. // Tools
  1669. ///////////////////////////////////////////////////////////////////////////////
  1670. class Exile_Item_Matches { quality = 1; price = 60; };
  1671. class Exile_Item_CookingPot { quality = 2; price = 80; };
  1672. class Exile_Melee_Axe { quality = 2; price = 100; };
  1673. class Exile_Melee_SledgeHammmer { quality = 3; price = 500; };
  1674. class Exile_Item_CanOpener { quality = 1; price = 80; };
  1675. class Exile_Item_Handsaw { quality = 2; price = 500; };
  1676. class Exile_Item_Pliers { quality = 2; price = 350; };
  1677. class Exile_Item_Grinder { quality = 2; price = 1250; };
  1678. class Exile_Item_Foolbox { quality = 2; price = 4000; };
  1679. //class Exile_Item_CordlessScrewdriver { quality = 1; price = 750; };
  1680. //class Exile_Item_FireExtinguisher { quality = 1; price = 650; };
  1681. class Exile_Item_Hammer { quality = 1; price = 600; };
  1682. //class Exile_Item_OilCanister { quality = 1; price = 1750; };
  1683. //class Exile_Item_Screwdriver { quality = 1; price = 250; };
  1684. //class Exile_Item_Shovel { quality = 1; price = 700; };
  1685. //class Exile_Item_Wrench { quality = 1; price = 250; };
  1686. //class Exile_Item_SleepingMat { quality = 1; price = 1250; };
  1687. //class Exile_Item_ToiletPaper { quality = 1; price = 5; };
  1688. //class Exile_Item_ZipTie { quality = 1; price = 250; };
  1689.  
  1690. ///////////////////////////////////////////////////////////////////////////////
  1691. // Navigation
  1692. ///////////////////////////////////////////////////////////////////////////////
  1693. class ItemWatch { quality = 1; price = 2; };
  1694. class ItemGPS { quality = 2; price = 40; };
  1695. class ItemMap { quality = 1; price = 6; };
  1696. class ItemCompass { quality = 1; price = 6; };
  1697. class ItemRadio { quality = 1; price = 40; };
  1698. class Binocular { quality = 1; price = 40; };
  1699. class Rangefinder { quality = 3; price = 200; };
  1700. class Laserdesignator { quality = 6; price = 750; };
  1701. class Laserdesignator_02 { quality = 6; price = 750; };
  1702. class Laserdesignator_03 { quality = 6; price = 750; };
  1703. class NVGoggles { quality = 2; price = 100; };
  1704. class NVGoggles_INDEP { quality = 2; price = 100; };
  1705. class NVGoggles_OPFOR { quality = 2; price = 100; };
  1706. class Exile_Item_XM8 { quality = 2; price = 20; };
  1707. class Exile_Item_MobilePhone { quality = 6; price = 500; };
  1708.  
  1709. ///////////////////////////////////////////////////////////////////////////////
  1710. // Watch out for a Walter fart! He has gas!
  1711. ///////////////////////////////////////////////////////////////////////////////
  1712. class Exile_Headgear_GasMask { quality = 4; price = 500; };
  1713.  
  1714. ///////////////////////////////////////////////////////////////////////////////
  1715. // Rebreather
  1716. ///////////////////////////////////////////////////////////////////////////////
  1717. class V_RebreatherB { quality = 2; price = 250; };
  1718. class V_RebreatherIA { quality = 2; price = 250; };
  1719. class V_RebreatherIR { quality = 2; price = 250; };
  1720.  
  1721. ///////////////////////////////////////////////////////////////////////////////
  1722. // Pilot Stuff
  1723. ///////////////////////////////////////////////////////////////////////////////
  1724. class B_Parachute { quality = 3; price = 150; };
  1725. class H_CrewHelmetHeli_B { quality = 3; price = 150; };
  1726. class H_CrewHelmetHeli_I { quality = 3; price = 150; };
  1727. class H_CrewHelmetHeli_O { quality = 3; price = 150; };
  1728. class H_HelmetCrew_I { quality = 3; price = 100; };
  1729. class H_HelmetCrew_B { quality = 3; price = 100; };
  1730. class H_HelmetCrew_O { quality = 3; price = 100; };
  1731. class H_PilotHelmetHeli_B { quality = 4; price = 100; };
  1732. class H_PilotHelmetHeli_I { quality = 4; price = 100; };
  1733. class H_PilotHelmetHeli_O { quality = 4; price = 100; };
  1734. class U_B_HeliPilotCoveralls { quality = 4; price = 80; };
  1735. class U_B_PilotCoveralls { quality = 2; price = 60; };
  1736. class U_I_HeliPilotCoveralls { quality = 2; price = 60; };
  1737. class U_I_pilotCoveralls { quality = 2; price = 60; };
  1738. class U_O_PilotCoveralls { quality = 2; price = 60; };
  1739. class H_PilotHelmetFighter_B { quality = 5; price = 150; };
  1740. class H_PilotHelmetFighter_I { quality = 5; price = 150; };
  1741. class H_PilotHelmetFighter_O { quality = 5; price = 150; };
  1742.  
  1743. ///////////////////////////////////////////////////////////////////////////////
  1744. // Backpacks
  1745. ///////////////////////////////////////////////////////////////////////////////
  1746. class B_HuntingBackpack { quality = 3; price = 70; };
  1747. class B_OutdoorPack_blk { quality = 1; price = 80; };
  1748. class B_OutdoorPack_blu { quality = 1; price = 80; };
  1749. class B_OutdoorPack_tan { quality = 1; price = 80; };
  1750. class B_AssaultPack_blk { quality = 1; price = 90; };
  1751. class B_AssaultPack_cbr { quality = 1; price = 90; };
  1752. class B_AssaultPack_dgtl { quality = 1; price = 90; };
  1753. class B_AssaultPack_khk { quality = 1; price = 90; };
  1754. class B_AssaultPack_mcamo { quality = 1; price = 90; };
  1755. class B_AssaultPack_rgr { quality = 1; price = 90; };
  1756. class B_AssaultPack_sgg { quality = 1; price = 90; };
  1757. class B_FieldPack_blk { quality = 2; price = 120; };
  1758. class B_FieldPack_cbr { quality = 2; price = 120; };
  1759. class B_FieldPack_ocamo { quality = 2; price = 120; };
  1760. class B_FieldPack_oucamo { quality = 2; price = 120; };
  1761. class B_TacticalPack_blk { quality = 2; price = 150; };
  1762. class B_TacticalPack_rgr { quality = 2; price = 150; };
  1763. class B_TacticalPack_ocamo { quality = 2; price = 150; };
  1764. class B_TacticalPack_mcamo { quality = 2; price = 150; };
  1765. class B_TacticalPack_oli { quality = 2; price = 150; };
  1766. class B_Kitbag_cbr { quality = 3; price = 200; };
  1767. class B_Kitbag_mcamo { quality = 3; price = 200; };
  1768. class B_Kitbag_sgg { quality = 3; price = 200; };
  1769. class B_Bergen_blk { quality = 3; price = 200; };
  1770. class B_Bergen_mcamo { quality = 3; price = 200; };
  1771. class B_Bergen_rgr { quality = 3; price = 200; };
  1772. class B_Bergen_sgg { quality = 3; price = 200; };
  1773. class B_Carryall_cbr { quality = 4; price = 300; };
  1774. class B_Carryall_khk { quality = 4; price = 300; };
  1775. class B_Carryall_mcamo { quality = 4; price = 300; };
  1776. class B_Carryall_ocamo { quality = 4; price = 300; };
  1777. class B_Carryall_oli { quality = 4; price = 300; };
  1778. class B_Carryall_oucamo { quality = 4; price = 300; };
  1779.  
  1780. ///////////////////////////////////////////////////////////////////////////////
  1781. // Ammunition
  1782. ///////////////////////////////////////////////////////////////////////////////
  1783. class 100Rnd_65x39_caseless_mag { quality = 2; price = 30; };
  1784. class 100Rnd_65x39_caseless_mag_Tracer { quality = 2; price = 40; };
  1785. class 10Rnd_127x54_Mag { quality = 4; price = 30; };
  1786. // Broken in Arma
  1787. class 10Rnd_338_Mag { quality = 5; price = 30; };
  1788.  
  1789. class 10Rnd_762x54_Mag { quality = 3; price = 30; };
  1790. //class 10Rnd_762x51_Mag { quality = 1; price = 30; };
  1791. class 10Rnd_93x64_DMR_05_Mag { quality = 4; price = 40; };
  1792. class 11Rnd_45ACP_Mag { quality = 1; price = 8; };
  1793. class 150Rnd_762x54_Box { quality = 3; price = 20; };
  1794. class 150Rnd_762x54_Box_Tracer { quality = 3; price = 30; };
  1795. class 16Rnd_9x21_Mag { quality = 1; price = 20; };
  1796. class 200Rnd_65x39_cased_Box { quality = 2; price = 30; };
  1797. class 200Rnd_65x39_cased_Box_Tracer { quality = 2; price = 30; };
  1798. class 150Rnd_93x64_Mag { quality = 6; price = 50; };
  1799. class 130Rnd_338_Mag { quality = 5; price = 40; };
  1800. class 20Rnd_556x45_UW_mag { quality = 1; price = 20; };
  1801. class 20Rnd_762x51_Mag { quality = 2; price = 20; };
  1802. class 30Rnd_45ACP_Mag_SMG_01 { quality = 1; price = 10; };
  1803. class 30Rnd_45ACP_Mag_SMG_01_Tracer_Green { quality = 1; price = 10; };
  1804. class 30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow { quality = 1; price = 10; };
  1805. class 30Rnd_45ACP_Mag_SMG_01_Tracer_Red { quality = 1; price = 10; };
  1806. class 30Rnd_556x45_Stanag { quality = 1; price = 20; };
  1807. class 30Rnd_556x45_Stanag_Tracer_Green { quality = 1; price = 20; };
  1808. class 30Rnd_556x45_Stanag_green { quality = 1; price = 20; };
  1809. class 30Rnd_556x45_Stanag_Tracer_Red { quality = 1; price = 20; };
  1810. class 30Rnd_556x45_Stanag_Tracer_Yellow { quality = 1; price = 20; };
  1811. class 30Rnd_556x45_Stanag_red { quality = 1; price = 20; };
  1812. class 30Rnd_65x39_caseless_green { quality = 2; price = 20; };
  1813. class 30Rnd_65x39_caseless_green_mag_Tracer { quality = 2; price = 30; };
  1814. class 30Rnd_65x39_caseless_mag { quality = 2; price = 20; };
  1815. class 30Rnd_65x39_caseless_mag_Tracer { quality = 2; price = 30; };
  1816. class 30Rnd_9x21_Mag { quality = 1; price = 40; };
  1817. class 30Rnd_9x21_Yellow_Mag { quality = 1; price = 40; };
  1818. class 30Rnd_9x21_Green_Mag { quality = 1; price = 40; };
  1819. class 30Rnd_9x21_Red_Mag { quality = 1; price = 40; };
  1820. class 5Rnd_127x108_APDS_Mag { quality = 6; price = 50; };
  1821. class 5Rnd_127x108_Mag { quality = 6; price = 40; };
  1822. class 6Rnd_45ACP_Cylinder { quality = 1; price = 8; };
  1823. class 6Rnd_GreenSignal_F { quality = 1; price = 30; };
  1824. class 6Rnd_RedSignal_F { quality = 1; price = 30; };
  1825. class 7Rnd_408_Mag { quality = 6; price = 10; };
  1826. class 9Rnd_45ACP_Mag { quality = 1; price = 6; };
  1827.  
  1828. // Price for bullet cam magazines is normal magazine price + 20 pop tabs per bullet
  1829. class Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag { quality = 6; price = 40 + 5 * 20; };
  1830. class Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag { quality = 6; price = 40 + 10 * 20; };
  1831. class Exile_Magazine_7Rnd_408_Bullet_Cam_Mag { quality = 6; price = 10 + 7 * 20; };
  1832. class Exile_Magazine_10Rnd_338_Bullet_Cam_Mag { quality = 6; price = 30 + 10 * 20; };
  1833.  
  1834. ///////////////////////////////////////////////////////////////////////////////
  1835. // Flares
  1836. ///////////////////////////////////////////////////////////////////////////////
  1837. class Chemlight_blue { quality = 1; price = 2; };
  1838. class Chemlight_green { quality = 1; price = 2; };
  1839. class Chemlight_red { quality = 1; price = 2; };
  1840. class FlareGreen_F { quality = 1; price = 6; };
  1841. class FlareRed_F { quality = 1; price = 6; };
  1842. class FlareWhite_F { quality = 1; price = 6; };
  1843. class FlareYellow_F { quality = 1; price = 6; };
  1844. class UGL_FlareGreen_F { quality = 2; price = 8; };
  1845. class UGL_FlareRed_F { quality = 2; price = 8; };
  1846. class UGL_FlareWhite_F { quality = 2; price = 8; };
  1847. class UGL_FlareYellow_F { quality = 2; price = 8; };
  1848. class 3Rnd_UGL_FlareGreen_F { quality = 3; price = 8*3; };
  1849. class 3Rnd_UGL_FlareRed_F { quality = 3; price = 8*3; };
  1850. class 3Rnd_UGL_FlareWhite_F { quality = 3; price = 8*3; };
  1851. class 3Rnd_UGL_FlareYellow_F { quality = 3; price = 8*3; };
  1852.  
  1853. ///////////////////////////////////////////////////////////////////////////////
  1854. // Smokes
  1855. ///////////////////////////////////////////////////////////////////////////////
  1856. class SmokeShell { quality = 1; price = 6; };
  1857. class SmokeShellBlue { quality = 1; price = 6; };
  1858. class SmokeShellGreen { quality = 1; price = 6; };
  1859. class SmokeShellOrange { quality = 1; price = 6; };
  1860. class SmokeShellPurple { quality = 1; price = 6; };
  1861. class SmokeShellRed { quality = 1; price = 6; };
  1862. class SmokeShellYellow { quality = 1; price = 6; };
  1863. class 1Rnd_Smoke_Grenade_shell { quality = 2; price = 8; };
  1864. class 1Rnd_SmokeBlue_Grenade_shell { quality = 2; price = 8; };
  1865. class 1Rnd_SmokeGreen_Grenade_shell { quality = 2; price = 8; };
  1866. class 1Rnd_SmokeOrange_Grenade_shell { quality = 2; price = 8; };
  1867. class 1Rnd_SmokePurple_Grenade_shell { quality = 2; price = 8; };
  1868. class 1Rnd_SmokeRed_Grenade_shell { quality = 2; price = 8; };
  1869. class 1Rnd_SmokeYellow_Grenade_shell { quality = 2; price = 8; };
  1870. class 3Rnd_Smoke_Grenade_shell { quality = 3; price = 8*3; };
  1871. class 3Rnd_SmokeBlue_Grenade_shell { quality = 3; price = 8*3; };
  1872. class 3Rnd_SmokeGreen_Grenade_shell { quality = 3; price = 8*3; };
  1873. class 3Rnd_SmokeOrange_Grenade_shell { quality = 3; price = 8*3; };
  1874. class 3Rnd_SmokePurple_Grenade_shell { quality = 3; price = 8*3; };
  1875. class 3Rnd_SmokeRed_Grenade_shell { quality = 3; price = 8*3; };
  1876. class 3Rnd_SmokeYellow_Grenade_shell { quality = 3; price = 8*3; };
  1877.  
  1878. ///////////////////////////////////////////////////////////////////////////////
  1879. // Explosives
  1880. ///////////////////////////////////////////////////////////////////////////////
  1881. class HandGrenade { quality = 3; price = 40; };
  1882. class MiniGrenade { quality = 2; price = 30; };
  1883. class B_IR_Grenade { quality = 1; price = 50; };
  1884. class O_IR_Grenade { quality = 1; price = 50; };
  1885. class I_IR_Grenade { quality = 1; price = 50; };
  1886. class 1Rnd_HE_Grenade_shell { quality = 2; price = 70; };
  1887. class 3Rnd_HE_Grenade_shell { quality = 3; price = 70*3; };
  1888. class APERSBoundingMine_Range_Mag { quality = 3; price = 500; };
  1889. class APERSMine_Range_Mag { quality = 3; price = 600; };
  1890. class APERSTripMine_Wire_Mag { quality = 3; price = 300; };
  1891. class ClaymoreDirectionalMine_Remote_Mag { quality = 3; price = 350; };
  1892. class DemoCharge_Remote_Mag { quality = 4; price = 700; };
  1893. class IEDLandBig_Remote_Mag { quality = 3; price = 600; };
  1894. class IEDLandSmall_Remote_Mag { quality = 3; price = 300; };
  1895. class IEDUrbanBig_Remote_Mag { quality = 3; price = 800; };
  1896. class IEDUrbanSmall_Remote_Mag { quality = 3; price = 400; };
  1897. class SatchelCharge_Remote_Mag { quality = 5; price = 1000; };
  1898. class SLAMDirectionalMine_Wire_Mag { quality = 3; price = 700; };
  1899.  
  1900. ///////////////////////////////////////////////////////////////////////////////
  1901. // Pistols
  1902. ///////////////////////////////////////////////////////////////////////////////
  1903. class hgun_ACPC2_F { quality = 1; price = 50; };
  1904. class hgun_P07_F { quality = 1; price = 50; };
  1905. class hgun_Pistol_heavy_01_F { quality = 2; price = 80; };
  1906. class hgun_Pistol_heavy_02_F { quality = 2; price = 80; };
  1907. class hgun_Pistol_Signal_F { quality = 1; price = 100; };
  1908. class hgun_Rook40_F { quality = 1; price = 50; };
  1909.  
  1910. ///////////////////////////////////////////////////////////////////////////////
  1911. // Sub Machine Guns
  1912. ///////////////////////////////////////////////////////////////////////////////
  1913. class hgun_PDW2000_F { quality = 1; price = 100; };
  1914. class SMG_01_F { quality = 1; price = 150; };
  1915. class SMG_02_F { quality = 1; price = 150; };
  1916.  
  1917. ///////////////////////////////////////////////////////////////////////////////
  1918. // Light Machine Guns
  1919. ///////////////////////////////////////////////////////////////////////////////
  1920. class arifle_MX_SW_Black_F { quality = 2; price = 250; };
  1921. class arifle_MX_SW_F { quality = 2; price = 250; };
  1922. class LMG_Mk200_F { quality = 2; price = 300; };
  1923. class LMG_Zafir_F { quality = 3; price = 350; };
  1924. class MMG_01_hex_F { quality = 6; price = 800; };
  1925. class MMG_01_tan_F { quality = 6; price = 800; };
  1926. class MMG_02_black_F { quality = 6; price = 450; };
  1927. class MMG_02_camo_F { quality = 5; price = 450; };
  1928. class MMG_02_sand_F { quality = 5; price = 450; };
  1929.  
  1930. ///////////////////////////////////////////////////////////////////////////////
  1931. // Assault Rifles
  1932. ///////////////////////////////////////////////////////////////////////////////
  1933. class arifle_Katiba_C_F { quality = 2; price = 150; };
  1934. class arifle_Katiba_F { quality = 2; price = 150; };
  1935. class arifle_Katiba_GL_F { quality = 2; price = 200; };
  1936. class arifle_Mk20_F { quality = 1; price = 150; };
  1937. class arifle_Mk20_GL_F { quality = 1; price = 200; };
  1938. class arifle_Mk20_GL_plain_F { quality = 1; price = 200; };
  1939. class arifle_Mk20_plain_F { quality = 1; price = 150; };
  1940. class arifle_Mk20C_F { quality = 1; price = 150; };
  1941. class arifle_Mk20C_plain_F { quality = 1; price = 150; };
  1942. class arifle_MX_Black_F { quality = 2; price = 450; };
  1943. class arifle_MX_F { quality = 2; price = 450; };
  1944. class arifle_MX_GL_Black_F { quality = 2; price = 450; };
  1945. class arifle_MX_GL_F { quality = 2; price = 450; };
  1946. class arifle_MXC_Black_F { quality = 2; price = 350; };
  1947. class arifle_MXC_F { quality = 2; price = 350; };
  1948. class arifle_SDAR_F { quality = 1; price = 650; };
  1949. class arifle_TRG20_F { quality = 1; price = 250; };
  1950. class arifle_TRG21_F { quality = 1; price = 250; };
  1951. class arifle_TRG21_GL_F { quality = 1; price = 350; };
  1952.  
  1953. ///////////////////////////////////////////////////////////////////////////////
  1954. // Sniper Rifles
  1955. ///////////////////////////////////////////////////////////////////////////////
  1956. class arifle_MXM_Black_F { quality = 2; price = 550; };
  1957. class arifle_MXM_F { quality = 2; price = 550; };
  1958. class srifle_DMR_01_F { quality = 3; price = 600; };
  1959. class srifle_DMR_02_camo_F { quality = 3; price = 800; };
  1960. class srifle_DMR_02_F { quality = 3; price = 800; };
  1961. class srifle_DMR_02_sniper_F { quality = 3; price = 800; };
  1962. class srifle_DMR_03_F { quality = 3; price = 750; };
  1963. class srifle_DMR_03_khaki_F { quality = 3; price = 750; };
  1964. class srifle_DMR_03_multicam_F { quality = 3; price = 750; };
  1965. class srifle_DMR_03_tan_F { quality = 3; price = 750; };
  1966. class srifle_DMR_03_woodland_F { quality = 3; price = 750; };
  1967. class srifle_DMR_04_F { quality = 4; price = 700; };
  1968. class srifle_DMR_04_Tan_F { quality = 4; price = 700; };
  1969. class srifle_DMR_05_blk_F { quality = 4; price = 850; };
  1970. class srifle_DMR_05_hex_F { quality = 4; price = 850; };
  1971. class srifle_DMR_05_tan_f { quality = 4; price = 850; };
  1972. class srifle_DMR_06_camo_F { quality = 5; price = 800; };
  1973. class srifle_DMR_06_olive_F { quality = 5; price = 800; };
  1974. class srifle_EBR_F { quality = 3; price = 700; };
  1975. class srifle_GM6_camo_F { quality = 6; price = 900; };
  1976. class srifle_GM6_F { quality = 6; price = 900; };
  1977. class srifle_LRR_camo_F { quality = 6; price = 850; };
  1978. class srifle_LRR_F { quality = 6; price = 850; };
  1979.  
  1980. ///////////////////////////////////////////////////////////////////////////////
  1981. // ArmA 2 Weapons
  1982. ///////////////////////////////////////////////////////////////////////////////
  1983. class Exile_Weapon_AK107 { quality = 1; price = 300; };
  1984. class Exile_Weapon_AK107_GL { quality = 2; price = 400; };
  1985. class Exile_Weapon_AK74 { quality = 2; price = 350; };
  1986. class Exile_Weapon_AK74_GL { quality = 2; price = 400; };
  1987. class Exile_Weapon_AK47 { quality = 3; price = 500; };
  1988. class Exile_Weapon_AKM { quality = 3; price = 500; };
  1989. class Exile_Weapon_AKS { quality = 3; price = 500; };
  1990. class Exile_Weapon_AKS_Gold { quality = 3; price = 550; };
  1991. class Exile_Weapon_DMR { quality = 3; price = 650; };
  1992. class Exile_Weapon_LeeEnfield { quality = 1; price = 250; };
  1993. class Exile_Weapon_CZ550 { quality = 2; price = 400; };
  1994. class Exile_Weapon_SVD { quality = 4; price = 800; };
  1995. class Exile_Weapon_SVDCamo { quality = 4; price = 850; };
  1996. class Exile_Weapon_VSSVintorez { quality = 3; price = 600; };
  1997. class Exile_Weapon_RPK { quality = 2; price = 250; };
  1998. class Exile_Weapon_PK { quality = 3; price = 300; };
  1999. class Exile_Weapon_PKP { quality = 3; price = 350; };
  2000. class Exile_Weapon_Colt1911 { quality = 1; price = 100; };
  2001. class Exile_Weapon_Makarov { quality = 1; price = 100; };
  2002. class Exile_Weapon_Taurus { quality = 1; price = 100; };
  2003. class Exile_Weapon_TaurusGold { quality = 1; price = 150; };
  2004. class Exile_Weapon_M1014 { quality = 2; price = 200; };
  2005.  
  2006. ///////////////////////////////////////////////////////////////////////////////
  2007. // ArmA 2 Ammunition
  2008. ///////////////////////////////////////////////////////////////////////////////
  2009. class Exile_Magazine_30Rnd_762x39_AK { quality = 3; price = 20; };
  2010. class Exile_Magazine_30Rnd_545x39_AK { quality = 1; price = 20; };
  2011. class Exile_Magazine_30Rnd_545x39_AK_Green { quality = 1; price = 20; };
  2012. class Exile_Magazine_30Rnd_545x39_AK_Red { quality = 1; price = 20; };
  2013. class Exile_Magazine_30Rnd_545x39_AK_White { quality = 1; price = 20; };
  2014. class Exile_Magazine_30Rnd_545x39_AK_Yellow { quality = 1; price = 20; };
  2015. class Exile_Magazine_45Rnd_545x39_RPK_Green { quality = 1; price = 20; };
  2016. class Exile_Magazine_75Rnd_545x39_RPK_Green { quality = 1; price = 20; };
  2017. class Exile_Magazine_20Rnd_762x51_DMR { quality = 3; price = 20; };
  2018. class Exile_Magazine_20Rnd_762x51_DMR_Yellow { quality = 3; price = 20; };
  2019. class Exile_Magazine_20Rnd_762x51_DMR_Red { quality = 3; price = 20; };
  2020. class Exile_Magazine_20Rnd_762x51_DMR_Green { quality = 3; price = 20; };
  2021. class Exile_Magazine_10Rnd_303 { quality = 1; price = 20; };
  2022. class Exile_Magazine_100Rnd_762x54_PK_Green { quality = 3; price = 20; };
  2023. class Exile_Magazine_7Rnd_45ACP { quality = 1; price = 20; };
  2024. class Exile_Magazine_8Rnd_9x18 { quality = 1; price = 20; };
  2025. class Exile_Magazine_6Rnd_45ACP { quality = 1; price = 20; };
  2026. class Exile_Magazine_5Rnd_22LR { quality = 1; price = 20; };
  2027. class Exile_Magazine_10Rnd_762x54 { quality = 1; price = 20; };
  2028. class Exile_Magazine_10Rnd_9x39 { quality = 1; price = 20; };
  2029. class Exile_Magazine_20Rnd_9x39 { quality = 1; price = 20; };
  2030. class Exile_Magazine_8Rnd_74Slug { quality = 1; price = 20; };
  2031. class Exile_Magazine_8Rnd_74Pellets { quality = 1; price = 20; }; // broken?
  2032.  
  2033. ///////////////////////////////////////////////////////////////////////////////
  2034. // Apex Items & Weapons
  2035. ///////////////////////////////////////////////////////////////////////////////
  2036. class hgun_Pistol_01_F { quality = 1; price = 65; };
  2037. class hgun_P07_khk_F { quality = 1; price = 65; };
  2038. class SMG_05_F { quality = 1; price = 150; };
  2039. class LMG_03_F { quality = 2; price = 300; };
  2040. class arifle_MX_khk_F { quality = 2; price = 450; };
  2041. class arifle_MX_GL_khk_F { quality = 2; price = 500; };
  2042. class arifle_MXC_khk_F { quality = 2; price = 350; };
  2043. class arifle_MXM_khk_F { quality = 2; price = 500; };
  2044. class srifle_LRR_tna_F { quality = 6; price = 850; };
  2045. class srifle_GM6_ghex_F { quality = 6; price = 900; };
  2046. class srifle_DMR_07_blk_F { quality = 4; price = 750; };
  2047. class srifle_DMR_07_hex_F { quality = 4; price = 750; };
  2048. class srifle_DMR_07_ghex_F { quality = 4; price = 750; };
  2049. class arifle_AK12_F { quality = 3; price = 650; };
  2050. class arifle_AK12_GL_F { quality = 3; price = 700; };
  2051. class arifle_AKM_F { quality = 3; price = 400; };
  2052. class arifle_AKM_FL_F { quality = 3; price = 400; };
  2053. class arifle_AKS_F { quality = 3; price = 350; };
  2054. class arifle_ARX_blk_F { quality = 5; price = 900; };
  2055. class arifle_ARX_ghex_F { quality = 5; price = 900; };
  2056. class arifle_ARX_hex_F { quality = 5; price = 900; };
  2057. class arifle_CTAR_blk_F { quality = 2; price = 450; };
  2058. class arifle_CTAR_hex_F { quality = 2; price = 450; };
  2059. class arifle_CTAR_ghex_F { quality = 2; price = 450; };
  2060. class arifle_CTAR_GL_blk_F { quality = 2; price = 450; };
  2061. class arifle_CTARS_blk_F { quality = 2; price = 450; };
  2062. class arifle_CTARS_ghex_F { quality = 2; price = 450; };
  2063. class arifle_CTARS_hex_F { quality = 2; price = 450; };
  2064. class arifle_SPAR_01_blk_F { quality = 1; price = 400; };
  2065. class arifle_SPAR_01_khk_F { quality = 1; price = 400; };
  2066. class arifle_SPAR_01_snd_F { quality = 1; price = 400; };
  2067. class arifle_SPAR_01_GL_blk_F { quality = 1; price = 500; };
  2068. class arifle_SPAR_01_GL_khk_F { quality = 1; price = 500; };
  2069. class arifle_SPAR_01_GL_snd_F { quality = 1; price = 500; };
  2070. class arifle_SPAR_02_blk_F { quality = 2; price = 550; };
  2071. class arifle_SPAR_02_khk_F { quality = 2; price = 550; };
  2072. class arifle_SPAR_02_snd_F { quality = 2; price = 550; };
  2073. class arifle_SPAR_03_blk_F { quality = 3; price = 600; };
  2074. class arifle_SPAR_03_khk_F { quality = 3; price = 600; };
  2075. class arifle_SPAR_03_snd_F { quality = 3; price = 600; };
  2076. class muzzle_snds_H_khk_F { quality = 2; price = 50; };
  2077. class muzzle_snds_H_snd_F { quality = 2; price = 50; };
  2078. class muzzle_snds_58_blk_F { quality = 1; price = 20; };
  2079. class muzzle_snds_m_khk_F { quality = 1; price = 15; };
  2080. class muzzle_snds_m_snd_F { quality = 1; price = 15; };
  2081. class muzzle_snds_B_khk_F { quality = 3; price = 50; };
  2082. class muzzle_snds_B_snd_F { quality = 3; price = 50; };
  2083. class muzzle_snds_58_wdm_F { quality = 1; price = 20; };
  2084. class muzzle_snds_65_TI_blk_F { quality = 2; price = 75; };
  2085. class muzzle_snds_65_TI_hex_F { quality = 2; price = 75; };
  2086. class muzzle_snds_65_TI_ghex_F { quality = 2; price = 75; };
  2087. class muzzle_snds_H_MG_blk_F { quality = 2; price = 20; };
  2088. class muzzle_snds_H_MG_khk_F { quality = 2; price = 20; };
  2089. class optic_Arco_blk_F { quality = 1; price = 100; };
  2090. class optic_Arco_ghex_F { quality = 1; price = 100; };
  2091. class optic_DMS_ghex_F { quality = 2; price = 150; };
  2092. class optic_Hamr_khk_F { quality = 3; price = 200; };
  2093. class optic_ERCO_blk_F { quality = 1; price = 125; };
  2094. class optic_ERCO_khk_F { quality = 1; price = 125; };
  2095. class optic_ERCO_snd_F { quality = 1; price = 125; };
  2096. class optic_SOS_khk_F { quality = 2; price = 200; };
  2097. class optic_LRPS_tna_F { quality = 5; price = 300; };
  2098. class optic_LRPS_ghex_F { quality = 5; price = 300; };
  2099. class optic_Holosight_blk_F { quality = 1; price = 50; };
  2100. class optic_Holosight_khk_F { quality = 1; price = 50; };
  2101. class optic_Holosight_smg_blk_F { quality = 1; price = 50; };
  2102. class bipod_01_F_khk { quality = 2; price = 10; };
  2103. class O_NVGoggles_hex_F { quality = 3; price = 150; };
  2104. class O_NVGoggles_urb_F { quality = 3; price = 150; };
  2105. class O_NVGoggles_ghex_F { quality = 3; price = 150; };
  2106. class NVGoggles_tna_F { quality = 2; price = 100; };
  2107. //class NVGogglesB_blk_F { quality = 1; price = 1000; }; //Normal NightV but fullscreen thermal
  2108. //class NVGogglesB_grn_F { quality = 1; price = 1000; }; //Normal NightV but fullscreen thermal
  2109. //class NVGogglesB_gry_F { quality = 1; price = 1000; }; //Normal NightV but fullscreen thermal
  2110. //class Laserdesignator_01_khk_F { quality = 1; price = 1000; }; //Thermal
  2111. //class Laserdesignator_02_ghex_F { quality = 1; price = 1000; }; //Thermal
  2112. class U_B_T_Soldier_F { quality = 2; price = 40; };
  2113. class U_B_T_Soldier_AR_F { quality = 2; price = 40; };
  2114. class U_B_T_Soldier_SL_F { quality = 2; price = 40; };
  2115. class U_B_T_Sniper_F { quality = 3; price = 100; };
  2116. class U_B_T_FullGhillie_tna_F { quality = 4; price = 150; };
  2117. class U_B_CTRG_Soldier_F { quality = 2; price = 40; };
  2118. class U_B_CTRG_Soldier_2_F { quality = 2; price = 40; };
  2119. class U_B_CTRG_Soldier_3_F { quality = 2; price = 40; };
  2120. class U_B_GEN_Soldier_F { quality = 2; price = 35; };
  2121. class U_B_GEN_Commander_F { quality = 2; price = 35; };
  2122. class U_O_T_Soldier_F { quality = 2; price = 40; };
  2123. class U_O_T_Officer_F { quality = 3; price = 40; };
  2124. class U_O_T_Sniper_F { quality = 3; price = 100; };
  2125. class U_O_T_FullGhillie_tna_F { quality = 4; price = 150; };
  2126. class U_O_V_Soldier_Viper_F { quality = 4; price = 150; };
  2127. class U_O_V_Soldier_Viper_hex_F { quality = 4; price = 150; };
  2128. class U_I_C_Soldier_Para_1_F { quality = 2; price = 30; };
  2129. class U_I_C_Soldier_Para_2_F { quality = 2; price = 30; };
  2130. class U_I_C_Soldier_Para_3_F { quality = 2; price = 30; };
  2131. class U_I_C_Soldier_Para_4_F { quality = 2; price = 30; };
  2132. class U_I_C_Soldier_Para_5_F { quality = 2; price = 30; };
  2133. class U_I_C_Soldier_Bandit_1_F { quality = 1; price = 15; };
  2134. class U_I_C_Soldier_Bandit_2_F { quality = 1; price = 15; };
  2135. class U_I_C_Soldier_Bandit_3_F { quality = 1; price = 15; };
  2136. class U_I_C_Soldier_Bandit_4_F { quality = 1; price = 15; };
  2137. class U_I_C_Soldier_Bandit_5_F { quality = 1; price = 15; };
  2138. class U_I_C_Soldier_Camo_F { quality = 2; price = 30; };
  2139. class U_C_man_sport_1_F { quality = 1; price = 10; };
  2140. class U_C_man_sport_2_F { quality = 1; price = 10; };
  2141. class U_C_man_sport_3_F { quality = 1; price = 10; };
  2142. class U_C_Man_casual_1_F { quality = 1; price = 10; };
  2143. class U_C_Man_casual_2_F { quality = 1; price = 10; };
  2144. class U_C_Man_casual_3_F { quality = 1; price = 10; };
  2145. class U_C_Man_casual_4_F { quality = 1; price = 10; };
  2146. class U_C_Man_casual_5_F { quality = 1; price = 10; };
  2147. class U_C_Man_casual_6_F { quality = 1; price = 10; };
  2148. class U_B_CTRG_Soldier_urb_1_F { quality = 2; price = 40; };
  2149. class U_B_CTRG_Soldier_urb_2_F { quality = 2; price = 40; };
  2150. class U_B_CTRG_Soldier_urb_3_F { quality = 2; price = 40; };
  2151. class H_Helmet_Skate { quality = 2; price = 20; };
  2152. class H_HelmetB_TI_tna_F { quality = 4; price = 100; };
  2153. //class H_HelmetO_ViperSP_hex_F { quality = 4; price = 1000; }; //Themal
  2154. //class H_HelmetO_ViperSP_ghex_F { quality = 4; price = 1000; }; //Themal
  2155. class H_HelmetB_tna_F { quality = 3; price = 50; };
  2156. class H_HelmetB_Enh_tna_F { quality = 4; price = 100; };
  2157. class H_HelmetB_Light_tna_F { quality = 2; price = 20; };
  2158. class H_HelmetSpecO_ghex_F { quality = 5; price = 100; };
  2159. class H_HelmetLeaderO_ghex_F { quality = 5; price = 175; };
  2160. class H_HelmetO_ghex_F { quality = 5; price = 75; };
  2161. class H_HelmetCrew_O_ghex_F { quality = 3; price = 75; };
  2162. class H_MilCap_tna_F { quality = 1; price = 8; };
  2163. class H_MilCap_ghex_F { quality = 1; price = 8; };
  2164. class H_Booniehat_tna_F { quality = 1; price = 4; };
  2165. class H_Beret_gen_F { quality = 2; price = 12; };
  2166. class H_MilCap_gen_F { quality = 1; price = 10; };
  2167. class H_Cap_oli_Syndikat_F { quality = 1; price = 6; };
  2168. class H_Cap_tan_Syndikat_F { quality = 1; price = 6; };
  2169. class H_Cap_blk_Syndikat_F { quality = 1; price = 6; };
  2170. class H_Cap_grn_Syndikat_F { quality = 1; price = 6; };
  2171. class H_FakeHeadgear_Syndikat_F { quality = 1; price = 6; };
  2172. class V_TacChestrig_grn_F { quality = 1; price = 15; };
  2173. class V_TacChestrig_oli_F { quality = 1; price = 15; };
  2174. class V_TacChestrig_cbr_F { quality = 1; price = 15; };
  2175. class V_PlateCarrier1_tna_F { quality = 3; price = 50; };
  2176. class V_PlateCarrier2_tna_F { quality = 3; price = 60; };
  2177. class V_PlateCarrierSpec_tna_F { quality = 5; price = 100; };
  2178. class V_PlateCarrierGL_tna_F { quality = 6; price = 500; };
  2179. class V_HarnessO_ghex_F { quality = 2; price = 50; };
  2180. class V_HarnessOGL_ghex_F { quality = 1; price = 30; };
  2181. class V_BandollierB_ghex_F { quality = 1; price = 10; };
  2182. class V_TacVest_gen_F { quality = 1; price = 25; };
  2183. class V_PlateCarrier1_rgr_noflag_F { quality = 2; price = 50; };
  2184. class V_PlateCarrier2_rgr_noflag_F { quality = 2; price = 60; };
  2185. class B_Bergen_Base_F { quality = 5; price = 400; };
  2186. class B_Bergen_mcamo_F { quality = 5; price = 400; };
  2187. class B_Bergen_dgtl_F { quality = 5; price = 400; };
  2188. class B_Bergen_hex_F { quality = 5; price = 400; };
  2189. class B_Bergen_tna_F { quality = 5; price = 400; };
  2190. class B_AssaultPack_tna_F { quality = 1; price = 90; };
  2191. class B_Carryall_ghex_F { quality = 4; price = 300; };
  2192. class B_FieldPack_ghex_F { quality = 2; price = 120; };
  2193. class B_ViperHarness_base_F { quality = 3; price = 250; };
  2194. class B_ViperHarness_blk_F { quality = 3; price = 250; };
  2195. class B_ViperHarness_ghex_F { quality = 3; price = 250; };
  2196. class B_ViperHarness_hex_F { quality = 3; price = 250; };
  2197. class B_ViperHarness_khk_F { quality = 3; price = 250; };
  2198. class B_ViperHarness_oli_F { quality = 3; price = 250; };
  2199. class B_ViperLightHarness_base_F { quality = 2; price = 200; };
  2200. class B_ViperLightHarness_blk_F { quality = 2; price = 200; };
  2201. class B_ViperLightHarness_ghex_F { quality = 2; price = 200; };
  2202. class B_ViperLightHarness_hex_F { quality = 2; price = 200; };
  2203. class B_ViperLightHarness_khk_F { quality = 2; price = 200; };
  2204. class B_ViperLightHarness_oli_F { quality = 2; price = 200; };
  2205.  
  2206. class 30Rnd_9x21_Mag_SMG_02 {quality = 1; price = 10; };
  2207. class 30Rnd_9x21_Mag_SMG_02_Tracer_Red {quality = 1; price = 15; };
  2208. class 30Rnd_9x21_Mag_SMG_02_Tracer_Yellow {quality = 1; price = 15; };
  2209. class 30Rnd_9x21_Mag_SMG_02_Tracer_Green {quality = 1; price = 15; };
  2210. class 30Rnd_580x42_Mag_F {quality = 2; price = 15; };
  2211. class 30Rnd_580x42_Mag_Tracer_F {quality = 2; price = 15; };
  2212. class 100Rnd_580x42_Mag_F {quality = 2; price = 15; };
  2213. class 100Rnd_580x42_Mag_Tracer_F {quality = 2; price = 15; };
  2214. class 20Rnd_650x39_Cased_Mag_F {quality = 4; price = 20; };
  2215. class 10Rnd_50BW_Mag_F {quality = 5; price = 35; };
  2216. class 150Rnd_556x45_Drum_Mag_F {quality = 2; price = 75; };
  2217. class 150Rnd_556x45_Drum_Mag_Tracer_F {quality = 2; price = 75; };
  2218. class 30Rnd_762x39_Mag_F {quality = 3; price = 25; };
  2219. class 30Rnd_762x39_Mag_Green_F {quality = 3; price = 25; };
  2220. class 30Rnd_762x39_Mag_Tracer_F {quality = 3; price = 25; };
  2221. class 30Rnd_762x39_Mag_Tracer_Green_F {quality = 3; price = 25; };
  2222. class 30Rnd_545x39_Mag_F {quality = 1; price = 10; };
  2223. class 30Rnd_545x39_Mag_Green_F {quality = 1; price = 10; };
  2224. class 30Rnd_545x39_Mag_Tracer_F {quality = 1; price = 10; };
  2225. class 30Rnd_545x39_Mag_Tracer_Green_F {quality = 1; price = 10; };
  2226. class 200Rnd_556x45_Box_F {quality = 1; price = 90; };
  2227. class 200Rnd_556x45_Box_Red_F {quality = 1; price = 90; };
  2228. class 200Rnd_556x45_Box_Tracer_F {quality = 1; price = 90; };
  2229. class 200Rnd_556x45_Box_Tracer_Red_F {quality = 1; price = 90; };
  2230. class 10Rnd_9x21_Mag {quality = 1; price = 10; };
  2231.  
  2232. ///////////////////////////////////////////////////////////////////////////////
  2233. // BIKES
  2234. ///////////////////////////////////////////////////////////////////////////////
  2235. class Exile_Bike_OldBike { quality = 1; price = 40; };
  2236. class Exile_Bike_MountainBike { quality = 1; price = 50; };
  2237.  
  2238. ///////////////////////////////////////////////////////////////////////////////
  2239. // QUAD BIKES
  2240. ///////////////////////////////////////////////////////////////////////////////
  2241. class Exile_Bike_QuadBike_Black { quality = 1; price = 2500; };
  2242. class Exile_Bike_QuadBike_Blue { quality = 1; price = 2500; };
  2243. class Exile_Bike_QuadBike_Red { quality = 1; price = 2500; };
  2244. class Exile_Bike_QuadBike_White { quality = 1; price = 2500; };
  2245. class Exile_Bike_QuadBike_Nato { quality = 1; price = 2500; };
  2246. class Exile_Bike_QuadBike_Csat { quality = 1; price = 2500; };
  2247. class Exile_Bike_QuadBike_Fia { quality = 1; price = 2500; };
  2248. class Exile_Bike_QuadBike_Guerilla01 { quality = 1; price = 2500; };
  2249. class Exile_Bike_QuadBike_Guerilla02 { quality = 1; price = 2500; };
  2250.  
  2251. ///////////////////////////////////////////////////////////////////////////////
  2252. // KARTS
  2253. ///////////////////////////////////////////////////////////////////////////////
  2254. class Exile_Car_Kart_BluKing { quality = 1; price = 1100; };
  2255. class Exile_Car_Kart_RedStone { quality = 1; price = 1100; };
  2256. class Exile_Car_Kart_Vrana { quality = 1; price = 1100; };
  2257. class Exile_Car_Kart_Green { quality = 1; price = 1100; };
  2258. class Exile_Car_Kart_Blue { quality = 1; price = 1100; };
  2259. class Exile_Car_Kart_Orange { quality = 1; price = 1100; };
  2260. class Exile_Car_Kart_White { quality = 1; price = 1100; };
  2261. class Exile_Car_Kart_Yellow { quality = 1; price = 1100; };
  2262. class Exile_Car_Kart_Black { quality = 1; price = 1100; };
  2263.  
  2264. ///////////////////////////////////////////////////////////////////////////////
  2265. // MOTOR BOATS
  2266. ///////////////////////////////////////////////////////////////////////////////
  2267. class Exile_Boat_MotorBoat_Police { quality = 1; price = 700; };
  2268. class Exile_Boat_MotorBoat_Orange { quality = 1; price = 700; };
  2269. class Exile_Boat_MotorBoat_White { quality = 1; price = 700; };
  2270.  
  2271. ///////////////////////////////////////////////////////////////////////////////
  2272. // RUBBER DUCKS
  2273. ///////////////////////////////////////////////////////////////////////////////
  2274. class Exile_Boat_RubberDuck_CSAT { quality = 1; price = 500; };
  2275. class Exile_Boat_RubberDuck_Digital { quality = 1; price = 500; };
  2276. class Exile_Boat_RubberDuck_Orange { quality = 1; price = 500; };
  2277. class Exile_Boat_RubberDuck_Blue { quality = 1; price = 500; };
  2278. class Exile_Boat_RubberDuck_Black { quality = 1; price = 500; };
  2279.  
  2280. ///////////////////////////////////////////////////////////////////////////////
  2281. // SDV
  2282. ///////////////////////////////////////////////////////////////////////////////
  2283. class Exile_Boat_SDV_CSAT { quality = 2; price = 11000; };
  2284. class Exile_Boat_SDV_Digital { quality = 2; price = 11000; };
  2285. class Exile_Boat_SDV_Grey { quality = 2; price = 11000; };
  2286.  
  2287. ///////////////////////////////////////////////////////////////////////////////
  2288. // UH-1H Huey
  2289. ///////////////////////////////////////////////////////////////////////////////
  2290. class Exile_Chopper_Huey_Green { quality = 2; price = 21000; };
  2291. class Exile_Chopper_Huey_Desert { quality = 2; price = 21000; };
  2292. class Exile_Chopper_Huey_Armed_Green { quality = 2; price = 25000; };
  2293. class Exile_Chopper_Huey_Armed_Desert { quality = 2; price = 25000; };
  2294.  
  2295. ///////////////////////////////////////////////////////////////////////////////
  2296. // Hellcat
  2297. ///////////////////////////////////////////////////////////////////////////////
  2298. class Exile_Chopper_Hellcat_Green { quality = 3; price = 27500; };
  2299. class Exile_Chopper_Hellcat_FIA { quality = 3; price = 27500; };
  2300.  
  2301. ///////////////////////////////////////////////////////////////////////////////
  2302. // Hummingbird
  2303. ///////////////////////////////////////////////////////////////////////////////
  2304. class Exile_Chopper_Hummingbird_Green { quality = 3; price = 23000; };
  2305.  
  2306. ///////////////////////////////////////////////////////////////////////////////
  2307. // Hummingbird (Civillian)
  2308. ///////////////////////////////////////////////////////////////////////////////
  2309. class Exile_Chopper_Hummingbird_Civillian_Blue { quality = 1; price = 17000; };
  2310. class Exile_Chopper_Hummingbird_Civillian_Red { quality = 1; price = 17000; };
  2311. class Exile_Chopper_Hummingbird_Civillian_ION { quality = 1; price = 17000; };
  2312. class Exile_Chopper_Hummingbird_Civillian_BlueLine { quality = 1; price = 17000; };
  2313. class Exile_Chopper_Hummingbird_Civillian_Digital { quality = 1; price = 17000; };
  2314. class Exile_Chopper_Hummingbird_Civillian_Elliptical { quality = 1; price = 17000; };
  2315. class Exile_Chopper_Hummingbird_Civillian_Furious { quality = 1; price = 17000; };
  2316. class Exile_Chopper_Hummingbird_Civillian_GrayWatcher { quality = 1; price = 17000; };
  2317. class Exile_Chopper_Hummingbird_Civillian_Jeans { quality = 1; price = 17000; };
  2318. class Exile_Chopper_Hummingbird_Civillian_Light { quality = 1; price = 17000; };
  2319. class Exile_Chopper_Hummingbird_Civillian_Shadow { quality = 1; price = 17000; };
  2320. class Exile_Chopper_Hummingbird_Civillian_Sheriff { quality = 1; price = 17000; };
  2321. class Exile_Chopper_Hummingbird_Civillian_Speedy { quality = 1; price = 17000; };
  2322. class Exile_Chopper_Hummingbird_Civillian_Sunset { quality = 1; price = 17000; };
  2323. class Exile_Chopper_Hummingbird_Civillian_Vrana { quality = 1; price = 17000; };
  2324. class Exile_Chopper_Hummingbird_Civillian_Wasp { quality = 1; price = 17000; };
  2325. class Exile_Chopper_Hummingbird_Civillian_Wave { quality = 1; price = 17000; };
  2326.  
  2327. ///////////////////////////////////////////////////////////////////////////////
  2328. // Huron
  2329. ///////////////////////////////////////////////////////////////////////////////
  2330. class Exile_Chopper_Huron_Black { quality = 5; price = 50000; };
  2331. class Exile_Chopper_Huron_Green { quality = 5; price = 50000; };
  2332.  
  2333. ///////////////////////////////////////////////////////////////////////////////
  2334. // Mohawk
  2335. ///////////////////////////////////////////////////////////////////////////////
  2336. class Exile_Chopper_Mohawk_FIA { quality = 4; price = 45000; };
  2337.  
  2338. ///////////////////////////////////////////////////////////////////////////////
  2339. // Orca
  2340. ///////////////////////////////////////////////////////////////////////////////
  2341. class Exile_Chopper_Orca_CSAT { quality = 3; price = 28000; };
  2342. class Exile_Chopper_Orca_Black { quality = 3; price = 28000; };
  2343. class Exile_Chopper_Orca_BlackCustom { quality = 3; price = 28000; };
  2344.  
  2345. ///////////////////////////////////////////////////////////////////////////////
  2346. // Taru
  2347. ///////////////////////////////////////////////////////////////////////////////
  2348. class Exile_Chopper_Taru_Transport_CSAT { quality = 3; price = 17000; };
  2349. class Exile_Chopper_Taru_Transport_Black { quality = 3; price = 17000; };
  2350.  
  2351. class Exile_Chopper_Taru_CSAT { quality = 4; price = 33000; };
  2352. class Exile_Chopper_Taru_Black { quality = 4; price = 33000; };
  2353.  
  2354. class Exile_Chopper_Taru_Covered_CSAT { quality = 4; price = 43000; };
  2355. class Exile_Chopper_Taru_Covered_Black { quality = 4; price = 43000; };
  2356.  
  2357. ///////////////////////////////////////////////////////////////////////////////
  2358. // Cessna
  2359. ///////////////////////////////////////////////////////////////////////////////
  2360. class Exile_Plane_Cessna { quality = 1; price = 16500; };
  2361.  
  2362. ///////////////////////////////////////////////////////////////////////////////
  2363. // An-2
  2364. ///////////////////////////////////////////////////////////////////////////////
  2365. class Exile_Plane_AN2_Green { quality = 2; price = 17000; };
  2366. class Exile_Plane_AN2_White { quality = 2; price = 17000; };
  2367. class Exile_Plane_AN2_Stripe { quality = 2; price = 17000; };
  2368.  
  2369. ///////////////////////////////////////////////////////////////////////////////
  2370. // Jonzie Mega Modpack
  2371. ///////////////////////////////////////////////////////////////////////////////
  2372. class Jonzie_30CSL { quality = 1; price = 120050; };
  2373. class Jonzie_Escalade { quality = 1; price = 120050; };
  2374. class Jonzie_Curtain_Roadtrain { quality = 1; price = 120050; };
  2375. class Jonzie_Curtain { quality = 1; price = 120050; };
  2376. class Jonzie_Datsun_510 { quality = 1; price = 120050; };
  2377. class Jonzie_Datsun_Z432 { quality = 1; price = 120050; };
  2378. class Jonzie_Viper { quality = 1; price = 120050; };
  2379. class Jonzie_Flatbed_Roadtrain { quality = 1; price = 120050; };
  2380. class Jonzie_Flatbed { quality = 1; price = 120050; };
  2381. class Jonzie_Raptor { quality = 1; price = 120050; };
  2382. class Jonzie_XB { quality = 1; price = 120050; };
  2383. class Jonzie_Transit { quality = 1; price = 120050; };
  2384. class Jonzie_Forklift { quality = 1; price = 120050; };
  2385. class Jonzie_Ambulance { quality = 1; price = 120050; };
  2386. class Jonzie_VE { quality = 1; price = 120050; };
  2387. class Jonzie_Highway { quality = 1; price = 120050; };
  2388. class Jonzie_Ute { quality = 1; price = 120050; };
  2389. class Jonzie_Ceed { quality = 1; price = 120050; };
  2390. class Jonzie_Superliner { quality = 1; price = 120050; };
  2391. class Jonzie_Box_Truck { quality = 1; price = 120050; };
  2392. class Jonzie_Flat_Bed { quality = 1; price = 120050; };
  2393. class Jonzie_Log_Truck { quality = 1; price = 120050; };
  2394. class Jonzie_Tanker_Truck { quality = 1; price = 120050; };
  2395. class Jonzie_Tow_Truck { quality = 1; price = 120050; };
  2396. class Jonzie_Quattroporte { quality = 1; price = 120050; };
  2397. class Jonzie_Mini_Cooper { quality = 1; price = 120050; };
  2398. class Jonzie_Mini_Cooper_R_spec { quality = 1; price = 120050; };
  2399. class Jonzie_Galant { quality = 1; price = 120050; };
  2400. class Jonzie_STI { quality = 1; price = 120050; };
  2401. class Jonzie_Corolla { quality = 1; price = 120050; };
  2402. class Jonzie_Western { quality = 1; price = 120050; };
  2403.  
  2404. ///////////////////////////////////////////////////////////////////////////////
  2405. // Hatchback
  2406. ///////////////////////////////////////////////////////////////////////////////
  2407. class Exile_Car_Hatchback_Beige { quality = 3; price = 12000; };
  2408. class Exile_Car_Hatchback_Green { quality = 3; price = 12000; };
  2409. class Exile_Car_Hatchback_Blue { quality = 3; price = 12000; };
  2410. class Exile_Car_Hatchback_BlueCustom { quality = 3; price = 12000; };
  2411. class Exile_Car_Hatchback_BeigeCustom { quality = 3; price = 12000; };
  2412. class Exile_Car_Hatchback_Yellow { quality = 3; price = 12000; };
  2413. class Exile_Car_Hatchback_Grey { quality = 3; price = 12000; };
  2414. class Exile_Car_Hatchback_Black { quality = 3; price = 12000; };
  2415. class Exile_Car_Hatchback_Dark { quality = 3; price = 12000; };
  2416. class Exile_Car_Hatchback_Rusty1 { quality = 3; price = 12000; };
  2417. class Exile_Car_Hatchback_Rusty2 { quality = 3; price = 12000; };
  2418. class Exile_Car_Hatchback_Rusty3 { quality = 3; price = 12000; };
  2419.  
  2420. ///////////////////////////////////////////////////////////////////////////////
  2421. // Golf
  2422. ///////////////////////////////////////////////////////////////////////////////
  2423. class Exile_Car_Golf_Red { quality = 1; price = 8000; };
  2424. class Exile_Car_Golf_Black { quality = 1; price = 8000; };
  2425.  
  2426. ///////////////////////////////////////////////////////////////////////////////
  2427. // Ikarus
  2428. ///////////////////////////////////////////////////////////////////////////////
  2429. class Exile_Car_Ikarus_Blue { quality = 1; price = 17000; };
  2430. class Exile_Car_Ikarus_Red { quality = 1; price = 17000; };
  2431. class Exile_Car_Ikarus_Party { quality = 1; price = 17000; };
  2432.  
  2433. ///////////////////////////////////////////////////////////////////////////////
  2434. // Ural (Open)
  2435. ///////////////////////////////////////////////////////////////////////////////
  2436. class Exile_Car_Ural_Open_Blue { quality = 2; price = 25000; };
  2437. class Exile_Car_Ural_Open_Yellow { quality = 2; price = 25000; };
  2438. class Exile_Car_Ural_Open_Worker { quality = 2; price = 25000; };
  2439. class Exile_Car_Ural_Open_Military { quality = 2; price = 25000; };
  2440.  
  2441. ///////////////////////////////////////////////////////////////////////////////
  2442. // Ural (Covered)
  2443. ///////////////////////////////////////////////////////////////////////////////
  2444. class Exile_Car_Ural_Covered_Blue { quality = 2; price = 28000; };
  2445. class Exile_Car_Ural_Covered_Yellow { quality = 2; price = 28000; };
  2446. class Exile_Car_Ural_Covered_Worker { quality = 2; price = 28000; };
  2447. class Exile_Car_Ural_Covered_Military { quality = 2; price = 28000; };
  2448.  
  2449. ///////////////////////////////////////////////////////////////////////////////
  2450. // V3S
  2451. ///////////////////////////////////////////////////////////////////////////////
  2452. class Exile_Car_V3S_Open { quality = 2; price = 28000; };
  2453. class Exile_Car_V3S_Covered { quality = 2; price = 28000; };
  2454.  
  2455. ///////////////////////////////////////////////////////////////////////////////
  2456. // SUVXL
  2457. ///////////////////////////////////////////////////////////////////////////////
  2458. class Exile_Car_SUVXL_Black { quality = 3; price = 20000; };
  2459.  
  2460. ///////////////////////////////////////////////////////////////////////////////
  2461. // Tractor
  2462. ///////////////////////////////////////////////////////////////////////////////
  2463. class Exile_Car_Tractor_Red { quality = 1; price = 2000; };
  2464.  
  2465. ///////////////////////////////////////////////////////////////////////////////
  2466. // Tractor (Old)
  2467. ///////////////////////////////////////////////////////////////////////////////
  2468. class Exile_Car_OldTractor_Red { quality = 1; price = 1200; };
  2469.  
  2470. ///////////////////////////////////////////////////////////////////////////////
  2471. // Tow Tractor
  2472. ///////////////////////////////////////////////////////////////////////////////
  2473. class Exile_Car_TowTractor_White { quality = 1; price = 1800; };
  2474.  
  2475. ///////////////////////////////////////////////////////////////////////////////
  2476. // Octavius
  2477. ///////////////////////////////////////////////////////////////////////////////
  2478. class Exile_Car_Octavius_White { quality = 2; price = 6000; };
  2479. class Exile_Car_Octavius_Black { quality = 2; price = 6000; };
  2480.  
  2481. ///////////////////////////////////////////////////////////////////////////////
  2482. // UAZ
  2483. ///////////////////////////////////////////////////////////////////////////////
  2484. class Exile_Car_UAZ_Green { quality = 2; price = 7000; };
  2485.  
  2486. ///////////////////////////////////////////////////////////////////////////////
  2487. // UAZ (Open)
  2488. ///////////////////////////////////////////////////////////////////////////////
  2489. class Exile_Car_UAZ_Open_Green { quality = 2; price = 8000; };
  2490.  
  2491. ///////////////////////////////////////////////////////////////////////////////
  2492. // Land Rover
  2493. ///////////////////////////////////////////////////////////////////////////////
  2494. class Exile_Car_LandRover_Red { quality = 3; price = 11000; };
  2495. class Exile_Car_LandRover_Urban { quality = 3; price = 11000; };
  2496. class Exile_Car_LandRover_Green { quality = 3; price = 11000; };
  2497. class Exile_Car_LandRover_Sand { quality = 3; price = 11000; };
  2498. class Exile_Car_LandRover_Desert { quality = 3; price = 11000; };
  2499.  
  2500. ///////////////////////////////////////////////////////////////////////////////
  2501. // Land Rover (Ambulance)
  2502. ///////////////////////////////////////////////////////////////////////////////
  2503. class Exile_Car_LandRover_Ambulance_Green { quality = 3; price = 12000; };
  2504. class Exile_Car_LandRover_Ambulance_Desert { quality = 3; price = 12000; };
  2505. class Exile_Car_LandRover_Ambulance_Sand { quality = 3; price = 12000; };
  2506.  
  2507. ///////////////////////////////////////////////////////////////////////////////
  2508. // Lada
  2509. ///////////////////////////////////////////////////////////////////////////////
  2510. class Exile_Car_Lada_Green { quality = 2; price = 6000; };
  2511. class Exile_Car_Lada_Taxi { quality = 2; price = 6000; };
  2512. class Exile_Car_Lada_Red { quality = 2; price = 6000; };
  2513. class Exile_Car_Lada_White { quality = 2; price = 6000; };
  2514. class Exile_Car_Lada_Hipster { quality = 2; price = 6000; };
  2515.  
  2516. ///////////////////////////////////////////////////////////////////////////////
  2517. // Volha
  2518. ///////////////////////////////////////////////////////////////////////////////
  2519. class Exile_Car_Volha_Blue { quality = 2; price = 6000; };
  2520. class Exile_Car_Volha_White { quality = 2; price = 6000; };
  2521. class Exile_Car_Volha_Black { quality = 2; price = 6000; };
  2522.  
  2523. ///////////////////////////////////////////////////////////////////////////////
  2524. // Hatchback (Sport)
  2525. ///////////////////////////////////////////////////////////////////////////////
  2526. class Exile_Car_Hatchback_Sport_Red { quality = 4; price = 14000; };
  2527. class Exile_Car_Hatchback_Sport_Blue { quality = 4; price = 14000; };
  2528. class Exile_Car_Hatchback_Sport_Orange { quality = 4; price = 14000; };
  2529. class Exile_Car_Hatchback_Sport_White { quality = 4; price = 14000; };
  2530. class Exile_Car_Hatchback_Sport_Beige { quality = 4; price = 14000; };
  2531. class Exile_Car_Hatchback_Sport_Green { quality = 4; price = 14000; };
  2532.  
  2533. ///////////////////////////////////////////////////////////////////////////////
  2534. // HEMMT
  2535. ///////////////////////////////////////////////////////////////////////////////
  2536. class Exile_Car_HEMMT { quality = 3; price = 48000; };
  2537.  
  2538. ///////////////////////////////////////////////////////////////////////////////
  2539. // Hunter
  2540. ///////////////////////////////////////////////////////////////////////////////
  2541. class Exile_Car_Hunter { quality = 5; price = 26500; };
  2542.  
  2543. ///////////////////////////////////////////////////////////////////////////////
  2544. // Ifrit
  2545. ///////////////////////////////////////////////////////////////////////////////
  2546. class Exile_Car_Ifrit { quality = 4; price = 23000; };
  2547.  
  2548. ///////////////////////////////////////////////////////////////////////////////
  2549. // Offroad
  2550. ///////////////////////////////////////////////////////////////////////////////
  2551. class Exile_Car_Offroad_Red { quality = 3; price = 16000; };
  2552. class Exile_Car_Offroad_Beige { quality = 3; price = 16000; };
  2553. class Exile_Car_Offroad_White { quality = 3; price = 16000; };
  2554. class Exile_Car_Offroad_Blue { quality = 3; price = 16000; };
  2555. class Exile_Car_Offroad_DarkRed { quality = 3; price = 16000; };
  2556. class Exile_Car_Offroad_BlueCustom { quality = 3; price = 16000; };
  2557. class Exile_Car_Offroad_Guerilla01 { quality = 3; price = 16000; };
  2558. class Exile_Car_Offroad_Guerilla02 { quality = 3; price = 16000; };
  2559. class Exile_Car_Offroad_Guerilla03 { quality = 3; price = 16000; };
  2560. class Exile_Car_Offroad_Guerilla04 { quality = 3; price = 16000; };
  2561. class Exile_Car_Offroad_Guerilla05 { quality = 3; price = 16000; };
  2562. class Exile_Car_Offroad_Guerilla06 { quality = 3; price = 16000; };
  2563. class Exile_Car_Offroad_Guerilla07 { quality = 3; price = 16000; };
  2564. class Exile_Car_Offroad_Guerilla08 { quality = 3; price = 16000; };
  2565. class Exile_Car_Offroad_Guerilla09 { quality = 3; price = 16000; };
  2566. class Exile_Car_Offroad_Guerilla10 { quality = 3; price = 16000; };
  2567. class Exile_Car_Offroad_Guerilla11 { quality = 3; price = 16000; };
  2568. class Exile_Car_Offroad_Guerilla12 { quality = 3; price = 16000; };
  2569. class Exile_Car_Offroad_Rusty1 { quality = 3; price = 16000; };
  2570. class Exile_Car_Offroad_Rusty2 { quality = 3; price = 16000; };
  2571. class Exile_Car_Offroad_Rusty3 { quality = 3; price = 16000; };
  2572.  
  2573. ///////////////////////////////////////////////////////////////////////////////
  2574. // Offroad (Armed)
  2575. ///////////////////////////////////////////////////////////////////////////////
  2576. class Exile_Car_Offroad_Armed_Guerilla01 { quality = 5; price = 25000; };
  2577. class Exile_Car_Offroad_Armed_Guerilla02 { quality = 5; price = 25000; };
  2578. class Exile_Car_Offroad_Armed_Guerilla03 { quality = 5; price = 25000; };
  2579. class Exile_Car_Offroad_Armed_Guerilla04 { quality = 5; price = 25000; };
  2580. class Exile_Car_Offroad_Armed_Guerilla05 { quality = 5; price = 25000; };
  2581. class Exile_Car_Offroad_Armed_Guerilla06 { quality = 5; price = 25000; };
  2582. class Exile_Car_Offroad_Armed_Guerilla07 { quality = 5; price = 25000; };
  2583. class Exile_Car_Offroad_Armed_Guerilla08 { quality = 5; price = 25000; };
  2584. class Exile_Car_Offroad_Armed_Guerilla09 { quality = 5; price = 25000; };
  2585. class Exile_Car_Offroad_Armed_Guerilla10 { quality = 5; price = 25000; };
  2586. class Exile_Car_Offroad_Armed_Guerilla11 { quality = 5; price = 25000; };
  2587. class Exile_Car_Offroad_Armed_Guerilla12 { quality = 5; price = 25000; };
  2588.  
  2589. ///////////////////////////////////////////////////////////////////////////////
  2590. // Offroad (Repair)
  2591. ///////////////////////////////////////////////////////////////////////////////
  2592. class Exile_Car_Offroad_Repair_Civillian { quality = 4; price = 12500; };
  2593. class Exile_Car_Offroad_Repair_Red { quality = 4; price = 12500; };
  2594. class Exile_Car_Offroad_Repair_Beige { quality = 4; price = 12500; };
  2595. class Exile_Car_Offroad_Repair_White { quality = 4; price = 12500; };
  2596. class Exile_Car_Offroad_Repair_Blue { quality = 4; price = 12500; };
  2597. class Exile_Car_Offroad_Repair_DarkRed { quality = 4; price = 12500; };
  2598. class Exile_Car_Offroad_Repair_BlueCustom { quality = 4; price = 12500; };
  2599. class Exile_Car_Offroad_Repair_Guerilla01 { quality = 4; price = 12500; };
  2600. class Exile_Car_Offroad_Repair_Guerilla02 { quality = 4; price = 12500; };
  2601. class Exile_Car_Offroad_Repair_Guerilla03 { quality = 4; price = 12500; };
  2602. class Exile_Car_Offroad_Repair_Guerilla04 { quality = 4; price = 12500; };
  2603. class Exile_Car_Offroad_Repair_Guerilla05 { quality = 4; price = 12500; };
  2604. class Exile_Car_Offroad_Repair_Guerilla06 { quality = 4; price = 12500; };
  2605. class Exile_Car_Offroad_Repair_Guerilla07 { quality = 4; price = 12500; };
  2606. class Exile_Car_Offroad_Repair_Guerilla08 { quality = 4; price = 12500; };
  2607. class Exile_Car_Offroad_Repair_Guerilla09 { quality = 4; price = 12500; };
  2608. class Exile_Car_Offroad_Repair_Guerilla10 { quality = 4; price = 12500; };
  2609. class Exile_Car_Offroad_Repair_Guerilla11 { quality = 4; price = 12500; };
  2610. class Exile_Car_Offroad_Repair_Guerilla12 { quality = 4; price = 12500; };
  2611.  
  2612. ///////////////////////////////////////////////////////////////////////////////
  2613. // Strider
  2614. ///////////////////////////////////////////////////////////////////////////////
  2615. class Exile_Car_Strider { quality = 6; price = 44000; };
  2616.  
  2617. ///////////////////////////////////////////////////////////////////////////////
  2618. // SUV
  2619. ///////////////////////////////////////////////////////////////////////////////
  2620. class Exile_Car_SUV_Red { quality = 3; price = 14000; };
  2621. class Exile_Car_SUV_Black { quality = 3; price = 14000; };
  2622. class Exile_Car_SUV_Grey { quality = 3; price = 14000; };
  2623. class Exile_Car_SUV_Orange { quality = 3; price = 14000; };
  2624.  
  2625. ///////////////////////////////////////////////////////////////////////////////
  2626. // SUV (Armed)
  2627. ///////////////////////////////////////////////////////////////////////////////
  2628. class Exile_Car_SUV_Armed_Black { quality = 4; price = 25000; };
  2629.  
  2630. ///////////////////////////////////////////////////////////////////////////////
  2631. // BRDM2
  2632. ///////////////////////////////////////////////////////////////////////////////
  2633. class Exile_Car_BRDM2_HQ { quality = 5; price = 25000; };
  2634.  
  2635. ///////////////////////////////////////////////////////////////////////////////
  2636. // BTR40
  2637. ///////////////////////////////////////////////////////////////////////////////
  2638. class Exile_Car_BTR40_MG_Green { quality = 6; price = 38000; };
  2639. class Exile_Car_BTR40_MG_Camo { quality = 6; price = 38000; };
  2640. class Exile_Car_BTR40_Green { quality = 2; price = 15000; };
  2641. class Exile_Car_BTR40_Camo { quality = 2; price = 15000; };
  2642.  
  2643. ///////////////////////////////////////////////////////////////////////////////
  2644. // HMMWV
  2645. ///////////////////////////////////////////////////////////////////////////////
  2646. class Exile_Car_HMMWV_M134_Green { quality = 5; price = 33000; };
  2647. class Exile_Car_HMMWV_M134_Desert { quality = 5; price = 33000; };
  2648. class Exile_Car_HMMWV_M2_Green { quality = 6; price = 40000; };
  2649. class Exile_Car_HMMWV_M2_Desert { quality = 6; price = 40000; };
  2650. class Exile_Car_HMMWV_MEV_Green { quality = 3; price = 21000; };
  2651. class Exile_Car_HMMWV_MEV_Desert { quality = 3; price = 21000; };
  2652. class Exile_Car_HMMWV_UNA_Green { quality = 3; price = 21000; };
  2653. class Exile_Car_HMMWV_UNA_Desert { quality = 3; price = 21000; };
  2654.  
  2655. ///////////////////////////////////////////////////////////////////////////////
  2656. // Tempest
  2657. ///////////////////////////////////////////////////////////////////////////////
  2658. class Exile_Car_Tempest { quality = 4; price = 48300; };
  2659.  
  2660. ///////////////////////////////////////////////////////////////////////////////
  2661. // Van
  2662. ///////////////////////////////////////////////////////////////////////////////
  2663. class Exile_Car_Van_Black { quality = 2; price = 12000; };
  2664. class Exile_Car_Van_White { quality = 2; price = 12000; };
  2665. class Exile_Car_Van_Red { quality = 2; price = 12000; };
  2666. class Exile_Car_Van_Guerilla01 { quality = 2; price = 12000; };
  2667. class Exile_Car_Van_Guerilla02 { quality = 2; price = 12000; };
  2668. class Exile_Car_Van_Guerilla03 { quality = 2; price = 12000; };
  2669. class Exile_Car_Van_Guerilla04 { quality = 2; price = 12000; };
  2670. class Exile_Car_Van_Guerilla05 { quality = 2; price = 12000; };
  2671. class Exile_Car_Van_Guerilla06 { quality = 2; price = 12000; };
  2672. class Exile_Car_Van_Guerilla07 { quality = 2; price = 12000; };
  2673. class Exile_Car_Van_Guerilla08 { quality = 2; price = 12000; };
  2674.  
  2675. ///////////////////////////////////////////////////////////////////////////////
  2676. // Van (Box)
  2677. ///////////////////////////////////////////////////////////////////////////////
  2678. class Exile_Car_Van_Box_Black { quality = 3; price = 17000; };
  2679. class Exile_Car_Van_Box_White { quality = 3; price = 17000; };
  2680. class Exile_Car_Van_Box_Red { quality = 3; price = 17000; };
  2681. class Exile_Car_Van_Box_Guerilla01 { quality = 3; price = 17000; };
  2682. class Exile_Car_Van_Box_Guerilla02 { quality = 3; price = 17000; };
  2683. class Exile_Car_Van_Box_Guerilla03 { quality = 3; price = 17000; };
  2684. class Exile_Car_Van_Box_Guerilla04 { quality = 3; price = 17000; };
  2685. class Exile_Car_Van_Box_Guerilla05 { quality = 3; price = 17000; };
  2686. class Exile_Car_Van_Box_Guerilla06 { quality = 3; price = 17000; };
  2687. class Exile_Car_Van_Box_Guerilla07 { quality = 3; price = 17000; };
  2688. class Exile_Car_Van_Box_Guerilla08 { quality = 3; price = 17000; };
  2689.  
  2690. ///////////////////////////////////////////////////////////////////////////////
  2691. // Van (Fuel)
  2692. ///////////////////////////////////////////////////////////////////////////////
  2693. class Exile_Car_Van_Fuel_Black { quality = 3; price = 15000; };
  2694. class Exile_Car_Van_Fuel_White { quality = 3; price = 15000; };
  2695. class Exile_Car_Van_Fuel_Red { quality = 3; price = 15000; };
  2696. class Exile_Car_Van_Fuel_Guerilla01 { quality = 3; price = 15000; };
  2697. class Exile_Car_Van_Fuel_Guerilla02 { quality = 3; price = 15000; };
  2698. class Exile_Car_Van_Fuel_Guerilla03 { quality = 3; price = 15000; };
  2699.  
  2700. ///////////////////////////////////////////////////////////////////////////////
  2701. // Zamak
  2702. ///////////////////////////////////////////////////////////////////////////////
  2703. class Exile_Car_Zamak { quality = 4; price = 43000; };
  2704.  
  2705. ///////////////////////////////////////////////////////////////////////////////
  2706. // Water Scooter
  2707. ///////////////////////////////////////////////////////////////////////////////
  2708. class Exile_Boat_WaterScooter { quality = 2; price = 800; };
  2709.  
  2710. ///////////////////////////////////////////////////////////////////////////////
  2711. // RHIB
  2712. ///////////////////////////////////////////////////////////////////////////////
  2713. class Exile_Boat_RHIB { quality = 3; price = 1500; };
  2714.  
  2715. ///////////////////////////////////////////////////////////////////////////////
  2716. // Ceaser BTT
  2717. ///////////////////////////////////////////////////////////////////////////////
  2718. class Exile_Plane_Ceasar { quality = 2; price = 15000; };
  2719.  
  2720. ///////////////////////////////////////////////////////////////////////////////
  2721. // V-44 X Blackfish
  2722. ///////////////////////////////////////////////////////////////////////////////
  2723. class Exile_Plane_BlackfishInfantry { quality = 6; price = 60000; };
  2724. class Exile_Plane_BlackfishVehicle { quality = 6; price = 60000; };
  2725.  
  2726. ///////////////////////////////////////////////////////////////////////////////
  2727. // Prowler
  2728. ///////////////////////////////////////////////////////////////////////////////
  2729. class Exile_Car_ProwlerLight { quality = 3; price = 22000; };
  2730. class Exile_Car_ProwlerUnarmed { quality = 3; price = 22000; };
  2731.  
  2732. ///////////////////////////////////////////////////////////////////////////////
  2733. // Qilin
  2734. ///////////////////////////////////////////////////////////////////////////////
  2735. class Exile_Car_QilinUnarmed { quality = 3; price = 21000; };
  2736.  
  2737. ///////////////////////////////////////////////////////////////////////////////
  2738. // MB 4WD
  2739. ///////////////////////////////////////////////////////////////////////////////
  2740. class Exile_Car_MB4WD { quality = 2; price = 15000; };
  2741. class Exile_Car_MB4WDOpen { quality = 2; price = 15000; };
  2742.  
  2743. ///////////////////////////////////////////////////////////////////////////////
  2744. // Flags
  2745. ///////////////////////////////////////////////////////////////////////////////
  2746. class Exile_Item_FlagStolen1 { quality = 1; price = 5000; sellPrice = 5000; };
  2747. class Exile_Item_FlagStolen2 { quality = 1; price = 10000; sellPrice = 10000; };
  2748. class Exile_Item_FlagStolen3 { quality = 1; price = 15000; sellPrice = 15000; };
  2749. class Exile_Item_FlagStolen4 { quality = 1; price = 20000; sellPrice = 20000; };
  2750. class Exile_Item_FlagStolen5 { quality = 1; price = 25000; sellPrice = 25000; };
  2751. class Exile_Item_FlagStolen6 { quality = 1; price = 30000; sellPrice = 30000; };
  2752. class Exile_Item_FlagStolen7 { quality = 1; price = 35000; sellPrice = 35000; };
  2753. class Exile_Item_FlagStolen8 { quality = 1; price = 40000; sellPrice = 40000; };
  2754. class Exile_Item_FlagStolen9 { quality = 1; price = 45000; sellPrice = 45000; };
  2755. class Exile_Item_FlagStolen10 { quality = 1; price = 50000; sellPrice = 50000; };
  2756. };
  2757.  
  2758.  
  2759.  
  2760. class CfgExileCustomCode
  2761. {
  2762. ExileClient_object_player_death_startBleedingOut = "custom\EnigmaRevive\ExileClient_object_player_death_startBleedingOut.sqf"; //Happys Revive
  2763. ExileClient_object_player_event_onInventoryOpened = "custom\EnigmaRevive\ExileClient_object_player_event_onInventoryOpened.sqf"; //Happys Revive AntiDupe ---NEW with v0.65
  2764. ExileClient_gui_hud_event_onKeyDown = "overrides\ExileClient_gui_hud_event_onKeyDown.sqf";
  2765. ExileClient_system_lootmanager_thread_spawn = "EBM\exileclient_system_lootmanager_thread_spawn.sqf";
  2766. };
  2767. class CfgExileEnvironment
  2768. {
  2769. class Altis
  2770. {
  2771. class FireFlies
  2772. {
  2773. // 1 = enabled, 0 = disabled
  2774. enable = 0;
  2775.  
  2776. // At this hour fire flies begin to spawn
  2777. startHour = 18;
  2778.  
  2779. // At this hour fire flies stop spawning
  2780. endHour = 4;
  2781. };
  2782.  
  2783. class Anomalies
  2784. {
  2785. // 1 = enabled, 0 = disabled
  2786. enable = 0;
  2787.  
  2788. // At this hour anomalies begin to spawn
  2789. startHour = 19;
  2790.  
  2791. // At this hour anomalies stop spawning
  2792. endHour = 6;
  2793. };
  2794.  
  2795. class Breathing
  2796. {
  2797. // 1 = enabled, 0 = disabled
  2798. enable = 0;
  2799. };
  2800.  
  2801. class Snow
  2802. {
  2803. // 1 = enabled, 0 = disabled
  2804. enable = 0;
  2805.  
  2806. // https://community.bistudio.com/wiki/surfaceType
  2807. surfaces[] = {};
  2808. };
  2809.  
  2810. class Radiation
  2811. {
  2812. // 1 = enabled, 0 = disabled
  2813. enable = 1;
  2814. };
  2815.  
  2816. class Temperature
  2817. {
  2818. // Temperature in °C for the time of day, per hour
  2819. // Add the first index to the last index, so it is 25 indizes!
  2820. daytimeTemperature[] = {15.93,16.89,18.42,20.40,22.68,25.10,27.48,29.63,31.40,32.66,33.32,33.80,33.80,33.32,32.66,31.40,29.63,27.48,25.10,22.68,20.40,18.42,16.89,15.93,15.93};
  2821.  
  2822. // Temperature change in °C when it is 100% overcast
  2823. overcast = -2;
  2824.  
  2825. // Temperature change in °C when it is 100% raining
  2826. rain = -5;
  2827.  
  2828. // Temperature change in °C when it is 100% windy
  2829. wind = -1;
  2830.  
  2831. // Temperature change per 100m altitude in °C
  2832. altitude = -0.5;
  2833.  
  2834. // Difference from the daytime temperature to the water temperature
  2835. water = -5;
  2836. };
  2837. };
  2838.  
  2839. class Namalsk: Altis
  2840. {
  2841. class FireFlies: FireFlies
  2842. {
  2843. enable = 1;
  2844. };
  2845.  
  2846. class Anomalies: Anomalies
  2847. {
  2848. enable = 1;
  2849. };
  2850.  
  2851. class Breathing: Breathing
  2852. {
  2853. enable = 1;
  2854. };
  2855.  
  2856. class Snow: Snow
  2857. {
  2858. enable = 1;
  2859. surfaces[] = {"#nam_snow"};
  2860. };
  2861.  
  2862. class Radiation: Radiation
  2863. {
  2864. enable = 1;
  2865. contaminatedZones[] =
  2866. {
  2867. {{3960.14, 8454.75, 152.862}, 80, 140}, // Object A1
  2868. {{4974.70, 6632.82, 4.74293}, 40, 150}, // Object A2
  2869. {{6487.92, 9302.03, 36.0014}, 60, 110} // Sebjan Chemical Factory
  2870. };
  2871. };
  2872.  
  2873. class Temperature: Temperature
  2874. {
  2875. daytimeTemperature[] = {-2.00,-1.77,-1.12,-0.10,1.24,2.78,4.40,6.00,7.46,8.65,9.50,9.90,9.90,9.50,8.65,7.46,6.00,4.40,2.78,1.24,-0.10,-1.12,-1.77,-2.00,-2.00};
  2876. };
  2877. };
  2878.  
  2879. class Tanoa: Altis
  2880. {
  2881. class FireFlies: FireFlies
  2882. {
  2883. enable = 0;
  2884. };
  2885.  
  2886. class Anomalies: Anomalies
  2887. {
  2888. enable = 0;
  2889. };
  2890.  
  2891. class Breathing: Breathing
  2892. {
  2893. enable = 0;
  2894. };
  2895.  
  2896. class Snow: Snow
  2897. {
  2898. enable = 0;
  2899. };
  2900.  
  2901. class Radiation: Radiation
  2902. {
  2903. enable = 1;
  2904. };
  2905.  
  2906. class Temperature: Temperature
  2907. {
  2908. daytimeTemperature[] = {15.93,16.89,18.42,20.40,22.68,25.10,27.48,29.63,31.40,32.66,33.32,33.80,33.80,33.32,32.66,31.40,29.63,27.48,25.10,22.68,20.40,18.42,16.89,15.93,15.93};
  2909. };
  2910. };
  2911. };
  2912. class CfgExileHUD
  2913. {
  2914. class ShortItemNames
  2915. {
  2916. SmokeShell[] = {"WHITE", "SMOKE"};
  2917. 1Rnd_Smoke_Grenade_shell[] = {"WHITE", "SMOKE"};
  2918. 3Rnd_Smoke_Grenade_shell[] = {"WHITE", "SMOKE"};
  2919.  
  2920. SmokeShellBlue[] = {"BLUE", "SMOKE"};
  2921. 1Rnd_SmokeBlue_Grenade_shell[] = {"BLUE", "SMOKE"};
  2922. 3Rnd_SmokeBlue_Grenade_shell[] = {"BLUE", "SMOKE"};
  2923.  
  2924. SmokeShellGreen[] = {"GREEN", "SMOKE"};
  2925. 1Rnd_SmokeGreen_Grenade_shell[] = {"GREEN", "SMOKE"};
  2926. 3Rnd_SmokeGreen_Grenade_shell[] = {"GREEN", "SMOKE"};
  2927.  
  2928. SmokeShellOrange[] = {"ORANGE", "SMOKE"};
  2929. 1Rnd_SmokeOrange_Grenade_shell[] = {"ORANGE", "SMOKE"};
  2930. 3Rnd_SmokeOrange_Grenade_shell[] = {"ORANGE", "SMOKE"};
  2931.  
  2932. SmokeShellPurple[] = {"PURPLE", "SMOKE"};
  2933. 1Rnd_SmokePurple_Grenade_shell[] = {"PURPLE", "SMOKE"};
  2934. 3Rnd_SmokePurple_Grenade_shell[] = {"PURPLE", "SMOKE"};
  2935.  
  2936. SmokeShellRed[] = {"RED", "SMOKE"};
  2937. 1Rnd_SmokeRed_Grenade_shell[] = {"RED", "SMOKE"};
  2938. 3Rnd_SmokeRed_Grenade_shell[] = {"RED", "SMOKE"};
  2939.  
  2940. SmokeShellYellow[] = {"YELLOW", "SMOKE"};
  2941. 1Rnd_SmokeYellow_Grenade_shell[] = {"YELLOW", "SMOKE"};
  2942. 3Rnd_SmokeYellow_Grenade_shell[] = {"YELLOW", "SMOKE"};
  2943.  
  2944. UGL_FlareCIR_F[] = {"IR", "FLARE"};
  2945. 3Rnd_UGL_FlareCIR_F[] = {"IR", "FLARE"};
  2946.  
  2947. UGL_FlareGreen_F[] = {"GREEN", "FLARE"};
  2948. 3Rnd_UGL_FlareGreen_F[] = {"GREEN", "FLARE"};
  2949.  
  2950. UGL_FlareRed_F[] = {"RED", "FLARE"};
  2951. 3Rnd_UGL_FlareRed_F[] = {"RED", "FLARE"};
  2952.  
  2953. UGL_FlareWhite_F[] = {"WHITE", "FLARE"};
  2954. 3Rnd_UGL_FlareWhite_F[] = {"WHITE", "FLARE"};
  2955.  
  2956. UGL_FlareYellow_F[] = {"YELLOW", "FLARE"};
  2957. 3Rnd_UGL_FlareYellow_F[] = {"YELLOW", "FLARE"};
  2958.  
  2959. Chemlight_blue[] = {"BLUE", "LIGHT"};
  2960. Chemlight_green[] = {"GREEN", "LIGHT"};
  2961. Chemlight_red[] = {"RED", "LIGHT"};
  2962. Chemlight_yellow[] = {"YELLOW", "LIGHT"};
  2963.  
  2964. 1Rnd_HE_Grenade_shell[] = {"40MM"};
  2965. 3Rnd_HE_Grenade_shell[] = {"40MM"};
  2966.  
  2967. O_IR_Grenade[] = {"IR"};
  2968. I_IR_Grenade[] = {"IR"};
  2969. B_IR_Grenade[] = {"IR"};
  2970.  
  2971. HandGrenade[] = {"RGO"};
  2972. MiniGrenade[] = {"RGN"};
  2973.  
  2974. Exile_Item_ZipTie[] = {"ZIP", "TIE"};
  2975. };
  2976. };
  2977. class CfgExileLootSettings
  2978. {
  2979. /**
  2980. * Lifetime of loot in minutes. Synchronize this with
  2981. * the garbage collector settings of your server
  2982. * CfgSettings!
  2983. */
  2984. lifeTime = 8;
  2985.  
  2986. /**
  2987. * Interval in seconds when the client searches for
  2988. * new buildings to spawn loot in
  2989. */
  2990. spawnInterval = 30;
  2991.  
  2992. /**
  2993. * This is a percentage value to determine how many loot
  2994. * positions should contain loot when the system spawns loot.
  2995. *
  2996. * If a building has 20 positions defined, Exile will
  2997. * spawn loot in 10 random positions of them.
  2998. *
  2999. * This means smaller buildings spawn less loot and larger
  3000. * ones spawn more loot.
  3001. *
  3002. * You can also cap it at a maximum value. See below.
  3003. */
  3004. maximumPositionCoverage = 30;
  3005.  
  3006. /**
  3007. * Limit the number of loot positions per building. If the
  3008. * above percentage value exceeds this value, it will be capped.
  3009. *
  3010. * Example: Coverage is 50%. Building has 60 loot positions defined.
  3011. * This results in 30 loot positions and that is too much. So we
  3012. * cap this at 10
  3013. */
  3014. maximumNumberOfLootSpotsPerBuilding = 3;
  3015.  
  3016. /**
  3017. * Exile spawns a random number of items per loot spot. This
  3018. * is the upper cap for that. So 3 means it could spawn 1, 2
  3019. * or 3.
  3020. */
  3021. maximumNumberOfItemsPerLootSpot = 2;
  3022.  
  3023. /**
  3024. * Radius in meter to spawn loot AROUND each player.
  3025. * Do NOT touch this value if you dont know what you do.
  3026. * The higher the number, the higher the drop rates, the
  3027. * easier your server will lag.
  3028. *
  3029. * 50m = Minimum
  3030. * 200m = Maximum
  3031. */
  3032. spawnRadius = 60;
  3033.  
  3034. /**
  3035. * Defines the radius around trader cities where the system should
  3036. * not spawn loot. Set this to 0 if you want to have loot spawning
  3037. * in trader citites, ugh.
  3038. */
  3039. minimumDistanceToTraderZones = 500;
  3040.  
  3041. /**
  3042. * Defines the radius around territories where no loot spawns.
  3043. * This does not regard the actual size of a territory. So do not
  3044. * set this to a lower value than the maximum radius of a territory,
  3045. * which is 150m by default.
  3046. */
  3047. minimumDistanceToTerritories = 150;
  3048. };
  3049. class CfgExileMobileXM8
  3050. {
  3051. /**
  3052. * Add the 4 digit permission code here, so players can authorize
  3053. * your server to send them messages to their Mobile XM8 app.
  3054. */
  3055. code = "";
  3056. };
  3057. class CfgExileMusic
  3058. {
  3059. Ambient[] = {"ExileTrack03","ExileTrack04"};
  3060. Combat[] = {"ExileTrack06","ExileTrack07"};
  3061. Intro[] = {"ExileTrack02","ExileTrack03"};
  3062. };
  3063. class CfgExileParty
  3064. {
  3065. showESP = 1;
  3066. allow3DMarkers = 1;
  3067. };
  3068. class CfgExileRussianRoulette
  3069. {
  3070. /*
  3071. Minimum amount to join a session of
  3072. russian roulette
  3073. */
  3074. buyInAmount = 100;
  3075. };
  3076. class CfgFlags
  3077. {
  3078. class USA
  3079. {
  3080. name = "USA";
  3081. texture = "\A3\Data_F\Flags\flag_us_co.paa";
  3082. uids[] = {};
  3083. };
  3084. };
  3085.  
  3086. class ExileAbstractAction
  3087. {
  3088. title = "";
  3089. condition = "true";
  3090. action = "";
  3091. priority = 1.5;
  3092. showWindow = false;
  3093. };
  3094.  
  3095. /**
  3096. * Sort this by probability of occurence to speed things up a bit
  3097. */
  3098. class CfgInteractionMenus
  3099. {
  3100. #include "EBM\menus.hpp"
  3101.  
  3102. class Car
  3103. {
  3104. targetType = 2;
  3105. target = "Car";
  3106.  
  3107. class Actions
  3108. {
  3109. class ScanLock: ExileAbstractAction
  3110. {
  3111. title = "Scan Lock";
  3112. condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !ExilePlayerInSafezone && ((locked ExileClientInteractionObject) != 1)";
  3113. action = "_this call ExileClient_object_lock_scan";
  3114. };
  3115.  
  3116. // Locks a vehicle
  3117. class Lock: ExileAbstractAction
  3118. {
  3119. title = "Lock";
  3120. condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  3121. action = "true spawn ExileClient_object_lock_toggle";
  3122. };
  3123.  
  3124. // Unlocks a vehicle
  3125. class Unlock: ExileAbstractAction
  3126. {
  3127. title = "Unlock";
  3128. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  3129. action = "false spawn ExileClient_object_lock_toggle";
  3130. };
  3131.  
  3132. // Repairs a vehicle to 100%. Requires Duckttape
  3133. class Repair: ExileAbstractAction
  3134. {
  3135. title = "Repair";
  3136. condition = "true";
  3137. action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  3138. };
  3139.  
  3140. // Hot-wires a vehicle
  3141. class Hotwire: ExileAbstractAction
  3142. {
  3143. title = "Hotwire";
  3144. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  3145. action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  3146. };
  3147.  
  3148. // Flips a vehicle so the player doesnt have to call an admin
  3149. // Check if vector up is fucked
  3150. class Flip: ExileAbstractAction
  3151. {
  3152. title = "Flip";
  3153. condition = "call ExileClient_object_vehicle_interaction_show";
  3154. action = "_this call ExileClient_object_vehicle_flip";
  3155. };
  3156.  
  3157. // Fills fuel from a can into a car
  3158. class Refuel: ExileAbstractAction
  3159. {
  3160. title = "Refuel";
  3161. condition = "call ExileClient_object_vehicle_interaction_show";
  3162. action = "_this call ExileClient_object_vehicle_refuel";
  3163. };
  3164.  
  3165. // Drains fuel from a car into an empty jerry can
  3166. class DrainFuel: ExileAbstractAction
  3167. {
  3168. title = "Drain Fuel";
  3169. condition = "call ExileClient_object_vehicle_interaction_show";
  3170. action = "_this call ExileClient_object_vehicle_drain";
  3171. };
  3172. };
  3173. };
  3174.  
  3175. class Air
  3176. {
  3177. target = "Air";
  3178. targetType = 2;
  3179.  
  3180. class Actions
  3181. {
  3182. class ScanLock: ExileAbstractAction
  3183. {
  3184. title = "Scan Lock";
  3185. condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && ((locked ExileClientInteractionObject) != 1) && !ExilePlayerInSafezone";
  3186. action = "_this call ExileClient_object_lock_scan";
  3187. };
  3188.  
  3189. // Locks a vehicle
  3190. class Lock: ExileAbstractAction
  3191. {
  3192. title = "Lock";
  3193. condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  3194. action = "true spawn ExileClient_object_lock_toggle";
  3195. };
  3196.  
  3197. // Unlocks a vehicle
  3198. class Unlock: ExileAbstractAction
  3199. {
  3200. title = "Unlock";
  3201. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  3202. action = "false spawn ExileClient_object_lock_toggle";
  3203. };
  3204.  
  3205. // Hot-wires a vehicle
  3206. class Hotwire: ExileAbstractAction
  3207. {
  3208. title = "Hotwire";
  3209. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  3210. action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  3211. };
  3212.  
  3213. // Repairs a vehicle to 100%. Requires Duckttape
  3214. class Repair: ExileAbstractAction
  3215. {
  3216. title = "Repair";
  3217. condition = "true";
  3218. action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  3219. };
  3220.  
  3221. // Flips a vehicle so the player doesnt have to call an admin
  3222. // Check if vector up is fucked
  3223. class Flip: ExileAbstractAction
  3224. {
  3225. title = "Flip";
  3226. condition = "call ExileClient_object_vehicle_interaction_show";
  3227. action = "_this call ExileClient_object_vehicle_flip";
  3228. };
  3229.  
  3230. // Fills fuel from a can into a car
  3231. class Refuel: ExileAbstractAction
  3232. {
  3233. title = "Refuel";
  3234. condition = "call ExileClient_object_vehicle_interaction_show";
  3235. action = "_this call ExileClient_object_vehicle_refuel";
  3236. };
  3237.  
  3238. // Drains fuel from a car into an empty jerry can
  3239. class DrainFuel: ExileAbstractAction
  3240. {
  3241. title = "Drain Fuel";
  3242. condition = "call ExileClient_object_vehicle_interaction_show";
  3243. action = "_this call ExileClient_object_vehicle_drain";
  3244. };
  3245.  
  3246. class RotateLeft: ExileAbstractAction
  3247. {
  3248. title = "Rotate Left";
  3249. condition = "call ExileClient_object_vehicle_interaction_show";
  3250. action = "[ExileClientInteractionObject,-15] call ExileClient_object_vehicle_rotate";
  3251. };
  3252.  
  3253. class RotateRight: ExileAbstractAction
  3254. {
  3255. title = "Rotate Right";
  3256. condition = "call ExileClient_object_vehicle_interaction_show";
  3257. action = "[ExileClientInteractionObject,15] call ExileClient_object_vehicle_rotate";
  3258. };
  3259. };
  3260. };
  3261.  
  3262. class Safe
  3263. {
  3264. targetType = 2;
  3265. target = "Exile_Container_Safe";
  3266.  
  3267. class Actions
  3268. {
  3269. class ScanLock: ExileAbstractAction
  3270. {
  3271. title = "Scan Lock";
  3272. condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1) && !ExilePlayerInSafezone";
  3273. action = "_this call ExileClient_object_lock_scan";
  3274. };
  3275.  
  3276. // Locks a vehicle
  3277. class Lock : ExileAbstractAction
  3278. {
  3279. title = "Lock";
  3280. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  3281. action = "true spawn ExileClient_object_lock_toggle";
  3282. };
  3283.  
  3284. class Unlock : ExileAbstractAction
  3285. {
  3286. title = "Unlock";
  3287. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
  3288. action = "false spawn ExileClient_object_lock_toggle";
  3289. };
  3290.  
  3291. class Pack : ExileAbstractAction
  3292. {
  3293. title = "Pack";
  3294. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  3295. action = "_this spawn ExileClient_object_container_pack";
  3296. };
  3297.  
  3298. class SetPinCode : ExileAbstractAction
  3299. {
  3300. title = "Set PIN";
  3301. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  3302. action = "_this spawn ExileClient_object_lock_setPin";
  3303. };
  3304. };
  3305. };
  3306.  
  3307. class Laptop
  3308. {
  3309. targetType = 2;
  3310. target = "Exile_Construction_Laptop_Static";
  3311.  
  3312. class Actions
  3313. {
  3314. class CameraSystem: ExileAbstractAction
  3315. {
  3316. title = "CCTV Access";
  3317. condition = "((ExileClientInteractionObject animationPhase 'LaptopLidRotation') >= 0.5)";
  3318. action = "_this call ExileClient_gui_baseCamera_show";
  3319. };
  3320. };
  3321. };
  3322.  
  3323. class SupplyBox
  3324. {
  3325. targetType = 2;
  3326. target = "Exile_Container_SupplyBox";
  3327.  
  3328. class Actions
  3329. {
  3330. class Mount: ExileAbstractAction
  3331. {
  3332. title = "Mount";
  3333. condition = "(isNull (attachedTo ExileClientInteractionObject)) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  3334. action = "_this call ExileClient_object_supplyBox_mount";
  3335. };
  3336.  
  3337. class Install: ExileAbstractAction
  3338. {
  3339. title = "Install";
  3340. condition = "isNull (attachedTo ExileClientInteractionObject) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  3341. action = "_this call ExileClient_object_supplyBox_install";
  3342. };
  3343.  
  3344. class Unmount: ExileAbstractAction
  3345. {
  3346. title = "Unmount";
  3347. condition = "!(isNull (attachedTo ExileClientInteractionObject)) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  3348. action = "_this call ExileClient_object_supplyBox_unmount";
  3349. };
  3350. };
  3351. };
  3352.  
  3353. class Construction
  3354. {
  3355. targetType = 2;
  3356. target = "Exile_Construction_Abstract_Static";
  3357.  
  3358. class Actions
  3359. {
  3360. class ScanLock: ExileAbstractAction
  3361. {
  3362. title = "Scan Lock";
  3363. condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1)";
  3364. action = "_this call ExileClient_object_lock_scan";
  3365. };
  3366.  
  3367. class Unlock : ExileAbstractAction
  3368. {
  3369. title = "Unlock";
  3370. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
  3371. action = "false spawn ExileClient_object_lock_toggle";
  3372. };
  3373.  
  3374. class Lock : ExileAbstractAction
  3375. {
  3376. title = "Lock";
  3377. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  3378. action = "true spawn ExileClient_object_lock_toggle";
  3379. };
  3380.  
  3381. // Picks up the construction so you can move it
  3382. class Move: ExileAbstractAction
  3383. {
  3384. title = "Move";
  3385. condition = "call ExileClient_util_world_isInOwnTerritory";
  3386. action = "_this spawn ExileClient_object_construction_move";
  3387. };
  3388.  
  3389. // Removes the construction.
  3390. class Deconstruct: ExileAbstractAction
  3391. {
  3392. title = "Remove";
  3393. condition = "call ExileClient_util_world_isInOwnTerritory";
  3394. action = "_this spawn ExileClient_object_construction_deconstruct";
  3395. };
  3396.  
  3397. class AddALock : ExileAbstractAction
  3398. {
  3399. title = "Add a Lock";
  3400. condition = "call ExileClient_object_construction_lockAddShow";
  3401. action = "_this spawn ExileClient_object_construction_lockAdd";
  3402. };
  3403.  
  3404. class Upgrade : ExileAbstractAction
  3405. {
  3406. title = "Upgrade";
  3407. condition = "call ExileClient_object_construction_upgradeShow";
  3408. action = "_this call ExileClient_object_construction_upgrade";
  3409. };
  3410.  
  3411. class MakeBoom : ExileAbstractAction
  3412. {
  3413. title = "Plant charge";
  3414. condition = "call ExileClient_system_breaching_condition";
  3415. action = "_this call ExileClient_system_breaching_action";
  3416. };
  3417.  
  3418. class Repair : ExileAbstractAction
  3419. {
  3420. title = "Repair";
  3421. condition = "(!((ExileClientInteractionObject getVariable ['ExileConstructionDamage',0]) isEqualTo 0)) && (call ExileClient_util_world_isInOwnTerritory)";
  3422. action = "_this call ExileClient_object_construction_repair";
  3423. };
  3424.  
  3425. };
  3426. };
  3427.  
  3428. /*
  3429. Tent, Storage crate etc.
  3430. */
  3431. class Container
  3432. {
  3433. targetType = 2;
  3434. target = "Exile_Container_Abstract";
  3435.  
  3436. class Actions
  3437. {
  3438. class Pack
  3439. {
  3440. title = "Pack";
  3441. condition = "!((typeOf ExileClientInteractionObject) isEqualTo 'Exile_Container_SupplyBox')";
  3442. action = "_this spawn ExileClient_object_container_pack";
  3443. };
  3444. // Picks up the container so you can move it
  3445. class Move: ExileAbstractAction
  3446. {
  3447. title = "Move";
  3448. condition = "(getNumber(configFile >> 'CfgVehicles' >> typeOf ExileClientInteractionObject >> 'exileIsLockable') isEqualTo 0) || ((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  3449. action = "_this spawn ExileClient_object_construction_move";
  3450. };
  3451. };
  3452. };
  3453.  
  3454. class Flag
  3455. {
  3456. targetType = 2;
  3457. target = "Exile_Construction_Flag_Static";
  3458.  
  3459. class Actions
  3460. {
  3461. /*
  3462. class Manage : ExileAbstractAction
  3463. {
  3464. title = "Manage";
  3465. condition = "true";
  3466. action = "_this call ExileClient_gui_baseManagement_event_show";
  3467. };
  3468. */
  3469. class StealFlag: ExileAbstractAction
  3470. {
  3471. title = "Steal Flag";
  3472. condition = "((ExileClientInteractionObject getvariable ['ExileFlagStolen',1]) isEqualTo 0)";
  3473. action = "['StealFlag', _this select 0] call ExileClient_action_execute";
  3474. };
  3475.  
  3476. class RestoreFlag: ExileAbstractAction
  3477. {
  3478. title = "Restore Flag";
  3479. condition = "((ExileClientInteractionObject getvariable ['ExileFlagStolen',0]) isEqualTo 1)";
  3480. action = "['restoreFlagRequest', [netID ExileClientInteractionObject]] call ExileClient_system_network_send";
  3481. };
  3482. };
  3483. };
  3484.  
  3485. class Boat
  3486. {
  3487. targetType = 2;
  3488. target = "Ship";
  3489.  
  3490. class Actions
  3491. {
  3492. // Locks a vehicle
  3493. class Lock: ExileAbstractAction
  3494. {
  3495. title = "Lock";
  3496. condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  3497. action = "true spawn ExileClient_object_lock_toggle";
  3498. };
  3499.  
  3500. // Unlocks a vehicle
  3501. class Unlock: ExileAbstractAction
  3502. {
  3503. title = "Unlock";
  3504. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  3505. action = "false spawn ExileClient_object_lock_toggle";
  3506. };
  3507.  
  3508. // Hot-wires a vehicle
  3509. class Hotwire: ExileAbstractAction
  3510. {
  3511. title = "Hotwire";
  3512. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  3513. action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  3514. };
  3515.  
  3516. // Repairs a vehicle to 100%. Requires Duckttape
  3517. class Repair: ExileAbstractAction
  3518. {
  3519. title = "Repair";
  3520. condition = "true";
  3521. action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  3522. };
  3523.  
  3524. // Fills fuel from a can into a car
  3525. class Refuel: ExileAbstractAction
  3526. {
  3527. title = "Refuel";
  3528. condition = "call ExileClient_object_vehicle_interaction_show";
  3529. action = "_this call ExileClient_object_vehicle_refuel";
  3530. };
  3531.  
  3532. // Drains fuel from a car into an empty jerry can
  3533. class DrainFuel: ExileAbstractAction
  3534. {
  3535. title = "Drain Fuel";
  3536. condition = "call ExileClient_object_vehicle_interaction_show";
  3537. action = "_this call ExileClient_object_vehicle_drain";
  3538. };
  3539.  
  3540. // Pushes a boat into look direction to move into water
  3541. class Push: ExileAbstractAction
  3542. {
  3543. title = "Fus Ro Dah!";
  3544. condition = "((crew ExileClientInteractionObject) isEqualTo [])";
  3545. action = "_this call ExileClient_object_vehicle_push";
  3546. };
  3547. };
  3548. };
  3549.  
  3550. class Bikes
  3551. {
  3552. targetType = 2;
  3553. target = "Bicycle";
  3554.  
  3555. class Actions
  3556. {
  3557. class Flip: ExileAbstractAction
  3558. {
  3559. title = "Flip";
  3560. condition = "true";
  3561. action = "_this call ExileClient_object_vehicle_flip";
  3562. };
  3563. };
  3564. };
  3565.  
  3566. class Player
  3567. {
  3568. targetType = 2;
  3569. target = "Exile_Unit_Player";
  3570.  
  3571. class Actions
  3572. {
  3573. class Free: ExileAbstractAction
  3574. {
  3575. title = "Free";
  3576. condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
  3577. action = "_this call ExileClient_object_handcuffs_free";
  3578. };
  3579.  
  3580. class Search: ExileAbstractAction
  3581. {
  3582. title = "Search Gear";
  3583. condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
  3584. action = "_this call ExileClient_object_handcuffs_searchGear";
  3585. };
  3586.  
  3587. class Identify: ExileAbstractAction
  3588. {
  3589. title = "Identify Body";
  3590. condition = "!(alive ExileClientInteractionObject)";
  3591. action = "_this call ExileClient_object_player_identifyBody";
  3592. };
  3593.  
  3594. //////////////Added by [_ZEN_]happydayz/////////////////
  3595.  
  3596. class Revive: ExileAbstractAction
  3597. {
  3598. title = "Perform CPR";
  3599. condition = "(!(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['EnigmaRevivePermitted', true]) && (magazines player find 'Exile_Item_Defibrillator' >= 0))";
  3600. action = "_this spawn Enigma_RevivePlyr";
  3601. };
  3602.  
  3603. class HideCorpse: ExileAbstractAction
  3604. {
  3605. title = "Hide Body";
  3606. condition = "!(alive ExileClientInteractionObject) && ('Exile_Melee_Shovel' isEqualTo (currentWeapon player))";
  3607. action = "['HideBody', (_this select 0)] call ExileClient_action_execute";
  3608. };
  3609. };
  3610. };
  3611. };
  3612. /**
  3613. * Classname is used for reference
  3614. * name is displayed in crafting requirements
  3615. * models is used for crafting and interaction menus
  3616. */
  3617. class CfgInteractionModels
  3618. {
  3619. class WaterSource
  3620. {
  3621. name = "Water tanks, barrels, coolers or pumps";
  3622. models[] =
  3623. {
  3624. "barrelwater_f",
  3625. "barrelwater_grey_f",
  3626. "waterbarrel_f",
  3627. "watertank_f",
  3628. "Tank_rust_F",// added new
  3629. "Sink_F",// added new
  3630. "stallwater_f",
  3631. "waterpump_01_f",
  3632. "water_source_f",
  3633.  
  3634. // Namalsk
  3635. "wellpump",
  3636. "Land_jhad_stand_water",
  3637. "Land_Jbad_Misc_Well_L",
  3638. "Land_jbad_Fridge",
  3639. "Land_jbad_reservoir",
  3640. "Land_jbad_teapot",
  3641. "Land_KBud",
  3642.  
  3643. //Tanoa
  3644. "watertank_01_f",
  3645. "watertank_02_f",
  3646. "watertank_03_f",
  3647. "watertank_04_f"
  3648. };
  3649. };
  3650.  
  3651. class CleanWaterSource
  3652. {
  3653. name = "Water cooler";
  3654. models[] =
  3655. {
  3656. "watercooler"
  3657. };
  3658. };
  3659.  
  3660. class WorkBench
  3661. {
  3662. name = "Work Bench";
  3663. models[] =
  3664. {
  3665. "workstand_f.p3d"
  3666. };
  3667. };
  3668.  
  3669. class ShippingContainerSource
  3670. {
  3671. name = "Shipping Containers";
  3672. models[] =
  3673. {
  3674. // Arma 3
  3675. "CargoBox_V1_F",
  3676. "Cargo20_blue_F",
  3677. "Cargo20_brick_red_F",
  3678. "Cargo20_cyan_F",
  3679. "Cargo20_grey_F",
  3680. "Cargo20_light_blue_F",
  3681. "Cargo20_light_green_F",
  3682. "Cargo20_military_green_F",
  3683. "Cargo20_military_ruins_F",
  3684. "Cargo20_orange_F",
  3685. "Cargo20_red_F",
  3686. "Cargo20_sand_F",
  3687. "Cargo20_white_F",
  3688. "Cargo20_yellow_F",
  3689. "Cargo40_blue_F",
  3690. "Cargo40_brick_red_F",
  3691. "Cargo40_cyan_F",
  3692. "Cargo40_grey_F",
  3693. "Cargo40_light_blue_F",
  3694. "Cargo40_light_green_F",
  3695. "Cargo40_military_green_F",
  3696. "Cargo40_orange_F",
  3697. "Cargo40_red_F",
  3698. "Cargo40_sand_F",
  3699. "Cargo40_white_F",
  3700. "Cargo40_yellow_F",
  3701.  
  3702. // Namalsk
  3703. "nam_container.p3d",
  3704. "misc_cargo1d.p3d",
  3705. "misc_cargo1b.p3d",
  3706. "misc_cargo1bo.p3d",
  3707. "misc_cargo2c.p3d",
  3708. "misc_cargo1ao.p3d",
  3709.  
  3710. //Tanoa
  3711. "Land_ContainerLine_01_F",
  3712. "Land_ContainerLine_02_F",
  3713. "Land_ContainerLine_03_F",
  3714.  
  3715. // Also allow wrecks
  3716. "wreck_"
  3717. /*
  3718. "wreck_bmp2_f.p3d",
  3719. "wreck_brdm2_f.p3d",
  3720. "wreck_car2_f.p3d",
  3721. "wreck_car3_f.p3d",
  3722. "wreck_car_f.p3d",
  3723. "wreck_cardismantled_f.p3d",
  3724. "wreck_hmmwv_f.p3d",
  3725. "wreck_hunter_f.p3d",
  3726. "wreck_offroad2_f.p3d",
  3727. "wreck_offroad_f.p3d",
  3728. "wreck_skodovka_f.p3d",
  3729. "wreck_slammer_f.p3d",
  3730. "wreck_slammer_hull_f.p3d",
  3731. "wreck_slammer_turret_f.p3d",
  3732. "wreck_t72_hull_f.p3d",
  3733. "wreck_t72_turret_f.p3d",
  3734. "wreck_truck_dropside_f.p3d",
  3735. "wreck_truck_f.p3d",
  3736. "wreck_uaz_f.p3d",
  3737. "wreck_ural_f.p3d"
  3738. "wreck_van_f.p3d",
  3739. */
  3740.  
  3741.  
  3742. // TODO: Ask community for CUP/AiA model names
  3743. };
  3744. };
  3745.  
  3746. class WoodSource
  3747. {
  3748. name = "Trees";
  3749. models[] =
  3750. {
  3751. " t_",
  3752. " bo_t_",
  3753.  
  3754. // A2 trees
  3755. " str_",
  3756. " Smrk_",
  3757. " les_",
  3758. " brg_"
  3759. };
  3760. };
  3761.  
  3762. // TODO: Add https://community.bistudio.com/wikidata/images/thumb/6/60/Arma3_CfgVehicles_Land_Tank_rust_F.jpg/150px-Arma3_CfgVehicles_Land_Tank_rust_F.jpg
  3763. class FuelSource
  3764. {
  3765. name = "Fuel pumps, stations or barrels";
  3766. models[] =
  3767. {
  3768. "fuelstation_feed_f.p3d",
  3769. "metalbarrel_f.p3d",
  3770. "flexibletank_01_f.p3d",
  3771. "fs_feed_f.p3d",
  3772. //Tanoa
  3773. "fuelstation_01_pump_f.p3d",
  3774. "fuelstation_02_pump_f.p3d"
  3775. };
  3776. };
  3777. };
  3778. class CfgLocker
  3779. {
  3780. numbersOnly = "0123456789";
  3781.  
  3782. maxDeposit = 999999999;
  3783. };
  3784.  
  3785. class CfgPlayer
  3786. {
  3787. // In minutes ammount of time it takes to go from 100 - 0 if stationary
  3788. hungerDecay = 90;
  3789. thirstDecay = 60;
  3790.  
  3791. // Damage taken from 0 (health||thirst)/sec
  3792. healthDecay = 5.0;
  3793.  
  3794. // Health regen if over BOTH
  3795. thirstRegen = 90;
  3796. hungerRegen = 90;
  3797.  
  3798. // IF above meet recover HP%/MIN
  3799. recoveryPerMinute = 2;
  3800.  
  3801. // Set custom aim precision coefficient for weapon sway
  3802. // https://community.bistudio.com/wiki/Arma_3_Stamina
  3803. // Set to -1 if you want to use Arma 3 default value
  3804. // setCustomAimCoef
  3805. customAimCoefficient = 0.5;
  3806.  
  3807. // 0 or 1
  3808. enableFatigue = 0;
  3809. enableStamina = 0;
  3810.  
  3811. disableMapDrawing = 1;
  3812. };
  3813. class CfgSlothMachine
  3814. {
  3815. spinCost = 100;
  3816. Jackpot = 10100;
  3817.  
  3818. chances[] =
  3819. {
  3820. {85, ""}, // 85% = Nothing
  3821. {95, "Level1"}, // 10% = 1pt
  3822. {96, "Level2"}, // 1% = 10pt
  3823. {97, "Level3"}, // 1% = 25pt
  3824. {98, "Level4"}, // 1% = 50pt
  3825. {99, "Level5"}, // 1% = 100pt
  3826. {100, "Jackpot"} // 1% = Jackpot
  3827. };
  3828.  
  3829. class Prizes
  3830. {
  3831. class Level1
  3832. {
  3833. symbol = "\exile_assets\texture\item\Exile_Item_ToiletPaper.paa";
  3834. prize = 101;
  3835. };
  3836.  
  3837. class Level2
  3838. {
  3839. symbol = "\exile_assets\texture\item\Exile_Item_CockONut.paa";
  3840. prize = 110;
  3841. };
  3842.  
  3843. class Level3
  3844. {
  3845. symbol = "\exile_assets\texture\item\Exile_Item_Beer.paa";
  3846. prize = 125;
  3847. };
  3848.  
  3849. class Level4
  3850. {
  3851. symbol = "\exile_assets\texture\item\Exile_Item_Knife.paa";
  3852. prize = 150;
  3853. };
  3854.  
  3855. class Level5
  3856. {
  3857. symbol = "\exile_assets\texture\item\Exile_Item_Safe.paa";
  3858. prize = 200;
  3859. };
  3860.  
  3861. class Jackpot
  3862. {
  3863. symbol = "\exile_assets\texture\item\Exile_Item_XmasPresent.paa";
  3864. };
  3865. };
  3866. };
  3867. class CfgTerritories
  3868. {
  3869. // Base Cost / Radius
  3870. // Level 1 is allways for Pop Tabs, >= 2 for Respect
  3871. prices[] =
  3872. {
  3873. // Purchase Price Radius Number of Objects
  3874. {5000, 150, 30 }, // Level 1
  3875. {10000, 300, 60 }, // Level 2
  3876. {15000, 450, 90 }, // Level 3
  3877. {20000, 600, 120 }, // Level 4
  3878. {25000, 750, 150 }, // Level 5
  3879. {30000, 900, 180 }, // Level 6
  3880. {35000, 1005, 210 }, // Level 7
  3881. {40000, 1200, 240 }, // Level 8
  3882. {45000, 1305, 270 }, // Level 9
  3883. {50000, 1500, 300 } // Level 10
  3884. };
  3885.  
  3886. // A shortcut of the above maximum radius
  3887. maximumRadius = 150;
  3888.  
  3889. // The above * 2 plus coverving the 20m you can move while placing things
  3890. minimumDistanceToOtherTerritories = 325;
  3891.  
  3892. // Maximum number of territories a player can own
  3893. maximumNumberOfTerritoriesPerPlayer = 2;
  3894.  
  3895. /**
  3896. * Defines the minimum distance to safe zones / trader cities where players
  3897. * cannot build territories
  3898. */
  3899. minimumDistanceToTraderZones = 1000;
  3900.  
  3901. /**
  3902. * Defines the minimum distance to spawn zones where players
  3903. * cannot build territories
  3904. */
  3905. minimumDistanceToSpawnZones = 1000;
  3906.  
  3907. // Amount of pop tabs per object to pay
  3908. popTabAmountPerObject = 10;
  3909. };
  3910.  
  3911. class CfgTraderCategories
  3912. {
  3913. #include "EBM\traders.hpp"
  3914.  
  3915. class Community
  3916. {
  3917. name = "Community Items";
  3918. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3919. items[] =
  3920. {
  3921. // Add your items here <3
  3922. };
  3923. };
  3924.  
  3925. class Community2
  3926. {
  3927. name = "Community Items 2";
  3928. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3929. items[] =
  3930. {
  3931. // Add your items here <3
  3932. };
  3933. };
  3934.  
  3935. class Community3
  3936. {
  3937. name = "Community Items 3";
  3938. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3939. items[] =
  3940. {
  3941. // Add your items here <3
  3942. };
  3943. };
  3944.  
  3945. class Community4
  3946. {
  3947. name = "Community Items 4";
  3948. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3949. items[] =
  3950. {
  3951. // Add your items here <3
  3952. };
  3953. };
  3954.  
  3955. class Community5
  3956. {
  3957. name = "Community Items 5";
  3958. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3959. items[] =
  3960. {
  3961. // Add your items here <3
  3962. };
  3963. };
  3964.  
  3965. class Community6
  3966. {
  3967. name = "Community Items 6";
  3968. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3969. items[] =
  3970. {
  3971. // Add your items here <3
  3972. };
  3973. };
  3974.  
  3975. class Community7
  3976. {
  3977. name = "Community Items 7";
  3978. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3979. items[] =
  3980. {
  3981. // Add your items here <3
  3982. };
  3983. };
  3984.  
  3985. class Community8
  3986. {
  3987. name = "Community Items 8";
  3988. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3989. items[] =
  3990. {
  3991. // Add your items here <3
  3992. };
  3993. };
  3994.  
  3995. class Community9
  3996. {
  3997. name = "Community Items 9";
  3998. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3999. items[] =
  4000. {
  4001. // Add your items here <3
  4002. };
  4003. };
  4004.  
  4005. class Community10
  4006. {
  4007. name = "Community Items 10";
  4008. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4009. items[] =
  4010. {
  4011. // Add your items here <3
  4012. };
  4013. };
  4014.  
  4015. class Uniforms
  4016. {
  4017. name = "Uniforms";
  4018. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4019. items[] =
  4020. {
  4021. "U_C_Journalist",
  4022. "U_C_Poloshirt_blue",
  4023. "U_C_Poloshirt_burgundy",
  4024. "U_C_Poloshirt_salmon",
  4025. "U_C_Poloshirt_stripped",
  4026. "U_C_Poloshirt_tricolour",
  4027. "U_C_Poor_1",
  4028. "U_C_Poor_2",
  4029. "U_C_Poor_shorts_1",
  4030. "U_C_Scientist",
  4031. "U_OrestesBody",
  4032. "U_Rangemaster",
  4033. "U_NikosAgedBody",
  4034. "U_NikosBody",
  4035. "U_Competitor",
  4036. "U_B_CombatUniform_mcam",
  4037. "U_B_CombatUniform_mcam_tshirt",
  4038. "U_B_CombatUniform_mcam_vest",
  4039. "U_B_CombatUniform_mcam_worn",
  4040. "U_B_CTRG_1",
  4041. "U_B_CTRG_2",
  4042. "U_B_CTRG_3",
  4043. "U_I_CombatUniform",
  4044. "U_I_CombatUniform_shortsleeve",
  4045. "U_I_CombatUniform_tshirt",
  4046. "U_I_OfficerUniform",
  4047. "U_O_CombatUniform_ocamo",
  4048. "U_O_CombatUniform_oucamo",
  4049. "U_O_OfficerUniform_ocamo",
  4050. "U_B_SpecopsUniform_sgg",
  4051. "U_O_SpecopsUniform_blk",
  4052. "U_O_SpecopsUniform_ocamo",
  4053. "U_I_G_Story_Protagonist_F",
  4054. "Exile_Uniform_Woodland",
  4055. "U_C_HunterBody_grn",
  4056. "U_IG_Guerilla1_1",
  4057. "U_IG_Guerilla2_1",
  4058. "U_IG_Guerilla2_2",
  4059. "U_IG_Guerilla2_3",
  4060. "U_IG_Guerilla3_1",
  4061. "U_BG_Guerilla2_1",
  4062. "U_IG_Guerilla3_2",
  4063. "U_BG_Guerrilla_6_1",
  4064. "U_BG_Guerilla1_1",
  4065. "U_BG_Guerilla2_2",
  4066. "U_BG_Guerilla2_3",
  4067. "U_BG_Guerilla3_1",
  4068. "U_BG_leader",
  4069. "U_IG_leader",
  4070. "U_I_G_resistanceLeader_F",
  4071. /*"U_B_FullGhillie_ard",
  4072. "U_B_FullGhillie_lsh",
  4073. "U_B_FullGhillie_sard",
  4074. "U_B_GhillieSuit",
  4075. "U_I_FullGhillie_ard",
  4076. "U_I_FullGhillie_lsh",
  4077. "U_I_FullGhillie_sard",
  4078. "U_I_GhillieSuit",
  4079. "U_O_FullGhillie_ard",
  4080. "U_O_FullGhillie_lsh",
  4081. "U_O_FullGhillie_sard",
  4082. "U_O_GhillieSuit",*/
  4083. "U_I_Wetsuit",
  4084. "U_O_Wetsuit",
  4085. "U_B_Wetsuit",
  4086. "U_B_survival_uniform",
  4087. "U_B_HeliPilotCoveralls",
  4088. "U_I_HeliPilotCoveralls",
  4089. "U_B_PilotCoveralls",
  4090. "U_I_pilotCoveralls",
  4091. "U_O_PilotCoveralls",
  4092. //Apex
  4093. "U_B_T_Soldier_F",
  4094. "U_B_T_Soldier_AR_F",
  4095. "U_B_T_Soldier_SL_F",
  4096. //"U_B_T_Sniper_F",
  4097. //"U_B_T_FullGhillie_tna_F",
  4098. "U_B_CTRG_Soldier_F",
  4099. "U_B_CTRG_Soldier_2_F",
  4100. "U_B_CTRG_Soldier_3_F",
  4101. "U_B_GEN_Soldier_F",
  4102. "U_B_GEN_Commander_F",
  4103. "U_O_T_Soldier_F",
  4104. "U_O_T_Officer_F",
  4105. //"U_O_T_Sniper_F",
  4106. //"U_O_T_FullGhillie_tna_F",
  4107. "U_O_V_Soldier_Viper_F",
  4108. "U_O_V_Soldier_Viper_hex_F",
  4109. "U_I_C_Soldier_Para_1_F",
  4110. "U_I_C_Soldier_Para_2_F",
  4111. "U_I_C_Soldier_Para_3_F",
  4112. "U_I_C_Soldier_Para_4_F",
  4113. "U_I_C_Soldier_Para_5_F",
  4114. "U_I_C_Soldier_Bandit_1_F",
  4115. "U_I_C_Soldier_Bandit_2_F",
  4116. "U_I_C_Soldier_Bandit_3_F",
  4117. "U_I_C_Soldier_Bandit_4_F",
  4118. "U_I_C_Soldier_Bandit_5_F",
  4119. "U_I_C_Soldier_Camo_F",
  4120. "U_C_man_sport_1_F",
  4121. "U_C_man_sport_2_F",
  4122. "U_C_man_sport_3_F",
  4123. "U_C_Man_casual_1_F",
  4124. "U_C_Man_casual_2_F",
  4125. "U_C_Man_casual_3_F",
  4126. "U_C_Man_casual_4_F",
  4127. "U_C_Man_casual_5_F",
  4128. "U_C_Man_casual_6_F",
  4129. "U_B_CTRG_Soldier_urb_1_F",
  4130. "U_B_CTRG_Soldier_urb_2_F",
  4131. "U_B_CTRG_Soldier_urb_3_F",
  4132. //TRYK uniform
  4133. "TRYK_HRP_UCP",
  4134. "TRYK_HRP_USMC",
  4135. "TRYK_HRP_khk",
  4136. "TRYK_U_B_OD_OD_CombatUniform",
  4137. "TRYK_U_B_OD_OD_R_CombatUniform",
  4138. "TRYK_U_B_TANTAN_CombatUniform",
  4139. "TRYK_U_B_TANTAN_R_CombatUniform",
  4140. "TRYK_U_B_BLKBLK_CombatUniform",
  4141. "TRYK_U_B_BLKBLK_R_CombatUniform",
  4142. "TRYK_U_B_GRYOCP_CombatUniform",
  4143. "TRYK_U_B_GRYOCP_R_CombatUniformTshirt",
  4144. "TRYK_U_B_TANOCP_CombatUniform",
  4145. "TRYK_U_B_TANOCP_R_CombatUniformTshirt",
  4146. "TRYK_U_B_BLKOCP_CombatUniform",
  4147. "TRYK_U_B_BLKOCP_R_CombatUniformTshirt",
  4148. "TRYK_U_B_BLKTAN_CombatUniform",
  4149. "TRYK_U_B_BLKTANR_CombatUniformTshirt",
  4150. "TRYK_U_B_ODTAN_CombatUniform",
  4151. "TRYK_U_B_ODTANR_CombatUniformTshirt",
  4152. "TRYK_U_B_GRTAN_CombatUniform",
  4153. "TRYK_U_B_GRTANR_CombatUniformTshirt",
  4154. "TRYK_U_B_wood_CombatUniform",
  4155. "TRYK_U_B_woodR_CombatUniformTshirt",
  4156. "TRYK_U_B_wood3c_CombatUniform",
  4157. "TRYK_U_B_wood3c_CombatUniformTshirt",
  4158. "TRYK_U_B_MARPAT_WOOD_CombatUniform",
  4159. "TRYK_U_B_MARPAT_WOOD_CombatUniformTshirt",
  4160. "TRYK_U_B_WOOD_MARPAT_CombatUniform",
  4161. "TRYK_U_B_WOOD_MARPAT_CombatUniformTshirt",
  4162. "TRYK_U_B_woodtan_CombatUniform",
  4163. "TRYK_U_B_woodtanR_CombatUniformTshirt",
  4164. "TRYK_U_B_JSDF_CombatUniform",
  4165. "TRYK_U_B_JSDF_CombatUniformTshirt",
  4166. "TRYK_U_B_3CD_Delta_BDU",
  4167. "TRYK_U_B_3CD_Delta_BDUTshirt",
  4168. "TRYK_U_B_3CD_Ranger_BDU",
  4169. "TRYK_U_B_3CD_Ranger_BDUTshirt",
  4170. "TRYK_U_B_3CD_BLK_BDUTshirt",
  4171. "TRYK_U_B_3CD_BLK_BDUTshirt2",
  4172. "TRYK_U_B_ACU",
  4173. "TRYK_U_B_ACUTshirt",
  4174. "TRYK_U_B_MARPAT_Wood",
  4175. "TRYK_U_B_MARPAT_Wood_Tshirt",
  4176. "TRYK_U_B_MARPAT_Desert",
  4177. "TRYK_U_B_MARPAT_Desert_Tshirt",
  4178. "TRYK_U_B_MARPAT_Desert2",
  4179. "TRYK_U_B_MARPAT_Desert2_Tshirt",
  4180. "TRYK_U_B_3c",
  4181. "TRYK_U_B_3cr",
  4182. "TRYK_U_B_Sage_Tshirt",
  4183. "TRYK_U_B_BLK3CD",
  4184. "TRYK_U_B_BLK3CD_Tshirt",
  4185. "TRYK_U_B_BLK",
  4186. "TRYK_U_B_BLK_Tshirt",
  4187. "TRYK_U_B_BLKTAN",
  4188. "TRYK_U_B_BLKTAN_Tshirt",
  4189. "TRYK_U_B_ODTAN",
  4190. "TRYK_U_B_ODTAN_Tshirt",
  4191. "TRYK_U_B_BLK_OD",
  4192. "TRYK_U_B_BLK_OD_Tshirt",
  4193. "TRYK_U_B_C01_Tsirt",
  4194. "TRYK_U_B_C02_Tsirt",
  4195. "TRYK_U_B_OD_BLK",
  4196. "TRYK_U_B_OD_BLK_2",
  4197. "TRYK_U_B_BLK_TAN_1",
  4198. "TRYK_U_B_BLK_TAN_2",
  4199. "TRYK_U_B_wh_tan_Rollup_CombatUniform",
  4200. "TRYK_U_B_wh_OD_Rollup_CombatUniform",
  4201. "TRYK_U_B_wh_blk_Rollup_CombatUniform",
  4202. "TRYK_U_B_BLK_tan_Rollup_CombatUniform",
  4203. "TRYK_U_B_BLK_OD_Rollup_CombatUniform",
  4204. "TRYK_U_B_NATO_UCP_GRY_CombatUniform",
  4205. "TRYK_U_B_NATO_UCP_GRY_R_CombatUniform",
  4206. "TRYK_U_B_NATO_UCP_CombatUniform",
  4207. "TRYK_U_B_NATO_UCP_R_CombatUniform",
  4208. "TRYK_U_B_NATO_OCP_c_BLK_CombatUniform",
  4209. "TRYK_U_B_NATO_OCP_BLK_c_R_CombatUniform",
  4210. "TRYK_U_B_NATO_OCP_BLK_CombatUniform",
  4211. "TRYK_U_B_NATO_OCP_BLK_R_CombatUniform",
  4212. "TRYK_U_B_NATO_OCPD_CombatUniform",
  4213. "TRYK_U_B_NATO_OCPD_R_CombatUniform",
  4214. "TRYK_U_B_NATO_OCP_CombatUniform",
  4215. "TRYK_U_B_NATO_OCP_R_CombatUniform",
  4216. "TRYK_U_B_AOR1_Rollup_CombatUniform",
  4217. "TRYK_U_B_AOR2_Rollup_CombatUniform",
  4218. "TRYK_U_B_MTP_CombatUniform",
  4219. "TRYK_U_B_MTP_R_CombatUniform",
  4220. "TRYK_U_B_MTP_BLK_CombatUniform",
  4221. "TRYK_U_B_MTP_BLK_R_CombatUniform",
  4222. "TRYK_U_B_Woodland",
  4223. "TRYK_U_B_Woodland_Tshirt",
  4224. "TRYK_U_B_WDL_GRY_CombatUniform",
  4225. "TRYK_U_B_WDL_GRY_R_CombatUniform",
  4226. "TRYK_U_B_ARO1_GR_CombatUniform",
  4227. "TRYK_U_B_ARO1_GR_R_CombatUniform",
  4228. "TRYK_U_B_ARO1_GRY_CombatUniform",
  4229. "TRYK_U_B_ARO1_GRY_R_CombatUniform",
  4230. "TRYK_U_B_ARO1_CombatUniform",
  4231. "TRYK_U_B_ARO1R_CombatUniform",
  4232. "TRYK_U_B_ARO1_BLK_CombatUniform",
  4233. "TRYK_U_B_ARO1_BLK_R_CombatUniform",
  4234. "TRYK_U_B_ARO1_CBR_CombatUniform",
  4235. "TRYK_U_B_ARO1_CBR_R_CombatUniform",
  4236. "TRYK_U_B_ARO2_CombatUniform",
  4237. "TRYK_U_B_ARO2R_CombatUniform",
  4238. "TRYK_U_B_AOR2_BLK_CombatUniform",
  4239. "TRYK_U_B_AOR2_BLK_R_CombatUniform",
  4240. "TRYK_U_B_AOR2_OD_CombatUniform",
  4241. "TRYK_U_B_AOR2_OD_R_CombatUniform",
  4242. "TRYK_U_B_AOR2_GRY_CombatUniform",
  4243. "TRYK_U_B_AOR2_GRY_R_CombatUniform",
  4244. "TRYK_U_B_Snow_CombatUniform",
  4245. "TRYK_U_B_Snowt",
  4246. "TRYK_U_B_Denim_T_WH",
  4247. "TRYK_U_B_Denim_T_BK",
  4248. "TRYK_U_B_BLK_T_WH",
  4249. "TRYK_U_B_BLK_T_BK",
  4250. "TRYK_U_B_RED_T_BR",
  4251. "TRYK_U_B_Denim_T_BG_WH",
  4252. "TRYK_U_B_Denim_T_BG_BK",
  4253. "TRYK_U_B_BLK_T_BG_WH",
  4254. "TRYK_U_B_BLK_T_BG_BK",
  4255. "TRYK_U_B_RED_T_BG_BR",
  4256. "TRYK_U_B_fleece",
  4257. "TRYK_U_B_fleece_UCP",
  4258. "TRYK_U_B_UCP_PCUs",
  4259. "TRYK_U_B_GRY_PCUs",
  4260. "TRYK_U_B_Wood_PCUs",
  4261. "TRYK_U_B_PCUs",
  4262. "TRYK_U_B_UCP_PCUs_R",
  4263. "TRYK_U_B_GRY_PCUs_R",
  4264. "TRYK_U_B_Wood_PCUs_R",
  4265. "TRYK_U_B_PCUs_R",
  4266. "TRYK_U_B_PCUGs",
  4267. "TRYK_U_B_PCUODs",
  4268. "TRYK_U_B_PCUGs_gry",
  4269. "TRYK_U_B_PCUGs_BLK",
  4270. "TRYK_U_B_PCUGs_OD",
  4271. "TRYK_U_B_PCUGs_gry_R",
  4272. "TRYK_U_B_PCUGs_BLK_R",
  4273. "TRYK_U_B_PCUGs_OD_R",
  4274. "TRYK_U_Bts_GRYGRY_PCUs",
  4275. "TRYK_U_Bts_UCP_PCUs",
  4276. "TRYK_U_Bts_Wood_PCUs",
  4277. "TRYK_U_Bts_PCUs",
  4278. "TRYK_U_pad_j",
  4279. "TRYK_U_pad_j_blk",
  4280. "TRYK_U_pad_hood_Cl",
  4281. "TRYK_U_pad_hood_Cl_blk",
  4282. "TRYK_U_pad_hood_tan",
  4283. "TRYK_U_pad_hood_Blk",
  4284. "TRYK_U_pad_hood_CSATBlk",
  4285. "TRYK_U_pad_hood_Blod",
  4286. "TRYK_U_pad_hood_odBK",
  4287. "TRYK_U_pad_hood_BKT2",
  4288. "TRYK_hoodie_Blk",
  4289. "TRYK_hoodie_FR",
  4290. "TRYK_hoodie_Wood",
  4291. "TRYK_hoodie_3c",
  4292. "TRYK_T_camo_tan",
  4293. "TRYK_T_camo_3c",
  4294. "TRYK_T_camo_Wood",
  4295. "TRYK_T_camo_wood_marpat",
  4296. "TRYK_T_camo_Desert_marpat",
  4297. "TRYK_T_camo_3c_BG",
  4298. "TRYK_T_camo_Wood_BG",
  4299. "TRYK_T_camo_wood_marpat_BG",
  4300. "TRYK_T_camo_desert_marpat_BG",
  4301. "TRYK_T_PAD",
  4302. "TRYK_T_OD_PAD",
  4303. "TRYK_T_TAN_PAD",
  4304. "TRYK_T_BLK_PAD",
  4305. "TRYK_T_T2_PAD",
  4306. "TRYK_T_CSAT_PAD",
  4307. "TRYK_U_nohoodPcu_gry",
  4308. "TRYK_U_hood_nc",
  4309. "TRYK_U_hood_mc",
  4310. "TRYK_U_denim_hood_blk",
  4311. "TRYK_U_denim_hood_mc",
  4312. "TRYK_U_denim_hood_3c",
  4313. "TRYK_U_denim_hood_nc",
  4314. "TRYK_U_denim_jersey_blu",
  4315. "TRYK_U_denim_jersey_blk",
  4316. "TRYK_shirts_PAD",
  4317. "TRYK_shirts_OD_PAD",
  4318. "TRYK_shirts_TAN_PAD",
  4319. "TRYK_shirts_BLK_PAD",
  4320. "TRYK_shirts_PAD_BK",
  4321. "TRYK_shirts_OD_PAD_BK",
  4322. "TRYK_shirts_TAN_PAD_BK",
  4323. "TRYK_shirts_BLK_PAD_BK",
  4324. "TRYK_shirts_PAD_BLW",
  4325. "TRYK_shirts_OD_PAD_BLW",
  4326. "TRYK_shirts_TAN_PAD_BLW",
  4327. "TRYK_shirts_BLK_PAD_BLW",
  4328. "TRYK_shirts_PAD_YEL",
  4329. "TRYK_shirts_OD_PAD_YEL",
  4330. "TRYK_shirts_TAN_PAD_YEL",
  4331. "TRYK_shirts_BLK_PAD_YEL",
  4332. "TRYK_shirts_PAD_RED2",
  4333. "TRYK_shirts_OD_PAD_RED2",
  4334. "TRYK_shirts_TAN_PAD_RED2",
  4335. "TRYK_shirts_BLK_PAD_RED2",
  4336. "TRYK_shirts_PAD_BLU3",
  4337. "TRYK_shirts_OD_PAD_BLU3",
  4338. "TRYK_shirts_TAN_PAD_BLU3",
  4339. "TRYK_shirts_BLK_PAD_BLU3",
  4340. "TRYK_shirts_DENIM_R",
  4341. "TRYK_shirts_DENIM_BL",
  4342. "TRYK_shirts_DENIM_BK",
  4343. "TRYK_shirts_DENIM_WH",
  4344. "TRYK_shirts_DENIM_BWH",
  4345. "TRYK_shirts_DENIM_RED2",
  4346. "TRYK_shirts_DENIM_WHB",
  4347. "TRYK_shirts_DENIM_ylb",
  4348. "TRYK_shirts_DENIM_od",
  4349. "TRYK_shirts_DENIM_R_Sleeve",
  4350. "TRYK_shirts_DENIM_BL_Sleeve",
  4351. "TRYK_shirts_DENIM_BK_Sleeve",
  4352. "TRYK_shirts_DENIM_WH_Sleeve",
  4353. "TRYK_shirts_DENIM_BWH_Sleeve",
  4354. "TRYK_shirts_DENIM_RED2_Sleeve",
  4355. "TRYK_shirts_DENIM_WHB_Sleeve",
  4356. "TRYK_shirts_DENIM_ylb_Sleeve",
  4357. "TRYK_shirts_DENIM_od_Sleeve",
  4358. "TRYK_shirts_PAD_BL",
  4359. "TRYK_shirts_OD_PAD_BL",
  4360. "TRYK_shirts_TAN_PAD_BL",
  4361. "TRYK_shirts_BLK_PAD_BL",
  4362. "TRYK_U_taki_wh",
  4363. "TRYK_U_taki_COY",
  4364. "TRYK_U_taki_BL",
  4365. "TRYK_U_taki_BLK",
  4366. "TRYK_U_Bts_PCUGs",
  4367. "TRYK_U_Bts_PCUODs",
  4368. "TRYK_U_taki_G_WH",
  4369. "TRYK_U_taki_G_COY",
  4370. "TRYK_U_taki_G_BL",
  4371. "TRYK_U_taki_G_BLK",
  4372. "TRYK_U_B_PCUHs",
  4373. "TRYK_U_B_PCUGHs",
  4374. "TRYK_U_B_PCUODHs",
  4375. "TRYK_B_USMC_R",
  4376. "TRYK_B_USMC_R_ROLL",
  4377. "TRYK_ZARATAKI",
  4378. "TRYK_ZARATAKI2",
  4379. "TRYK_ZARATAKI3",
  4380. "TRYK_B_TRYK_UCP_T",
  4381. "TRYK_B_TRYK_3C_T",
  4382. "TRYK_B_TRYK_MTP_T",
  4383. "TRYK_B_TRYK_OCP_T",
  4384. "TRYK_B_TRYK_OCP_D_T",
  4385. "TRYK_DMARPAT_T",
  4386. "TRYK_C_AOR2_T",
  4387. "TRYK_U_B_Sage_T",
  4388. "TRYK_U_B_Wood_T",
  4389. "TRYK_U_B_BLTAN_T",
  4390. "TRYK_U_B_BLOD_T",
  4391. "TRYK_OVERALL_flesh",
  4392. "TRYK_OVERALL_nok_flesh",
  4393. "TRYK_OVERALL_SAGE_BLKboots",
  4394. "TRYK_OVERALL_SAGE_BLKboots_nk_blk",
  4395. "TRYK_OVERALL_SAGE_BLKboots_nk",
  4396. "TRYK_OVERALL_SAGE_BLKboots_nk_blk2",
  4397. "TRYK_OVERALL_SAGE",
  4398. "TRYK_SUITS_BLK_F",
  4399. "TRYK_SUITS_BR_F",
  4400. "TRYK_H_ghillie_top_headless3glass",
  4401. "TRYK_shoulder_armor_BK",
  4402. "TRYK_shoulder_armor_OD",
  4403. "TRYK_shoulder_armor_CY",
  4404. "TRYK_H_ghillie_top_headless3",
  4405. "TRYK_U_B_PCUHsW",
  4406. "TRYK_U_B_PCUHsW2",
  4407. "TRYK_U_B_PCUHsW3",
  4408. "TRYK_U_B_PCUHsW3nh",
  4409. "TRYK_U_B_PCUHsW4",
  4410. "TRYK_U_B_PCUHsW5",
  4411. "TRYK_U_B_PCUHsW6"
  4412. };
  4413. };
  4414.  
  4415. class Vests
  4416. {
  4417. name = "Vests";
  4418. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\vest_ca.paa";
  4419. items[] =
  4420. {
  4421. "V_Press_F",
  4422. "V_Rangemaster_belt",
  4423. "V_TacVest_blk",
  4424. "V_TacVest_blk_POLICE",
  4425. "V_TacVest_brn",
  4426. "V_TacVest_camo",
  4427. "V_TacVest_khk",
  4428. "V_TacVest_oli",
  4429. "V_TacVestCamo_khk",
  4430. "V_TacVestIR_blk",
  4431. "V_I_G_resistanceLeader_F",
  4432. "V_BandollierB_blk",
  4433. "V_BandollierB_cbr",
  4434. "V_BandollierB_khk",
  4435. "V_BandollierB_oli",
  4436. "V_BandollierB_rgr",
  4437. "V_Chestrig_blk",
  4438. "V_Chestrig_khk",
  4439. "V_Chestrig_oli",
  4440. "V_Chestrig_rgr",
  4441. "V_HarnessO_brn",
  4442. "V_HarnessO_gry",
  4443. "V_HarnessOGL_brn",
  4444. "V_HarnessOGL_gry",
  4445. "V_HarnessOSpec_brn",
  4446. "V_HarnessOSpec_gry",
  4447. "V_PlateCarrier1_blk",
  4448. "V_PlateCarrier1_rgr",
  4449. "V_PlateCarrier2_rgr",
  4450. "V_PlateCarrier3_rgr",
  4451. "V_PlateCarrierGL_blk",
  4452. "V_PlateCarrierGL_mtp",
  4453. "V_PlateCarrierGL_rgr",
  4454. "V_PlateCarrierH_CTRG",
  4455. "V_PlateCarrierIA1_dgtl",
  4456. "V_PlateCarrierIA2_dgtl",
  4457. "V_PlateCarrierIAGL_dgtl",
  4458. "V_PlateCarrierIAGL_oli",
  4459. "V_PlateCarrierL_CTRG",
  4460. "V_PlateCarrierSpec_blk",
  4461. "V_PlateCarrierSpec_mtp",
  4462. "V_PlateCarrierSpec_rgr",
  4463. //Apex
  4464. "V_TacChestrig_grn_F",
  4465. "V_TacChestrig_oli_F",
  4466. "V_TacChestrig_cbr_F",
  4467. "V_PlateCarrier1_tna_F",
  4468. "V_PlateCarrier2_tna_F",
  4469. "V_PlateCarrierSpec_tna_F",
  4470. "V_PlateCarrierGL_tna_F",
  4471. "V_HarnessO_ghex_F",
  4472. "V_HarnessOGL_ghex_F",
  4473. "V_BandollierB_ghex_F",
  4474. "V_TacVest_gen_F",
  4475. "V_PlateCarrier1_rgr_noflag_F",
  4476. "V_PlateCarrier2_rgr_noflag_F",
  4477. //TRYK vest
  4478. "TRYK_Hrp_vest_ucp",
  4479. "TRYK_Hrp_vest_od",
  4480. "TRYK_V_PlateCarrier_JSDF",
  4481. "TRYK_V_ArmorVest_AOR1",
  4482. "TRYK_V_ArmorVest_AOR2",
  4483. "TRYK_V_ArmorVest_coyo",
  4484. "TRYK_V_ArmorVest_Brown",
  4485. "TRYK_V_ArmorVest_CBR",
  4486. "TRYK_V_ArmorVest_khk",
  4487. "TRYK_V_ArmorVest_rgr",
  4488. "TRYK_V_ArmorVest_green",
  4489. "TRYK_V_ArmorVest_tan",
  4490. "TRYK_V_ArmorVest_Delta",
  4491. "TRYK_V_ArmorVest_Ranger",
  4492. "TRYK_V_ArmorVest_AOR1_2",
  4493. "TRYK_V_ArmorVest_AOR2_2",
  4494. "TRYK_V_ArmorVest_coyo2",
  4495. "TRYK_V_ArmorVest_Brown2",
  4496. "TRYK_V_ArmorVest_cbr2",
  4497. "TRYK_V_ArmorVest_khk2",
  4498. "TRYK_V_ArmorVest_rgr2",
  4499. "TRYK_V_ArmorVest_green2",
  4500. "TRYK_V_ArmorVest_tan2",
  4501. "TRYK_V_ArmorVest_Delta2",
  4502. "TRYK_V_ArmorVest_Ranger2",
  4503. "TRYK_V_PlateCarrier_blk",
  4504. "TRYK_V_PlateCarrier_oli",
  4505. "TRYK_V_PlateCarrier_coyo",
  4506. "TRYK_V_PlateCarrier_wood",
  4507. "TRYK_V_PlateCarrier_ACU",
  4508. "TRYK_V_TacVest_coyo",
  4509. "TRYK_V_harnes_blk_L",
  4510. "TRYK_V_harnes_od_L",
  4511. "TRYK_V_harnes_TAN_L",
  4512. "TRYK_V_PlateCarrier_blk_L",
  4513. "TRYK_V_PlateCarrier_wood_L",
  4514. "TRYK_V_PlateCarrier_ACU_L",
  4515. "TRYK_V_PlateCarrier_coyo_L",
  4516. "TRYK_V_ChestRig_L",
  4517. "TRYK_V_ChestRig",
  4518. "TRYK_V_Bulletproof",
  4519. "TRYK_V_Bulletproof_BLK",
  4520. "TRYK_V_Bulletproof_BL",
  4521. "TRYK_V_IOTV_BLK",
  4522. "TRYK_V_tacv1M_BK",
  4523. "TRYK_V_tacv1MLC_BK",
  4524. "TRYK_V_tacv1",
  4525. "TRYK_V_tacv1_CY",
  4526. "TRYK_V_tacv1_BK",
  4527. "TRYK_V_tacv1_P_BK",
  4528. "TRYK_V_tacv1_SHERIFF_BK",
  4529. "TRYK_V_tacv1_FBI_BK",
  4530. "TRYK_V_tacv1LP_BK",
  4531. "TRYK_V_tacv1LSRF_BK",
  4532. "TRYK_V_tacv1LC_BK",
  4533. "TRYK_V_tacv1LC_CY",
  4534. "TRYK_V_tacv1LC_OD",
  4535. "TRYK_V_tacv1LC_FBI_BK",
  4536. "TRYK_V_tacv1LC_SRF_BK",
  4537. "TRYK_V_tacv1LC_SRF_OD",
  4538. "TRYK_V_tacv1LC_P_BK",
  4539. "TRYK_V_PlateCarrier_POLICE",
  4540. "TRYK_V_ArmorVest_HRT_B",
  4541. "TRYK_V_ArmorVest_HRT_OD",
  4542. "TRYK_V_ArmorVest_HRT2_B",
  4543. "TRYK_V_ArmorVest_HRT2_OD",
  4544. "TRYK_V_ArmorVest_Winter",
  4545. "TRYK_V_Sheriff_BA_OD",
  4546. "TRYK_V_tacv10_BK",
  4547. "TRYK_V_tacv10_OD",
  4548. "TRYK_V_tacv10_TN",
  4549. "TRYK_V_tacv10LC_BK",
  4550. "TRYK_V_tacv10LC_OD",
  4551. "TRYK_V_tacv10LC_TN",
  4552. "TRYK_V_tacv1L_BK",
  4553. "TRYK_V_tacv1L_OD",
  4554. "TRYK_V_tacv1L_CY",
  4555. "TRYK_V_tacv1LC_FBI2_BK",
  4556. "TRYK_V_tacv1LC_SRF2_BK",
  4557. "TRYK_V_tacv1LC_SRF2_OD",
  4558. "TRYK_V_tacv1LC_P2_BK",
  4559. "TRYK_V_tacv1_MSL_BK",
  4560. "TRYK_V_tacv1_MSL_NV",
  4561. "TRYK_V_tacv1LMSL_BK",
  4562. "TRYK_V_tacv1LMSL_NV",
  4563. "TRYK_V_tacv1LC_MSL_BK",
  4564. "TRYK_V_tacv1LC_MSL_NV",
  4565. "TRYK_V_tacSVD_BK",
  4566. "TRYK_V_tacSVD_OD",
  4567. "TRYK_V_Sheriff_BA_TL",
  4568. "TRYK_V_Sheriff_BA_TBL",
  4569. "TRYK_V_Sheriff_BA_TCL",
  4570. "TRYK_V_Sheriff_BA_TL2",
  4571. "TRYK_V_Sheriff_BA_TBL2",
  4572. "TRYK_V_Sheriff_BA_TCL2",
  4573. "TRYK_V_Sheriff_BA_T",
  4574. "TRYK_V_Sheriff_BA_TB",
  4575. "TRYK_V_Sheriff_BA_T2",
  4576. "TRYK_V_Sheriff_BA_TB2",
  4577. "TRYK_V_Sheriff_BA_T3",
  4578. "TRYK_V_Sheriff_BA_TB3",
  4579. "TRYK_V_Sheriff_BA_T4",
  4580. "TRYK_V_Sheriff_BA_TB4",
  4581. "TRYK_V_Sheriff_BA_T5",
  4582. "TRYK_V_Sheriff_BA_TB5",
  4583. "TRYK_V_Sheriff_BA_TBL3_BK",
  4584. "TRYK_V_Sheriff_BA_TBL3_OD",
  4585. "TRYK_V_Sheriff_BA_TBL3_TN",
  4586. "TRYK_LOC_AK_chestrig_OD",
  4587. "TRYK_LOC_AK_chestrig_TAN"
  4588. };
  4589. };
  4590.  
  4591. class Headgear
  4592. {
  4593. name = "Headgear";
  4594. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\headgear_ca.paa";
  4595. items[] =
  4596. {
  4597. "Exile_Headgear_SantaHat",
  4598. "Exile_Headgear_SafetyHelmet",
  4599. "H_Cap_blk",
  4600. "H_Cap_blk_Raven",
  4601. "H_Cap_blu",
  4602. "H_Cap_brn_SPECOPS",
  4603. "H_Cap_grn",
  4604. "H_Cap_headphones",
  4605. "H_Cap_khaki_specops_UK",
  4606. "H_Cap_oli",
  4607. "H_Cap_press",
  4608. "H_Cap_red",
  4609. "H_Cap_tan",
  4610. "H_Cap_tan_specops_US",
  4611. "H_Watchcap_blk",
  4612. "H_Watchcap_camo",
  4613. "H_Watchcap_khk",
  4614. "H_Watchcap_sgg",
  4615. "H_MilCap_blue",
  4616. "H_MilCap_dgtl",
  4617. "H_MilCap_mcamo",
  4618. "H_MilCap_ocamo",
  4619. "H_MilCap_oucamo",
  4620. "H_MilCap_rucamo",
  4621. "H_Bandanna_camo",
  4622. "H_Bandanna_cbr",
  4623. "H_Bandanna_gry",
  4624. "H_Bandanna_khk",
  4625. "H_Bandanna_khk_hs",
  4626. "H_Bandanna_mcamo",
  4627. "H_Bandanna_sgg",
  4628. "H_Bandanna_surfer",
  4629. "H_Booniehat_dgtl",
  4630. "H_Booniehat_dirty",
  4631. "H_Booniehat_grn",
  4632. "H_Booniehat_indp",
  4633. "H_Booniehat_khk",
  4634. "H_Booniehat_khk_hs",
  4635. "H_Booniehat_mcamo",
  4636. "H_Booniehat_tan",
  4637. "H_Hat_blue",
  4638. "H_Hat_brown",
  4639. "H_Hat_camo",
  4640. "H_Hat_checker",
  4641. "H_Hat_grey",
  4642. "H_Hat_tan",
  4643. "H_StrawHat",
  4644. "H_StrawHat_dark",
  4645. "H_Beret_02",
  4646. "H_Beret_blk",
  4647. "H_Beret_blk_POLICE",
  4648. "H_Beret_brn_SF",
  4649. "H_Beret_Colonel",
  4650. "H_Beret_grn",
  4651. "H_Beret_grn_SF",
  4652. "H_Beret_ocamo",
  4653. "H_Beret_red",
  4654. "H_Shemag_khk",
  4655. "H_Shemag_olive",
  4656. "H_Shemag_olive_hs",
  4657. "H_Shemag_tan",
  4658. "H_ShemagOpen_khk",
  4659. "H_ShemagOpen_tan",
  4660. "H_TurbanO_blk",
  4661. "H_HelmetB",
  4662. "H_HelmetB_black",
  4663. "H_HelmetB_camo",
  4664. "H_HelmetB_desert",
  4665. "H_HelmetB_grass",
  4666. "H_HelmetB_light",
  4667. "H_HelmetB_light_black",
  4668. "H_HelmetB_light_desert",
  4669. "H_HelmetB_light_grass",
  4670. "H_HelmetB_light_sand",
  4671. "H_HelmetB_light_snakeskin",
  4672. "H_HelmetB_paint",
  4673. "H_HelmetB_plain_blk",
  4674. "H_HelmetB_sand",
  4675. "H_HelmetB_snakeskin",
  4676. "H_HelmetCrew_B",
  4677. "H_HelmetCrew_I",
  4678. "H_HelmetCrew_O",
  4679. "H_HelmetIA",
  4680. "H_HelmetIA_camo",
  4681. "H_HelmetIA_net",
  4682. "H_HelmetLeaderO_ocamo",
  4683. "H_HelmetLeaderO_oucamo",
  4684. "H_HelmetO_ocamo",
  4685. "H_HelmetO_oucamo",
  4686. "H_HelmetSpecB",
  4687. "H_HelmetSpecB_blk",
  4688. "H_HelmetSpecB_paint1",
  4689. "H_HelmetSpecB_paint2",
  4690. "H_HelmetSpecO_blk",
  4691. "H_HelmetSpecO_ocamo",
  4692. "H_CrewHelmetHeli_B",
  4693. "H_CrewHelmetHeli_I",
  4694. "H_CrewHelmetHeli_O",
  4695. "H_HelmetCrew_I",
  4696. "H_HelmetCrew_B",
  4697. "H_HelmetCrew_O",
  4698. "H_PilotHelmetHeli_B",
  4699. "H_PilotHelmetHeli_I",
  4700. "H_PilotHelmetHeli_O",
  4701. //Apex
  4702. "H_Helmet_Skate",
  4703. "H_HelmetB_TI_tna_F",
  4704. //"H_HelmetO_ViperSP_hex_F",
  4705. //"H_HelmetO_ViperSP_ghex_F",
  4706. "H_HelmetB_tna_F",
  4707. "H_HelmetB_Enh_tna_F",
  4708. "H_HelmetB_Light_tna_F",
  4709. "H_HelmetSpecO_ghex_F",
  4710. "H_HelmetLeaderO_ghex_F",
  4711. "H_HelmetO_ghex_F",
  4712. "H_HelmetCrew_O_ghex_F",
  4713. "H_MilCap_tna_F",
  4714. "H_MilCap_ghex_F",
  4715. "H_Booniehat_tna_F",
  4716. "H_Beret_gen_F",
  4717. "H_MilCap_gen_F",
  4718. "H_Cap_oli_Syndikat_F",
  4719. "H_Cap_tan_Syndikat_F",
  4720. "H_Cap_blk_Syndikat_F",
  4721. "H_Cap_grn_Syndikat_F",
  4722. //TRYK
  4723. "TRYK_balaclava_BLACK_NV",
  4724. "TRYK_balaclava_NV",
  4725. "TRYK_balaclava_BLACK_EAR_NV",
  4726. "TRYK_balaclava_EAR_NV",
  4727. "TRYK_Shemagh_TAN_NV",
  4728. "TRYK_Shemagh_MESH_NV",
  4729. "TRYK_Shemagh_G_NV",
  4730. "TRYK_Shemagh_WH_NV",
  4731. "TRYK_Shemagh_EAR_NV",
  4732. "TRYK_Shemagh_EAR_G_NV",
  4733. "TRYK_Shemagh_EAR_WH_NV",
  4734. "TRYK_ShemaghESSTAN_NV",
  4735. "TRYK_ShemaghESSOD_NV",
  4736. "TRYK_ShemaghESSWH_NV",
  4737. //NeckGear
  4738. "TRYK_Shemagh_shade_MESH",
  4739. "TRYK_Shemagh_shade_N",
  4740. "TRYK_Shemagh_shade_G_N",
  4741. "TRYK_Shemagh_shade_WH_N",
  4742. "TRYK_kio_balaclava_WH",
  4743. "TRYK_kio_balaclava_BLK",
  4744. "TRYK_kio_balaclavas",
  4745. "TRYK_kio_balaclava_BLK_ear",
  4746. "TRYK_kio_balaclava_ear",
  4747. "TRYK_kio_balaclava_ESS",
  4748. "TRYK_Shemagh",
  4749. "TRYK_Shemagh_mesh",
  4750. "TRYK_Shemagh_G",
  4751. "TRYK_Shemagh_WH",
  4752. "TRYK_Shemagh_shade",
  4753. "TRYK_Shemagh_shade_G",
  4754. "TRYK_Shemagh_shade_WH",
  4755. "TRYK_Shemagh_shade_MH",
  4756. "TRYK_Shemagh_ESS",
  4757. "TRYK_Shemagh_ESS_G",
  4758. "TRYK_Shemagh_ESS_WH",
  4759. "TRYK_Shemagh_EAR_TAN",
  4760. "TRYK_Shemagh_EAR_WH",
  4761. //HeadGear w/NVGS built in
  4762. "TRYK_Headphone_NV",
  4763. "TRYK_HRPIGEAR_NV",
  4764. "TRYK_Headset_NV",
  4765. "TRYK_TAC_boonie_SET_NV",
  4766. "TRYK_TAC_SET_NV_TAN",
  4767. "TRYK_TAC_SET_NV_OD",
  4768. "TRYK_TAC_SET_NV_WH",
  4769. "TRYK_TAC_SET_NV_MESH",
  4770. "TRYK_TAC_SET_NV_TAN_2",
  4771. "TRYK_TAC_SET_NV_OD_2",
  4772. "TRYK_TAC_SET_NV_WH_2",
  4773. "TRYK_TAC_SET_NV_MESH_2",
  4774. "TRYK_H_DELTAHELM_NV",
  4775. //Glasses
  4776. "TRYK_US_ESS_Glasses",
  4777. "TRYK_US_ESS_Glasses_WH",
  4778. "TRYK_US_ESS_Glasses_BLK",
  4779. "TRYK_US_ESS_Glasses_TAN",
  4780. "TRYK_US_ESS_Glasses_TAN_BLK",
  4781. "TRYK_SPGEAR_Glasses",
  4782. "TRYK_headset_Glasses",
  4783. "TRYK_SpsetG_Glasses",
  4784. "TRYK_Spset_PHC1_Glasses",
  4785. "TRYK_Spset_PHC2_Glasses",
  4786. "TRYK_US_ESS_Glasses_H",
  4787. "TRYK_US_ESS_Glasses_Cover",
  4788. "TRYK_headset2_glasses",
  4789. //Glasses w/NVGS built in
  4790. "TRYK_US_ESS_Glasses_NV",
  4791. "TRYK_US_ESS_Glasses_TAN_NV",
  4792. "TRYK_ESS_BLKTAN_NV",
  4793. "TRYK_ESS_BLKBLK_NV",
  4794. "TRYK_G_Shades_Black_NV",
  4795. "TRYK_G_Shades_Blue_NV",
  4796. "TRYK_G_bala_ess_NV",
  4797. "TRYK_bandana_NV",
  4798. "TRYK_SPgearG_NV",
  4799. "TRYK_SPgear_PHC1_NV",
  4800. "TRYK_SPgear_PHC2_NV",
  4801. "TRYK_G_bala_wh_NV",
  4802. "TRYK_ESS_wh_NV",
  4803. //HeadGear
  4804. "TRYK_ESS_CAP_OD",
  4805. "TRYK_ESS_CAP_tan",
  4806. "TRYK_R_CAP_BLK",
  4807. "TRYK_R_CAP_TAN",
  4808. "TRYK_R_CAP_OD_US",
  4809. "TRYK_r_cap_tan_Glasses",
  4810. "TRYK_r_cap_blk_Glasses",
  4811. "TRYK_r_cap_od_Glasses",
  4812. "TRYK_H_headsetcap_Glasses",
  4813. "TRYK_H_headsetcap_blk_Glasses",
  4814. "TRYK_H_headsetcap_od_Glasses",
  4815. "TRYK_TAC_EARMUFF_SHADE",
  4816. "TRYK_TAC_EARMUFF",
  4817. "TRYK_NOMIC_TAC_EARMUFF",
  4818. "TRYK_headset2",
  4819. "TRYK_TAC_EARMUFF_Gs",
  4820. "TRYK_TAC_SET_bn",
  4821. "TRYK_NOMIC_TAC_EARMUFF_Gs",
  4822. "TRYK_TAC_EARMUFF_SHADE_Gs",
  4823. "TRYK_TAC_SET_TAN",
  4824. "TRYK_TAC_SET_OD",
  4825. "TRYK_TAC_SET_WH",
  4826. "TRYK_TAC_SET_MESH",
  4827. "TRYK_TAC_SET_TAN_2",
  4828. "TRYK_TAC_SET_OD_2",
  4829. "TRYK_TAC_SET_WH_2",
  4830. "TRYK_TAC_SET_MESH_2",
  4831. "TRYK_bandana_g",
  4832. "TRYK_H_PASGT_BLK",
  4833. "TRYK_H_PASGT_OD",
  4834. "TRYK_H_PASGT_COYO",
  4835. "TRYK_H_PASGT_TAN",
  4836. "TRYK_H_Helmet_Snow",
  4837. "TRYK_H_WH",
  4838. "TRYK_H_GR",
  4839. "TRYK_H_AOR1",
  4840. "TRYK_H_AOR2",
  4841. "TRYK_H_EARMUFF",
  4842. "TRYK_H_TACEARMUFF_H",
  4843. "TRYK_H_Bandana_H",
  4844. "TRYK_H_Bandana_wig",
  4845. "TRYK_H_Bandana_wig_g",
  4846. "TRYK_H_wig",
  4847. "TRYK_H_headset2",
  4848. "TRYK_H_ghillie_over",
  4849. "TRYK_H_ghillie_top",
  4850. "TRYK_H_ghillie_top_headless",
  4851. "TRYK_H_ghillie_over_green",
  4852. "TRYK_H_ghillie_top_green",
  4853. "TRYK_H_ghillie_top_headless_green",
  4854. "TRYK_H_woolhat",
  4855. "TRYK_H_woolhat_CW",
  4856. "TRYK_H_woolhat_WH",
  4857. "TRYK_H_woolhat_br",
  4858. "TRYK_H_woolhat_cu",
  4859. "TRYK_H_woolhat_tan",
  4860. "TRYK_H_headsetcap",
  4861. "TRYK_H_headsetcap_blk",
  4862. "TRYK_H_headsetcap_od",
  4863. "TRYK_H_pakol",
  4864. "TRYK_H_pakol2",
  4865. "TRYK_H_LHS_HEL_G",
  4866. "TRYK_H_Helmet_Winter",
  4867. "TRYK_H_Helmet_Winter_2"
  4868. };
  4869. };
  4870.  
  4871. class Glasses
  4872. {
  4873. name = "Glasses";
  4874. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\Goggles_ca.paa";
  4875. items[] =
  4876. {
  4877. "G_Spectacles",
  4878. "G_Spectacles_Tinted",
  4879. "G_Combat",
  4880. "G_Lowprofile",
  4881. "G_Shades_Black",
  4882. "G_Shades_Green",
  4883. "G_Shades_Red",
  4884. "G_Squares",
  4885. "G_Squares_Tinted",
  4886. "G_Sport_BlackWhite",
  4887. "G_Sport_Blackyellow",
  4888. "G_Sport_Greenblack",
  4889. "G_Sport_Checkered",
  4890. "G_Sport_Red",
  4891. "G_Tactical_Black",
  4892. "G_Aviator",
  4893. "G_Lady_Mirror",
  4894. "G_Lady_Dark",
  4895. "G_Lady_Red",
  4896. "G_Lady_Blue",
  4897. "G_Diving",
  4898. "G_B_Diving",
  4899. "G_O_Diving",
  4900. "G_I_Diving",
  4901. "G_Goggles_VR",
  4902. "G_Balaclava_blk",
  4903. "G_Balaclava_oli",
  4904. "G_Balaclava_combat",
  4905. "G_Balaclava_lowprofile",
  4906. "G_Bandanna_blk",
  4907. "G_Bandanna_oli",
  4908. "G_Bandanna_khk",
  4909. "G_Bandanna_tan",
  4910. "G_Bandanna_beast",
  4911. "G_Bandanna_shades",
  4912. "G_Bandanna_sport",
  4913. "G_Bandanna_aviator",
  4914. "G_Shades_Blue",
  4915. "G_Sport_Blackred",
  4916. "G_Tactical_Clear",
  4917. "G_Balaclava_TI_blk_F",
  4918. "G_Balaclava_TI_tna_F",
  4919. "G_Balaclava_TI_G_blk_F",
  4920. "G_Balaclava_TI_G_tna_F",
  4921. "G_Combat_Goggles_tna_F"
  4922. };
  4923. };
  4924.  
  4925. class PointerAttachments
  4926. {
  4927. name = "Pointer Attachments";
  4928. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4929. items[] =
  4930. {
  4931. "acc_flashlight",
  4932. "acc_pointer_IR"
  4933. };
  4934. };
  4935.  
  4936. class BipodAttachments
  4937. {
  4938. name = "Bipod Attachments";
  4939. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itembipod_ca.paa";
  4940. items[] =
  4941. {
  4942. "bipod_01_F_blk",
  4943. "bipod_01_F_mtp",
  4944. "bipod_01_F_snd",
  4945. "bipod_02_F_blk",
  4946. "bipod_02_F_hex",
  4947. "bipod_02_F_tan",
  4948. "bipod_03_F_blk",
  4949. "bipod_03_F_oli",
  4950. //Apex
  4951. "bipod_01_F_khk"
  4952. };
  4953. };
  4954.  
  4955. class MuzzleAttachments
  4956. {
  4957. name = "Suppressor Attachments";
  4958. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemmuzzle_ca.paa";
  4959. items[] =
  4960. {
  4961. "muzzle_snds_338_black",
  4962. "muzzle_snds_338_green",
  4963. "muzzle_snds_338_sand",
  4964. "muzzle_snds_93mmg",
  4965. "muzzle_snds_93mmg_tan",
  4966. "muzzle_snds_acp",
  4967. "muzzle_snds_B",
  4968. "muzzle_snds_H",
  4969. "muzzle_snds_H_MG",
  4970. "muzzle_snds_H_SW",
  4971. "muzzle_snds_L",
  4972. "muzzle_snds_M",
  4973. //Apex
  4974. "muzzle_snds_H_khk_F",
  4975. "muzzle_snds_H_snd_F",
  4976. "muzzle_snds_58_blk_F",
  4977. "muzzle_snds_m_khk_F",
  4978. "muzzle_snds_m_snd_F",
  4979. "muzzle_snds_B_khk_F",
  4980. "muzzle_snds_B_snd_F",
  4981. "muzzle_snds_58_wdm_F",
  4982. "muzzle_snds_65_TI_blk_F",
  4983. "muzzle_snds_65_TI_hex_F",
  4984. "muzzle_snds_65_TI_ghex_F",
  4985. "muzzle_snds_H_MG_blk_F",
  4986. "muzzle_snds_H_MG_khk_F"
  4987. };
  4988. };
  4989.  
  4990. class UAVs
  4991. {
  4992. name = "Unmanned Aerial Vehicles";
  4993. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\gps_ca.paa";
  4994. items[] =
  4995. {
  4996. "I_UavTerminal",
  4997. "I_UAV_01_backpack_F"
  4998. };
  4999. };
  5000.  
  5001. class StaticMGs
  5002. {
  5003. name = "Static Machine Guns";
  5004. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5005. items[] =
  5006. {
  5007. "O_HMG_01_support_F",
  5008. //"O_HMG_01_support_high_F", // Does not seem to work with HMG01, only the lower version does
  5009. "O_HMG_01_weapon_F"
  5010. };
  5011. };
  5012.  
  5013. class OpticAttachments
  5014. {
  5015. name = "Scopes";
  5016. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemoptic_ca.paa";
  5017. items[] =
  5018. {
  5019. "optic_Aco",
  5020. "optic_ACO_grn",
  5021. "optic_ACO_grn_smg",
  5022. "optic_Aco_smg",
  5023. "optic_AMS",
  5024. "optic_AMS_khk",
  5025. "optic_AMS_snd",
  5026. "optic_Arco",
  5027. "optic_DMS",
  5028. "optic_Hamr",
  5029. "optic_Holosight",
  5030. "optic_Holosight_smg",
  5031. "optic_KHS_blk",
  5032. "optic_KHS_hex",
  5033. "optic_KHS_old",
  5034. "optic_KHS_tan",
  5035. "optic_LRPS",
  5036. "optic_MRCO",
  5037. "optic_MRD",
  5038. "optic_Nightstalker",
  5039. "optic_NVS",
  5040. "optic_SOS",
  5041. //"optic_tws",
  5042. //"optic_tws_mg",
  5043. "optic_Yorris",
  5044. //Apex
  5045. "optic_Arco_blk_F",
  5046. "optic_Arco_ghex_F",
  5047. "optic_DMS_ghex_F",
  5048. "optic_Hamr_khk_F",
  5049. "optic_ERCO_blk_F",
  5050. "optic_ERCO_khk_F",
  5051. "optic_ERCO_snd_F",
  5052. "optic_SOS_khk_F",
  5053. "optic_LRPS_tna_F",
  5054. "optic_LRPS_ghex_F",
  5055. "optic_Holosight_blk_F",
  5056. "optic_Holosight_khk_F",
  5057. "optic_Holosight_smg_blk_F"
  5058. };
  5059. };
  5060.  
  5061. class Hardware
  5062. {
  5063. name = "Hardware";
  5064. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5065. items[] =
  5066. {
  5067.  
  5068. "Exile_Item_DuctTape",
  5069. "Exile_Item_ExtensionCord",
  5070. "Exile_Item_FuelCanisterEmpty",
  5071. "Exile_Item_JunkMetal",
  5072. "Exile_Item_LightBulb",
  5073. "Exile_Item_MetalBoard",
  5074. "Exile_Item_MetalPole",
  5075. "Exile_Item_SafeKit",
  5076. "Exile_Item_CamoTentKit",
  5077. "Exile_Item_CodeLock",
  5078. "Exile_Item_MobilePhone",
  5079. "Exile_Item_Hammer",
  5080. "Exile_Item_Defibrillator"
  5081.  
  5082. /*
  5083. --Not for Sale--
  5084. "Exile_Item_MetalScrews",
  5085. "Exile_Item_MetalWire",
  5086. "Exile_Item_Laptop",
  5087. "Exile_Item_BaseCameraKit",
  5088. "Exile_Item_MetalHedgehogKit",
  5089. "Exile_Item_Cement",
  5090. --Unused--
  5091. "Exile_Item_CordlessScrewdriver",
  5092. "Exile_Item_FireExtinguisher",
  5093. "Exile_Item_OilCanister",
  5094. "Exile_Item_Carwheel",
  5095. "Exile_Item_SleepingMat",
  5096. "Exile_Item_Wrench",
  5097. "Exile_Item_Rope"
  5098. */
  5099. };
  5100. };
  5101.  
  5102. class Food
  5103. {
  5104. name = "Fast Food";
  5105. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5106. items[] =
  5107. {
  5108. "Exile_Item_EMRE",
  5109. "Exile_Item_GloriousKnakworst",
  5110. "Exile_Item_Surstromming",
  5111. "Exile_Item_SausageGravy",
  5112. "Exile_Item_Catfood",
  5113. "Exile_Item_ChristmasTinner",
  5114. "Exile_Item_BBQSandwich",
  5115. "Exile_Item_MacasCheese",
  5116. "Exile_Item_Dogfood",
  5117. "Exile_Item_BeefParts",
  5118. "Exile_Item_Cheathas",
  5119. "Exile_Item_Noodles",
  5120. "Exile_Item_SeedAstics",
  5121. "Exile_Item_Raisins",
  5122. "Exile_Item_Moobar",
  5123. "Exile_Item_InstantCoffee"
  5124. };
  5125. };
  5126.  
  5127. class Drinks
  5128. {
  5129. name = "Drinks";
  5130. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5131. items[] =
  5132. {
  5133. "Exile_Item_PlasticBottleCoffee",
  5134. "Exile_Item_PowerDrink",
  5135. "Exile_Item_PlasticBottleFreshWater",
  5136. "Exile_Item_Beer",
  5137. "Exile_Item_EnergyDrink",
  5138. "Exile_Item_ChocolateMilk",
  5139. "Exile_Item_MountainDupe",
  5140. "Exile_Item_PlasticBottleEmpty"
  5141. };
  5142. };
  5143.  
  5144. class Tools
  5145. {
  5146. name = "Tools";
  5147. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5148. items[] =
  5149. {
  5150. "Exile_Item_Matches",
  5151. "Exile_Item_CookingPot",
  5152. "Exile_Item_CanOpener",
  5153. "Exile_Item_Handsaw",
  5154. "Exile_Item_Pliers",
  5155. "Exile_Item_Grinder",
  5156. "Exile_Item_Foolbox",
  5157.  
  5158. /*
  5159. "Exile_Item_CordlessScrewdriver",
  5160. "Exile_Item_FireExtinguisher",
  5161. "Exile_Item_Hammer",
  5162. "Exile_Item_OilCanister",
  5163. "Exile_Item_Screwdriver",
  5164. "Exile_Item_Shovel",
  5165. "Exile_Item_Wrench",
  5166. "Exile_Item_SleepingMat",
  5167. "Exile_Item_ToiletPaper",
  5168. "Exile_Item_ZipTie",
  5169. */
  5170.  
  5171. "Binocular",
  5172. "Rangefinder",
  5173. /*
  5174. "Laserdesignator",
  5175. "Laserdesignator_02",
  5176. "Laserdesignator_03",
  5177. */
  5178. "NVGoggles",
  5179. "NVGoggles_INDEP",
  5180. "NVGoggles_OPFOR",
  5181. "ItemGPS",
  5182. "ItemMap",
  5183. "ItemCompass",
  5184. "ItemRadio",
  5185. "ItemWatch",
  5186. "Exile_Item_XM8",
  5187.  
  5188. //Apex
  5189. "O_NVGoggles_hex_F",
  5190. "O_NVGoggles_urb_F",
  5191. "O_NVGoggles_ghex_F",
  5192. "NVGoggles_tna_F"
  5193. };
  5194. };
  5195.  
  5196. class FirstAid
  5197. {
  5198. name = "FirstAid";
  5199. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5200. items[] =
  5201. {
  5202. "Exile_Item_InstaDoc",
  5203. "Exile_Item_Bandage",
  5204. "Exile_Item_Vishpirin",
  5205. "Exile_Item_Heatpack",
  5206.  
  5207. // Not available in 0.9.4!
  5208. "Exile_Item_Defibrillator"
  5209. };
  5210. };
  5211.  
  5212. class Navigation
  5213. {
  5214. name = "Special Environment";
  5215. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5216. items[] =
  5217. {
  5218. "B_Parachute",
  5219. "V_RebreatherB",
  5220. "V_RebreatherIA",
  5221. "V_RebreatherIR",
  5222. "Exile_Headgear_GasMask",
  5223. "G_Diving",
  5224. "G_B_Diving",
  5225. "G_O_Diving",
  5226. "G_I_Diving"
  5227. };
  5228. };
  5229.  
  5230. class Backpacks
  5231. {
  5232. name = "Backpacks";
  5233. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\backpack_ca.paa";
  5234. items[] =
  5235. {
  5236. "B_AssaultPack_blk",
  5237. "B_AssaultPack_cbr",
  5238. "B_AssaultPack_dgtl",
  5239. "B_AssaultPack_khk",
  5240. "B_AssaultPack_mcamo",
  5241. "B_AssaultPack_rgr",
  5242. "B_AssaultPack_sgg",
  5243. "B_Bergen_blk",
  5244. "B_Bergen_mcamo",
  5245. "B_Bergen_rgr",
  5246. "B_Bergen_sgg",
  5247. "B_Carryall_cbr",
  5248. "B_Carryall_khk",
  5249. "B_Carryall_mcamo",
  5250. "B_Carryall_ocamo",
  5251. "B_Carryall_oli",
  5252. "B_Carryall_oucamo",
  5253. "B_FieldPack_blk",
  5254. "B_FieldPack_cbr",
  5255. "B_FieldPack_ocamo",
  5256. "B_FieldPack_oucamo",
  5257. "B_HuntingBackpack",
  5258. "B_Kitbag_cbr",
  5259. "B_Kitbag_mcamo",
  5260. "B_Kitbag_sgg",
  5261. "B_OutdoorPack_blk",
  5262. "B_OutdoorPack_blu",
  5263. "B_OutdoorPack_tan",
  5264. "B_TacticalPack_blk",
  5265. "B_TacticalPack_mcamo",
  5266. "B_TacticalPack_ocamo",
  5267. "B_TacticalPack_oli",
  5268. "B_TacticalPack_rgr",
  5269. //Apex
  5270. "B_Bergen_mcamo_F",
  5271. "B_Bergen_dgtl_F",
  5272. "B_Bergen_hex_F",
  5273. "B_Bergen_tna_F",
  5274. "B_AssaultPack_tna_F",
  5275. "B_Carryall_ghex_F",
  5276. "B_FieldPack_ghex_F",
  5277. "B_ViperHarness_blk_F",
  5278. "B_ViperHarness_ghex_F",
  5279. "B_ViperHarness_hex_F",
  5280. "B_ViperHarness_khk_F",
  5281. "B_ViperHarness_oli_F",
  5282. "B_ViperLightHarness_blk_F",
  5283. "B_ViperLightHarness_ghex_F",
  5284. "B_ViperLightHarness_hex_F",
  5285. "B_ViperLightHarness_khk_F",
  5286. "B_ViperLightHarness_oli_F",
  5287. //TRYK
  5288. "TRYK_B_AssaultPack_UCP",
  5289. "TRYK_B_AssaultPack_Type2camo",
  5290. "TRYK_B_AssaultPack_MARPAT_Desert",
  5291. "TRYK_B_AssaultPack_MARPAT_Wood",
  5292. "TRYK_B_Kitbag_Base",
  5293. "TRYK_B_Kitbag_blk",
  5294. "TRYK_B_Kitbag_aaf",
  5295. "TRYK_B_Carryall_blk",
  5296. "TRYK_B_Carryall_wh",
  5297. "TRYK_B_Carryall_wood",
  5298. "TRYK_B_Carryall_JSDF",
  5299. "TRYK_B_Kitbag_Base_JSDF",
  5300. "TRYK_B_Coyotebackpack",
  5301. "TRYK_B_Coyotebackpack_OD",
  5302. "TRYK_B_Coyotebackpack_BLK",
  5303. "TRYK_B_Coyotebackpack_WH",
  5304. "TRYK_B_Alicepack",
  5305. "TRYK_B_Medbag",
  5306. "TRYK_B_Medbag_OD",
  5307. "TRYK_B_Medbag_BK",
  5308. "TRYK_B_Medbag_ucp",
  5309. "TRYK_B_Belt",
  5310. "TRYK_B_Belt_BLK",
  5311. "TRYK_B_Belt_CYT",
  5312. "TRYK_B_Belt_tan",
  5313. "TRYK_B_Belt_br",
  5314. "TRYK_B_Belt_GR",
  5315. "TRYK_B_Belt_AOR1",
  5316. "TRYK_B_Belt_AOR2",
  5317. "TRYK_B_BAF_BAG_BLK",
  5318. "TRYK_B_BAF_BAG_CYT",
  5319. "TRYK_B_BAF_BAG_OD",
  5320. "TRYK_B_BAF_BAG_rgr",
  5321. "TRYK_B_BAF_BAG_mcamo",
  5322. "TRYK_B_tube_cyt",
  5323. "TRYK_B_tube_od",
  5324. "TRYK_B_tube_blk",
  5325. "TRYK_B_FieldPack_Wood",
  5326. "TRYK_Winter_pack"
  5327. };
  5328. };
  5329.  
  5330. class Ammunition
  5331. {
  5332. name = "Ammunition";
  5333. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\CargoMag_ca.paa";
  5334. items[] =
  5335. {
  5336. "100Rnd_65x39_caseless_mag",
  5337. "100Rnd_65x39_caseless_mag_Tracer",
  5338. "10Rnd_127x54_Mag",
  5339. "10Rnd_338_Mag",
  5340. "10Rnd_762x54_Mag",
  5341. "10Rnd_93x64_DMR_05_Mag",
  5342. "11Rnd_45ACP_Mag",
  5343. //"130Rnd_338_Mag", SPMG
  5344. "150Rnd_762x54_Box",
  5345. "150Rnd_762x54_Box_Tracer",
  5346. //"150Rnd_93x64_Mag", // NAVID
  5347. "16Rnd_9x21_Mag",
  5348. "200Rnd_65x39_cased_Box",
  5349. "200Rnd_65x39_cased_Box_Tracer",
  5350. "20Rnd_556x45_UW_mag",
  5351. "20Rnd_762x51_Mag",
  5352. "30Rnd_45ACP_Mag_SMG_01",
  5353. "30Rnd_45ACP_Mag_SMG_01_tracer_green",
  5354. "30Rnd_45ACP_Mag_SMG_01_Tracer_Red",
  5355. "30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow",
  5356. "30Rnd_556x45_Stanag",
  5357. "30Rnd_556x45_Stanag_Tracer_Green",
  5358. "30Rnd_556x45_Stanag_Tracer_Red",
  5359. "30Rnd_556x45_Stanag_Tracer_Yellow",
  5360. "30Rnd_65x39_caseless_green",
  5361. "30Rnd_65x39_caseless_green_mag_Tracer",
  5362. "30Rnd_65x39_caseless_mag",
  5363. "30Rnd_65x39_caseless_mag_Tracer",
  5364. "30Rnd_9x21_Mag",
  5365. "30Rnd_9x21_Yellow_Mag",
  5366. "30Rnd_9x21_Green_Mag",
  5367. "30Rnd_9x21_Red_Mag",
  5368. "5Rnd_127x108_APDS_Mag",
  5369. "5Rnd_127x108_Mag",
  5370. "6Rnd_45ACP_Cylinder",
  5371. "6Rnd_GreenSignal_F",
  5372. "6Rnd_RedSignal_F",
  5373. "7Rnd_408_Mag",
  5374. "9Rnd_45ACP_Mag",
  5375. "Exile_Magazine_30Rnd_762x39_AK",
  5376. "Exile_Magazine_30Rnd_545x39_AK_Green",
  5377. "Exile_Magazine_30Rnd_545x39_AK_Red",
  5378. "Exile_Magazine_30Rnd_545x39_AK_White",
  5379. "Exile_Magazine_30Rnd_545x39_AK_Yellow",
  5380. "Exile_Magazine_45Rnd_545x39_RPK_Green",
  5381. "Exile_Magazine_75Rnd_545x39_RPK_Green",
  5382. "Exile_Magazine_20Rnd_762x51_DMR",
  5383. "Exile_Magazine_20Rnd_762x51_DMR_Yellow",
  5384. "Exile_Magazine_20Rnd_762x51_DMR_Red",
  5385. "Exile_Magazine_20Rnd_762x51_DMR_Green",
  5386. "Exile_Magazine_10Rnd_303",
  5387. "Exile_Magazine_100Rnd_762x54_PK_Green",
  5388. "Exile_Magazine_7Rnd_45ACP",
  5389. "Exile_Magazine_8Rnd_9x18",
  5390. "Exile_Magazine_30Rnd_545x39_AK",
  5391. "Exile_Magazine_6Rnd_45ACP",
  5392. "Exile_Magazine_5Rnd_22LR",
  5393. "Exile_Magazine_10Rnd_762x54",
  5394. "Exile_Magazine_10Rnd_9x39",
  5395. "Exile_Magazine_20Rnd_9x39",
  5396. //"Exile_Magazine_8Rnd_74Pellets",
  5397. "Exile_Magazine_8Rnd_74Slug",
  5398. //Apex
  5399. "30Rnd_9x21_Mag_SMG_02",
  5400. "30Rnd_9x21_Mag_SMG_02_Tracer_Red",
  5401. "30Rnd_9x21_Mag_SMG_02_Tracer_Yellow",
  5402. "30Rnd_9x21_Mag_SMG_02_Tracer_Green",
  5403. "30Rnd_580x42_Mag_F",
  5404. "30Rnd_580x42_Mag_Tracer_F",
  5405. "100Rnd_580x42_Mag_F",
  5406. "100Rnd_580x42_Mag_Tracer_F",
  5407. "20Rnd_650x39_Cased_Mag_F",
  5408. "10Rnd_50BW_Mag_F",
  5409. "150Rnd_556x45_Drum_Mag_F",
  5410. "150Rnd_556x45_Drum_Mag_Tracer_F",
  5411. "30Rnd_762x39_Mag_F",
  5412. "30Rnd_762x39_Mag_Green_F",
  5413. "30Rnd_762x39_Mag_Tracer_F",
  5414. "30Rnd_762x39_Mag_Tracer_Green_F",
  5415. "30Rnd_545x39_Mag_F",
  5416. "30Rnd_545x39_Mag_Green_F",
  5417. "30Rnd_545x39_Mag_Tracer_F",
  5418. "30Rnd_545x39_Mag_Tracer_Green_F",
  5419. "200Rnd_556x45_Box_F",
  5420. "200Rnd_556x45_Box_Red_F",
  5421. "200Rnd_556x45_Box_Tracer_F",
  5422. "200Rnd_556x45_Box_Tracer_Red_F",
  5423. "10Rnd_9x21_Mag",
  5424. "Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag",
  5425. "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag",
  5426. "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag",
  5427. "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag"
  5428. };
  5429. };
  5430.  
  5431. class Flares
  5432. {
  5433. name = "Flares";
  5434. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5435. items[] =
  5436. {
  5437. "Chemlight_blue",
  5438. "Chemlight_green",
  5439. "Chemlight_red",
  5440. "FlareGreen_F",
  5441. "FlareRed_F",
  5442. "FlareWhite_F",
  5443. "FlareYellow_F",
  5444. "UGL_FlareGreen_F",
  5445. "UGL_FlareRed_F",
  5446. "UGL_FlareWhite_F",
  5447. "UGL_FlareYellow_F",
  5448. "3Rnd_UGL_FlareGreen_F",
  5449. "3Rnd_UGL_FlareRed_F",
  5450. "3Rnd_UGL_FlareWhite_F",
  5451. "3Rnd_UGL_FlareYellow_F"
  5452. };
  5453. };
  5454.  
  5455. class Smokes
  5456. {
  5457. name = "Smokes";
  5458. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5459. items[] =
  5460. {
  5461. "SmokeShell",
  5462. "SmokeShellBlue",
  5463. "SmokeShellGreen",
  5464. "SmokeShellOrange",
  5465. "SmokeShellPurple",
  5466. "SmokeShellRed",
  5467. "SmokeShellYellow",
  5468. "1Rnd_Smoke_Grenade_shell",
  5469. "1Rnd_SmokeBlue_Grenade_shell",
  5470. "1Rnd_SmokeGreen_Grenade_shell",
  5471. "1Rnd_SmokeOrange_Grenade_shell",
  5472. "1Rnd_SmokePurple_Grenade_shell",
  5473. "1Rnd_SmokeRed_Grenade_shell",
  5474. "1Rnd_SmokeYellow_Grenade_shell",
  5475. "3Rnd_Smoke_Grenade_shell",
  5476. "3Rnd_SmokeBlue_Grenade_shell",
  5477. "3Rnd_SmokeGreen_Grenade_shell",
  5478. "3Rnd_SmokeOrange_Grenade_shell",
  5479. "3Rnd_SmokePurple_Grenade_shell",
  5480. "3Rnd_SmokeRed_Grenade_shell",
  5481. "3Rnd_SmokeYellow_Grenade_shell"
  5482. };
  5483. };
  5484.  
  5485. class Explosives
  5486. {
  5487. name = "Explosives";
  5488. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\cargothrow_ca.paa";
  5489. items[] =
  5490. {
  5491. "HandGrenade",
  5492. "MiniGrenade",
  5493. "B_IR_Grenade",
  5494. "O_IR_Grenade",
  5495. "I_IR_Grenade",
  5496. "1Rnd_HE_Grenade_shell",
  5497. "3Rnd_HE_Grenade_shell",
  5498. "APERSBoundingMine_Range_Mag",
  5499. "APERSMine_Range_Mag",
  5500. "APERSTripMine_Wire_Mag",
  5501. "ClaymoreDirectionalMine_Remote_Mag",
  5502. "DemoCharge_Remote_Mag",
  5503. "IEDLandBig_Remote_Mag",
  5504. "IEDLandSmall_Remote_Mag",
  5505. "IEDUrbanBig_Remote_Mag",
  5506. "IEDUrbanSmall_Remote_Mag",
  5507. "SatchelCharge_Remote_Mag",
  5508. "SLAMDirectionalMine_Wire_Mag"
  5509. };
  5510. };
  5511.  
  5512. class Pistols
  5513. {
  5514. name = "Pistols";
  5515. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\handgun_ca.paa";
  5516. items[] =
  5517. {
  5518. "hgun_ACPC2_F",
  5519. "hgun_P07_F",
  5520. "hgun_Pistol_heavy_01_F",
  5521. "hgun_Pistol_heavy_02_F",
  5522. "hgun_Pistol_Signal_F",
  5523. "hgun_Rook40_F",
  5524. "Exile_Weapon_Colt1911",
  5525. "Exile_Weapon_Makarov",
  5526. "Exile_Weapon_Taurus",
  5527. "Exile_Weapon_TaurusGold",
  5528. //Apex
  5529. "hgun_Pistol_01_F",
  5530. "hgun_P07_khk_F"
  5531. };
  5532. };
  5533.  
  5534. class SubMachineGuns
  5535. {
  5536. name = "Sub Machine Guns";
  5537. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5538. items[] =
  5539. {
  5540. "hgun_PDW2000_F",
  5541. "SMG_01_F",
  5542. "SMG_02_F",
  5543. "SMG_05_F"
  5544. };
  5545. };
  5546.  
  5547. class LightMachineGuns
  5548. {
  5549. name = "Light Machine Guns";
  5550. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5551. items[] =
  5552. {
  5553. "arifle_MX_SW_Black_F",
  5554. "arifle_MX_SW_F",
  5555. "LMG_Mk200_F",
  5556. "LMG_Zafir_F",
  5557. "LMG_03_F",
  5558. "Exile_Weapon_RPK",
  5559. "Exile_Weapon_PK",
  5560. "Exile_Weapon_PKP"
  5561.  
  5562. /*
  5563. "MMG_01_hex_F",
  5564. "MMG_01_tan_F",
  5565. "MMG_02_black_F",
  5566. "MMG_02_camo_F",
  5567. "MMG_02_sand_F"
  5568. */
  5569. };
  5570. };
  5571.  
  5572. class AssaultRifles
  5573. {
  5574. name = "Assault Rifles";
  5575. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5576. items[] =
  5577. {
  5578. "arifle_Katiba_C_F",
  5579. "arifle_Katiba_F",
  5580. "arifle_Katiba_GL_F",
  5581. "arifle_Mk20_F",
  5582. "arifle_Mk20_GL_F",
  5583. "arifle_Mk20_GL_plain_F",
  5584. "arifle_Mk20_plain_F",
  5585. "arifle_Mk20C_F",
  5586. "arifle_Mk20C_plain_F",
  5587. "arifle_MX_Black_F",
  5588. "arifle_MX_F",
  5589. "arifle_MX_GL_Black_F",
  5590. "arifle_MX_GL_F",
  5591. "arifle_MXC_Black_F",
  5592. "arifle_MXC_F",
  5593. "arifle_SDAR_F",
  5594. "arifle_TRG20_F",
  5595. "arifle_TRG21_F",
  5596. "arifle_TRG21_GL_F",
  5597. "Exile_Weapon_AK107",
  5598. "Exile_Weapon_AK107_GL",
  5599. "Exile_Weapon_AK74",
  5600. "Exile_Weapon_AK74_GL",
  5601. "Exile_Weapon_AK47",
  5602. "Exile_Weapon_AKS_Gold",
  5603. //Apex
  5604. "arifle_AK12_F",
  5605. "arifle_AK12_GL_F",
  5606. "arifle_AKM_F",
  5607. "arifle_AKM_FL_F",
  5608. "arifle_AKS_F",
  5609. "arifle_ARX_blk_F",
  5610. "arifle_ARX_ghex_F",
  5611. "arifle_ARX_hex_F",
  5612. "arifle_CTAR_blk_F",
  5613. "arifle_CTAR_hex_F",
  5614. "arifle_CTAR_ghex_F",
  5615. "arifle_CTAR_GL_blk_F",
  5616. "arifle_CTARS_blk_F",
  5617. "arifle_CTARS_hex_F",
  5618. "arifle_CTARS_ghex_F",
  5619. "arifle_SPAR_01_blk_F",
  5620. "arifle_SPAR_01_khk_F",
  5621. "arifle_SPAR_01_snd_F",
  5622. "arifle_SPAR_01_GL_blk_F",
  5623. "arifle_SPAR_01_GL_khk_F",
  5624. "arifle_SPAR_01_GL_snd_F",
  5625. "arifle_SPAR_02_blk_F",
  5626. "arifle_SPAR_02_khk_F",
  5627. "arifle_SPAR_02_snd_F",
  5628. "arifle_SPAR_03_blk_F",
  5629. "arifle_SPAR_03_khk_F",
  5630. "arifle_SPAR_03_snd_F",
  5631. "arifle_MX_khk_F",
  5632. "arifle_MX_GL_khk_F",
  5633. "arifle_MXC_khk_F",
  5634. "arifle_MXM_khk_F"
  5635. };
  5636. };
  5637.  
  5638. class Shotguns
  5639. {
  5640. name = "Shotguns";
  5641. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5642. items[] =
  5643. {
  5644. "Exile_Weapon_M1014"
  5645. };
  5646. };
  5647.  
  5648. class SniperRifles
  5649. {
  5650. name = "Sniper Rifles";
  5651. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5652. items[] =
  5653. {
  5654. "arifle_MXM_Black_F",
  5655. "arifle_MXM_F",
  5656. "srifle_DMR_01_F",
  5657. "srifle_DMR_02_camo_F",
  5658. "srifle_DMR_02_F",
  5659. "srifle_DMR_02_sniper_F",
  5660. "srifle_DMR_03_F",
  5661. "srifle_DMR_03_khaki_F",
  5662. "srifle_DMR_03_multicam_F",
  5663. "srifle_DMR_03_tan_F",
  5664. "srifle_DMR_03_woodland_F",
  5665. "srifle_DMR_04_F",
  5666. "srifle_DMR_04_Tan_F",
  5667. "srifle_DMR_05_blk_F",
  5668. "srifle_DMR_05_hex_F",
  5669. "srifle_DMR_05_tan_f",
  5670. "srifle_DMR_06_camo_F",
  5671. "srifle_DMR_06_olive_F",
  5672. "srifle_EBR_F",
  5673. "srifle_GM6_camo_F",
  5674. "srifle_GM6_F",
  5675. "srifle_LRR_camo_F",
  5676. "srifle_LRR_F",
  5677. "Exile_Weapon_CZ550",
  5678. "Exile_Weapon_SVD",
  5679. "Exile_Weapon_SVDCamo",
  5680. "Exile_Weapon_VSSVintorez",
  5681. "Exile_Weapon_DMR",
  5682. "Exile_Weapon_LeeEnfield",
  5683. //Apex
  5684. "srifle_LRR_tna_F",
  5685. "srifle_GM6_ghex_F",
  5686. "srifle_DMR_07_blk_F",
  5687. "srifle_DMR_07_hex_F",
  5688. "srifle_DMR_07_ghex_F"
  5689. };
  5690. };
  5691.  
  5692. class Bikes
  5693. {
  5694. name = "Bikes";
  5695. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5696. items[] =
  5697. {
  5698. "Exile_Bike_OldBike",
  5699. "Exile_Bike_MountainBike"
  5700. };
  5701. };
  5702.  
  5703. class Cars
  5704. {
  5705. name = "Cars";
  5706. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5707. items[] =
  5708. {
  5709. "Exile_Car_Kart_Black",
  5710. "Exile_Bike_QuadBike_Black",
  5711. "Exile_Car_OldTractor_Red",
  5712. "Exile_Car_TowTractor_White",
  5713. "Exile_Car_Tractor_Red",
  5714. "Exile_Car_UAZ_Green",
  5715. "Exile_Car_UAZ_Open_Green",
  5716. "Exile_Car_Octavius_White",
  5717. "Exile_Car_Golf_Red",
  5718. "Exile_Car_LandRover_Green",
  5719. "Exile_Car_LandRover_Ambulance_Green",
  5720. "Exile_Car_Lada_Green",
  5721. "Exile_Car_Volha_White",
  5722. "Exile_Car_Hatchback_Rusty1",
  5723. "Exile_Car_Hatchback_Rusty2",
  5724. "Exile_Car_Hatchback_Rusty3",
  5725. "Exile_Car_Hatchback_Sport_Red",
  5726. "Exile_Car_SUV_Red",
  5727. "Exile_Car_SUVXL_Black",
  5728. "Exile_Car_SUV_Armed_Black",
  5729. "Exile_Car_Offroad_Rusty1",
  5730. "Exile_Car_Offroad_Rusty2",
  5731. "Exile_Car_Offroad_Rusty3",
  5732. "Exile_Car_Offroad_Repair_Civillian",
  5733. "Exile_Car_Offroad_Armed_Guerilla01",
  5734. "Exile_Car_BRDM2_HQ",
  5735. "Exile_Car_BTR40_MG_Green",
  5736. "Exile_Car_BTR40_Green",
  5737. "Exile_Car_HMMWV_M134_Green",
  5738. "Exile_Car_HMMWV_M2_Green",
  5739. "Exile_Car_HMMWV_MEV_Green",
  5740. "Exile_Car_HMMWV_UNA_Green",
  5741. "Exile_Car_Strider",
  5742. "Exile_Car_Hunter",
  5743. "Exile_Car_Ifrit",
  5744. "Exile_Car_ProwlerLight",
  5745. "Exile_Car_ProwlerUnarmed",
  5746. "Exile_Car_QilinUnarmed",
  5747. "Exile_Car_MB4WD",
  5748. "Jonzie_30CSL",
  5749. "Jonzie_Escalade",
  5750. "Jonzie_Curtain_Roadtrain",
  5751. "Jonzie_Curtain",
  5752. "Jonzie_Datsun_510",
  5753. "Jonzie_Datsun_Z432",
  5754. "Jonzie_Viper",
  5755. "Jonzie_Flatbed_Roadtrain",
  5756. "Jonzie_Flatbed",
  5757. "Jonzie_Raptor",
  5758. "Jonzie_XB",
  5759. "Jonzie_Transit",
  5760. "Jonzie_Forklift",
  5761. "Jonzie_Ambulance",
  5762. "Jonzie_VE",
  5763. "Jonzie_Highway",
  5764. "Jonzie_Ute",
  5765. "Jonzie_Ceed",
  5766. "Jonzie_Superliner",
  5767. "Jonzie_Box_Truck",
  5768. "Jonzie_Flat_Bed",
  5769. "Jonzie_Log_Truck",
  5770. "Jonzie_Tanker_Truck",
  5771. "Jonzie_Tow_Truck",
  5772. "Jonzie_Quattroporte",
  5773. "Jonzie_Mini_Cooper",
  5774. "Jonzie_Mini_Cooper_R_spec",
  5775. "Jonzie_Galant",
  5776. "Jonzie_STI",
  5777. "Jonzie_Corolla",
  5778. "Jonzie_Western",
  5779. "Exile_Car_MB4WDOpen"
  5780. };
  5781. };
  5782.  
  5783. class Trucks
  5784. {
  5785. name = "Trucks";
  5786. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5787. items[] =
  5788. {
  5789. "Exile_Car_Van_Black",
  5790. "Exile_Car_Van_Box_Black",
  5791. "Exile_Car_Van_Fuel_Black",
  5792. "Exile_Car_Ural_Open_Worker",
  5793. "Exile_Car_Ural_Covered_Worker",
  5794. "Exile_Car_V3S_Covered",
  5795. "Exile_Car_Zamak",
  5796. "Exile_Car_Tempest",
  5797. "Exile_Car_HEMMT",
  5798. "Exile_Car_Ikarus_Blue"
  5799. };
  5800. };
  5801.  
  5802. class Choppers
  5803. {
  5804. name = "Helicopters";
  5805. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5806. items[] =
  5807. {
  5808. "Exile_Chopper_Hummingbird_Green",
  5809. "Exile_Chopper_Hummingbird_Civillian_Wasp",
  5810. "Exile_Chopper_Huey_Green",
  5811. "Exile_Chopper_Huey_Armed_Green",
  5812. "Exile_Chopper_Taru_Black",
  5813. "Exile_Chopper_Taru_Covered_Black",
  5814. "Exile_Chopper_Taru_Transport_Black",
  5815. "Exile_Chopper_Orca_BlackCustom",
  5816. "Exile_Chopper_Mohawk_FIA",
  5817. "Exile_Chopper_Huron_Black",
  5818. "Exile_Chopper_Hellcat_Green"
  5819. };
  5820. };
  5821.  
  5822. class Boats
  5823. {
  5824. name = "Boats";
  5825. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5826. items[] =
  5827. {
  5828. "Exile_Boat_RubberDuck_CSAT",
  5829. "Exile_Boat_RubberDuck_Digital",
  5830. "Exile_Boat_RubberDuck_Orange",
  5831. "Exile_Boat_RubberDuck_Blue",
  5832. "Exile_Boat_RubberDuck_Black",
  5833. "Exile_Boat_MotorBoat_Police",
  5834. "Exile_Boat_MotorBoat_Orange",
  5835. "Exile_Boat_MotorBoat_White",
  5836. "Exile_Boat_SDV_CSAT",
  5837. "Exile_Boat_SDV_Digital",
  5838. "Exile_Boat_SDV_Grey",
  5839. "Exile_Boat_WaterScooter",
  5840. "Exile_Boat_RHIB"
  5841. };
  5842. };
  5843.  
  5844. class Planes
  5845. {
  5846. name = "Planes";
  5847. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5848. items[] =
  5849. {
  5850. "Exile_Plane_Cessna",
  5851. "Exile_Plane_AN2_Green",
  5852. "Exile_Plane_Ceasar",
  5853. "Exile_Plane_BlackfishInfantry",
  5854. "Exile_Plane_BlackfishVehicle"
  5855. };
  5856. };
  5857.  
  5858. class Diving
  5859. {
  5860. name = "Diving";
  5861. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5862. items[] =
  5863. {
  5864. "G_B_Diving",
  5865. "G_O_Diving",
  5866. "G_I_Diving",
  5867. "V_RebreatherB",
  5868. "V_RebreatherIA",
  5869. "V_RebreatherIR",
  5870. "U_I_Wetsuit",
  5871. "U_O_Wetsuit",
  5872. "U_B_Wetsuit"
  5873. };
  5874. };
  5875. };
  5876.  
  5877. class CfgTraders
  5878. {
  5879. /**
  5880. * Weapons, scopes, silencers, ammo
  5881. */
  5882. class Exile_Trader_Armory
  5883. {
  5884. name = "ARMORY";
  5885. showWeaponFilter = 1;
  5886. categories[] =
  5887. {
  5888. "PointerAttachments",
  5889. "BipodAttachments",
  5890. "MuzzleAttachments",
  5891. "OpticAttachments",
  5892. "Ammunition",
  5893. "Pistols",
  5894. "Shotguns",
  5895. "SubMachineGuns",
  5896. "LightMachineGuns",
  5897. "AssaultRifles",
  5898. "SniperRifles"
  5899. };
  5900. };
  5901.  
  5902. /**
  5903. * Satchels, nades, UAVs, static MGs
  5904. */
  5905. class Exile_Trader_SpecialOperations
  5906. {
  5907. name = "SPECIAL OPERATIONS";
  5908. showWeaponFilter = 1; // for noob tubes
  5909. categories[] =
  5910. {
  5911. "Flares",
  5912. "Smokes",
  5913. "UAVs",
  5914. "StaticMGs",
  5915. "Explosives",
  5916. "Navigation"
  5917. };
  5918. };
  5919.  
  5920. /**
  5921. * Uniforms, vests, helmets, backpacks
  5922. */
  5923. class Exile_Trader_Equipment
  5924. {
  5925. name = "EQUIPMENT";
  5926. showWeaponFilter = 0;
  5927. categories[] =
  5928. {
  5929. "Headgear",
  5930. "Glasses",
  5931. "Uniforms",
  5932. "Vests",
  5933. "Backpacks",
  5934. "FirstAid"
  5935. };
  5936. };
  5937.  
  5938. /**
  5939. * Cans, cans, cans
  5940. */
  5941. class Exile_Trader_Food
  5942. {
  5943. name = "FAST FOOD";
  5944. showWeaponFilter = 0;
  5945. categories[] =
  5946. {
  5947. "Food",
  5948. "Drinks"
  5949. };
  5950. };
  5951.  
  5952. /**
  5953. * Light bulbs, metal, etc.
  5954. */
  5955. class Exile_Trader_Hardware
  5956. {
  5957. name = "HARDWARE";
  5958. showWeaponFilter = 0;
  5959. categories[] =
  5960. {
  5961. "Hardware",
  5962. "ExtendedBaseMod", //neeeeuuuu :D
  5963. "Tools"
  5964. };
  5965. };
  5966.  
  5967. /**
  5968. * Sells cars and general vehicles
  5969. */
  5970. class Exile_Trader_Vehicle
  5971. {
  5972. name = "VEHICLE";
  5973. showWeaponFilter = 0;
  5974. categories[] =
  5975. {
  5976. "Cars",
  5977. "Trucks"
  5978. };
  5979. };
  5980.  
  5981. /**
  5982. * Sells choppers and planes
  5983. */
  5984. class Exile_Trader_Aircraft
  5985. {
  5986. name = "AIRCRAFT";
  5987. showWeaponFilter = 0;
  5988. categories[] =
  5989. {
  5990. "Choppers",
  5991. "Planes"
  5992. };
  5993. };
  5994.  
  5995. /**
  5996. * Sells ships and boats
  5997. */
  5998. class Exile_Trader_Boat
  5999. {
  6000. name = "BOAT";
  6001. showWeaponFilter = 0;
  6002. categories[] =
  6003. {
  6004. "Boats"
  6005. };
  6006. };
  6007.  
  6008. class Exile_Trader_Diving
  6009. {
  6010. name = "DIVERS";
  6011. showWeaponFilter = 0;
  6012. categories[] =
  6013. {
  6014. "Diving"
  6015. };
  6016. };
  6017.  
  6018. /**
  6019. * Sells Community Items
  6020. */
  6021. class Exile_Trader_CommunityCustoms
  6022. {
  6023. name = "COMMUNITY";
  6024. showWeaponFilter = 0;
  6025. categories[] =
  6026. {
  6027. "Community"
  6028. };
  6029. };
  6030.  
  6031. class Exile_Trader_CommunityCustoms2
  6032. {
  6033. name = "COMMUNITY";
  6034. showWeaponFilter = 0;
  6035. categories[] =
  6036. {
  6037. "Community2"
  6038. };
  6039. };
  6040.  
  6041. class Exile_Trader_CommunityCustoms3
  6042. {
  6043. name = "COMMUNITY";
  6044. showWeaponFilter = 0;
  6045. categories[] =
  6046. {
  6047. "Community3"
  6048. };
  6049. };
  6050.  
  6051. class Exile_Trader_CommunityCustoms4
  6052. {
  6053. name = "COMMUNITY";
  6054. showWeaponFilter = 0;
  6055. categories[] =
  6056. {
  6057. "Community4"
  6058. };
  6059. };
  6060.  
  6061. class Exile_Trader_CommunityCustoms5
  6062. {
  6063. name = "COMMUNITY";
  6064. showWeaponFilter = 0;
  6065. categories[] =
  6066. {
  6067. "Community5"
  6068. };
  6069. };
  6070.  
  6071. class Exile_Trader_CommunityCustoms6
  6072. {
  6073. name = "COMMUNITY";
  6074. showWeaponFilter = 0;
  6075. categories[] =
  6076. {
  6077. "Community6"
  6078. };
  6079. };
  6080.  
  6081. class Exile_Trader_CommunityCustoms7
  6082. {
  6083. name = "COMMUNITY";
  6084. showWeaponFilter = 0;
  6085. categories[] =
  6086. {
  6087. "Community7"
  6088. };
  6089. };
  6090.  
  6091. class Exile_Trader_CommunityCustoms8
  6092. {
  6093. name = "COMMUNITY";
  6094. showWeaponFilter = 0;
  6095. categories[] =
  6096. {
  6097. "Community8"
  6098. };
  6099. };
  6100.  
  6101. class Exile_Trader_CommunityCustoms9
  6102. {
  6103. name = "COMMUNITY";
  6104. showWeaponFilter = 0;
  6105. categories[] =
  6106. {
  6107. "Community9"
  6108. };
  6109. };
  6110.  
  6111. class Exile_Trader_CommunityCustoms10
  6112. {
  6113. name = "COMMUNITY";
  6114. showWeaponFilter = 0;
  6115. categories[] =
  6116. {
  6117. "Community10"
  6118. };
  6119. };
  6120. };
  6121. class CfgTrading
  6122. {
  6123. /*
  6124. * This factor defines the difference between sales/purchase price of
  6125. * items and vehicles. It is used if there is no sales price defined
  6126. * in CfgExileArsenal.
  6127. */
  6128. sellPriceFactor = 0.5;
  6129.  
  6130. rekeyPriceFactor = 0.1;
  6131.  
  6132. class requiredRespect
  6133. {
  6134. Level1 = 0;
  6135. Level2 = 5000;
  6136. Level3 = 10000;
  6137. Level4 = 15000;
  6138. Level5 = 20000;
  6139. Level6 = 25000;
  6140. };
  6141. };
  6142. class CfgVehicleCustoms
  6143. {
  6144. ///////////////////////////////////////////////////////////////////////////////
  6145. // QUAD BIKES
  6146. ///////////////////////////////////////////////////////////////////////////////
  6147. class Exile_Bike_QuadBike_Abstract
  6148. {
  6149. skins[] =
  6150. {
  6151.  
  6152. {"Exile_Bike_QuadBike_Blue", 100, "Blue", {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLUE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLUE_CO.paa"};},
  6153. {"Exile_Bike_QuadBike_Red", 100, "Red", {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_RED_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVRED_CO.paa"};},
  6154. {"Exile_Bike_QuadBike_White", 100, "White", {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_WHITE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVWHITE_CO.paa"};},
  6155. {"Exile_Bike_QuadBike_Nato", 150, "NATO", {"\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa","\A3\Soft_F\Quadbike_01\Data\Quadbike_01_wheel_co.paa"};},
  6156. {"Exile_Bike_QuadBike_Csat", 150, "CSAT", {"\A3\Soft_F\Quadbike_01\Data\Quadbike_01_OPFOR_CO.paa","\A3\Soft_F\Quadbike_01\Data\Quadbike_01_wheel_OPFOR_CO.paa"};},
  6157. {"Exile_Bike_QuadBike_Fia", 150, "FIA", {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_INDP_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_INDP_CO.paa"};},
  6158. {"Exile_Bike_QuadBike_Guerilla01", 150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Quadbike_01\Data\Quadbike_01_IG_CO.paa","\A3\soft_f_gamma\Quadbike_01\Data\Quadbike_01_wheel_IG_CO.paa"};},
  6159. {"Exile_Bike_QuadBike_Guerilla02", 150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Quadbike_01\Data\Quadbike_01_INDP_Hunter_CO.paa","\A3\soft_f_gamma\Quadbike_01\Data\Quadbike_01_wheel_INDP_Hunter_CO.paa"};},
  6160. {"Exile_Bike_QuadBike_Black", 100, "Black", {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLACK_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLACK_CO.paa"};},
  6161. {"Exile_Bike_QuadBike_Black", 100, "Hex", {"\A3\Soft_f_Exp\Quadbike_01\data\Quadbike_01_ghex_CO.paa","\A3\Soft_f_Exp\Quadbike_01\data\Quadbike_01_wheel_ghex_CO.paa"};}
  6162. };
  6163. };
  6164.  
  6165. ///////////////////////////////////////////////////////////////////////////////
  6166. // MOTOR BOATS
  6167. ///////////////////////////////////////////////////////////////////////////////
  6168. class Exile_Boat_MotorBoat_Abstract
  6169. {
  6170. skins[] =
  6171. {
  6172. {"Exile_Boat_MotorBoat_Police", 350, "Police", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_police_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_police_co.paa"};},
  6173. {"Exile_Boat_MotorBoat_Orange", 300, "Orange", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_rescue_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_rescue_co.paa"};},
  6174. {"Exile_Boat_MotorBoat_White", 300, "White", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_co.paa"};}
  6175. };
  6176. };
  6177.  
  6178. ///////////////////////////////////////////////////////////////////////////////
  6179. // RUBBER DUCKS
  6180. ///////////////////////////////////////////////////////////////////////////////
  6181. class Exile_Boat_RubberDuck_Abstract
  6182. {
  6183. skins[] =
  6184. {
  6185. {"Exile_Boat_RubberDuck_CSAT", 200, "CSAT", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_OPFOR_CO.paa"};},
  6186. {"Exile_Boat_RubberDuck_Digital", 200, "Digital",{"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_INDP_CO.paa"};},
  6187. {"Exile_Boat_RubberDuck_Orange", 150, "Orange", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_rescue_CO.paa"};},
  6188. {"Exile_Boat_RubberDuck_Blue", 150, "Blue", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_civilian_CO.paa"};},
  6189. {"Exile_Boat_RubberDuck_Black", 150, "Black", {"\A3\boat_F\Boat_Transport_01\data\boat_transport_01_co.paa"};}
  6190. };
  6191. };
  6192.  
  6193. ///////////////////////////////////////////////////////////////////////////////
  6194. // SDV
  6195. ///////////////////////////////////////////////////////////////////////////////
  6196. class Exile_Boat_SDV_Abstract
  6197. {
  6198. skins[] =
  6199. {
  6200. {"Exile_Boat_SDV_CSAT", 200, "CSAT", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_opfor_CO.paa"};},
  6201. {"Exile_Boat_SDV_Digital", 200, "Digital", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_INDP_CO.paa"};},
  6202. {"Exile_Boat_SDV_Grey", 100, "Grey", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_CO.paa"};}
  6203. };
  6204. };
  6205.  
  6206. ///////////////////////////////////////////////////////////////////////////////
  6207. // Hellcat
  6208. ///////////////////////////////////////////////////////////////////////////////
  6209. class Exile_Chopper_Hellcat_Abstract
  6210. {
  6211. skins[] =
  6212. {
  6213. {"Exile_Chopper_Hellcat_Green", 350, "Green", {"\A3\Air_F_EPB\Heli_Light_03\data\Heli_Light_03_base_CO.paa"};},
  6214. {"Exile_Chopper_Hellcat_FIA", 500, "FIA", {"\A3\Air_F_EPB\Heli_Light_03\data\heli_light_03_base_indp_co.paa"};}
  6215. };
  6216. };
  6217.  
  6218. ///////////////////////////////////////////////////////////////////////////////
  6219. // Karts
  6220. ///////////////////////////////////////////////////////////////////////////////
  6221. class Exile_Car_Kart_Abstract
  6222. {
  6223. skins[] =
  6224. {
  6225. {"Exile_Car_Kart_BluKing", 100, "Bluking", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_blu_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
  6226. {"Exile_Car_Kart_RedStone", 100, "RedStone", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_black_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_black_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
  6227. {"Exile_Car_Kart_Vrana", 100, "Vrana", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_vrana_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_vrana_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
  6228. {"Exile_Car_Kart_Green", 100, "Green", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_green_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
  6229. {"Exile_Car_Kart_Blue", 100, "Blue", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_blue_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
  6230. {"Exile_Car_Kart_Orange", 100, "Orange", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_orange_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
  6231. {"Exile_Car_Kart_White", 100, "White", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_white_CO.paa","","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
  6232. {"Exile_Car_Kart_Yellow", 100, "Yellow", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_yellow_CO.paa","","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
  6233. {"Exile_Car_Kart_Black", 100, "Black", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_black_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_black_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};}
  6234. };
  6235. };
  6236.  
  6237. ///////////////////////////////////////////////////////////////////////////////
  6238. // Hummingbird (Civillian)
  6239. ///////////////////////////////////////////////////////////////////////////////
  6240. class Exile_Chopper_Hummingbird_Civillian_Abstract
  6241. {
  6242. skins[] =
  6243. {
  6244. {"Exile_Chopper_Hummingbird_Civillian_Blue", 350, "Blue", {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"};},
  6245. {"Exile_Chopper_Hummingbird_Civillian_Red", 350, "Red", {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"};},
  6246. {"Exile_Chopper_Hummingbird_Civillian_ION", 350, "ION", {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa"};},
  6247. {"Exile_Chopper_Hummingbird_Civillian_BlueLine", 350, "BlueLine", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueLine_co.paa"};},
  6248. {"Exile_Chopper_Hummingbird_Civillian_Digital", 350, "Digital", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"};},
  6249. {"Exile_Chopper_Hummingbird_Civillian_Elliptical", 350, "Elliptical", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"};},
  6250. {"Exile_Chopper_Hummingbird_Civillian_Furious", 350, "Furious", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"};},
  6251. {"Exile_Chopper_Hummingbird_Civillian_GrayWatcher", 350, "GrayWatcher", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_graywatcher_co.paa"};},
  6252. {"Exile_Chopper_Hummingbird_Civillian_Jeans", 350, "Jeans", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"};},
  6253. {"Exile_Chopper_Hummingbird_Civillian_Light", 350, "Light", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_light_co.paa"};},
  6254. {"Exile_Chopper_Hummingbird_Civillian_Shadow", 350, "Shadow", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_shadow_co.paa"};},
  6255. {"Exile_Chopper_Hummingbird_Civillian_Sheriff", 350, "Sheriff", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"};},
  6256. {"Exile_Chopper_Hummingbird_Civillian_Speedy", 350, "Speedy", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"};},
  6257. {"Exile_Chopper_Hummingbird_Civillian_Sunset", 350, "Sunset", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"};},
  6258. {"Exile_Chopper_Hummingbird_Civillian_Vrana", 350, "Vrana", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"};},
  6259. {"Exile_Chopper_Hummingbird_Civillian_Wasp", 350, "Wasp", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wasp_co.paa"};},
  6260. {"Exile_Chopper_Hummingbird_Civillian_Wave", 350, "Wave", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"};}
  6261. };
  6262. };
  6263.  
  6264. ///////////////////////////////////////////////////////////////////////////////
  6265. // Huron
  6266. ///////////////////////////////////////////////////////////////////////////////
  6267. class Exile_Chopper_Huron_Abstract
  6268. {
  6269. skins[] =
  6270. {
  6271. {"Exile_Chopper_Huron_Black", 450, "Black", {"\A3\Air_F_Heli\Heli_Transport_03\Data\Heli_Transport_03_ext01_black_CO.paa","\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext02_black_co.paa"};},
  6272. {"Exile_Chopper_Huron_Green", 450, "Green", {"\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext01_co.paa","\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext02_co.paa"};}
  6273. };
  6274. };
  6275.  
  6276. ///////////////////////////////////////////////////////////////////////////////
  6277. // Orca
  6278. ///////////////////////////////////////////////////////////////////////////////
  6279. class Exile_Chopper_Orca_Abstract
  6280. {
  6281. skins[] =
  6282. {
  6283. {"Exile_Chopper_Orca_CSAT", 350, "CSAT", {"\A3\Air_F\Heli_Light_02\Data\Heli_Light_02_ext_OPFOR_CO.paa"};},
  6284. {"Exile_Chopper_Orca_Black", 350, "Black", {"\A3\Air_F\Heli_Light_02\Data\Heli_Light_02_ext_CO.paa"};},
  6285. {"Exile_Chopper_Orca_BlackCustom", 350, "Black Custom", {"\A3\Air_F_Heli\Heli_Light_02\Data\Heli_Light_02_ext_OPFOR_V2_CO.paa"};}
  6286. };
  6287. };
  6288.  
  6289. ///////////////////////////////////////////////////////////////////////////////
  6290. // Taru
  6291. ///////////////////////////////////////////////////////////////////////////////
  6292. class Exile_Chopper_Taru_Abstract
  6293. {
  6294. skins[] =
  6295. {
  6296. {"Exile_Chopper_Taru_CSAT", 500, "CSAT", {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_co.paa"};},
  6297. {"Exile_Chopper_Taru_Black", 500, "BLACK", {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_black_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_black_CO.paa"};}
  6298. };
  6299. };
  6300.  
  6301. ///////////////////////////////////////////////////////////////////////////////
  6302. // Taru (Transport)
  6303. ///////////////////////////////////////////////////////////////////////////////
  6304. class Exile_Chopper_Taru_Transport_Abstract
  6305. {
  6306. skins[] =
  6307. {
  6308. {"Exile_Chopper_Taru_Transport_CSAT", 500, "CSAT", {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_co.paa"};},
  6309. {"Exile_Chopper_Taru_Transport_Black", 500, "Black", {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_black_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_black_CO.paa"};}
  6310. };
  6311. };
  6312.  
  6313. ///////////////////////////////////////////////////////////////////////////////
  6314. // Taru (Covered)
  6315. ///////////////////////////////////////////////////////////////////////////////
  6316. class Exile_Chopper_Taru_Covered_Abstract
  6317. {
  6318. skins[] =
  6319. {
  6320. {"Exile_Chopper_Taru_Covered_CSAT", 500, "CSAT", {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_Pod_Ext01_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_Pod_Ext02_CO.paa"};},
  6321. {"Exile_Chopper_Taru_Covered_Black", 500, "Black", {"A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_base_01_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_base_02_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_pod_ext01_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_pod_ext02_black_co.paa"};}
  6322. };
  6323. };
  6324.  
  6325. ///////////////////////////////////////////////////////////////////////////////
  6326. // Hatchback
  6327. ///////////////////////////////////////////////////////////////////////////////
  6328. class Exile_Car_Hatchback_Abstract
  6329. {
  6330. skins[] =
  6331. {
  6332. {"Exile_Car_Hatchback_Rusty1", 50, "Rusty White", {"\exile_assets\model\RTV\Exile_Car_Hatchback_01_co.paa"};},
  6333. {"Exile_Car_Hatchback_Rusty2", 50, "Rusty Red", {"\exile_assets\model\RTV\Exile_Car_Hatchback_02_co.paa"};},
  6334. {"Exile_Car_Hatchback_Rusty3", 50, "Rusty Yellow", {"\exile_assets\model\RTV\Exile_Car_Hatchback_03_co.paa"};},
  6335. {"Exile_Car_Hatchback_Beige", 100, "Beige", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE01_CO.paa"};},
  6336. {"Exile_Car_Hatchback_Green", 100, "Green", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE02_CO.paa"};},
  6337. {"Exile_Car_Hatchback_Blue", 100, "Blue", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE03_CO.paa"};},
  6338. {"Exile_Car_Hatchback_BlueCustom", 100, "Blue Custom", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE04_CO.paa"};},
  6339. {"Exile_Car_Hatchback_BeigeCustom", 100, "Beige Custom", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE05_CO.paa"};},
  6340. {"Exile_Car_Hatchback_Yellow", 100, "Yellow", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE06_CO.paa"};},
  6341. {"Exile_Car_Hatchback_Grey", 100, "Grey", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE07_CO.paa"};},
  6342. {"Exile_Car_Hatchback_Black", 100, "Black", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE08_CO.paa"};},
  6343. {"Exile_Car_Hatchback_Dark", 100, "Dark", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE09_CO.paa"};}
  6344. };
  6345. };
  6346.  
  6347. ///////////////////////////////////////////////////////////////////////////////
  6348. // Hatchback (Sport)
  6349. ///////////////////////////////////////////////////////////////////////////////
  6350. class Exile_Car_Hatchback_Sport_Abstract
  6351. {
  6352. skins[] =
  6353. {
  6354. {"Exile_Car_Hatchback_Sport_Red", 100, "Red", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT01_CO.paa"};},
  6355. {"Exile_Car_Hatchback_Sport_Blue", 100, "Blue", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT02_CO.paa"};},
  6356. {"Exile_Car_Hatchback_Sport_Orange", 100, "Orange", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT03_CO.paa"};},
  6357. {"Exile_Car_Hatchback_Sport_White", 100, "White", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT04_CO.paa"};},
  6358. {"Exile_Car_Hatchback_Sport_Beige", 100, "Beige", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT05_CO.paa"};},
  6359. {"Exile_Car_Hatchback_Sport_Green", 100, "Green", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT06_CO.paa"};}
  6360. };
  6361. };
  6362.  
  6363. ///////////////////////////////////////////////////////////////////////////////
  6364. // Offroad
  6365. ///////////////////////////////////////////////////////////////////////////////
  6366. class Exile_Car_Offroad_Abstract
  6367. {
  6368. skins[] =
  6369. {
  6370. {"Exile_Car_Offroad_Rusty1", 50, "Rusty White", {"\exile_assets\model\RTV\Exile_offroad_03_co.paa","\exile_assets\model\RTV\Exile_offroad_03_co.paa"};},
  6371. {"Exile_Car_Offroad_Rusty2", 50, "Rusty Red", {"\exile_assets\model\RTV\Exile_offroad_01_co.paa","\exile_assets\model\RTV\Exile_offroad_01_co.paa"};},
  6372. {"Exile_Car_Offroad_Rusty3", 50, "Rusty Blue", {"\exile_assets\model\RTV\Exile_offroad_02_co.paa","\exile_assets\model\RTV\Exile_offroad_02_co.paa"};},
  6373. {"Exile_Car_Offroad_Red", 500, "Red", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa"};},
  6374. {"Exile_Car_Offroad_Beige", 500, "Beige", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa"};},
  6375. {"Exile_Car_Offroad_White", 500, "White", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa"};},
  6376. {"Exile_Car_Offroad_Blue", 500, "Blue", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa"};},
  6377. {"Exile_Car_Offroad_DarkRed", 500, "Dark Red", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa"};},
  6378. {"Exile_Car_Offroad_BlueCustom", 500, "Blue Custom", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa"};},
  6379. {"Exile_Car_Offroad_Guerilla01", 700, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"};},
  6380. {"Exile_Car_Offroad_Guerilla02", 700, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"};},
  6381. {"Exile_Car_Offroad_Guerilla03", 700, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"};},
  6382. {"Exile_Car_Offroad_Guerilla04", 700, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"};},
  6383. {"Exile_Car_Offroad_Guerilla05", 700, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"};},
  6384. {"Exile_Car_Offroad_Guerilla06", 700, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"};},
  6385. {"Exile_Car_Offroad_Guerilla07", 700, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"};},
  6386. {"Exile_Car_Offroad_Guerilla08", 700, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"};},
  6387. {"Exile_Car_Offroad_Guerilla09", 700, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"};},
  6388. {"Exile_Car_Offroad_Guerilla10", 700, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"};},
  6389. {"Exile_Car_Offroad_Guerilla11", 700, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"};},
  6390. {"Exile_Car_Offroad_Guerilla12", 700, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"};},
  6391. {"Exile_Car_Offroad_DarkRed", 700, "Exile Black", {"exile_assets\texture\vehicle\Exile_Offroad_Black_co.paa"};},
  6392. {"Exile_Car_Offroad_DarkRed", 700, "Exile Light Blue", {"exile_assets\texture\vehicle\Exile_Offroad_LightBlue_co.paa"};},
  6393. {"Exile_Car_Offroad_DarkRed", 700, "Exile Orange",{"exile_assets\texture\vehicle\Exile_Offroad_Orange_co.paa"};},
  6394. {"Exile_Car_Offroad_DarkRed", 700, "Exile Pink", {"exile_assets\texture\vehicle\Exile_Offroad_Pink_co.paa"};},
  6395. {"Exile_Car_Offroad_DarkRed", 700, "Exile White", {"exile_assets\texture\vehicle\Exile_Offroad_White_co.paa"};},
  6396. {"Exile_Car_Offroad_DarkRed", 700, "Exile Yellow",{"exile_assets\texture\vehicle\Exile_Offroad_Yellow_co.paa"};}
  6397. };
  6398. };
  6399.  
  6400. ///////////////////////////////////////////////////////////////////////////////
  6401. // Land Rover
  6402. ///////////////////////////////////////////////////////////////////////////////
  6403. class Exile_Car_LandRover_Abstract
  6404. {
  6405. skins[] =
  6406. {
  6407. {"Exile_Car_LandRover_Red", 250, "Red", {"Exile_psycho_LRC\data\r_lr_base_co.paa","Exile_psycho_LRC\data\r_lr_special_co.paa"};},
  6408. {"Exile_Car_LandRover_Urban", 250, "Urban", {"Exile_psycho_LRC\data\textures\lr_base_urbancamo_co.paa","Exile_psycho_LRC\data\textures\lr_special_urbancamo_co.paa"};},
  6409. {"Exile_Car_LandRover_Green", 250, "Green", {"Exile_psycho_LRC\data\lr_acr_base_co.paa","Exile_psycho_LRC\data\lr_acr_spec_co.paa"};},
  6410. {"Exile_Car_LandRover_Sand", 250, "Sand", {"Exile_psycho_LRC\data\lr_acr_sand_base_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};},
  6411. {"Exile_Car_LandRover_Desert", 250, "Desert", {"Exile_psycho_LRC\data\lr_acrs_base_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};}
  6412. };
  6413. };
  6414.  
  6415. ///////////////////////////////////////////////////////////////////////////////
  6416. // Land Rover (Ambulance)
  6417. ///////////////////////////////////////////////////////////////////////////////
  6418. class Exile_Car_LandRover_Ambulance_Abstract
  6419. {
  6420. skins[] =
  6421. {
  6422. {"Exile_Car_LandRover_Ambulance_Green", 250, "Green", {"Exile_psycho_LRC\data\lr_acr_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_acr_spec_co.paa"};},
  6423. {"Exile_Car_LandRover_Ambulance_Desert", 250, "Desert", {"Exile_psycho_LRC\data\lr_acrs_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};},
  6424. {"Exile_Car_LandRover_Ambulance_Sand", 250, "Sand", {"Exile_psycho_LRC\data\lr_acr_sand_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};}
  6425. };
  6426. };
  6427.  
  6428. ///////////////////////////////////////////////////////////////////////////////
  6429. // Octavius
  6430. ///////////////////////////////////////////////////////////////////////////////
  6431. class Exile_Car_Octavius_Abstract
  6432. {
  6433. skins[] =
  6434. {
  6435. {"Exile_Car_Octavius_White", 250, "White", {"exile_psycho_Octavia\Data\car_body_co.paa"};},
  6436. {"Exile_Car_Octavius_Black", 250, "Black", {"exile_psycho_Octavia\Data\car_body_bl_co.paa"};}
  6437. };
  6438. };
  6439.  
  6440. ///////////////////////////////////////////////////////////////////////////////
  6441. // UH-1H Huey
  6442. ///////////////////////////////////////////////////////////////////////////////
  6443. class Exile_Chopper_Huey_Abstract
  6444. {
  6445. skins[] =
  6446. {
  6447. {"Exile_Chopper_Huey_Green", 700, "Green", {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};},
  6448. {"Exile_Chopper_Huey_Desert", 700, "Desert", {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};}
  6449. };
  6450. };
  6451.  
  6452. ///////////////////////////////////////////////////////////////////////////////
  6453. // UH-1H Huey (Armed)
  6454. ///////////////////////////////////////////////////////////////////////////////
  6455. class Exile_Chopper_Huey_Armed_Abstract
  6456. {
  6457. skins[] =
  6458. {
  6459. {"Exile_Chopper_Huey_Armed_Green", 700, "Green", {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};},
  6460. {"Exile_Chopper_Huey_Armed_Desert", 700, "Desert", {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};}
  6461. };
  6462. };
  6463.  
  6464. ///////////////////////////////////////////////////////////////////////////////
  6465. // Offroad (Armed)
  6466. ///////////////////////////////////////////////////////////////////////////////
  6467. class Exile_Car_Offroad_Armed_Abstract
  6468. {
  6469. skins[] =
  6470. {
  6471. {"Exile_Car_Offroad_Armed_Guerilla01", 250, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"};},
  6472. {"Exile_Car_Offroad_Armed_Guerilla02", 250, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"};},
  6473. {"Exile_Car_Offroad_Armed_Guerilla03", 250, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"};},
  6474. {"Exile_Car_Offroad_Armed_Guerilla04", 250, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"};},
  6475. {"Exile_Car_Offroad_Armed_Guerilla05", 250, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"};},
  6476. {"Exile_Car_Offroad_Armed_Guerilla06", 250, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"};},
  6477. {"Exile_Car_Offroad_Armed_Guerilla07", 250, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"};},
  6478. {"Exile_Car_Offroad_Armed_Guerilla08", 250, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"};},
  6479. {"Exile_Car_Offroad_Armed_Guerilla09", 250, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"};},
  6480. {"Exile_Car_Offroad_Armed_Guerilla10", 250, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"};},
  6481. {"Exile_Car_Offroad_Armed_Guerilla11", 250, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"};},
  6482. {"Exile_Car_Offroad_Armed_Guerilla12", 250, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"};}
  6483. };
  6484. };
  6485.  
  6486. ///////////////////////////////////////////////////////////////////////////////
  6487. // Offroad (Repair)
  6488. ///////////////////////////////////////////////////////////////////////////////
  6489. class Exile_Car_Offroad_Repair_Abstract
  6490. {
  6491. skins[] =
  6492. {
  6493. {"Exile_Car_Offroad_Repair_Civillian", 150, "Civillian", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\Offroad_01_ext_repair_CIV_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\Offroad_01_ext_repair_CIV_CO.paa"};},
  6494. {"Exile_Car_Offroad_Repair_Red", 150, "Red", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa"};},
  6495. {"Exile_Car_Offroad_Repair_Beige", 150, "Beige", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa"};},
  6496. {"Exile_Car_Offroad_Repair_White", 150, "White", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa"};},
  6497. {"Exile_Car_Offroad_Repair_Blue", 150, "Blue", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa"};},
  6498. {"Exile_Car_Offroad_Repair_DarkRed", 150, "DarkRed", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa"};},
  6499. {"Exile_Car_Offroad_Repair_BlueCustom", 150, "BlueCustom", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa"};},
  6500. {"Exile_Car_Offroad_Repair_Guerilla01", 250, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"};},
  6501. {"Exile_Car_Offroad_Repair_Guerilla02", 250, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"};},
  6502. {"Exile_Car_Offroad_Repair_Guerilla03", 250, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"};},
  6503. {"Exile_Car_Offroad_Repair_Guerilla04", 250, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"};},
  6504. {"Exile_Car_Offroad_Repair_Guerilla05", 250, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"};},
  6505. {"Exile_Car_Offroad_Repair_Guerilla06", 250, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"};},
  6506. {"Exile_Car_Offroad_Repair_Guerilla07", 250, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"};},
  6507. {"Exile_Car_Offroad_Repair_Guerilla08", 250, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"};},
  6508. {"Exile_Car_Offroad_Repair_Guerilla09", 250, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"};},
  6509. {"Exile_Car_Offroad_Repair_Guerilla10", 250, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"};},
  6510. {"Exile_Car_Offroad_Repair_Guerilla11", 250, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"};},
  6511. {"Exile_Car_Offroad_Repair_Guerilla12", 250, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"};}
  6512. };
  6513. };
  6514.  
  6515. ///////////////////////////////////////////////////////////////////////////////
  6516. // SUV
  6517. ///////////////////////////////////////////////////////////////////////////////
  6518. class Exile_Car_SUV_Abstract
  6519. {
  6520. skins[] =
  6521. {
  6522. {"Exile_Car_SUV_Red", 100, "Red", {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_CO.paa"};},
  6523. {"Exile_Car_SUV_Black", 150, "Black", {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_02_CO.paa"};},
  6524. {"Exile_Car_SUV_Grey", 100, "Grey", {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_03_CO.paa"};},
  6525. {"Exile_Car_SUV_Orange", 100, "Orange", {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_04_CO.paa"};},
  6526. {"Exile_Car_SUV_Black", 150, "Snow Camo", {"exile_assets\texture\vehicle\Exile_SUV_Snow_co.paa"};},
  6527. {"Exile_Car_SUV_Black", 150, "Leaf Camo", {"exile_assets\texture\vehicle\Exile_SUV_Leaf_Light_co.paa"};},
  6528. {"Exile_Car_SUV_Black", 150, "Leaf Camo (Dark)", {"exile_assets\texture\vehicle\Exile_SUV_Leaf_Dark_co.paa"};}
  6529. };
  6530. };
  6531.  
  6532. ///////////////////////////////////////////////////////////////////////////////
  6533. // SUV XL
  6534. ///////////////////////////////////////////////////////////////////////////////
  6535. class Exile_Car_SUVXL_Abstract
  6536. {
  6537. skins[] =
  6538. {
  6539. {"Exile_Car_SUVXL_Black", 100, "Black", {""};}
  6540. };
  6541. };
  6542.  
  6543. ///////////////////////////////////////////////////////////////////////////////
  6544. // Van
  6545. ///////////////////////////////////////////////////////////////////////////////
  6546. class Exile_Car_Van_Abstract
  6547. {
  6548. skins[] =
  6549. {
  6550. {"Exile_Car_Van_Black", 100, "Black", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  6551. {"Exile_Car_Van_White", 100, "White", {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  6552. {"Exile_Car_Van_Red", 100, "Red", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  6553. {"Exile_Car_Van_Guerilla01", 150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_01_CO.paa"};},
  6554. {"Exile_Car_Van_Guerilla02", 150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_02_CO.paa"};},
  6555. {"Exile_Car_Van_Guerilla03", 150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_03_CO.paa"};},
  6556. {"Exile_Car_Van_Guerilla04", 150, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_04_CO.paa"};},
  6557. {"Exile_Car_Van_Guerilla05", 150, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_05_CO.paa"};},
  6558. {"Exile_Car_Van_Guerilla06", 150, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_06_CO.paa"};},
  6559. {"Exile_Car_Van_Guerilla07", 150, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_07_CO.paa"};},
  6560. {"Exile_Car_Van_Guerilla08", 150, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_08_CO.paa"};},
  6561. {"Exile_Car_Van_Black", 150, "Brown", {"\A3\Soft_F_Exp\Van_01\Data\Van_01_ext_brn_co.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa","\A3\Soft_F_Exp\Van_01\Data\Van_01_int_base_2_CO.paa"};},
  6562. {"Exile_Car_Van_Black", 150, "Olive", {"\A3\Soft_F_Exp\Van_01\Data\Van_01_ext_oli_co.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa","\A3\Soft_F_Exp\Van_01\Data\Van_01_int_base_3_CO.paa"};}
  6563. };
  6564. };
  6565.  
  6566. ///////////////////////////////////////////////////////////////////////////////
  6567. // Van (Box)
  6568. ///////////////////////////////////////////////////////////////////////////////
  6569. class Exile_Car_Van_Box_Abstract
  6570. {
  6571. skins[] =
  6572. {
  6573. {"Exile_Car_Van_Box_Black", 100, "Black", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  6574. {"Exile_Car_Van_Box_White", 100, "White", {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  6575. {"Exile_Car_Van_Box_Red", 100, "Red", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  6576. {"Exile_Car_Van_Box_Guerilla01", 150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_01_CO.paa"};},
  6577. {"Exile_Car_Van_Box_Guerilla02", 150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_02_CO.paa"};},
  6578. {"Exile_Car_Van_Box_Guerilla03", 150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_03_CO.paa"};},
  6579. {"Exile_Car_Van_Box_Guerilla04", 150, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_04_CO.paa"};},
  6580. {"Exile_Car_Van_Box_Guerilla05", 150, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_05_CO.paa"};},
  6581. {"Exile_Car_Van_Box_Guerilla06", 150, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_06_CO.paa"};},
  6582. {"Exile_Car_Van_Box_Guerilla07", 150, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_07_CO.paa"};},
  6583. {"Exile_Car_Van_Box_Guerilla08", 150, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_08_CO.paa"};}
  6584. };
  6585. };
  6586.  
  6587. ///////////////////////////////////////////////////////////////////////////////
  6588. // Van (Fuel)
  6589. ///////////////////////////////////////////////////////////////////////////////
  6590. class Exile_Car_Van_Fuel_Abstract
  6591. {
  6592. skins[] =
  6593. {
  6594. {"Exile_Car_Van_Fuel_Black", 100, "Black", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"};},
  6595. {"Exile_Car_Van_Fuel_White", 100, "White", {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"};},
  6596. {"Exile_Car_Van_Fuel_Red", 100, "Red", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"};},
  6597. {"Exile_Car_Van_Fuel_Guerilla01", 150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_01_CO.paa"};},
  6598. {"Exile_Car_Van_Fuel_Guerilla02", 150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_02_CO.paa"};},
  6599. {"Exile_Car_Van_Fuel_Guerilla03", 150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_03_CO.paa"};}
  6600. };
  6601. };
  6602.  
  6603. ///////////////////////////////////////////////////////////////////////////////
  6604. // Tempest
  6605. ///////////////////////////////////////////////////////////////////////////////
  6606. class Exile_Car_Tempest_Abstract
  6607. {
  6608. skins[] =
  6609. {
  6610. {"Exile_Car_Tempest", 200, "Green Hex", {"\A3\Soft_F_Exp\Truck_03\Data\Truck_03_ext01_ghex_CO.paa","\A3\Soft_F_Exp\Truck_03\Data\Truck_03_ext02_ghex_CO.paa","\A3\Soft_F_Exp\Truck_03\Data\Truck_03_cargo_ghex_CO.paa"};}
  6611. };
  6612. };
  6613.  
  6614. ///////////////////////////////////////////////////////////////////////////////
  6615. // Ikarus
  6616. ///////////////////////////////////////////////////////////////////////////////
  6617. class Exile_Car_Ikarus_Abstract
  6618. {
  6619. skins[] =
  6620. {
  6621. {"Exile_Car_Ikarus_Blue", 200, "Blue", {"Exile_psycho_Ikarus\Data\bus_exterior_co.paa"};},
  6622. {"Exile_Car_Ikarus_Red", 200, "Red", {"Exile_psycho_Ikarus\Data\bus_exterior_eciv_co.paa"};},
  6623. {"Exile_Car_Ikarus_Party", 500, "Party", {"Exile_psycho_Ikarus\Data\bus_exterior_eciv_co.paa"};}
  6624. };
  6625. };
  6626.  
  6627. ///////////////////////////////////////////////////////////////////////////////
  6628. // Ural (Open)
  6629. ///////////////////////////////////////////////////////////////////////////////
  6630. class Exile_Car_Ural_Open_Abstract
  6631. {
  6632. skins[] =
  6633. {
  6634. {"Exile_Car_Ural_Open_Blue", 300, "Blue", {"Exile_psycho_Ural\data\Ural_kabina_civil_co.paa","Exile_psycho_Ural\data\ural_plachta_civil_co.paa"};},
  6635. {"Exile_Car_Ural_Open_Yellow", 300, "Yellow", {"Exile_psycho_Ural\data\ural_kabina_civ1_co.paa","Exile_psycho_Ural\data\ural_plachta_civ1_co.paa"};},
  6636. {"Exile_Car_Ural_Open_Worker", 300, "Worker", {"Exile_psycho_Ural\data\ural_kabina_civ2_co.paa","Exile_psycho_Ural\data\Ural_plachta_civil_co.paa"};},
  6637. {"Exile_Car_Ural_Open_Military", 300, "Military", {"Exile_psycho_Ural\data\ural_kabina_khk_co.paa","Exile_psycho_Ural\data\ural_plachta_co.paa"};}
  6638. };
  6639. };
  6640.  
  6641. ///////////////////////////////////////////////////////////////////////////////
  6642. // Ural (Covered)
  6643. ///////////////////////////////////////////////////////////////////////////////
  6644. class Exile_Car_Ural_Covered_Abstract
  6645. {
  6646. skins[] =
  6647. {
  6648. {"Exile_Car_Ural_Covered_Blue", 300, "Blue", {"Exile_psycho_Ural\data\ural_kabina_civil_co.paa","Exile_psycho_Ural\data\ural_plachta_civil_co.paa"};},
  6649. {"Exile_Car_Ural_Covered_Yellow", 300, "Yellow", {"Exile_psycho_Ural\data\ural_kabina_civ1_co.paa","Exile_psycho_Ural\data\ural_plachta_civ1_co.paa"};},
  6650. {"Exile_Car_Ural_Covered_Worker", 300, "Worker", {"Exile_psycho_Ural\data\ural_kabina_civ2_co.paa","Exile_psycho_Ural\data\Ural_plachta_civil_co.paa"};},
  6651. {"Exile_Car_Ural_Covered_Military", 300, "Military", {"Exile_psycho_Ural\data\ural_kabina_khk_co.paa","Exile_psycho_Ural\data\ural_plachta_co.paa"};}
  6652. };
  6653. };
  6654.  
  6655. ///////////////////////////////////////////////////////////////////////////////
  6656. // Lada
  6657. ///////////////////////////////////////////////////////////////////////////////
  6658. class Exile_Car_Lada_Abstract
  6659. {
  6660. skins[] =
  6661. {
  6662. {"Exile_Car_Lada_Green", 100, "Green", {"exile_psycho_lada\data\lada_eciv1_co.paa","exile_psycho_lada\data\Lada_glass_ECIV1_CA.paa"};},
  6663. {"Exile_Car_Lada_Taxi", 100, "Taxi", {"exile_psycho_lada\data\Lada_red_CO.paa"};},
  6664. {"Exile_Car_Lada_Red", 100, "Red", {"exile_psycho_lada\data\Lada_red_CO.paa"};},
  6665. {"Exile_Car_Lada_Hipster", 100, "Hipster", {"exile_psycho_lada\data\lada_eciv2_co.paa","exile_psycho_lada\data\Lada_glass_ECIV2_CA.paa"};}
  6666. };
  6667. };
  6668.  
  6669. ///////////////////////////////////////////////////////////////////////////////
  6670. // Volha
  6671. ///////////////////////////////////////////////////////////////////////////////
  6672. class Exile_Car_Volha_Abstract
  6673. {
  6674. skins[] =
  6675. {
  6676. {"Exile_Car_Volha_Blue", 100, "Blue", {"Exile_psycho_Gaz_volha\data\Volha_ECIV_CO.paa"};},
  6677. {"Exile_Car_Volha_White", 100, "White", {"Exile_psycho_Gaz_volha\data\Volha_Gray_ECIV_CO.paa"};},
  6678. {"Exile_Car_Volha_Black", 100, "Black", {"Exile_psycho_Gaz_volha\data\Volha_Black_ECIV_CO.paa"};}
  6679. };
  6680. };
  6681.  
  6682. ///////////////////////////////////////////////////////////////////////////////
  6683. // HUNTER
  6684. ///////////////////////////////////////////////////////////////////////////////
  6685. class Exile_Car_Hunter_Abstract
  6686. {
  6687. skins[] =
  6688. {
  6689.  
  6690. {"Exile_Car_Hunter", 1000, "Exile White Edition", {"exile_assets\texture\vehicle\Exile_Hunter_Snow_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Snow_Back_co.paa"};},
  6691. {"Exile_Car_Hunter", 1000, "Exile Hex", {"exile_assets\texture\vehicle\Exile_Hunter_Hex_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"};},
  6692. {"Exile_Car_Hunter", 1000, "Exile Black", {"exile_assets\texture\vehicle\Exile_Hunter_Black_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"};}
  6693. };
  6694. };
  6695.  
  6696. ///////////////////////////////////////////////////////////////////////////////
  6697. // IFRIT
  6698. ///////////////////////////////////////////////////////////////////////////////
  6699. class Exile_Car_Ifrit_Abstract
  6700. {
  6701. skins[] =
  6702. {
  6703.  
  6704. {"Exile_Car_Ifrit", 1000, "Green Hex", {"\A3\Soft_F_Exp\MRAP_02\data\MRAP_02_ext_01_ghex_CO.paa","\A3\Soft_F_Exp\MRAP_02\data\MRAP_02_ext_02_ghex_CO.paa","\A3\Data_F_Exp\Vehicles\Turret_ghex_CO.paa"};}
  6705. };
  6706. };
  6707.  
  6708. ///////////////////////////////////////////////////////////////////////////////
  6709. // HMMWV
  6710. ///////////////////////////////////////////////////////////////////////////////
  6711. class Exile_Car_HMMWV_M2_Abstract
  6712. {
  6713. skins[] =
  6714. {
  6715.  
  6716. {"Exile_Car_HMMWV_M2_Green", 1000, "Green", {"Exile_psycho_hmmw\data\hmmwv_body_co.paa"};},
  6717. {"Exile_Car_HMMWV_M2_Desert", 1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"};}
  6718. };
  6719. };
  6720.  
  6721. class Exile_Car_HMMWV_M134_Abstract
  6722. {
  6723. skins[] =
  6724. {
  6725.  
  6726. {"Exile_Car_HMMWV_M134_Green", 1000, "Green", {"Exile_psycho_hmmw\data\hmmwv_body_co.paa"};},
  6727. {"Exile_Car_HMMWV_M134_Desert", 1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"};}
  6728. };
  6729. };
  6730.  
  6731. class Exile_Car_HMMWV_MEV_Abstract
  6732. {
  6733. skins[] =
  6734. {
  6735.  
  6736. {"Exile_Car_HMMWV_MEV_Green", 1000, "Green", {"Exile_psycho_hmmw\data\hmmwv_body_cm.paa"};},
  6737. {"Exile_Car_HMMWV_MEV_Desert", 1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_cm.paa"};}
  6738. };
  6739. };
  6740.  
  6741. class Exile_Car_HMMWV_UNA_Abstract
  6742. {
  6743. skins[] =
  6744. {
  6745.  
  6746. {"Exile_Car_HMMWV_UNA_Green", 1000, "Green", {"Exile_psycho_hmmw\data\hmmwv_body_co.paa"};},
  6747. {"Exile_Car_HMMWV_UNA_Desert", 1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"};}
  6748. };
  6749. };
  6750.  
  6751. ///////////////////////////////////////////////////////////////////////////////
  6752. // BTR40
  6753. ///////////////////////////////////////////////////////////////////////////////
  6754. class Exile_Car_BTR40_MG_Abstract
  6755. {
  6756. skins[] =
  6757. {
  6758.  
  6759. {"Exile_Car_BTR40_MG_Green", 1000, "Green", {"exile_psycho_btr40\data\btr40ext_co.paa"};},
  6760. {"Exile_Car_BTR40_MG_Camo", 1000, "Camo", {"exile_psycho_btr40\data\btr40extcamo_co.paa"};}
  6761. };
  6762. };
  6763.  
  6764. class Exile_Car_BTR40_Abstract
  6765. {
  6766. skins[] =
  6767. {
  6768.  
  6769. {"Exile_Car_BTR40_Green", 1000, "Green", {"exile_psycho_btr40\data\btr40ext_co.paa"};},
  6770. {"Exile_Car_BTR40_Camo", 1000, "Camo", {"exile_psycho_btr40\data\btr40extcamo_co.paa"};}
  6771. };
  6772. };
  6773.  
  6774. ///////////////////////////////////////////////////////////////////////////////
  6775. // Golf
  6776. ///////////////////////////////////////////////////////////////////////////////
  6777. class Exile_Car_Golf_Abstract
  6778. {
  6779. skins[] =
  6780. {
  6781.  
  6782. {"Exile_Car_Golf_Red", 1000, "Red", {"exile_psycho_VWGolf\data\vwgolf_body_co.paa"};},
  6783. {"Exile_Car_Golf_Black", 1000, "Black", {"exile_psycho_VWGolf\data\texture\black_co.paa"};}
  6784. };
  6785. };
  6786.  
  6787. ///////////////////////////////////////////////////////////////////////////////
  6788. // AN-2
  6789. ///////////////////////////////////////////////////////////////////////////////
  6790. class Exile_Plane_AN2_Abstract
  6791. {
  6792. skins[] =
  6793. {
  6794. {"Exile_Plane_AN2_Green", 700, "Green", {"Exile_psycho_An2\data\an2_1_co.paa","Exile_psycho_An2\data\an2_2_co.paa","Exile_psycho_An2\data\an2_wings_co.paa"};},
  6795. {"Exile_Plane_AN2_White", 700, "Red, White & Blue", {"Exile_psycho_An2\data\an2_1_a_co.paa",
  6796. "Exile_psycho_An2\data\an2_2_a_co.paa","Exile_psycho_An2\data\an2_wings_a_co.paa"};},
  6797. {"Exile_Plane_AN2_Stripe", 700, "Green Stripe", {"Exile_psycho_An2\data\an2_1_b_co.paa","Exile_psycho_An2\data\an2_2_b_co.paa","Exile_psycho_An2\data\an2_wings_b_co.paa"};}
  6798. };
  6799. };
  6800.  
  6801. ///////////////////////////////////////////////////////////////////////////////
  6802. // RHIB
  6803. ///////////////////////////////////////////////////////////////////////////////
  6804. class B_G_Boat_Transport_02_F
  6805. {
  6806. skins[] =
  6807. {
  6808. {"Exile_Boat_RHIB", 150, "Blue", {"\A3\Boat_F_Exp\Boat_Transport_02\Data\Boat_Transport_02_exterior_civilian_CO.paa","\A3\Boat_F_Exp\Boat_Transport_02\Data\Boat_Transport_02_interior_2_civilian_CO.paa"};}
  6809. };
  6810. };
  6811.  
  6812. ///////////////////////////////////////////////////////////////////////////////
  6813. // Water Scooter
  6814. ///////////////////////////////////////////////////////////////////////////////
  6815. class Exile_Boat_WaterScooter_Abstract
  6816. {
  6817. skins[] =
  6818. {
  6819. {"Exile_Boat_WaterScooter", 150, "Blue", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Blue_co.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Blue_co.paa"};},
  6820. {"Exile_Boat_WaterScooter", 150, "Grey", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Grey_co.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Grey_co.paa"};},
  6821. {"Exile_Boat_WaterScooter", 150, "Lime", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Lime_co.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Lime_co.paa"};},
  6822. {"Exile_Boat_WaterScooter", 150, "Red", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Red_CO.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_CO.paa"};},
  6823. {"Exile_Boat_WaterScooter", 150, "White", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_CO.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_CO.paa"};},
  6824. {"Exile_Boat_WaterScooter", 150, "Yellow", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Yellow_CO.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Yellow_CO.paa"};}
  6825. };
  6826. };
  6827.  
  6828. ///////////////////////////////////////////////////////////////////////////////
  6829. // Ceasar BTT
  6830. ///////////////////////////////////////////////////////////////////////////////
  6831. class C_Plane_Civil_01_F
  6832. {
  6833. skins[] =
  6834. {
  6835. {"Exile_Plane_Ceasar", 150, "Racing (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"};},
  6836. {"Exile_Plane_Ceasar", 150, "Racing", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"};},
  6837. {"Exile_Plane_Ceasar", 150, "Red Line (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_RedLine_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_RedLine_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"};},
  6838. {"Exile_Plane_Ceasar", 150, "Tribal (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"};},
  6839. {"Exile_Plane_Ceasar", 150, "Tribal", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"};},
  6840. {"Exile_Plane_Ceasar", 150, "Blue Wave (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"};},
  6841. {"Exile_Plane_Ceasar", 150, "Blue Wave", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"};}
  6842. };
  6843. };
  6844.  
  6845. ///////////////////////////////////////////////////////////////////////////////
  6846. // V-44 X Blackfish (Infantry Transport)
  6847. ///////////////////////////////////////////////////////////////////////////////
  6848. class B_T_VTOL_01_infantry_F
  6849. {
  6850. skins[] =
  6851. {
  6852. {"Exile_Plane_BlackfishInfantry", 150, "Blue", {"\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT01_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT02_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT03_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT04_blue_CO.paa"};}
  6853. };
  6854. };
  6855.  
  6856. ///////////////////////////////////////////////////////////////////////////////
  6857. // V-44 X Blackfish (Vehicle Transport)
  6858. ///////////////////////////////////////////////////////////////////////////////
  6859. class B_T_VTOL_01_vehicle_F
  6860. {
  6861. skins[] =
  6862. {
  6863. {"Exile_Plane_BlackfishVehicle", 150, "Blue", {"\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT01_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT02_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT03_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT04_blue_CO.paa"};}
  6864. };
  6865. };
  6866.  
  6867. ///////////////////////////////////////////////////////////////////////////////
  6868. // Prowler (Light)
  6869. ///////////////////////////////////////////////////////////////////////////////
  6870. class B_CTRG_LSV_01_light_F
  6871. {
  6872. skins[] =
  6873. {
  6874. {"Exile_Car_ProwlerLight", 150, "Black", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_black_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_black_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_black_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_black_CO.paa"};},
  6875. {"Exile_Car_ProwlerLight", 150, "Dazzle", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_dazzle_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_olive_CO.paa"};},
  6876. {"Exile_Car_ProwlerLight", 150, "Sand", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_sand_CO.paa"};}
  6877. };
  6878. };
  6879.  
  6880. ///////////////////////////////////////////////////////////////////////////////
  6881. // Prowler (Unarmed)
  6882. ///////////////////////////////////////////////////////////////////////////////
  6883. class B_T_LSV_01_unarmed_black_F
  6884. {
  6885. skins[] =
  6886. {
  6887. {"Exile_Car_ProwlerUnarmed", 150, "Olive", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_olive_CO.paa"};},
  6888. {"Exile_Car_ProwlerUnarmed", 150, "Dazzle", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_dazzle_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_olive_CO.paa"};},
  6889. {"Exile_Car_ProwlerUnarmed", 150, "Sand", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_sand_CO.paa"};}
  6890. };
  6891. };
  6892.  
  6893. ///////////////////////////////////////////////////////////////////////////////
  6894. // Qilin (Unarmed)
  6895. ///////////////////////////////////////////////////////////////////////////////
  6896. class O_T_LSV_02_unarmed_black_F
  6897. {
  6898. skins[] =
  6899. {
  6900. {"Exile_Car_QilinUnarmed", 150, "Arid", {"\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_arid_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_arid_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_arid_CO.paa"};},
  6901. {"Exile_Car_QilinUnarmed", 150, "Green Hex", {"\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_ghex_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_ghex_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_ghex_CO.paa"};}
  6902. };
  6903. };
  6904.  
  6905. ///////////////////////////////////////////////////////////////////////////////
  6906. // MB 4WD
  6907. ///////////////////////////////////////////////////////////////////////////////
  6908. class C_Offroad_02_unarmed_orange_F
  6909. {
  6910. skins[] =
  6911. {
  6912. {"Exile_Car_MB4WD", 150, "Black", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa"};},
  6913. {"Exile_Car_MB4WD", 150, "Blue", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa"};},
  6914. {"Exile_Car_MB4WD", 150, "Brown", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa"};},
  6915. {"Exile_Car_MB4WD", 150, "Green", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa"};},
  6916. {"Exile_Car_MB4WD", 150, "Olive", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa"};},
  6917. {"Exile_Car_MB4WD", 150, "Red", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa"};},
  6918. {"Exile_Car_MB4WD", 150, "White", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa"};}
  6919. };
  6920. };
  6921.  
  6922. class I_C_Offroad_02_unarmed_F
  6923. {
  6924. skins[] =
  6925. {
  6926. {"Exile_Car_MB4WDOpen", 150, "Black", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa"};},
  6927. {"Exile_Car_MB4WDOpen", 150, "Blue", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa"};},
  6928. {"Exile_Car_MB4WDOpen", 150, "Brown", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa"};},
  6929. {"Exile_Car_MB4WDOpen", 150, "Green", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa"};},
  6930. {"Exile_Car_MB4WDOpen", 150, "Orange", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_orange_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_orange_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_orange_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_orange_co.paa"};},
  6931. {"Exile_Car_MB4WDOpen", 150, "Red", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa"};},
  6932. {"Exile_Car_MB4WDOpen", 150, "White", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa"};},
  6933. {"Exile_Car_MB4WDOpen", 150, "Olive", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa"};}
  6934. };
  6935. };
  6936. };
  6937. class CfgVehicleTransport
  6938. {
  6939. class Exile_Container_SupplyBox
  6940. {
  6941. vehicles[] = {"Exile_Car_Van_Abstract", "Exile_Car_Offroad_Abstract", "Exile_Car_Zamak_Abstract", "Exile_Car_HEMMT_Abstract", "Exile_Car_Tempest_Abstract"};
  6942.  
  6943. class Exile_Car_Van_Abstract
  6944. {
  6945. attachPosition[] = {0, -1.1, 0.2};
  6946. cargoIndizes[] = {2, 3, 4, 5, 6, 7};
  6947. detachPosition[] = {0, -4.4};
  6948. };
  6949.  
  6950. class Exile_Car_Offroad_Abstract
  6951. {
  6952. attachPosition[] = {0, -1.6, 0.4};
  6953. cargoIndizes[] = {1, 2, 3, 4};
  6954. detachPosition[] = {0, -4};
  6955. };
  6956.  
  6957. class Exile_Car_Zamak_Abstract
  6958. {
  6959. attachPosition[] = {0.03, 0.3, 0};
  6960. cargoIndizes[] = {2, 3, 4, 5, 6, 7};
  6961. detachPosition[] = {0.03, -4.8};
  6962. };
  6963.  
  6964. class Exile_Car_HEMMT_Abstract
  6965. {
  6966. attachPosition[] = {0.05, -0.1, 0.3};
  6967. cargoIndizes[] = {1, 2, 8, 9};
  6968. detachPosition[] = {0.05, -6.1};
  6969. };
  6970.  
  6971. class Exile_Car_Tempest_Abstract
  6972. {
  6973. attachPosition[] = {0.08, -0.85, 0.4};
  6974. cargoIndizes[] = {1, 6, 7, 9};
  6975. detachPosition[] = {0.08, -6};
  6976. };
  6977. };
  6978. };;;
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