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May 1st, 2015
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  1. Mega Man Star Force Jump
  2.  
  3. Backgrounds
  4. Drop In
  5. You drop in with an apartment to stay in, a school to go to, and a splitting headache. Shortly after, you are approached by an alien.
  6. Worker
  7. You might be a member of the Satella Police, a scientist, or even an astronaut.
  8. EM Being
  9. Murian
  10. You are one of the last descendants of an ancient civilisation. During your youth, you were discriminated against, scorned, and mistreated.
  11.  
  12. Skills & Abilities
  13.  
  14. Lock-On
  15. E.M. Wave Change
  16. Star Force
  17.  
  18. Brotherband
  19. Link Power
  20. Purpose
  21. Whether it’s bringing back a lost friend, becoming student body president, or building a rocket to reach the moon, your purpose is strong. You’ve seen strength in the goals of others as well. As a result, you’ve devoted time and energy into researching
  22.  
  23. Wave Body
  24. You’re now formed out of EM waves, and aren’t exactly made out of flesh anymore (though it may or may not seem that way). You’re not intangible, but cannot exert force on matter as you exist in the Wave World. You can now travel the Wave World at will all the time, but might have trouble becoming matter again unless you find a way to Wave Change, become a Wizard or Matter Wave, or even through other more esoteric means.
  25. Elemental Affinity
  26. Combat Wizard
  27.  
  28. Wave Sight
  29. Lock-On Break
  30. Solitary Wave Change
  31.  
  32. Companion Importation
  33. Import as your friends
  34. Import as colleagues
  35. Import as fellow wave beings
  36. Import as your Wizard
  37.  
  38. Gear
  39. Mega Man Star Force Collection
  40. FlapPack
  41. Visualiser
  42. Matter Waves
  43. Weapon
  44. Hunter-VG
  45. Programmable Real Wave Projector
  46. Too much damage breaks this, and it is power-limited. Run out of power, it stops. Make it use up too much power, and it breaks, as the systems cannot handle the overload.
  47. OOPart
  48. Indie Proof
  49.  
  50. Drawbacks
  51. Betrayal
  52. Lonely
  53. Reset
  54. Mysteriously, after every major conflict, you revert back to astounding incompetence.
  55.  
  56. If completed with Battle Network, and you manage to find the secret cache of Lan’s journal entries before Geo does, MegaMan.exe gives you a visit, accompanied with an email from Lan. He grants you a copy of his buster (fully upgraded this time).
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