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- # Action List
- actions=auto_attack
- actions+=/potion,name=draenic_agility,if=buff.bloodlust.react|target.time_to_die<=25
- actions+=/steel_trap,if=talent.steel_trap.enabled
- actions+=/explosive_trap
- actions+=/dragonsfire_grenade
- actions+=/carve,cycle_targets=1,if=talent.serpent_sting.enabled&active_enemies>=3&(!dot.serpent_sting.ticking|dot.serpent_sting.remains<=gcd.max)
- actions+=/raptor_strike,cycle_targets=1,if=talent.serpent_sting.enabled&active_enemies<=2&(!dot.serpent_sting.ticking|dot.serpent_sting.remains<=gcd.max)|talent.way_of_the_moknathal.enabled&(buff.moknathal_tactics.remains<gcd.max|buff.moknathal_tactics.down)
- actions+=/aspect_of_the_eagle
- actions+=/call_action_list,name=fury
- actions+=/call_action_list,name=mongoose
- actions+=/call_action_list,name=snake
- actions+=/lacerate,if=dot.lacerate.ticking&dot.lacerate.remains<=3|target.time_to_die>=5
- actions+=/flanking_strike,if=talent.way_of_the_moknathal.enabled&(focus>=55&buff.moknathal_tactics.remains>=3)|focus>=55
- actions+=/carve,if=spell_targets.carve>=4
- actions+=/throwing_axes
- actions+=/raptor_strike,if=!talent.throwing_axes.enabled&focus>75-cooldown.flanking_strike.remains*focus.regen
- # Fury of the Eagle
- actions.fury=fury_of_the_eagle,if=buff.mongoose_fury.up&buff.mongoose_fury.stack=6
- actions.fury+=/fury_of_the_eagle,if=buff.mongoose_fury.up&buff.mongoose_fury.stack=6&action.mongoose_bite.charges=0
- actions.fury+=/fury_of_the_eagle,if=buff.mongoose_fury.up&action.mongoose_bite.charges=0&cooldown.snake_hunter.remains
- actions.fury+=/fury_of_the_eagle,if=buff.mongoose_fury.up&buff.mongoose_fury.remains<=gcd.max*2
- # ...etc
- # Mongoose Bite
- actions.mongoose=mongoose_bite,if=buff.aspect_of_the_eagle.up&!cooldown.snake_hunter.remains&charges=3
- actions.mongoose+=/mongoose_bite,if=buff.aspect_of_the_eagle.up&(charges>=2|charges>=1&cooldown.mongoose_bite.remains<=2)
- actions.mongoose+=/mongoose_bite,if=buff.mongoose_fury.up|cooldown.fury_of_the_eagle.remains<5|charges=3
- # ...etc
- # Snake Hunter
- actions.snake=snake_hunter,if=action.mongoose_bite.charges=0&buff.aspect_of_the_eagle.up
- actions.snake+=/snake_hunter,if=action.mongoose_bite.charges<=1&buff.mongoose_fury.remains>gcd.max*4
- # ...etc
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