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randy336

[Trinity] Race Change Token

Mar 17th, 2013
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  1. /*
  2. <--------------------------------------------------------------------------->
  3.  - Developer(s): Ghostcrawler336
  4.  - Complete: %100
  5.  - ScriptName: 'Race Change Token'
  6.  - Comment: untested.
  7. <--------------------------------------------------------------------------->
  8. */
  9. /*
  10. INSERT INTO `item_template` (`entry`, `class`, `subclass`, `SoundOverrideSubclass`, `name`, `displayid`, `Quality`, `Flags`, `FlagsExtra`, `BuyCount`, `BuyPrice`, `SellPrice`, `InventoryType`, `AllowableClass`, `AllowableRace`, `ItemLevel`, `RequiredLevel`, `RequiredSkill`, `RequiredSkillRank`, `requiredspell`, `requiredhonorrank`, `RequiredCityRank`, `RequiredReputationFaction`, `RequiredReputationRank`, `maxcount`, `stackable`, `ContainerSlots`, `StatsCount`, `stat_type1`, `stat_value1`, `stat_type2`, `stat_value2`, `stat_type3`, `stat_value3`, `stat_type4`, `stat_value4`, `stat_type5`, `stat_value5`, `stat_type6`, `stat_value6`, `stat_type7`, `stat_value7`, `stat_type8`, `stat_value8`, `stat_type9`, `stat_value9`, `stat_type10`, `stat_value10`, `ScalingStatDistribution`, `ScalingStatValue`, `dmg_min1`, `dmg_max1`, `dmg_type1`, `dmg_min2`, `dmg_max2`, `dmg_type2`, `armor`, `holy_res`, `fire_res`, `nature_res`, `frost_res`, `shadow_res`, `arcane_res`, `delay`, `ammo_type`, `RangedModRange`, `spellid_1`, `spelltrigger_1`, `spellcharges_1`, `spellppmRate_1`, `spellcooldown_1`, `spellcategory_1`, `spellcategorycooldown_1`, `spellid_2`, `spelltrigger_2`, `spellcharges_2`, `spellppmRate_2`, `spellcooldown_2`, `spellcategory_2`, `spellcategorycooldown_2`, `spellid_3`, `spelltrigger_3`, `spellcharges_3`, `spellppmRate_3`, `spellcooldown_3`, `spellcategory_3`, `spellcategorycooldown_3`, `spellid_4`, `spelltrigger_4`, `spellcharges_4`, `spellppmRate_4`, `spellcooldown_4`, `spellcategory_4`, `spellcategorycooldown_4`, `spellid_5`, `spelltrigger_5`, `spellcharges_5`, `spellppmRate_5`, `spellcooldown_5`, `spellcategory_5`, `spellcategorycooldown_5`, `bonding`, `description`, `PageText`, `LanguageID`, `PageMaterial`, `startquest`, `lockid`, `Material`, `sheath`, `RandomProperty`, `RandomSuffix`, `block`, `itemset`, `MaxDurability`, `area`, `Map`, `BagFamily`, `TotemCategory`, `socketColor_1`, `socketContent_1`, `socketColor_2`, `socketContent_2`, `socketColor_3`, `socketContent_3`, `socketBonus`, `GemProperties`, `RequiredDisenchantSkill`, `ArmorDamageModifier`, `duration`, `ItemLimitCategory`, `HolidayId`, `ScriptName`, `DisenchantID`, `FoodType`, `minMoneyLoot`, `maxMoneyLoot`, `flagsCustom`, `WDBVerified`) VALUES (100002, 0, 0, 0, 'Race Change Token', 50216, 4, 1, 0, 1, 0, 0, 0, -1, -1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, 0, 18282, 0, 0, 0, 8000, 0, -1, 0, 0, NULL, 0, -1, 0, -1, 0, 0, NULL, 0, -1, 0, -1, 0, 0, NULL, 0, -1, 0, -1, 0, 0, NULL, 0, -1, 0, -1, 1, '|cff00FF00Use: Relog to change your race!', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 'item_race', 0, 0, 0, 0, 0, 1);
  11. */
  12.  
  13. #include "ScriptMgr.h"
  14. #include "ScriptedCreature.h"
  15. #include "Spell.h"
  16.  
  17. #define item_id 44115
  18.  
  19. class item_race : public ItemScript
  20. {
  21. public:
  22.     item_race() : ItemScript("item_race") { }
  23.  
  24.     bool OnUse(Player* player, Item* item, const SpellCastTargets &)
  25.     {
  26.         if (player->IsInCombat())
  27.         {  
  28.             player->GetSession()->SendNotification("You can't use this item in combat!");
  29.             return false;
  30.         }
  31.         player->SetAtLoginFlag(AT_LOGIN_CHANGE_RACE);
  32.         CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '128' WHERE guid = %u", player->GetGUID());
  33.         player->GetSession()->SendNotification("Message Here");
  34.         player->DestroyItemCount(item_id, 1, true, false);
  35.         return true;
  36.     }
  37. };
  38.  
  39. void AddSC_item_race()
  40. {
  41.     new item_race();
  42. }
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