
Untitled
By: a guest on
May 1st, 2012 | syntax:
None | size: 1.35 KB | hits: 18 | expires: Never
how to get a pie progress bar
- (void)drawRect:(CGRect)rect
{
CGFloat circleRadius = (self.bounds.size.width / 2) - (self.strokeWidth * 2);
CGPoint circleCenter = CGPointMake(CGRectGetMidX(rect), CGRectGetMidY(rect));
CGRect circleRect = CGRectMake(circleCenter.x - circleRadius, circleCenter.y - circleRadius, 2 * circleRadius, 2 * circleRadius);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSaveGState(context);
// Draw stroked circle to delineate circle shape.
CGContextSetStrokeColorWithColor(context, self.fillColor.CGColor);
CGContextSetLineWidth(context, self.strokeWidth);
CGContextAddEllipseInRect(context, circleRect);
CGContextStrokePath(context);
// Draw filled wedge (clockwise from 12 o'clock) to indicate progress
self.progress = MIN(MAX(0.0, self.progress), 1.0);
CGFloat startAngle = -M_PI_2;
CGFloat endAngle = startAngle + (progress * 2 * M_PI);
CGContextSetFillColorWithColor(context, self.fillColor.CGColor);
CGContextMoveToPoint(context, circleCenter.x, circleCenter.x);
CGContextAddLineToPoint(context, CGRectGetMidX(circleRect), CGRectGetMinY(circleRect));
CGContextAddArc(context, circleCenter.x, circleCenter.y, circleRadius, startAngle, endAngle, NO);
CGContextClosePath(context);
CGContextFillPath(context);
CGContextRestoreGState(context);
}