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- //Code to remove the house object
- RemoveBuildingForPlayer(playerid, 5670, 2059.8672, -1701.2500, 15.9609, 0.25);
- RemoveBuildingForPlayer(playerid, 5421, 2059.8672, -1701.2500, 15.9609, 0.25);
- //The mapping code
- //living room & kitchen walls
- retexture = CreateDynamicObject(19359, 2064.65, -1703.39, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19359, 2066.33, -1704.93, 15.07, 0.00, 0.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19359, 2066.15, -1709.78, 15.07, 0.00, 0.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19359, 2062.95, -1709.78, 15.07, 0.00, 0.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19359, 2059.74, -1709.78, 15.07, 0.00, 0.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19359, 2058.27, -1709.16, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19359, 2058.26, -1703.44, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19359, 2058.28, -1697.82, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19359, 2058.97, -1698.70, 15.07, 0.00, 0.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19405, 2064.64, -1700.20, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19405, 2067.78, -1707.42, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19405, 2062.18, -1698.70, 15.07, 0.00, 0.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19432, 2067.81, -1705.64, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19432, 2067.81, -1709.38, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19432, 2063.90, -1698.69, 15.07, 0.00, 0.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19389, 2058.28, -1701.00, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19389, 2058.27, -1705.96, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 9514, "711_sfw", "rebrckwall_128", 0xFFFFFFFF);
- //Bathroom walls
- retexture = CreateDynamicObject(19353, 2056.56, -1702.59, 15.07, 0.00, 0.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19383, 2058.18, -1701.01, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19353, 2055.26, -1702.62, 15.07, 0.00, 0.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19353, 2058.18, -1697.80, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19353, 2056.55, -1698.78, 15.07, 0.00, 0.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19353, 2054.89, -1698.78, 15.07, 0.00, 0.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19353, 2053.90, -1700.96, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0xFFFFFFFF);
- retexture = CreateDynamicObject(19353, 2053.87, -1698.92, 15.07, 0.00, 0.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 11100, "bendytunnel_sfse", "Bow_sub_walltiles", 0xFFFFFFFF);
- //Bathroom floor
- retexture = CreateDynamicObject(19464, 2055.79, -1699.76, 13.20, 0.00, 90.00, 0.00);
- SetDynamicObjectMaterial(retexture, 0, 13724, "docg01_lahills", "ws_stationfloor", 0xFFFFFFFF);
- //kitchen floor
- retexture = CreateDynamicObject(19379, 2062.93, -1710.15, 13.27, 0.00, 90.00, 90.00);
- SetDynamicObjectMaterial(retexture, 0, 3961, "lee_kitch", "dinerfloor01_128", 0xFFFFFFFF);
- CreateDynamicObject(19325, 2067.78, -1708.25, 14.96, 0.00, 0.00, 0.00);
- CreateDynamicObject(19325, 2064.61, -1701.66, 14.96, 0.00, 0.00, 0.00);
- CreateDynamicObject(19367, 2058.24, -1709.16, 15.07, 0.00, 0.00, 0.00);
- CreateDynamicObject(19395, 2058.24, -1705.95, 15.07, 0.00, 0.00, 0.00);
- CreateDynamicObject(19413, 2053.79, -1705.90, 15.07, 0.00, 0.00, 0.00);
- CreateDynamicObject(19367, 2058.20, -1703.41, 15.07, 0.00, 0.00, 0.00);
- CreateDynamicObject(19367, 2056.60, -1702.80, 15.07, 0.00, 0.00, 90.00);
- CreateDynamicObject(19367, 2055.38, -1702.81, 15.07, 0.00, 0.00, 90.00);
- CreateDynamicObject(19367, 2053.79, -1702.70, 15.07, 0.00, 0.00, 0.00);
- CreateDynamicObject(19367, 2056.65, -1709.67, 15.07, 0.00, 0.00, 90.00);
- CreateDynamicObject(19367, 2055.01, -1709.65, 15.07, 0.00, 0.00, 90.00);
- CreateDynamicObject(19367, 2053.79, -1709.11, 15.07, 0.00, 0.00, 0.00);
- CreateDynamicObject(19325, 2053.80, -1706.31, 14.96, 0.00, 0.00, 0.00);
- CreateDynamicObject(19378, 2063.15, -1703.87, 13.25, 0.00, 90.00, 90.00);
- CreateDynamicObject(19378, 2063.15, -1705.37, 13.24, 0.00, -90.00, 90.00);
- CreateDynamicObject(2017, 2059.81, -1709.24, 13.34, 0.00, 0.00, 180.00);
- CreateDynamicObject(2013, 2062.80, -1709.24, 13.34, 0.00, 0.00, 180.00);
- CreateDynamicObject(2016, 2063.80, -1709.24, 13.34, 0.00, 0.00, 180.00);
- CreateDynamicObject(2015, 2058.82, -1708.25, 13.34, 0.00, 0.00, 90.00);
- CreateDynamicObject(2022, 2058.82, -1709.24, 13.34, 0.00, 0.00, 180.00);
- CreateDynamicObject(2014, 2060.81, -1709.24, 13.34, 0.00, 0.00, 180.00);
- CreateDynamicObject(19462, 2056.52, -1707.56, 13.27, 0.00, 90.00, 0.00);
- CreateDynamicObject(19462, 2055.53, -1707.56, 13.26, 0.00, 90.00, 0.00);
- CreateDynamicObject(1825, 2066.27, -1707.38, 13.34, 0.00, 0.00, 0.00);
- CreateDynamicObject(2812, 2066.17, -1707.40, 14.22, 0.00, 0.00, 0.00);
- CreateDynamicObject(2820, 2063.69, -1709.20, 14.34, 0.00, 0.00, 0.00);
- CreateDynamicObject(2831, 2062.89, -1709.25, 14.38, 0.00, 0.00, 0.00);
- CreateDynamicObject(2083, 2062.93, -1703.08, 13.34, 0.00, 0.00, 90.00);
- CreateDynamicObject(2818, 2061.58, -1702.61, 13.33, 0.00, 0.00, 0.00);
- CreateDynamicObject(2233, 2061.12, -1698.68, 13.33, 0.00, 0.00, 0.00);
- CreateDynamicObject(2297, 2061.42, -1699.18, 13.31, 0.00, 0.00, -45.00);
- CreateDynamicObject(1753, 2060.36, -1704.37, 13.32, 0.00, 0.00, 90.00);
- CreateDynamicObject(1753, 2062.37, -1704.33, 13.33, 0.00, 0.00, 180.00);
- CreateDynamicObject(2083, 2061.22, -1702.08, 13.34, 0.00, 0.00, -90.00);
- CreateDynamicObject(2818, 2061.58, -1703.71, 13.33, 0.00, 0.00, 0.00);
- CreateDynamicObject(2233, 2064.00, -1698.68, 13.33, 0.00, 0.00, 0.00);
- CreateDynamicObject(2523, 2056.29, -1699.33, 13.32, 0.00, 0.00, 0.00);
- CreateDynamicObject(2528, 2054.90, -1699.36, 13.32, 0.00, 0.00, 0.00);
- CreateDynamicObject(2522, 2055.79, -1701.97, 13.31, 0.00, 0.00, 180.00);
- CreateDynamicObject(1798, 2055.58, -1706.37, 13.35, 0.00, 0.00, 0.00);
- CreateDynamicObject(2323, 2056.50, -1707.53, 13.37, 0.00, 0.00, -92.00);
- CreateDynamicObject(2004, 2058.21, -1707.54, 13.73, 0.00, 0.00, -90.00);
- CreateDynamicObject(2008, 2055.74, -1709.09, 13.35, 0.00, 0.00, 180.00);
- CreateDynamicObject(1806, 2055.04, -1707.81, 13.34, 0.00, 0.00, 171.00);
- CreateDynamicObject(3962, 2055.93, -1702.94, 15.31, 0.00, 0.00, 90.00);
- CreateDynamicObject(2270, 2058.86, -1704.29, 14.72, 0.00, 0.00, 90.00);
- CreateDynamicObject(2264, 2058.87, -1702.96, 14.74, 0.00, 0.00, 90.00);
- CreateDynamicObject(19377, 2059.08, -1703.39, 16.78, 0.00, 90.00, 0.00);
- CreateDynamicObject(19377, 2059.08, -1705.03, 16.79, 0.00, 90.00, 0.00);
- CreateDynamicObject(19377, 2059.40, -1703.38, 16.79, 0.00, 90.00, 0.00);
- CreateDynamicObject(19377, 2062.50, -1709.62, 16.80, 0.00, 90.00, 0.00);
- CreateDynamicObject(2559, 2061.68, -1699.18, 14.65, 0.00, 0.00, 0.00);
- CreateDynamicObject(19325, 2061.60, -1698.72, 14.96, 0.00, 0.00, 90.00);
- CreateDynamicObject(2559, 2064.16, -1699.68, 14.62, 0.00, 0.00, -90.00);
- CreateDynamicObject(2559, 2067.27, -1706.94, 14.62, 0.00, 0.00, -90.00);
- CreateDynamicObject(2559, 2054.29, -1706.45, 14.62, 0.00, 0.00, 90.00);
- CreateDynamicObject(1498, 2058.52, -1698.78, 13.34, 0.00, 0.00, 0.00);
- THIS NEEDS TO BE PUT IN THE REGULAR VIRTUAL WORLD. IT IS A DOOR FOR THE SIDE DOOR. THAT MATCHES THE INTERIOR SIDE DOOR.
- CreateDynamicObject(1498, 2057.32, -1698.77, 13.16, 0.00, 0.00, 0.00);
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