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- Initialize engine version: 5.1.1p3 (369fd983d9e1)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvumdshimx.dll 9.18.13.2680]
- Renderer: Intel(R) HD Graphics Family
- Vendor: Intel
- VRAM: 1994 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
- - Completed reload, in 0.274 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
- <RI> Initialized touch support.
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- 2015-07-04T18:08:59 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2015-07-04T18:08:59 0.029 INF [EAC] Initializing ...
- 2015-07-04T18:08:59 0.032 INF [EAC] Initialized :: Initialization completed.
- 2015-07-04T18:08:59 0.050 INF Precaching...
- 2015-07-04T18:08:59 0.051 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2015-07-04T18:09:00 1.186 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2015-07-04T18:09:00 1.229 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2015-07-04T18:09:00 1.365 INF Precaching file: Data/Bundles/TerrainTextures
- 2015-07-04T18:09:00 1.398 INF Precaching done
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- Shader 'Legacy Shaders/Reflective/Bumped Diffuse': fallback shader 'Legacy Shaders/Reflective/VertexLit' not found
- UnloadTime: 4.505004 ms
- 2015-07-04T18:09:01 1.885 INF Awake
- 2015-07-04T18:09:01 1.915 INF Version: Alpha 12 (b56) Compatibility Version: Alpha 12, Build: Windows 64 Bit
- 2015-07-04T18:09:01 1.916 INF System information:
- 2015-07-04T18:09:01 1.917 INF OS: Windows 8.1 (6.3.9600) 64bit
- 2015-07-04T18:09:01 1.918 INF CPU: Intel(R) Core(TM) i7-4600U CPU @ 2.10GHz (cores: 4)
- 2015-07-04T18:09:01 1.918 INF RAM: 16290 MB
- 2015-07-04T18:09:01 1.918 INF GPU: Intel(R) HD Graphics Family (1994 MB)
- 2015-07-04T18:09:01 1.919 INF Graphics API: Direct3D 9.0c [nvumdshimx.dll 9.18.13.2680] (shader level 3.0)
- 2015-07-04T18:09:01 1.919 INF Last played version: Alpha 12
- 2015-07-04T18:09:01 1.920 INF Local UTC offset: 8 hours
- 2015-07-04T18:09:01 1.921 INF Command line arguments: 7DaysToDie.exe
- 2015-07-04T18:09:01 1.969 INF Load key config check
- 2015-07-04T18:09:01 1.970 INF Load key config
- 2015-07-04T18:09:01 1.982 INF [MODS] No mods folder found
- 2015-07-04T18:09:01 2.028 INF Loading permissions file at 'C:\Users\YAPCH\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2015-07-04T18:09:01 2.106 INF Loading permissions file done.
- 2015-07-04T18:09:01 2.107 INF Awake done
- 2015-07-04T18:09:02 2.873 INF Atlas load took 763 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 17276.
- Total: 22.184799 ms (FindLiveObjects: 1.368113 ms CreateObjectMapping: 0.711996 ms MarkObjects: 20.060593 ms DeleteObjects: 0.042575 ms)
- 2015-07-04T18:09:02 2.976 INF [Steamworks.NET] Login ok.
- 2015-07-04T18:09:02 2.989 INF ************************ SKY INITIALIZED ************************
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1250 -> priority: 1
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1715)
- 2015-07-04T18:09:06 7.473 INF WorldStaticData.Init() needed 2.808s
- 2015-07-04T18:09:07 8.552 WRN Savegame contains unknown option 'DisableNAT'. Probably an outdated savegame, ignoring this option!
- 2015-07-04T18:09:07 8.553 WRN Savegame contains unknown option 'NightPercentage'. Probably an outdated savegame, ignoring this option!
- 2015-07-04T18:09:07 8.566 WRN Savegame contains unknown option 'DisableNAT'. Probably an outdated savegame, ignoring this option!
- 2015-07-04T18:09:07 8.567 WRN Savegame contains unknown option 'NightPercentage'. Probably an outdated savegame, ignoring this option!
- 2015-07-04T18:09:09 9.976 INF NET: Starting server protocols
- 2015-07-04T18:09:09 10.000 INF NET: Unity NW server started
- 2015-07-04T18:09:09 10.001 INF [Steamworks.NET] NET: Server started
- 2015-07-04T18:09:09 10.002 INF StartGame
- 2015-07-04T18:09:09 10.212 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer = 2
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 20
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 2
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 1
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = OMG
- GamePref.GameVersion = Alpha 12
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 6
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 3
- GamePref.LootTimer = 2
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBloom = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsDynamicContrast = False
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 3
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 17
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsSSAO = False
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTonemapping = False
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198108178687
- GamePref.PlayerName = SeventhSky911
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\YAPCH\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = False
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 1
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer = 1
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer = 1
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2015-07-04T18:09:09 10.306 INF StartAsServer
- 2015-07-04T18:09:09 10.310 INF createWorld: Random Gen, OMG, GameModeSurvivalMP
- 2015-07-04T18:09:09 10.381 INF Started thread IO
- 2015-07-04T18:09:09 10.381 INF Started thread thread_Regenerating
- 2015-07-04T18:09:09 10.407 INF World.Load: Random Gen
- 2015-07-04T18:09:09 10.452 INF Started thread thread_Pathfinder
- 2015-07-04T18:09:09 10.465 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2015-07-04T18:09:09 10.468 INF Started thread thread_GenerateChunks
- 2015-07-04T18:09:10 11.159 INF Loading and parsing of generator took 690ms
- 2015-07-04T18:09:15 16.163 INF createWorld() done
- 2015-07-04T18:09:15 16.164 INF Loading players.xml
- 2015-07-04T18:09:15 16.338 INF Created player with id=83865
- 2015-07-04T18:09:15 16.412 INF Adding observed entity: 1, (-572.6, 69.0, -616.0), 8
- 2015-07-04T18:09:15 16.418 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 20, default = 50
- 2015-07-04T18:09:15 16.419 INF Setting for 'CraftTimer' does not match the default (server will go to the modded category): current = 2, default = 1
- 2015-07-04T18:09:15 16.420 INF Setting for 'LootTimer' does not match the default (server will go to the modded category): current = 2, default = 1
- 2015-07-04T18:09:15 16.421 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = 2, default = 3
- 2015-07-04T18:09:15 16.422 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 3, default = 30
- 2015-07-04T18:09:15 16.448 INF StartGame done
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Security.dll (this message is harmless)
- 2015-07-04T18:09:17 18.633 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2015-07-04T18:09:18 19.054 INF [Steamworks.NET] GameServer.Init successful
- 2015-07-04T18:09:19 20.682 INF [Steamworks.NET] Create Lobby
- 2015-07-04T18:09:19 20.683 INF [Steamworks.NET] GameServer.LogOn successful
- 2015-07-04T18:09:20 21.229 INF [Steamworks.NET] Lobby creation succeeded
- 2015-07-04T18:09:20 21.234 INF [Steamworks.NET] Lobby entered: 109775242164498718
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2015-07-04T18:09:27 27.982 INF Executing command 'shutdown'
- NullReferenceException: Object reference not set to an instance of an object
- at ChunkCluster.CheckCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at World.CheckEntityCollisionWithBlocks (.Entity _entity) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.MoveEntityHeaded (Vector3 _direction) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2015-07-04T18:09:27 28.074 INF Disconnect
- 2015-07-04T18:09:27 28.077 INF NET: Stopping server protocols
- 2015-07-04T18:09:27 28.094 INF NET: Untiy NW server stopped
- 2015-07-04T18:09:27 28.095 INF [Steamworks.NET] NET: Server stopped
- 2015-07-04T18:09:27 28.096 INF [NET] ServerShutdown
- 2015-07-04T18:09:27 28.097 INF SaveAndCleanupWorld
- 2015-07-04T18:09:27 28.344 INF Saving 122 of chunks took 140ms
- 2015-07-04T18:09:27 28.351 INF [Steamworks.NET] Stopping server
- 2015-07-04T18:09:27 28.390 INF World.Unload
- 2015-07-04T18:09:27 28.419 INF Exited thread thread_GenerateChunks
- 2015-07-04T18:09:27 28.601 INF Exited thread thread_Pathfinder
- 2015-07-04T18:09:27 28.604 INF World.Cleanup
- 2015-07-04T18:09:27 28.605 INF Exited thread thread_Regenerating
- 2015-07-04T18:09:27 28.605 INF Exited thread IO
- 2015-07-04T18:09:27 28.606 INF Removing observed entity 1
- 2015-07-04T18:09:27 28.635 INF Persistent GamePrefs saved
- 2015-07-04T18:09:27 28.635 INF Cleanup
- Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 12025 unused Assets to reduce memory usage. Loaded Objects now: 59688.
- Total: 79.313705 ms (FindLiveObjects: 13.605486 ms CreateObjectMapping: 9.500006 ms MarkObjects: 43.900887 ms DeleteObjects: 12.305037 ms)
- 2015-07-04T18:09:28 28.972 INF OnApplicationQuit
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