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New Post Process

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May 29th, 2012
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C++ 0.61 KB | None | 0 0
  1.     // Now do post process
  2.     for(int i = 0; i < faces.size(); i++) {
  3.         Vertex vert1;
  4.         vert1.vertices = verts[faces[i].v[0]];
  5.        
  6.         if (textures.size() > 0) {
  7.             vert1.uv = textures[faces[i].vt[0]];
  8.         }
  9.        
  10.         if (normals.size() > 0) {
  11.             vert1.normals = normals[faces[i].vn[0]];
  12.         }
  13.        
  14.         mesh.vertices.push_back(vert1);
  15.        
  16.         mesh.indices.push_back(3*i + 0);
  17.         mesh.indices.push_back(3*i + 1);
  18.         mesh.indices.push_back(3*i + 2);
  19.     }
  20.     mesh.vertexCount = verts.size();
  21.     mesh.faceCount = faces.size();
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