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Dec 7th, 2016
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  1. Player_InfoTD[0] = TextDrawCreate(501.333343, 0.497777, "LD_SPAC:white");
  2. TextDrawLetterSize(Player_InfoTD[0], 0.000000, 0.000000);
  3. TextDrawTextSize(Player_InfoTD[0], 122.666641, 23.395555);
  4. TextDrawAlignment(Player_InfoTD[0], 1);
  5. TextDrawColor(Player_InfoTD[0], 255);
  6. TextDrawSetShadow(Player_InfoTD[0], 0);
  7. TextDrawSetOutline(Player_InfoTD[0], 0);
  8. TextDrawFont(Player_InfoTD[0], 4);
  9.  
  10. Player_InfoTD[1] = TextDrawCreate(488.000366, -0.000002, "ld_pool:Ball");
  11. TextDrawLetterSize(Player_InfoTD[1], 0.000000, 0.000000);
  12. TextDrawTextSize(Player_InfoTD[1], 26.666667, 24.391111);
  13. TextDrawAlignment(Player_InfoTD[1], 1);
  14. TextDrawColor(Player_InfoTD[1], 255);
  15. TextDrawSetShadow(Player_InfoTD[1], 0);
  16. TextDrawSetOutline(Player_InfoTD[1], 0);
  17. TextDrawFont(Player_InfoTD[1], 4);
  18.  
  19. Player_InfoTD[2] = TextDrawCreate(613.778015, 0.000003, "ld_pool:Ball");
  20. TextDrawLetterSize(Player_InfoTD[2], 0.000000, 0.000000);
  21. TextDrawTextSize(Player_InfoTD[2], 24.888891, 24.391109);
  22. TextDrawAlignment(Player_InfoTD[2], 1);
  23. TextDrawColor(Player_InfoTD[2], 255);
  24. TextDrawSetShadow(Player_InfoTD[2], 0);
  25. TextDrawSetOutline(Player_InfoTD[2], 0);
  26. TextDrawFont(Player_InfoTD[2], 4);
  27.  
  28. Player_InfoTD[3] = TextDrawCreate(508.000000, 7.964444, "LD_SPAC:white");
  29. TextDrawLetterSize(Player_InfoTD[3], 0.000000, 0.000000);
  30. TextDrawTextSize(Player_InfoTD[3], 4.888854, 11.946666);
  31. TextDrawAlignment(Player_InfoTD[3], 1);
  32. TextDrawColor(Player_InfoTD[3], 8454143);
  33. TextDrawSetShadow(Player_InfoTD[3], 0);
  34. TextDrawSetOutline(Player_InfoTD[3], 0);
  35. TextDrawFont(Player_InfoTD[3], 4);
  36.  
  37. Player_InfoTD[4] = TextDrawCreate(508.000000, 15.431110, "LD_SPAC:white");
  38. TextDrawLetterSize(Player_InfoTD[4], 0.000000, 0.000000);
  39. TextDrawTextSize(Player_InfoTD[4], 11.999959, 4.480001);
  40. TextDrawAlignment(Player_InfoTD[4], 1);
  41. TextDrawColor(Player_InfoTD[4], 8454143);
  42. TextDrawSetShadow(Player_InfoTD[4], 0);
  43. TextDrawSetOutline(Player_InfoTD[4], 0);
  44. TextDrawFont(Player_InfoTD[4], 4);
  45.  
  46. Player_InfoTD[5] = TextDrawCreate(520.000000, 16.924444, "LD_SPAC:white");
  47. TextDrawLetterSize(Player_InfoTD[5], 0.000000, 0.000000);
  48. TextDrawTextSize(Player_InfoTD[5], -2.666673, 1.493333);
  49. TextDrawAlignment(Player_InfoTD[5], 1);
  50. TextDrawColor(Player_InfoTD[5], 255);
  51. TextDrawSetShadow(Player_InfoTD[5], 0);
  52. TextDrawSetOutline(Player_InfoTD[5], 0);
  53. TextDrawFont(Player_InfoTD[5], 4);
  54.  
  55. Player_InfoTD[6] = TextDrawCreate(515.555541, 15.431110, "LD_SPAC:white");
  56. TextDrawLetterSize(Player_InfoTD[6], 0.000000, 0.000000);
  57. TextDrawTextSize(Player_InfoTD[6], 1.777743, 1.493333);
  58. TextDrawAlignment(Player_InfoTD[6], 1);
  59. TextDrawColor(Player_InfoTD[6], 255);
  60. TextDrawSetShadow(Player_InfoTD[6], 0);
  61. TextDrawSetOutline(Player_InfoTD[6], 0);
  62. TextDrawFont(Player_InfoTD[6], 4);
  63.  
  64. Player_InfoTD[7] = TextDrawCreate(515.555603, 18.417778, "LD_SPAC:white");
  65. TextDrawLetterSize(Player_InfoTD[7], 0.000000, 0.000000);
  66. TextDrawTextSize(Player_InfoTD[7], 1.777770, 1.493333);
  67. TextDrawAlignment(Player_InfoTD[7], 1);
  68. TextDrawColor(Player_InfoTD[7], 255);
  69. TextDrawSetShadow(Player_InfoTD[7], 0);
  70. TextDrawSetOutline(Player_InfoTD[7], 0);
  71. TextDrawFont(Player_InfoTD[7], 4);
  72.  
  73. Player_InfoTD[8] = TextDrawCreate(513.777770, 16.924444, "LD_SPAC:white");
  74. TextDrawLetterSize(Player_InfoTD[8], 0.000000, 0.000000);
  75. TextDrawTextSize(Player_InfoTD[8], 1.777784, 1.991112);
  76. TextDrawAlignment(Player_InfoTD[8], 1);
  77. TextDrawColor(Player_InfoTD[8], 255);
  78. TextDrawSetShadow(Player_InfoTD[8], 0);
  79. TextDrawSetOutline(Player_InfoTD[8], 0);
  80. TextDrawFont(Player_InfoTD[8], 4);
  81.  
  82. Player_InfoTD[9] = TextDrawCreate(509.333343, 4.977777, "LD_SPAC:white");
  83. TextDrawLetterSize(Player_InfoTD[9], 0.000000, 0.000000);
  84. TextDrawTextSize(Player_InfoTD[9], 3.555511, 5.973332);
  85. TextDrawAlignment(Player_InfoTD[9], 1);
  86. TextDrawColor(Player_InfoTD[9], 8454143);
  87. TextDrawSetShadow(Player_InfoTD[9], 0);
  88. TextDrawSetOutline(Player_InfoTD[9], 0);
  89. TextDrawFont(Player_InfoTD[9], 4);
  90.  
  91. Player_InfoTD[10] = TextDrawCreate(510.222198, 4.977777, "LD_SPAC:white");
  92. TextDrawLetterSize(Player_InfoTD[10], 0.000000, 0.000000);
  93. TextDrawTextSize(Player_InfoTD[10], -3.111053, 1.493333);
  94. TextDrawAlignment(Player_InfoTD[10], 1);
  95. TextDrawColor(Player_InfoTD[10], 8454143);
  96. TextDrawSetShadow(Player_InfoTD[10], 0);
  97. TextDrawSetOutline(Player_InfoTD[10], 0);
  98. TextDrawFont(Player_InfoTD[10], 4);
  99.  
  100. Player_InfoTD[11] = TextDrawCreate(504.000000, 4.977777, "LD_SPAC:white");
  101. TextDrawLetterSize(Player_InfoTD[11], 0.000000, 0.000000);
  102. TextDrawTextSize(Player_InfoTD[11], 1.777770, 1.493333);
  103. TextDrawAlignment(Player_InfoTD[11], 1);
  104. TextDrawColor(Player_InfoTD[11], 8454143);
  105. TextDrawSetShadow(Player_InfoTD[11], 0);
  106. TextDrawSetOutline(Player_InfoTD[11], 0);
  107. TextDrawFont(Player_InfoTD[11], 4);
  108.  
  109. Player_InfoTD[12] = TextDrawCreate(500.889068, 3.982241, "LD_SPAC:white");
  110. TextDrawLetterSize(Player_InfoTD[12], 0.000000, 0.000000);
  111. TextDrawTextSize(Player_InfoTD[12], 1.777801, 1.493316);
  112. TextDrawAlignment(Player_InfoTD[12], 1);
  113. TextDrawColor(Player_InfoTD[12], 8454143);
  114. TextDrawSetShadow(Player_InfoTD[12], 0);
  115. TextDrawSetOutline(Player_InfoTD[12], 0);
  116. TextDrawFont(Player_InfoTD[12], 4);
  117.  
  118. Player_InfoTD[13] = TextDrawCreate(500.444458, 6.968889, "LD_SPAC:white");
  119. TextDrawLetterSize(Player_InfoTD[13], 0.000000, 0.000000);
  120. TextDrawTextSize(Player_InfoTD[13], 2.222229, 1.991109);
  121. TextDrawAlignment(Player_InfoTD[13], 1);
  122. TextDrawColor(Player_InfoTD[13], -1);
  123. TextDrawSetShadow(Player_InfoTD[13], 0);
  124. TextDrawSetOutline(Player_InfoTD[13], 0);
  125. TextDrawFont(Player_InfoTD[13], 4);
  126.  
  127. Player_InfoTD[14] = TextDrawCreate(504.444488, 7.964445, "LD_SPAC:white");
  128. TextDrawLetterSize(Player_InfoTD[14], 0.000000, 0.000000);
  129. TextDrawTextSize(Player_InfoTD[14], 1.333357, 0.995555);
  130. TextDrawAlignment(Player_InfoTD[14], 1);
  131. TextDrawColor(Player_InfoTD[14], -1);
  132. TextDrawSetShadow(Player_InfoTD[14], 0);
  133. TextDrawSetOutline(Player_InfoTD[14], 0);
  134. TextDrawFont(Player_InfoTD[14], 4);
  135.  
  136. Player_InfoTD[15] = TextDrawCreate(502.666687, 9.457777, "LD_SPAC:white");
  137. TextDrawLetterSize(Player_InfoTD[15], 0.000000, 0.000000);
  138. TextDrawTextSize(Player_InfoTD[15], 1.777770, 1.493333);
  139. TextDrawAlignment(Player_InfoTD[15], 1);
  140. TextDrawColor(Player_InfoTD[15], 8454143);
  141. TextDrawSetShadow(Player_InfoTD[15], 0);
  142. TextDrawSetOutline(Player_InfoTD[15], 0);
  143. TextDrawFont(Player_InfoTD[15], 4);
  144.  
  145. Player_InfoTD[16] = TextDrawCreate(520.444396, 12.942241, "ospions");
  146. TextDrawLetterSize(Player_InfoTD[16], 0.148222, 0.898134);
  147. TextDrawAlignment(Player_InfoTD[16], 1);
  148. TextDrawColor(Player_InfoTD[16], -1);
  149. TextDrawUseBox(Player_InfoTD[16], true);
  150. TextDrawBoxColor(Player_InfoTD[16], 0);
  151. TextDrawSetShadow(Player_InfoTD[16], 0);
  152. TextDrawSetOutline(Player_InfoTD[16], 1);
  153. TextDrawBackgroundColor(Player_InfoTD[16], 51);
  154. TextDrawFont(Player_InfoTD[16], 2);
  155. TextDrawSetProportional(Player_InfoTD[16], 1);
  156.  
  157. Player_InfoTD[17] = TextDrawCreate(530.222656, 3.982202, "online gaming community");
  158. TextDrawLetterSize(Player_InfoTD[17], 0.157111, 0.918044);
  159. TextDrawAlignment(Player_InfoTD[17], 1);
  160. TextDrawColor(Player_InfoTD[17], -1);
  161. TextDrawSetShadow(Player_InfoTD[17], 0);
  162. TextDrawSetOutline(Player_InfoTD[17], 1);
  163. TextDrawBackgroundColor(Player_InfoTD[17], 51);
  164. TextDrawFont(Player_InfoTD[17], 2);
  165. TextDrawSetProportional(Player_InfoTD[17], 1);
  166.  
  167. Player_InfoTD[18] = TextDrawCreate(586.222534, 12.942232, "version:~w~1.4");
  168. TextDrawLetterSize(Player_InfoTD[18], 0.162889, 0.878222);
  169. TextDrawTextSize(Player_InfoTD[18], -6.222222, -28.871118);
  170. TextDrawAlignment(Player_InfoTD[18], 1);
  171. TextDrawColor(Player_InfoTD[18], 8454143);
  172. TextDrawSetShadow(Player_InfoTD[18], 0);
  173. TextDrawSetOutline(Player_InfoTD[18], 1);
  174. TextDrawBackgroundColor(Player_InfoTD[18], 51);
  175. TextDrawFont(Player_InfoTD[18], 2);
  176. TextDrawSetProportional(Player_InfoTD[18], 1);
  177.  
  178. Player_InfoTD[19] = TextDrawCreate(554.222167, 14.435555, "LD_SPAC:white");
  179. TextDrawLetterSize(Player_InfoTD[19], 0.000000, 0.000000);
  180. TextDrawTextSize(Player_InfoTD[19], 2.666687, 2.488888);
  181. TextDrawAlignment(Player_InfoTD[19], 1);
  182. TextDrawColor(Player_InfoTD[19], 8454143);
  183. TextDrawSetShadow(Player_InfoTD[19], 0);
  184. TextDrawSetOutline(Player_InfoTD[19], 0);
  185. TextDrawFont(Player_InfoTD[19], 4);
  186.  
  187. Player_InfoTD[20] = TextDrawCreate(557.777770, 16.924444, "LD_SPAC:white");
  188. TextDrawLetterSize(Player_InfoTD[20], 0.000000, 0.000000);
  189. TextDrawTextSize(Player_InfoTD[20], 1.777770, 1.991111);
  190. TextDrawAlignment(Player_InfoTD[20], 1);
  191. TextDrawColor(Player_InfoTD[20], -1);
  192. TextDrawSetShadow(Player_InfoTD[20], 0);
  193. TextDrawSetOutline(Player_InfoTD[20], 0);
  194. TextDrawFont(Player_InfoTD[20], 4);
  195.  
  196. Player_InfoTD[21] = TextDrawCreate(560.444458, 13.439999, "LD_SPAC:white");
  197. TextDrawLetterSize(Player_InfoTD[21], 0.000000, 0.000000);
  198. TextDrawTextSize(Player_InfoTD[21], 1.777770, 2.488888);
  199. TextDrawAlignment(Player_InfoTD[21], 1);
  200. TextDrawColor(Player_InfoTD[21], 8454143);
  201. TextDrawSetShadow(Player_InfoTD[21], 0);
  202. TextDrawSetOutline(Player_InfoTD[21], 0);
  203. TextDrawFont(Player_InfoTD[21], 4);
  204.  
  205. Player_InfoTD[22] = TextDrawCreate(561.777832, 16.924444, "LD_SPAC:white");
  206. TextDrawLetterSize(Player_InfoTD[22], 0.000000, 0.000000);
  207. TextDrawTextSize(Player_InfoTD[22], 1.777737, 1.991111);
  208. TextDrawAlignment(Player_InfoTD[22], 1);
  209. TextDrawColor(Player_InfoTD[22], -1);
  210. TextDrawSetShadow(Player_InfoTD[22], 0);
  211. TextDrawSetOutline(Player_InfoTD[22], 0);
  212. TextDrawFont(Player_InfoTD[22], 4);
  213.  
  214. Player_InfoTD[23] = TextDrawCreate(564.888854, 18.417776, "LD_SPAC:white");
  215. TextDrawLetterSize(Player_InfoTD[23], 0.000000, 0.000000);
  216. TextDrawTextSize(Player_InfoTD[23], 2.222229, 1.991111);
  217. TextDrawAlignment(Player_InfoTD[23], 1);
  218. TextDrawColor(Player_InfoTD[23], 8454143);
  219. TextDrawSetShadow(Player_InfoTD[23], 0);
  220. TextDrawSetOutline(Player_InfoTD[23], 0);
  221. TextDrawFont(Player_InfoTD[23], 4);
  222.  
  223. Player_InfoTD[24] = TextDrawCreate(16.000001, 416.142181, "LD_SPAC:white");
  224. TextDrawLetterSize(Player_InfoTD[24], 0.000000, 0.000000);
  225. TextDrawTextSize(Player_InfoTD[24], 7.555557, 23.893325);
  226. TextDrawAlignment(Player_InfoTD[24], 1);
  227. TextDrawColor(Player_InfoTD[24], 8454143);
  228. TextDrawSetShadow(Player_InfoTD[24], 0);
  229. TextDrawSetOutline(Player_InfoTD[24], 0);
  230. TextDrawFont(Player_InfoTD[24], 4);
  231.  
  232. Player_InfoTD[25] = TextDrawCreate(16.000001, 433.564453, "LD_SPAC:white");
  233. TextDrawLetterSize(Player_InfoTD[25], 0.000000, 0.000000);
  234. TextDrawTextSize(Player_InfoTD[25], 10.666663, 8.462219);
  235. TextDrawAlignment(Player_InfoTD[25], 1);
  236. TextDrawColor(Player_InfoTD[25], 8454143);
  237. TextDrawSetShadow(Player_InfoTD[25], 0);
  238. TextDrawSetOutline(Player_InfoTD[25], 0);
  239. TextDrawFont(Player_InfoTD[25], 4);
  240.  
  241. Player_InfoTD[26] = TextDrawCreate(24.888887, 439.537750, "LD_SPAC:white");
  242. TextDrawLetterSize(Player_InfoTD[26], 0.000000, 0.000000);
  243. TextDrawTextSize(Player_InfoTD[26], 4.888889, 2.488911);
  244. TextDrawAlignment(Player_InfoTD[26], 1);
  245. TextDrawColor(Player_InfoTD[26], 8454143);
  246. TextDrawSetShadow(Player_InfoTD[26], 0);
  247. TextDrawSetOutline(Player_InfoTD[26], 0);
  248. TextDrawFont(Player_InfoTD[26], 4);
  249.  
  250. Player_InfoTD[27] = TextDrawCreate(24.444442, 433.564453, "LD_SPAC:white");
  251. TextDrawLetterSize(Player_InfoTD[27], 0.000000, 0.000000);
  252. TextDrawTextSize(Player_InfoTD[27], 4.888889, 3.484427);
  253. TextDrawAlignment(Player_InfoTD[27], 1);
  254. TextDrawColor(Player_InfoTD[27], 8454143);
  255. TextDrawSetShadow(Player_InfoTD[27], 0);
  256. TextDrawSetOutline(Player_InfoTD[27], 0);
  257. TextDrawFont(Player_InfoTD[27], 4);
  258.  
  259. Player_InfoTD[28] = TextDrawCreate(29.333332, 436.053344, "LD_SPAC:white");
  260. TextDrawLetterSize(Player_InfoTD[28], 0.000000, 0.000000);
  261. TextDrawTextSize(Player_InfoTD[28], 5.333333, 3.982208);
  262. TextDrawAlignment(Player_InfoTD[28], 1);
  263. TextDrawColor(Player_InfoTD[28], 8454143);
  264. TextDrawSetShadow(Player_InfoTD[28], 0);
  265. TextDrawSetOutline(Player_InfoTD[28], 0);
  266. TextDrawFont(Player_InfoTD[28], 4);
  267.  
  268. Player_InfoTD[29] = TextDrawCreate(31.555553, 434.062225, "LD_SPAC:white");
  269. TextDrawLetterSize(Player_InfoTD[29], 0.000000, 0.000000);
  270. TextDrawTextSize(Player_InfoTD[29], 2.666667, 8.462219);
  271. TextDrawAlignment(Player_InfoTD[29], 1);
  272. TextDrawColor(Player_InfoTD[29], 8454143);
  273. TextDrawSetShadow(Player_InfoTD[29], 0);
  274. TextDrawSetOutline(Player_InfoTD[29], 0);
  275. TextDrawFont(Player_InfoTD[29], 4);
  276.  
  277. Player_InfoTD[30] = TextDrawCreate(30.222225, 435.555572, "LD_SPAC:white");
  278. TextDrawLetterSize(Player_InfoTD[30], 0.000000, 0.000000);
  279. TextDrawTextSize(Player_InfoTD[30], 6.222227, 3.982208);
  280. TextDrawAlignment(Player_InfoTD[30], 1);
  281. TextDrawColor(Player_InfoTD[30], 8454143);
  282. TextDrawSetShadow(Player_InfoTD[30], 0);
  283. TextDrawSetOutline(Player_InfoTD[30], 0);
  284. TextDrawFont(Player_InfoTD[30], 4);
  285.  
  286. Player_InfoTD[31] = TextDrawCreate(36.444454, 434.062225, "LD_SPAC:white");
  287. TextDrawLetterSize(Player_InfoTD[31], 0.000000, 0.000000);
  288. TextDrawTextSize(Player_InfoTD[31], 1.777778, 3.982208);
  289. TextDrawAlignment(Player_InfoTD[31], 1);
  290. TextDrawColor(Player_InfoTD[31], 8454143);
  291. TextDrawSetShadow(Player_InfoTD[31], 0);
  292. TextDrawSetOutline(Player_InfoTD[31], 0);
  293. TextDrawFont(Player_InfoTD[31], 4);
  294.  
  295. Player_InfoTD[32] = TextDrawCreate(36.000003, 439.537780, "LD_SPAC:white");
  296. TextDrawLetterSize(Player_InfoTD[32], 0.000000, 0.000000);
  297. TextDrawTextSize(Player_InfoTD[32], 1.777778, 2.986663);
  298. TextDrawAlignment(Player_InfoTD[32], 1);
  299. TextDrawColor(Player_InfoTD[32], 8454143);
  300. TextDrawSetShadow(Player_InfoTD[32], 0);
  301. TextDrawSetOutline(Player_InfoTD[32], 0);
  302. TextDrawFont(Player_InfoTD[32], 4);
  303.  
  304. Player_InfoTD[33] = TextDrawCreate(16.888889, 414.151123, "LD_SPAC:white");
  305. TextDrawLetterSize(Player_InfoTD[33], 0.000000, 0.000000);
  306. TextDrawTextSize(Player_InfoTD[33], 6.666666, 1.991113);
  307. TextDrawAlignment(Player_InfoTD[33], 1);
  308. TextDrawColor(Player_InfoTD[33], 8454143);
  309. TextDrawSetShadow(Player_InfoTD[33], 0);
  310. TextDrawSetOutline(Player_InfoTD[33], 0);
  311. TextDrawFont(Player_InfoTD[33], 4);
  312.  
  313. Player_InfoTD[34] = TextDrawCreate(20.444446, 407.680023, "LD_SPAC:white");
  314. TextDrawLetterSize(Player_InfoTD[34], 0.000000, 0.000000);
  315. TextDrawTextSize(Player_InfoTD[34], 3.111108, 9.955535);
  316. TextDrawAlignment(Player_InfoTD[34], 1);
  317. TextDrawColor(Player_InfoTD[34], 8454143);
  318. TextDrawSetShadow(Player_InfoTD[34], 0);
  319. TextDrawSetOutline(Player_InfoTD[34], 0);
  320. TextDrawFont(Player_InfoTD[34], 4);
  321.  
  322. Player_InfoTD[35] = TextDrawCreate(20.888889, 407.680023, "LD_SPAC:white");
  323. TextDrawLetterSize(Player_InfoTD[35], 0.000000, 0.000000);
  324. TextDrawTextSize(Player_InfoTD[35], -3.555555, 0.995516);
  325. TextDrawAlignment(Player_InfoTD[35], 1);
  326. TextDrawColor(Player_InfoTD[35], 8454143);
  327. TextDrawSetShadow(Player_InfoTD[35], 0);
  328. TextDrawSetOutline(Player_InfoTD[35], 0);
  329. TextDrawFont(Player_InfoTD[35], 4);
  330.  
  331. Player_InfoTD[36] = TextDrawCreate(22.222223, 410.168884, "LD_SPAC:white");
  332. TextDrawLetterSize(Player_InfoTD[36], 0.000000, 0.000000);
  333. TextDrawTextSize(Player_InfoTD[36], -3.555557, 2.488891);
  334. TextDrawAlignment(Player_InfoTD[36], 1);
  335. TextDrawColor(Player_InfoTD[36], 8454143);
  336. TextDrawSetShadow(Player_InfoTD[36], 0);
  337. TextDrawSetOutline(Player_InfoTD[36], 0);
  338. TextDrawFont(Player_InfoTD[36], 4);
  339.  
  340. Player_InfoTD[37] = TextDrawCreate(15.555555, 410.168884, "LD_SPAC:white");
  341. TextDrawLetterSize(Player_InfoTD[37], 0.000000, 0.000000);
  342. TextDrawTextSize(Player_InfoTD[37], 2.222223, 2.488861);
  343. TextDrawAlignment(Player_InfoTD[37], 1);
  344. TextDrawColor(Player_InfoTD[37], -1);
  345. TextDrawSetShadow(Player_InfoTD[37], 0);
  346. TextDrawSetOutline(Player_InfoTD[37], 0);
  347. TextDrawFont(Player_InfoTD[37], 4);
  348.  
  349. Player_InfoTD[38] = TextDrawCreate(13.777778, 407.679992, "LD_SPAC:white");
  350. TextDrawLetterSize(Player_InfoTD[38], 0.000000, 0.000000);
  351. TextDrawTextSize(Player_InfoTD[38], 1.777777, 1.991119);
  352. TextDrawAlignment(Player_InfoTD[38], 1);
  353. TextDrawColor(Player_InfoTD[38], 8454143);
  354. TextDrawSetShadow(Player_InfoTD[38], 0);
  355. TextDrawSetOutline(Player_InfoTD[38], 0);
  356. TextDrawFont(Player_InfoTD[38], 4);
  357.  
  358. Player_InfoTD[39] = TextDrawCreate(12.000000, 411.164428, "LD_SPAC:white");
  359. TextDrawLetterSize(Player_InfoTD[39], 0.000000, 0.000000);
  360. TextDrawTextSize(Player_InfoTD[39], 1.777777, 1.991088);
  361. TextDrawAlignment(Player_InfoTD[39], 1);
  362. TextDrawColor(Player_InfoTD[39], 8454143);
  363. TextDrawSetShadow(Player_InfoTD[39], 0);
  364. TextDrawSetOutline(Player_InfoTD[39], 0);
  365. TextDrawFont(Player_InfoTD[39], 4);
  366.  
  367. Player_InfoTD[40] = TextDrawCreate(14.222222, 413.155548, "LD_SPAC:white");
  368. TextDrawLetterSize(Player_InfoTD[40], 0.000000, 0.000000);
  369. TextDrawTextSize(Player_InfoTD[40], 1.333333, 2.488872);
  370. TextDrawAlignment(Player_InfoTD[40], 1);
  371. TextDrawColor(Player_InfoTD[40], 8454143);
  372. TextDrawSetShadow(Player_InfoTD[40], 0);
  373. TextDrawSetOutline(Player_InfoTD[40], 0);
  374. TextDrawFont(Player_InfoTD[40], 4);
  375.  
  376. Player_InfoTD[41] = TextDrawCreate(14.222204, 435.057769, "lospions");
  377. TextDrawLetterSize(Player_InfoTD[41], 0.123333, 1.191821);
  378. TextDrawAlignment(Player_InfoTD[41], 1);
  379. TextDrawColor(Player_InfoTD[41], -1);
  380. TextDrawSetShadow(Player_InfoTD[41], 0);
  381. TextDrawSetOutline(Player_InfoTD[41], 0);
  382. TextDrawBackgroundColor(Player_InfoTD[41], 51);
  383. TextDrawFont(Player_InfoTD[41], 2);
  384. TextDrawSetProportional(Player_InfoTD[41], 1);
  385.  
  386. Player_InfoTD[42] = TextDrawCreate(41.333335, 438.044403, "community");
  387. TextDrawLetterSize(Player_InfoTD[42], 0.144222, 1.072355);
  388. TextDrawAlignment(Player_InfoTD[42], 1);
  389. TextDrawColor(Player_InfoTD[42], 8454143);
  390. TextDrawSetShadow(Player_InfoTD[42], 0);
  391. TextDrawSetOutline(Player_InfoTD[42], 0);
  392. TextDrawBackgroundColor(Player_InfoTD[42], 51);
  393. TextDrawFont(Player_InfoTD[42], 2);
  394. TextDrawSetProportional(Player_InfoTD[42], 1);
  395.  
  396. Player_InfoTD[43] = TextDrawCreate(122.222229, 426.097808, "LD_SPAC:white");
  397. TextDrawLetterSize(Player_InfoTD[43], 0.000000, 0.000000);
  398. TextDrawTextSize(Player_InfoTD[43], 518.222229, 15.928924);
  399. TextDrawAlignment(Player_InfoTD[43], 1);
  400. TextDrawColor(Player_InfoTD[43], 255);
  401. TextDrawSetShadow(Player_InfoTD[43], 0);
  402. TextDrawSetOutline(Player_InfoTD[43], 0);
  403. TextDrawFont(Player_InfoTD[43], 4);
  404.  
  405. Player_InfoTD[44] = TextDrawCreate(110.666679, 425.600036, "ld_pool:ball");
  406. TextDrawLetterSize(Player_InfoTD[44], 0.000000, 0.000000);
  407. TextDrawTextSize(Player_InfoTD[44], 20.444440, 16.426654);
  408. TextDrawAlignment(Player_InfoTD[44], 1);
  409. TextDrawColor(Player_InfoTD[44], 255);
  410. TextDrawSetShadow(Player_InfoTD[44], 0);
  411. TextDrawSetOutline(Player_InfoTD[44], 0);
  412. TextDrawFont(Player_InfoTD[44], 4);
  413.  
  414. Player_InfoTD[45] = TextDrawCreate(116.000000, 429.084442, "LD_SPAC:white");
  415. TextDrawLetterSize(Player_InfoTD[45], 0.000000, 0.000000);
  416. TextDrawTextSize(Player_InfoTD[45], 2.666671, 2.488891);
  417. TextDrawAlignment(Player_InfoTD[45], 1);
  418. TextDrawColor(Player_InfoTD[45], -1);
  419. TextDrawSetShadow(Player_InfoTD[45], 0);
  420. TextDrawSetOutline(Player_InfoTD[45], 0);
  421. TextDrawFont(Player_InfoTD[45], 4);
  422.  
  423. Player_InfoTD[46] = TextDrawCreate(117.333335, 433.066650, "LD_SPAC:white");
  424. TextDrawLetterSize(Player_InfoTD[46], 0.000000, 0.000000);
  425. TextDrawTextSize(Player_InfoTD[46], 2.666664, 2.488891);
  426. TextDrawAlignment(Player_InfoTD[46], 1);
  427. TextDrawColor(Player_InfoTD[46], 8454143);
  428. TextDrawSetShadow(Player_InfoTD[46], 0);
  429. TextDrawSetOutline(Player_InfoTD[46], 0);
  430. TextDrawFont(Player_InfoTD[46], 4);
  431.  
  432. Player_InfoTD[47] = TextDrawCreate(120.888893, 429.582214, "LD_SPAC:white");
  433. TextDrawLetterSize(Player_InfoTD[47], 0.000000, 0.000000);
  434. TextDrawTextSize(Player_InfoTD[47], 2.666664, 2.986663);
  435. TextDrawAlignment(Player_InfoTD[47], 1);
  436. TextDrawColor(Player_InfoTD[47], -1);
  437. TextDrawSetShadow(Player_InfoTD[47], 0);
  438. TextDrawSetOutline(Player_InfoTD[47], 0);
  439. TextDrawFont(Player_InfoTD[47], 4);
  440.  
  441. Player_InfoTD[48] = TextDrawCreate(122.222221, 434.560028, "LD_SPAC:white");
  442. TextDrawLetterSize(Player_InfoTD[48], 0.000000, 0.000000);
  443. TextDrawTextSize(Player_InfoTD[48], 1.777781, 1.991108);
  444. TextDrawAlignment(Player_InfoTD[48], 1);
  445. TextDrawColor(Player_InfoTD[48], -1);
  446. TextDrawSetShadow(Player_InfoTD[48], 0);
  447. TextDrawSetOutline(Player_InfoTD[48], 0);
  448. TextDrawFont(Player_InfoTD[48], 4);
  449.  
  450. Player_InfoTD[49] = TextDrawCreate(125.777778, 431.075531, "LD_SPAC:white");
  451. TextDrawLetterSize(Player_InfoTD[49], 0.000000, 0.000000);
  452. TextDrawTextSize(Player_InfoTD[49], 2.222219, 2.488886);
  453. TextDrawAlignment(Player_InfoTD[49], 1);
  454. TextDrawColor(Player_InfoTD[49], 8454143);
  455. TextDrawSetShadow(Player_InfoTD[49], 0);
  456. TextDrawSetOutline(Player_InfoTD[49], 0);
  457. TextDrawFont(Player_InfoTD[49], 4);
  458.  
  459. Player_InfoTD[50] = TextDrawCreate(132.000045, 429.582244, "Da vidite listu komandi kucajte ~r~/komande");
  460. TextDrawLetterSize(Player_InfoTD[50], 0.161555, 0.893154);
  461. TextDrawAlignment(Player_InfoTD[50], 1);
  462. TextDrawColor(Player_InfoTD[50], -1);
  463. TextDrawSetShadow(Player_InfoTD[50], 0);
  464. TextDrawSetOutline(Player_InfoTD[50], 1);
  465. TextDrawBackgroundColor(Player_InfoTD[50], 51);
  466. TextDrawFont(Player_InfoTD[50], 2);
  467. TextDrawSetProportional(Player_InfoTD[50], 1);
  468.  
  469. Player_InfoTD[51] = TextDrawCreate(374.222229, 426.595550, "LD_SPAC:white");
  470. TextDrawLetterSize(Player_InfoTD[51], 0.000000, 0.000000);
  471. TextDrawTextSize(Player_InfoTD[51], 1.333343, 15.431121);
  472. TextDrawAlignment(Player_InfoTD[51], 1);
  473. TextDrawColor(Player_InfoTD[51], -1);
  474. TextDrawSetShadow(Player_InfoTD[51], 0);
  475. TextDrawSetOutline(Player_InfoTD[51], 0);
  476. TextDrawFont(Player_InfoTD[51], 4);
  477.  
  478. Player_InfoTD[52] = TextDrawCreate(419.555694, 426.097869, "lospions");
  479. TextDrawLetterSize(Player_InfoTD[52], 0.161555, 0.893154);
  480. TextDrawAlignment(Player_InfoTD[52], 1);
  481. TextDrawColor(Player_InfoTD[52], 8454143);
  482. TextDrawSetShadow(Player_InfoTD[52], 0);
  483. TextDrawSetOutline(Player_InfoTD[52], 1);
  484. TextDrawBackgroundColor(Player_InfoTD[52], 51);
  485. TextDrawFont(Player_InfoTD[52], 2);
  486. TextDrawSetProportional(Player_InfoTD[52], 1);
  487.  
  488. Player_InfoTD[53] = TextDrawCreate(393.333496, 433.066772, "online gaming community");
  489. TextDrawLetterSize(Player_InfoTD[53], 0.161555, 0.893154);
  490. TextDrawAlignment(Player_InfoTD[53], 1);
  491. TextDrawColor(Player_InfoTD[53], -1);
  492. TextDrawSetShadow(Player_InfoTD[53], 0);
  493. TextDrawSetOutline(Player_InfoTD[53], 1);
  494. TextDrawBackgroundColor(Player_InfoTD[53], 51);
  495. TextDrawFont(Player_InfoTD[53], 2);
  496. TextDrawSetProportional(Player_InfoTD[53], 1);
  497.  
  498. Player_InfoTD[54] = TextDrawCreate(506.666625, 426.595550, "LD_SPAC:white");
  499. TextDrawLetterSize(Player_InfoTD[54], 0.000000, 0.000000);
  500. TextDrawTextSize(Player_InfoTD[54], 1.333343, 15.431121);
  501. TextDrawAlignment(Player_InfoTD[54], 1);
  502. TextDrawColor(Player_InfoTD[54], -1);
  503. TextDrawSetShadow(Player_InfoTD[54], 0);
  504. TextDrawSetOutline(Player_InfoTD[54], 0);
  505. TextDrawFont(Player_InfoTD[54], 4);
  506.  
  507. Player_InfoTD[55] = TextDrawCreate(541.777648, 429.582214, "centar grada");
  508. TextDrawLetterSize(Player_InfoTD[55], 0.161555, 0.893154);
  509. TextDrawAlignment(Player_InfoTD[55], 1);
  510. TextDrawColor(Player_InfoTD[55], -1);
  511. TextDrawSetShadow(Player_InfoTD[55], 0);
  512. TextDrawSetOutline(Player_InfoTD[55], 1);
  513. TextDrawBackgroundColor(Player_InfoTD[55], 51);
  514. TextDrawFont(Player_InfoTD[55], 2);
  515. TextDrawSetProportional(Player_InfoTD[55], 1);
  516.  
  517. Player_InfoTD[56] = TextDrawCreate(499.777740, 102.391136, "box");
  518. TextDrawLetterSize(Player_InfoTD[56], 0.000000, 9.511107);
  519. TextDrawTextSize(Player_InfoTD[56], 604.000000, 0.000000);
  520. TextDrawAlignment(Player_InfoTD[56], 1);
  521. TextDrawColor(Player_InfoTD[56], -1);
  522. TextDrawUseBox(Player_InfoTD[56], 1);
  523. TextDrawBoxColor(Player_InfoTD[56], 170);
  524. TextDrawSetShadow(Player_InfoTD[56], 0);
  525. TextDrawSetOutline(Player_InfoTD[56], 0);
  526. TextDrawBackgroundColor(Player_InfoTD[56], 255);
  527. TextDrawFont(Player_InfoTD[56], 1);
  528. TextDrawSetProportional(Player_InfoTD[56], 1);
  529. TextDrawSetShadow(Player_InfoTD[56], 0);
  530.  
  531. Player_InfoTD[57] = TextDrawCreate(505.888763, 80.831130, "");
  532. TextDrawLetterSize(Player_InfoTD[57], 0.000000, 0.000000);
  533. TextDrawTextSize(Player_InfoTD[57], 90.000000, 90.000000);
  534. TextDrawAlignment(Player_InfoTD[57], 1);
  535. TextDrawColor(Player_InfoTD[57], -1);
  536. TextDrawSetShadow(Player_InfoTD[57], 0);
  537. TextDrawSetOutline(Player_InfoTD[57], 0);
  538. TextDrawBackgroundColor(Player_InfoTD[57], 0);
  539. TextDrawFont(Player_InfoTD[57], 5);
  540. TextDrawSetProportional(Player_InfoTD[57], 0);
  541. TextDrawSetShadow(Player_InfoTD[57], 0);
  542. TextDrawSetPreviewModel(Player_InfoTD[57], 1212);
  543. TextDrawSetPreviewRot(Player_InfoTD[57], -60.000000, 0.000000, 30.000000, 4.000000);
  544.  
  545. Player_InfoTD[58] = TextDrawCreate(497.888885, 100.244476, "LD_SPAC:white");
  546. TextDrawLetterSize(Player_InfoTD[58], 0.000000, 0.000000);
  547. TextDrawTextSize(Player_InfoTD[58], 108.000000, 12.000000);
  548. TextDrawAlignment(Player_InfoTD[58], 1);
  549. TextDrawColor(Player_InfoTD[58], 8454143);
  550. TextDrawSetShadow(Player_InfoTD[58], 0);
  551. TextDrawSetOutline(Player_InfoTD[58], 0);
  552. TextDrawBackgroundColor(Player_InfoTD[64], 255);
  553. TextDrawFont(Player_InfoTD[58], 4);
  554. TextDrawSetProportional(Player_InfoTD[58], 0);
  555. TextDrawSetShadow(Player_InfoTD[58], 0);
  556.  
  557. Player_InfoTD[59] = TextDrawCreate(506.333190, 94.271133, "");
  558. TextDrawLetterSize(Player_InfoTD[59], 0.000000, 0.000000);
  559. TextDrawTextSize(Player_InfoTD[59], 90.000000, 90.000000);
  560. TextDrawAlignment(Player_InfoTD[59], 1);
  561. TextDrawColor(Player_InfoTD[59], -1);
  562. TextDrawSetShadow(Player_InfoTD[59], 0);
  563. TextDrawSetOutline(Player_InfoTD[59], 0);
  564. TextDrawBackgroundColor(Player_InfoTD[59], 0);
  565. TextDrawFont(Player_InfoTD[59], 5);
  566. TextDrawSetProportional(Player_InfoTD[59], 0);
  567. TextDrawSetShadow(Player_InfoTD[59], 0);
  568. TextDrawSetPreviewModel(Player_InfoTD[59], 19941);
  569. TextDrawSetPreviewRot(Player_InfoTD[59], -60.000000, 0.000000, 30.000000, 4.000000);
  570.  
  571. Player_InfoTD[60] = TextDrawCreate(540.555541, 150.519943, "LD_SPAC:white");
  572. TextDrawLetterSize(Player_InfoTD[60], 0.000000, 0.000000);
  573. TextDrawTextSize(Player_InfoTD[60], 60.000000, 1.000000);
  574. TextDrawAlignment(Player_InfoTD[60], 1);
  575. TextDrawColor(Player_InfoTD[60], 8454143);
  576. TextDrawSetShadow(Player_InfoTD[60], 0);
  577. TextDrawSetOutline(Player_InfoTD[60], 0);
  578. TextDrawBackgroundColor(Player_InfoTD[60], 255);
  579. TextDrawFont(Player_InfoTD[60], 4);
  580. TextDrawSetProportional(Player_InfoTD[60], 0);
  581. TextDrawSetShadow(Player_InfoTD[60], 0);
  582.  
  583. Player_InfoTD[61] = TextDrawCreate(559.333251, 155.653244, "14:53");
  584. TextDrawLetterSize(Player_InfoTD[61], 0.175999, 0.997688);
  585. TextDrawAlignment(Player_InfoTD[61], 1);
  586. TextDrawColor(Player_InfoTD[61], -1);
  587. TextDrawSetShadow(Player_InfoTD[61], 0);
  588. TextDrawSetOutline(Player_InfoTD[61], 0);
  589. TextDrawBackgroundColor(Player_InfoTD[61], 255);
  590. TextDrawFont(Player_InfoTD[61], 2);
  591. TextDrawSetProportional(Player_InfoTD[61], 1);
  592. TextDrawSetShadow(Player_InfoTD[61], 0);
  593.  
  594. Player_InfoTD[62] = TextDrawCreate(547.777587, 165.111038, "20/08/2016");
  595. TextDrawLetterSize(Player_InfoTD[62], 0.175999, 0.997688);
  596. TextDrawAlignment(Player_InfoTD[62], 1);
  597. TextDrawColor(Player_InfoTD[62], -1);
  598. TextDrawSetShadow(Player_InfoTD[62], 0);
  599. TextDrawSetOutline(Player_InfoTD[62], 0);
  600. TextDrawBackgroundColor(Player_InfoTD[62], 255);
  601. TextDrawFont(Player_InfoTD[62], 2);
  602. TextDrawSetProportional(Player_InfoTD[62], 1);
  603. TextDrawSetShadow(Player_InfoTD[62], 0);
  604.  
  605. Player_InfoTD[63] = TextDrawCreate(497.889038, 189.346679, "LD_SPAC:white");
  606. TextDrawLetterSize(Player_InfoTD[63], 0.000000, 0.000000);
  607. TextDrawTextSize(Player_InfoTD[63], 108.000000, 3.000000);
  608. TextDrawAlignment(Player_InfoTD[63], 1);
  609. TextDrawColor(Player_InfoTD[63], 8454143);
  610. TextDrawSetShadow(Player_InfoTD[63], 0);
  611. TextDrawSetOutline(Player_InfoTD[63], 0);
  612. TextDrawBackgroundColor(Player_InfoTD[63], 255);
  613. TextDrawFont(Player_InfoTD[63], 4);
  614. TextDrawSetProportional(Player_InfoTD[63], 0);
  615. TextDrawSetShadow(Player_InfoTD[63], 0);
  616.  
  617. Player_InfoTD[64] = TextDrawCreate(499.666687, 183.871154, "LD_SPAC:white");
  618. TextDrawLetterSize(Player_InfoTD[64], 0.000000, 0.000000);
  619. TextDrawTextSize(Player_InfoTD[64], 2.000000, 2.000000);
  620. TextDrawAlignment(Player_InfoTD[64], 1);
  621. TextDrawColor(Player_InfoTD[64], 8454143);
  622. TextDrawSetShadow(Player_InfoTD[64], 0);
  623. TextDrawSetOutline(Player_InfoTD[64], 0);
  624. TextDrawBackgroundColor(Player_InfoTD[64], 255);
  625. TextDrawFont(Player_InfoTD[64], 4);
  626. TextDrawSetProportional(Player_InfoTD[64], 0);
  627. TextDrawSetShadow(Player_InfoTD[64], 0);
  628.  
  629. Player_InfoTD[65] = TextDrawCreate(503.222229, 185.364471, "LD_SPAC:white");
  630. TextDrawLetterSize(Player_InfoTD[65], 0.000000, 0.000000);
  631. TextDrawTextSize(Player_InfoTD[65], 3.000000, 3.000000);
  632. TextDrawAlignment(Player_InfoTD[65], 1);
  633. TextDrawColor(Player_InfoTD[65], 8454143);
  634. TextDrawSetShadow(Player_InfoTD[65], 0);
  635. TextDrawSetOutline(Player_InfoTD[65], 0);
  636. TextDrawBackgroundColor(Player_InfoTD[65], 255);
  637. TextDrawFont(Player_InfoTD[65], 4);
  638. TextDrawSetProportional(Player_InfoTD[65], 0);
  639. TextDrawSetShadow(Player_InfoTD[65], 0);
  640.  
  641. Player_InfoTD[66] = TextDrawCreate(502.777770, 181.382293, "LD_SPAC:white");
  642. TextDrawLetterSize(Player_InfoTD[66], 0.000000, 0.000000);
  643. TextDrawTextSize(Player_InfoTD[66], 2.000000, 2.000000);
  644. TextDrawAlignment(Player_InfoTD[66], 1);
  645. TextDrawColor(Player_InfoTD[66], -1);
  646. TextDrawSetShadow(Player_InfoTD[66], 0);
  647. TextDrawSetOutline(Player_InfoTD[66], 0);
  648. TextDrawBackgroundColor(Player_InfoTD[66], 255);
  649. TextDrawFont(Player_InfoTD[66], 4);
  650. TextDrawSetProportional(Player_InfoTD[66], 0);
  651. TextDrawSetShadow(Player_InfoTD[66], 0);
  652.  
  653. Player_InfoTD[67] = TextDrawCreate(507.666625, 183.373428, "LD_SPAC:white");
  654. TextDrawLetterSize(Player_InfoTD[67], 0.000000, 0.000000);
  655. TextDrawTextSize(Player_InfoTD[67], 3.000000, 3.000000);
  656. TextDrawAlignment(Player_InfoTD[67], 1);
  657. TextDrawColor(Player_InfoTD[67], -1);
  658. TextDrawSetShadow(Player_InfoTD[67], 0);
  659. TextDrawSetOutline(Player_InfoTD[67], 0);
  660. TextDrawBackgroundColor(Player_InfoTD[67], 255);
  661. TextDrawFont(Player_InfoTD[67], 4);
  662. TextDrawSetProportional(Player_InfoTD[67], 0);
  663. TextDrawSetShadow(Player_InfoTD[67], 0);
  664.  
  665. Player_InfoTD[68] = TextDrawCreate(604.222106, 180.044296, "powered by: digital hosting");
  666. TextDrawLetterSize(Player_InfoTD[68], 0.146665, 0.972796);
  667. TextDrawAlignment(Player_InfoTD[68], 3);
  668. TextDrawColor(Player_InfoTD[68], -1);
  669. TextDrawSetShadow(Player_InfoTD[68], 0);
  670. TextDrawSetOutline(Player_InfoTD[68], 0);
  671. TextDrawBackgroundColor(Player_InfoTD[68], 255);
  672. TextDrawFont(Player_InfoTD[68], 2);
  673. TextDrawSetProportional(Player_InfoTD[68], 1);
  674. TextDrawSetShadow(Player_InfoTD[68], 0);
  675.  
  676. HappyHours = TextDrawCreate(44.444423, 319.573181, "- Happy~w~Hours -");
  677. TextDrawLetterSize(HappyHours, 0.325111, 1.395912);
  678. TextDrawAlignment(HappyHours, 1);
  679. TextDrawColor(HappyHours, 8454143);
  680. TextDrawSetShadow(HappyHours, 0);
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