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  1. ROBLOX uses what's called an "Advanced Quantum Bit Timeout" to prevent cross split internal buffer overcaches
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  3. here's how you can bypass it:
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  5. 1)
  6. first, you wanna backtrace the stack pointer, it's pretty easy, just use a bp on the 8 core register, and trace through drx for eips, then you're done.
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  8. 2)
  9. turn on dbvm and prepare to get dirty, this is the hard part. rotate memcheck's hash9 algorithm with a 270 degree bit calculator by 3x and unpack the instructions, the third register contains a flipped xor stream, jmp it and write down the stream data.
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  11. 3)
  12. search the stream data for FF-FF-FF-FF-FH-FF and write down the opcode numeration and then xor it, this is the hash code for disabling the encryption script check.
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  14. 4)
  15. push the hash code onto the database after 90 clocks after your player dies and you should get a roblox error, sniff the stack mechanism for the streamlined C++ bytecode which will contain the quantum bit timeout code.
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  17. 5)
  18. nop the stream data by flooding the stack buffer with the hash code interlaced over the 24fps C++ bytecode and you're good to go
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  22. This'll let you begin the process of overflowing the solid state buffer (spv-x method)
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