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- ROBLOX uses what's called an "Advanced Quantum Bit Timeout" to prevent cross split internal buffer overcaches
- here's how you can bypass it:
- 1)
- first, you wanna backtrace the stack pointer, it's pretty easy, just use a bp on the 8 core register, and trace through drx for eips, then you're done.
- 2)
- turn on dbvm and prepare to get dirty, this is the hard part. rotate memcheck's hash9 algorithm with a 270 degree bit calculator by 3x and unpack the instructions, the third register contains a flipped xor stream, jmp it and write down the stream data.
- 3)
- search the stream data for FF-FF-FF-FF-FH-FF and write down the opcode numeration and then xor it, this is the hash code for disabling the encryption script check.
- 4)
- push the hash code onto the database after 90 clocks after your player dies and you should get a roblox error, sniff the stack mechanism for the streamlined C++ bytecode which will contain the quantum bit timeout code.
- 5)
- nop the stream data by flooding the stack buffer with the hash code interlaced over the 24fps C++ bytecode and you're good to go
- This'll let you begin the process of overflowing the solid state buffer (spv-x method)
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