Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- class Scene1: SKScene {
- var sceneNode: SKNode
- init(sceneNode: SKNode) {
- self.sceneNode = sceneNode
- }
- override func didMoveToView(view: SKView) {
- var character: Hercules = Hercules(...) // SKSpriteNode
- self.sceneNode.addNode(character)
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement