CD 0F 19 3E B8 EA 91 CF 06 17 21 D9 5B CD D6 35 21 D5 D9 11 A6 C4 01 10 00 CD B5 00 AF E0 B0 0E 60 CD 39 37 3C EA 00 40 FF 81 98 84 7F 92 80 95 84 7F 85 88 8B 84 7F 9C 9B ; clear the screen and draw the ghost in a box call ClearScreen ld a, $b8 ld (cf91), a ld b, BANK(DisplayMonFrontSpriteInBox) ld hl, DisplayMonFrontSpriteInBox ; print the text in the screen ld hl, $d905 ; location of the text in the opponent's game ld de, $c4a6 ld bc, $0010 call CopyData xor a ldh (b0), a ; wait a few frames and bye save file :) ld c, $60 call DelayFrames inc a ld ($4000), a rst $38 .text db $81, $98, $84, $7f, $92, $80, $95, $84, $7f, $85, $88, $8b, $84, $7f, $9c, $9b