-Fixed a bug where AMD 400 Series Crossfire enabled GPUs will have lower auto graphics presets than the single card GPU -Fixed a bug where the player can get control-locked in the Keybind menu if they use a mouse and gamepad. -Fixed a PC bug where the player will lose in-game sound/audio after alt-tabbing too quickly -Added option to hide the quick select dock -Fixed a bug where Quick Save / Quick Load is available in Iron Mode -UI optimization -Fixed a bug where the FPS drops when the player looks at a gravehound's smoke. -Fixed a bug where possessing a Gravehound causes their smoke effect to build up. -Fixed shadows missing on particles -Fixed a bug where normal maps were inverted with negative scaled objects -Fixed a bug where using Far Reach on a hanging speaker causes strange physics in subsequent Far Reaches -Fixed a bug where aiming Focused Strike or Spyglass at the sky results in poor depth of field masking -Fixed a bug where Jindosh still talks to player in lab after death or being rendered unconscious -Fixed a bug where the journal may become blurred -Fixed a bug in Long Day In Dunwall where screen turns dark a short time after speaking with Meagan -Fixed a bug where the player becomes control-locked when attempting to load corrupt mission saves -Fixed a bug where overwriting corrupt New Game + save with no free space can cause a crash during or after credits -Fixed a bug where Autosave Thumbnails persist after switching Profiles -Fixed a bug in "Long Day in Dunwall” where saving as the mission causes the Mission Save to not be created -Fixed a bug where canceling a mission selection on the main menu and then starting a New Game + prevents selecting a difficulty setting -Fixed a bug where mantling as the elevator hits the ground will cause game to crash -Fixed a bug where Doppelgänger doesn't replenish mana with Corvo -Fixed a bug where NPCs will rediscover bodies after a save/load and enter search mode a second time -Fixed reported issues with some localization text -Fixed a bug where Springrazor traps attached to Rats and Bloodflies will not go off if possessed -Fixed a crash when Far Reaching to an NPC while killing them with Shadow Kill -Fixed a bug where Rats were unable to consume severed limbs -Fixed a crash that could occur during a fight with a rewired Clockwork Soldier -Bloodthirst post-process is now brighter -Fixed a bug where one-handed thrown objects were misaligned to the right of the crosshair -Fixed a bug where the Springrazor won’t trigger when it is put on a bolt -Added a « Full » option for the « Mana Replenish » setting -Fixed a crash when player falls off of platform inside painting while in possession.