package Game; import java.awt.*; import javax.swing.*; public class Tile { Image tile; int x,y,height,width; public Tile(int x, int y){ ImageIcon tileTemp = new ImageIcon("src//Game//tile.png"); tile = tileTemp.getImage(); width = tileTemp.getIconWidth(); height = tileTemp.getIconHeight(); this.x = x; this.y = y; } //get the Bounds of bullet for collision public Rectangle getBounds(){ return new Rectangle(x,y,width,height); } public int getY(){ return y; } public int getX(){ return x; } public Image getImage(){ return tile; } public int getHeight(){ return height; } public int getWidth(){ return width; } }