Let's make a game! -Idle Game Mania -by PixelGUS Settings : -prices increase by 120% -clickables are visible by default -buildings are visible by default -upgrades are hidden by default -show log //this bit is still a work in progress Resources : *Level -displayed as %a level -named level -visible *Experience -displayed as %a experience -named experience -visible *Fatigue -displayed as %a/100 fatigue -named fatigue|fatigue -visible *Energy -starts at 100 -named energy|energy -displayed as %a energy -hidden *Wood -displayed as %a wood -named wood|wood -visible *Gold -displayed as %a gold -named gold|gold -visible *Loot -displayed as %a loot -named loot|loot -visible *Population -displayed as %a population -named population|population -visible *IronOre -displayed as %a iron ore -named iron ore -visible *Stone -displayed as %a stone -named stone *IronBar -displayed as %a iron bar -named iron bar -unlocks at 1 ironore *Food -displayed as %a food -named food *Leather -displayed as %a leather -named leather Clickables : *SlayEnemy -named Slay Enemy -gives 1 gold -gives 2 experience -gives 0.01 loot *SellLoot -"Sell 1 loot for 10 gold." -named Sell Loot -gives 10 gold requiring 1 loot -takes 1 loot requiring 1 loot *ChopWood -named Chop Wood -gives 0.5 wood requiring 10 energy -gives 10 fatigue requiring 10 energy -takes 10 energy requiring 10 energy *Rest -"Rest to get energy back and take away fatigue." -gives 10 energy requiring 10 fatigue -takes 10 fatigue requiring 10 fatigue *Mine -gives 0.5 ironore requiring 10 energy -gives 10 fatigue requiring 10 energy -takes 10 energy requiring 10 energy *SellStone -"Sell 15 stone for 20 gold" -named Sell Stone -gives 20 gold requiring 15 stone -takes 15 stone requiring 15 stone Buildings : *SmeltIron -"Pay the local blacksmith in the town over to smelt your iron for you.
" -costs 1 ironore -gives 1 ironbar when bought -costs 10 gold -named Smelt|Smelt -visible -takes 1 ironbar when sold *Hut -"A shanty shack you can somehow call a "home".
" -costs 15 wood -gives 5 population when bought -named Hut|Huts -visible *LevelUp -"Level up!" -costs 100 Experience -gives 1 level when bought -named Level Up|Level Up -takes 1 level when sold *Hunter -"A hefty hunter to gather food/leather for you." -unlocks at 1 hut -costs 1 population -gives 1 food -gives 0.2 leather -costs 1 ironbar -named Hunter|Hunter *Miner -"A hefty miner to gather stone/iron ore for you." -unlocks at 1 hut -costs 1 population -takes 1 food -costs 3 ironbar -costs 135 gold -gives 0.2 ironore -gives 0.5 stone -named Miner|Miner *Servant -unlocks at 1 hut -"A dirty servant to go and kill things for you." -costs 1 population -takes 1 food -costs 2 ironbar -costs 50 gold -gives 1 gold -gives 0.001 loot -named Servant|Servant *WoodCutter -unlocks at 1 hut -"A strong lumberjack to go cut some wood for you" -costs 1 population -takes 1 food -costs 3 ironbar -costs 135 gold -gives 0.4 wood -named Lumberjack|Lumberjacks *Smelter -unlocks at 1 hut -"A smelter to auto smelt iron ore into bars for you." -costs 1 population -takes 1 food -costs 4 ironbar -costs 350 gold -gives 1 ironbar -takes 1 ironore -named Smelter|Smelter *Market -"A marketplace to sell your wares." -costs 100 wood -costs 250 gold -costs 5 ironbar -costs 5 leather -gives 5 gold -named Market|Market Upgrades : *WoodenSword -"A sword fashioned out of wood." -costs 5 wood -unlocks at 2.5 wood -named Wooden Sword -multiplies efficiency of SlayEnemy by 120% *WoodenShield -"A shield fashioned out of wood." -costs 5 wood -named Wooden Shield -unlocks at 2.5 wood -multiplies efficiency of SlayEnemy by 120% *IronAxe -"Iron Axes for your lumberjacks." -costs 10 ironbar -named Iron Axes -unlocks at 5 ironbar -multiplies efficiency of woodcutter by 160% *RodentPet -"A little rodent to keep you company." -costs 2 food -unlocks at 1 food -multiplies efficiency of SlayEnemy by 120% -named Rodent Pet *FoxPet -"A bright red fox to help defeat monsters." -costs 50 food -unlocks at 5 food -multiplies efficiency of SlayEnemy by 160% -named Fox Pet *SofterBed -"A softer bed to help you sleep better." -costs 5 leather -costs 10 wood -unlocks at 2.5 leather -multiplies efficiency of Rest by 200% -named Softer Bed *MarketBlueprints -"Blueprints to be able to build a market" -named Market Blueprints -unlocks market -costs 10 ironbar -costs 500 gold -costs 50 wood -costs 10 leather -unlocks at 2 level Achievements : *SmallVillage -"Have a small village made up of 10 huts!" -unlocks at 10 hut