Let's make a game!
-Idle Game Mania
-by PixelGUS
Settings :
-prices increase by 120%
-clickables are visible by default
-buildings are visible by default
-upgrades are hidden by default
-show log
//this bit is still a work in progress
Resources :
*Level
-displayed as %a level
-named level
-visible
*Experience
-displayed as %a experience
-named experience
-visible
*Fatigue
-displayed as %a/100 fatigue
-named fatigue|fatigue
-visible
*Energy
-starts at 100
-named energy|energy
-displayed as %a energy
-hidden
*Wood
-displayed as %a wood
-named wood|wood
-visible
*Gold
-displayed as %a gold
-named gold|gold
-visible
*Loot
-displayed as %a loot
-named loot|loot
-visible
*Population
-displayed as %a population
-named population|population
-visible
*IronOre
-displayed as %a iron ore
-named iron ore
-visible
*Stone
-displayed as %a stone
-named stone
*IronBar
-displayed as %a iron bar
-named iron bar
-unlocks at 1 ironore
*Food
-displayed as %a food
-named food
*Leather
-displayed as %a leather
-named leather
Clickables :
*SlayEnemy
-named Slay Enemy
-gives 1 gold
-gives 2 experience
-gives 0.01 loot
*SellLoot
-"Sell 1 loot for 10 gold."
-named Sell Loot
-gives 10 gold requiring 1 loot
-takes 1 loot requiring 1 loot
*ChopWood
-named Chop Wood
-gives 0.5 wood requiring 10 energy
-gives 10 fatigue requiring 10 energy
-takes 10 energy requiring 10 energy
*Rest
-"Rest to get energy back and take away fatigue."
-gives 10 energy requiring 10 fatigue
-takes 10 fatigue requiring 10 fatigue
*Mine
-gives 0.5 ironore requiring 10 energy
-gives 10 fatigue requiring 10 energy
-takes 10 energy requiring 10 energy
*SellStone
-"Sell 15 stone for 20 gold"
-named Sell Stone
-gives 20 gold requiring 15 stone
-takes 15 stone requiring 15 stone
Buildings :
*SmeltIron
-"Pay the local blacksmith in the town over to smelt your iron for you.
"
-costs 1 ironore
-gives 1 ironbar when bought
-costs 10 gold
-named Smelt|Smelt
-visible
-takes 1 ironbar when sold
*Hut
-"A shanty shack you can somehow call a "home".
"
-costs 15 wood
-gives 5 population when bought
-named Hut|Huts
-visible
*LevelUp
-"Level up!"
-costs 100 Experience
-gives 1 level when bought
-named Level Up|Level Up
-takes 1 level when sold
*Hunter
-"A hefty hunter to gather food/leather for you."
-unlocks at 1 hut
-costs 1 population
-gives 1 food
-gives 0.2 leather
-costs 1 ironbar
-named Hunter|Hunter
*Miner
-"A hefty miner to gather stone/iron ore for you."
-unlocks at 1 hut
-costs 1 population
-takes 1 food
-costs 3 ironbar
-costs 135 gold
-gives 0.2 ironore
-gives 0.5 stone
-named Miner|Miner
*Servant
-unlocks at 1 hut
-"A dirty servant to go and kill things for you."
-costs 1 population
-takes 1 food
-costs 2 ironbar
-costs 50 gold
-gives 1 gold
-gives 0.001 loot
-named Servant|Servant
*WoodCutter
-unlocks at 1 hut
-"A strong lumberjack to go cut some wood for you"
-costs 1 population
-takes 1 food
-costs 3 ironbar
-costs 135 gold
-gives 0.4 wood
-named Lumberjack|Lumberjacks
*Smelter
-unlocks at 1 hut
-"A smelter to auto smelt iron ore into bars for you."
-costs 1 population
-takes 1 food
-costs 4 ironbar
-costs 350 gold
-gives 1 ironbar
-takes 1 ironore
-named Smelter|Smelter
*Market
-"A marketplace to sell your wares."
-costs 100 wood
-costs 250 gold
-costs 5 ironbar
-costs 5 leather
-gives 5 gold
-named Market|Market
Upgrades :
*WoodenSword
-"A sword fashioned out of wood."
-costs 5 wood
-unlocks at 2.5 wood
-named Wooden Sword
-multiplies efficiency of SlayEnemy by 120%
*WoodenShield
-"A shield fashioned out of wood."
-costs 5 wood
-named Wooden Shield
-unlocks at 2.5 wood
-multiplies efficiency of SlayEnemy by 120%
*IronAxe
-"Iron Axes for your lumberjacks."
-costs 10 ironbar
-named Iron Axes
-unlocks at 5 ironbar
-multiplies efficiency of woodcutter by 160%
*RodentPet
-"A little rodent to keep you company."
-costs 2 food
-unlocks at 1 food
-multiplies efficiency of SlayEnemy by 120%
-named Rodent Pet
*FoxPet
-"A bright red fox to help defeat monsters."
-costs 50 food
-unlocks at 5 food
-multiplies efficiency of SlayEnemy by 160%
-named Fox Pet
*SofterBed
-"A softer bed to help you sleep better."
-costs 5 leather
-costs 10 wood
-unlocks at 2.5 leather
-multiplies efficiency of Rest by 200%
-named Softer Bed
*MarketBlueprints
-"Blueprints to be able to build a market"
-named Market Blueprints
-unlocks market
-costs 10 ironbar
-costs 500 gold
-costs 50 wood
-costs 10 leather
-unlocks at 2 level
Achievements :
*SmallVillage
-"Have a small village made up of 10 huts!"
-unlocks at 10 hut