/*********************************************************************** Fully stripped main script This file is a part of scocl project by Alexander Blade (c) 2011 ***********************************************************************/ #include #include #include #include #include void main(void) { uint pid = GET_PLAYER_ID(); FORCE_LOADING_SCREEN(TRUE); float x = 21.0, y = -40.0, z = 15.0; THIS_SCRIPT_SHOULD_BE_SAVED(); SET_THIS_SCRIPT_CAN_REMOVE_BLIPS_CREATED_BY_ANY_SCRIPT(TRUE); SET_CAR_DENSITY_MULTIPLIER(1.0); SET_MAX_WANTED_LEVEL(6); SET_PLAYER_CONTROL(GetPlayerIndex(), TRUE); LOAD_SCENE(x, y, z); SET_CHAR_COORDINATES_NO_OFFSET(GetPlayerPed(), x, y, z); SET_CHAR_HEADING(GetPlayerPed(), 180.0); ADD_HOSPITAL_RESTART(x, y, z, 5000.0, 0); ADD_HOSPITAL_RESTART(x, y, z, 5000.0, 1); ADD_HOSPITAL_RESTART(x, y, z, 5000.0, 2); ADD_POLICE_RESTART(x, y, z, 5000.0, 0); ADD_POLICE_RESTART(x, y, z, 5000.0, 1); ADD_POLICE_RESTART(x, y, z, 5000.0, 2); RELEASE_WEATHER(); RELEASE_TIME_OF_DAY(); WAIT(2000); FORCE_LOADING_SCREEN(FALSE); DO_SCREEN_FADE_IN_UNHACKED(4000); if (IS_GAME_KEYBOARD_KEY_JUST_PRESSED(106)){ FREEZE_ONSCREEN_TIMER(1); PRINT_STRING_WITH_LITERAL_STRING_NOW("STRING", "Frozen.", 1000, 1); } if (IS_GAME_KEYBOARD_KEY_JUST_PRESSED(105)){ FREEZE_ONSCREEN_TIMER(0); PRINT_STRING_WITH_LITERAL_STRING_NOW("STRING", "Unfrozen.", 1000, 1); } while (TRUE) { WAIT(0); } }