new FakeKill[MAX_PLAYERS char]; public OnPlayerDeath(playerid,killerid,reason) { FakeKill{playerid}++; SetTimerEx("SairFakeKill",1000,0,"i",playerid); if(FakeKill{playerid} > 2) { Ban(playerid); } return 1; } public OnPlayerConnect(playerid) { FakeKill{playerid} = 0; return 1; } SairFakeKill(playerid); public SairFakeKill(playerid) { FakeKill{playerid} = 0; }