Current time: 02/01/2014 17:26:10 Initializing engine... System memory: 0 MB Mounting directory /home/marcel to user Mounting directory /home/marcel/.Anomaly 2 to project Mounting container .//animations.dat at animations Container mounted successfully: .//animations.dat Mounting container .//common.dat at common Container mounted successfully: .//common.dat Mounting container .//scenes.dat at scenes Container mounted successfully: .//scenes.dat Mounting container .//sounds.dat at sounds Container mounted successfully: .//sounds.dat Mounting container .//templates.dat at templates Container mounted successfully: .//templates.dat Mounting container .//voices.dat at voices Container mounted successfully: .//voices.dat Mounting container .//videos.dat at videos Container mounted successfully: .//videos.dat GL_VERSION: 4.3.12618 Compatibility Profile Context 13.101 GL_EXTENSIONS: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader G GL_EXTENSIONS: tive_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB GL_EXTENSIONS: ers GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_text GL_EXTENSIONS: e GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_text GL_EXTENSIONS: n_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXTENSIONS: e3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_ GL_EXTENSIONS: rier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint GLX_EXTENSIONS: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_EXTENSIONS (client): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_allocate_memory GLX_MESA_copy_sub_buffer GLX_MESA_swap_control GLX_MESA_swap_frame_usage GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_EXT_framebuffer_sRGB GLX_ARB_fbconfig_float GLX_AMD_gpu_association GLX_EXT_buffer_age Required extension EXT_framebuffer_object found Required extension EXT_framebuffer_sRGB found Required extension EXT_texture_compression_s3tc found Mounting container .//textures.dat at textures Container mounted successfully: .//textures.dat Initializing LUA wrapper... done. 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(MeshShadowMap/70000000000000000000000000000000.vsh) in 0.000128 seconds Loading texture resource: System/RefractionNoise.dds Vertex shader successfully compiled. 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Shader id: 53 Resource loaded successfully (System/RefractionNoise.dds) in 0.121226 seconds Loading texture resource: System/White_4x4$cxy.dds Resource loaded successfully (System/White_4x4$cxy.dds) in 0.000257 seconds Loading texture resource: System/Gray_4x4$cxy.dds Resource loaded successfully (System/Gray_4x4$cxy.dds) in 0.000199 seconds Loading texture resource: System/SteamAvatar0.dds Resource loaded successfully (System/SteamAvatar0.dds) in 0.000552 seconds Loading texture resource: System/SteamAvatar1.dds Resource loaded successfully (System/SteamAvatar1.dds) in 0.000609 seconds Creating shader program (1). 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(SSAOBlur/00000000000000000000000000000000.psh) in 0.000080 seconds Loading shader resource: SSAOBlur/10000000000000000000000000000000.psh Resource loaded successfully (SSAOBlur/10000000000000000000000000000000.psh) in 0.000082 seconds Loading shader resource: Video/00000000000000000000000000000000.vsh Resource loaded successfully (Video/00000000000000000000000000000000.vsh) in 0.000076 seconds Creating shader program (2). Total compilation time so far: 0.125573 sec Creating shader program (3). Total compilation time so far: 0.131833 sec Loading shader resource: Video/00000000000000000000000000000000.psh Resource loaded successfully (Video/00000000000000000000000000000000.psh) in 0.000161 seconds Creating shader program (4). Total compilation time so far: 0.137068 sec Creating shader program (5). Total compilation time so far: 0.142644 sec No alBufferDataStatic extension. Sound performance degradation possible!!!! OpenAL sound device name: ALSA Default OpenAL extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points NewScene in 0.001658 sec Loading font resource: _system.ttf~012 Creating shader program (6). Total compilation time so far: 0.153833 sec Creating shader program (7). 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Total compilation time so far: 0.694419 sec Resource loaded successfully (_system.ttf~012) in 0.563603 seconds Loading font resource: _system.ttf~020 Resource loaded successfully (_system.ttf~020) in 0.001363 seconds Engine successfully initialized Shadow map size: 2048 Evicting resources Evicted 0 resources Loading script file: Main.lua Loading script file: Core.lua Loading script file: Core/TableUtils.lua Loading script file: Core/System.lua Loading script file: Core/StringUtils.lua Loading script file: Core/MathUtils.lua Loading script file: Core/BitUtils.lua Loading script file: Core/DebugUtils.lua Loading script file: Core/ReflectionUtils.lua Loading script file: Core/DefaultHandlers.lua Loading script file: Core/LuaAnyPointer.lua Loading script file: Core/Mixin.lua Loading script file: Core/Component.lua Loading script file: Core/RemoteComponentsMixin.lua Loading script file: Core/Appearance.lua Loading script file: Core/Scheduler.lua Loading script file: Core/Trace.lua Loading script file: Core/Params.lua Loading script file: Core/Resources.lua Loading script file: Core/BaseState.lua Loading script file: Core/RefCounter.lua Loading script file: Core/StateMachineMixin.lua Loading script file: Core/Cheats.lua Loading script file: Core/Random/IDistribution.lua Loading script file: Core/Random/CompositeDistribution.lua Loading script file: Core/Random/StaticDistribution.lua Loading script file: Core/Random/WeightedDistribution.lua Loading script file: Core/FSM/FSMState.lua Loading script file: Core/FSM/FSMSubmachineState.lua Loading script file: Core/FSM/FSM.lua Loading script file: Core/Serialization/Marshal/Marshal.lua Loading script file: Core/Serialization/Marshal/EntityMarshal.lua Loading script file: Core/Serialization/Marshal/FunctionMarshal.lua Loading script file: Core/Serialization/Marshal/LegacyMarshal.lua Loading script file: Core/Serialization/Marshal/LuaEntityPointerMarshal.lua Loading script file: Core/Serialization/Marshal/StaticMarshal.lua Loading script file: Core/Serialization/Marshal/TableMarshal.lua Loading script file: Core/Serialization/Marshal/UserdataMarshal.lua Loading script file: Core/Serialization/SaveReader.lua Loading script file: Core/Serialization/SaveWriter.lua Loading script file: Engine.lua Loading script file: Engine/Infrastructure/Player.lua Decorating replicated method ClientSwitchScene of class Player with proxy method id 0 Decorating replicated method ServerOnSceneSwitched of class Player with proxy method id 1 Decorating replicated method ClientPlayerReady of class Player with proxy method id 2 Decorating replicated method ServerRequestRematch of class Player with proxy method id 3 Decorating replicated method ClientRematchRequested of class Player with proxy method id 4 Loading script file: Engine/Infrastructure/EventConnectComponent.lua Loading script file: Engine/Infrastructure/RelayComponent.lua Loading script file: Engine/Infrastructure/Camera.lua Loading script file: Engine/Infrastructure/CameraEfx.lua Loading script file: Engine/Infrastructure/ConfigurationManager.lua Loading script file: Engine/Infrastructure/InstantGatherer.lua Loading script file: Engine/Infrastructure/Path/ITDPathGraphFlagEntity.lua Loading script file: Engine/Infrastructure/Path/PathSystem.lua Loading script file: Engine/Infrastructure/Path/ITDPathGraphEntity.lua Loading script file: Engine/Infrastructure/Profile/LCITDGamerProfile.lua Loading script file: Engine/Infrastructure/Profile/PCMacGamerProfile.lua Loading script file: Engine/Infrastructure/Profile/XBOXGamerProfile.lua Loading script file: Engine/Infrastructure/SequenceActionsIndex.lua Loading script file: Engine/Infrastructure/Sequence.lua Loading script file: Engine/Infrastructure/SequenceActions.lua Loading script file: Engine/Infrastructure/SequenceActions2.lua Loading script file: Engine/Infrastructure/SequenceActions3.lua Loading script file: Engine/Infrastructure/SoundEngine.lua Loading script file: Engine/Infrastructure/SpeechSystem.lua Loading script file: Engine/Infrastructure/Game.lua Loading script file: Engine/Infrastructure/Game_Callbacks.lua Loading script file: Engine/Infrastructure/Game_Input.lua Loading script file: Engine/Infrastructure/Game_Leftovers.lua Loading script file: Engine/Infrastructure/Game_Pause.lua Loading script file: Engine/Entity/Mixins.lua Loading script file: Engine/Entity/AvatarLocationProxy.lua Loading script file: Engine/Entity/MultitrackerControl.lua Loading script file: Engine/Entity/Effect.lua Loading script file: Engine/Entity/GathererTrigger.lua Loading script file: Engine/Entity/TriggerEntity.lua Loading script file: Engine/Entity/ScriptFriendlyEntity.lua Loading script file: Engine/Entity/EffectEntity.lua Loading script file: Engine/Entity/EffectEntityAvatar.lua Loading script file: Engine/Entity/GameEntityShared.lua Loading script file: Engine/Entity/GameEntityAvatar.lua Loading script file: Engine/Entity/GameEntity.lua Loading script file: Engine/Entity/GameEntity_Barrel.lua Loading script file: Engine/Entity/GameEntity_HP.lua Loading script file: Engine/Entity/BarrelAppearance.lua Loading script file: Engine/Entity/Barrel.lua Loading script file: Engine/Entity/TrackerBarrel.lua Loading script file: Engine/Entity/UnitEntityAvatar.lua Loading script file: Engine/Entity/UnitEntity.lua Loading script file: Engine/Entity/UnitBarrel.lua Loading script file: Engine/Entity/TowerEntityAvatar.lua Loading script file: Engine/Entity/TowerEntity.lua Loading script file: Engine/Entity/TowerBarrel.lua Loading script file: Engine/Entity/TowerMarker.lua Loading script file: Engine/Entity/HeroEntityAvatar.lua Loading script file: Engine/Entity/HeroEntity.lua Loading script file: Engine/Entity/HelperEntityAvatar.lua Loading script file: Engine/Entity/HelperEntity.lua Loading script file: Engine/Entity/PickupEntityAvatar.lua Loading script file: Engine/Entity/PickupEntity.lua Loading script file: Engine/Entity/PickupEntityMarker.lua Loading script file: Engine/Entity/SpecialEntity.lua Loading script file: Engine/Entity/Legacy/BackgroundEntity.lua Loading script file: Engine/Entity/Legacy/CheckpointEntity.lua Loading script file: Engine/Entity/Legacy/DamageSurfaceEntity.lua Loading script file: Engine/Entity/Legacy/EffectEntity.lua Loading script file: Engine/Entity/Legacy/AmbientSoundEntity.lua Loading script file: Engine/Entity/Legacy/SpawnerEntity.lua Loading script file: Engine/Entity/Appearance/ExplosionUponDeathAppearance.lua Loading script file: Engine/Entity/Appearance/LoopSoundAppearance.lua Loading script file: Engine/Entity/Appearance/WeatherEffectsAppearance.lua Loading script file: Engine/Entity/Appearance/MultitrackerAppearance.lua Loading script file: Engine/Entity/Appearance/SfxMixin.lua Loading script file: Engine/Entity/Appearance/SfxAppearance.lua Loading script file: Engine/Entity/Appearance/SpawnSfxAppearance.lua Loading script file: Engine/Entity/Appearance/MeshMorphAppearance.lua Loading script file: Engine/Entity/Appearance/ToggleAppearance.lua Loading script file: Engine/Entity/Appearance/TrackerAppearance.lua Loading script file: Engine/Entity/Appearance/SimpleToggleAppearance.lua Loading script file: Engine/Entity/Appearance/BitAppearance.lua Loading script file: Engine/Entity/Appearance/SimpleAppearance.lua Loading script file: Engine/Entity/Appearance/ConditionalAppearance.lua Loading script file: Engine/Entity/Appearance/ConditionalSfxAppearance.lua Loading script file: Engine/Entity/Appearance/ConditionalAnimationAppearance.lua Loading script file: Engine/Entity/Appearance/ProgressAnimationAppearance.lua Loading script file: Engine/Entity/Appearance/SoundMixin.lua Loading script file: Engine/Entity/Appearance/SoundToggleAppearance.lua Loading script file: Engine/Entity/Appearance/SoundObserverAppearance.lua Loading script file: Engine/Entity/UnitSquad/UnitSquadNavigator.lua Loading script file: Engine/Entity/UnitSquad/UnitSquad.lua Loading script file: Engine/Entity/Ability/Ability.lua Loading script file: Engine/Entity/Ability/AbilityGatherer.lua Loading script file: Engine/Entity/Ability/AbilityVisualization.lua Loading script file: Engine/Entity/Upgrade/RemoteUpgrade.lua Loading script file: Engine/Entity/Upgrade/UpgradeComponent.lua Loading script file: Engine/Scene/MarkerContainer.lua Loading script file: Engine/Scene/ClientScene.lua Loading script file: Engine/Scene/EnvLight.lua Loading script file: Engine/Scene/HackPauseDisableManager.lua Loading script file: Engine/Scene/PlayerMarkerHelperSceneComponent.lua Loading script file: Engine/PlayerController/PlayerInput.lua Loading script file: Engine/PlayerController/RemotePlayerController.lua Decorating replicated method ClientUpdateStat of class RemotePlayerController with proxy method id 5 Decorating replicated method ClientOnAfterInitialSequences of class RemotePlayerController with proxy method id 6 Decorating replicated method ClientOnGameEnded of class RemotePlayerController with proxy method id 7 Loading script file: Engine/PlayerController/PlayerController.lua Loading script file: Engine/PlayerController/PlayerMarker.lua Loading script file: Engine/PlayerController/CursorInputSource.lua Loading script file: Engine/PlayerController/Basic/RemoteBasicPlayerController.lua Decorating replicated method ServerSurrender of class ITD2RemoteBasicPlayerController with proxy method id 8 Decorating replicated method _ClientReceiveGameMessage of class ITD2RemoteBasicPlayerController with proxy method id 9 Decorating replicated method _ClientPlaySpeech of class ITD2RemoteBasicPlayerController with proxy method id 10 Decorating replicated method ServerTeleport of class ITD2RemoteBasicPlayerController with proxy method id 11 Decorating replicated method ClientTeleport of class ITD2RemoteBasicPlayerController with proxy method id 12 Decorating replicated method ClientMoveTo of class ITD2RemoteBasicPlayerController with proxy method id 13 Loading script file: Engine/PlayerController/Basic/BasicPlayerController.lua Loading script file: Engine/PlayerController/Basic/SkipSequencePlayerInputComponent.lua Loading script file: Engine/PlayerController/Basic/SpeedupPlayerInputComponent.lua Loading script file: Engine/PlayerController/Basic/InputTool.lua Loading script file: Engine/PlayerController/Basic/InputToolsetComponent.lua Loading script file: Engine/HQ/AbilityCoordinator.lua Loading script file: Engine/HQ/ClockManager.lua Loading script file: Engine/HQ/RemotePlayerInfo.lua Loading script file: Engine/HQ/RemoteHQInfo.lua Loading script file: Engine/HQ/HQEntity.lua Loading script file: Engine/HQ/HQEntity_Ability.lua Loading script file: Engine/HQ/HQEntity_Hero.lua Loading script file: Engine/HQ/HQEntity_Pickup.lua Loading script file: Engine/HQ/HQEntity_Special.lua Loading script file: Engine/HQ/HQEntity_Squad.lua Loading script file: Engine/HQ/HQEntity_Tower.lua Loading script file: Engine/HQ/HQEntity_Helper.lua Loading script file: Engine/UI/MobileUICorrectionsProvider.lua Loading script file: Engine/UI/Multitracker.lua Loading script file: Engine/UI/MultitrackerBars/MultitrackerBar.lua Loading script file: Engine/UI/MultitrackerBars/SingleValueMultitrackerBar.lua Loading script file: Engine/UI/MultitrackerBars/CounterMultitrackerBar.lua Loading script file: Engine/UI/MultitrackerBars/ElementMultitrackerBar.lua Loading script file: Engine/UI/MultitrackerBars/ElementMultitrackerBar2.lua Loading script file: Engine/UI/MultitrackerBars/SegmentedMultitrackerCircle.lua Loading script file: Engine/UI/MultitrackerBars/SegmentedLinearMultitrackerBar.lua Loading script file: Engine/UI/MultitrackerBars/SegmentedDamageLinearMultitrackerBar.lua Loading script file: Engine/UI/MultitrackerBars/SegmentedMultitrackerBar.lua Loading script file: Engine/UI/MultitrackerBars/LinearMultitrackerBar.lua Loading script file: Engine/UI/MultitrackerBars/LinearMultitrackerCircle.lua Loading script file: Engine/UI/MultitrackerBars/IconsMultitrackerBar.lua Loading script file: Engine/UI/MultitrackerBars/TextMultitrackerBar.lua Loading script file: ITD2.lua Loading script file: ITD2/Infrastructure/Profile/CampaignProgressProfileComponent.lua Loading script file: ITD2/Infrastructure/Profile/DontShowHintsProfileComponent.lua Loading script file: ITD2/Infrastructure/Profile/PreferencesProfileComponent.lua Loading script file: ITD2/Infrastructure/Profile/VersusSkillProfileComponent.lua Loading script file: ITD2/Infrastructure/Profile/VersusGradeProfileComponent.lua Loading script file: ITD2/Infrastructure/Profile/VersusProgressProfileComponent.lua Loading script file: ITD2/Infrastructure/Profile/VersusStatsProfileComponent.lua Loading script file: ITD2/Infrastructure/Profile/VersusAchievementsProfileComponent.lua Loading script file: ITD2/Entity/Movement.lua Loading script file: ITD2/Entity/Missile.lua Loading script file: ITD2/Entity/Helper/ObstacleMarker.lua Loading script file: ITD2/Entity/Helper/SquadDropPlane.lua Loading script file: ITD2/Entity/Helper/TowerConstruction.lua Loading script file: ITD2/Entity/Helper/TowerConstructionAvatar.lua Loading script file: ITD2/Entity/Special/DecoyEntity.lua Loading script file: ITD2/Entity/Component/AlterAreaComponent.lua Loading script file: ITD2/Entity/Component/SceneCallback.lua Loading script file: ITD2/Entity/Component/AttackTrigger.lua Loading script file: ITD2/Entity/Component/BarrelBeamAppearance.lua Loading script file: ITD2/Entity/Component/BarrelBoost.lua Loading script file: ITD2/Entity/Component/BarrelGatlingAppearance.lua Loading script file: ITD2/Entity/Component/BarrelHeat.lua Loading script file: ITD2/Entity/Component/BarrelRayBeamAppearance.lua Loading script file: ITD2/Entity/Component/Chargeable.lua Loading script file: ITD2/Entity/Component/ChargeableFromHit.lua Loading script file: ITD2/Entity/Component/CollisionComponent.lua Loading script file: ITD2/Entity/Component/CrushableComponent.lua Loading script file: ITD2/Entity/Component/CustomTrackerAppearance.lua Loading script file: ITD2/Entity/Component/DamageSmokeAppearance.lua Loading script file: ITD2/Entity/Component/HeroMovementComponent.lua Loading script file: ITD2/Entity/Component/HpComponent.lua Loading script file: ITD2/Entity/Component/Hit.lua Loading script file: ITD2/Entity/Component/HitHistory.lua Loading script file: ITD2/Entity/Component/RangeIndicatorComponent.lua Loading script file: ITD2/Entity/Component/RemoteStatsComponent.lua Loading script file: ITD2/Entity/Component/SmokeScreenComponent.lua Loading script file: ITD2/Entity/Component/TacticalFogOfWar.lua Loading script file: ITD2/Entity/Component/UnitHPSpeechesComponent.lua Loading script file: ITD2/Entity/Tower/TowerConstructionGhostEntity.lua Loading script file: ITD2/Entity/Tower/AreaDamage.lua Loading script file: ITD2/Entity/Tower/EmergenceComponent.lua Loading script file: ITD2/Entity/Tower/ScorcherRangeComponent.lua Loading script file: ITD2/Entity/Tower/ScorcherBarrel.lua Loading script file: ITD2/Entity/Tower/TowerEmergenceState.lua Loading script file: ITD2/Entity/Tower/TowerLaser.lua Loading script file: ITD2/Entity/Tower/TowerRay.lua Loading script file: ITD2/Entity/Tower/TowerMissileBarrel.lua Loading script file: ITD2/Entity/Tower/TowerDisabler.lua Loading script file: ITD2/Entity/Tower/TowerMarkerDecoy.lua Loading script file: ITD2/Entity/Tower/TowerRotoShield.lua Loading script file: ITD2/Entity/Tower/TowerLighthouse.lua Loading script file: ITD2/Entity/Tower/TowerMirror_04.lua Loading script file: ITD2/Entity/Tower/RemoteTowerAreaDamage.lua Loading script file: ITD2/Entity/Tower/TowerAreaDamage.lua Loading script file: ITD2/Entity/Tower/TowerDetectorFrame.lua Loading script file: ITD2/Entity/Tower/TowerGlobalEmp.lua Loading script file: ITD2/Entity/Tower/TowerPredator.lua Loading script file: ITD2/Entity/Tower/TowerBoss_M11.lua Loading script file: ITD2/Entity/Tower/ScorcherRangeAppearance.lua Loading script file: ITD2/Entity/Tower/ScorcherBarrelAppearance.lua Loading script file: ITD2/Entity/Unit/UnitComponentSubsystem.lua Loading script file: ITD2/Entity/Unit/EmpUnitHandlerComponent.lua Loading script file: ITD2/Entity/Unit/UnitShieldAppearance.lua table: 0xf6616920 ITD2UnitShieldAppearance :ClassAddEvents: event already registered: ComponentHost_PropertiesReplicated Loading script file: ITD2/Entity/Unit/UnitTMAppearance.lua Loading script file: ITD2/Entity/Unit/UnitTransformation.lua Loading script file: ITD2/Entity/Unit/UnitDoubleBarreled.lua Loading script file: ITD2/Entity/Unit/UnitGatling.lua Loading script file: ITD2/Entity/Unit/UnitDragon.lua Loading script file: ITD2/Entity/Unit/UnitCrawler_02.lua Loading script file: ITD2/Entity/Unit/Disruptor_02.lua Loading script file: ITD2/Entity/Unit/Drone.lua Loading script file: ITD2/Entity/Unit/DroneFactory.lua table: 0xf66111a0 ITD2DroneFactoryControlComponent :ClassAddEvents: event already registered: GameEvent_GameEntity_Dead Loading script file: ITD2/Entity/Unit/DroneFactoryAppearance.lua Loading script file: ITD2/Entity/Unit/UnitSupport.lua Loading script file: ITD2/Entity/Unit/UnitShield_v2.lua Loading script file: ITD2/Entity/Unit/UnitCloakAppearance.lua table: 0xf660d3a0 ITD2UnitCloakGeneratorAppearance :ClassAddEvents: event already registered: ComponentHost_PropertiesReplicated Loading script file: ITD2/Entity/Unit/UnitCloak.lua table: 0xf660bc00 ITD2UnitCloakGeneratorComponent :ClassAddEvents: event already registered: GameEvent_RemovedFromSquad Loading script file: ITD2/Entity/Unit/UnitSupplyAppearance.lua Loading script file: ITD2/Entity/Unit/UnitSupply.lua Loading script file: ITD2/Entity/StatusAppearance.lua Loading script file: ITD2/Entity/HPAppearance.lua table: 0xf6616920 ITD2UnitShieldAppearance :ClassAddEvents: event already registered: ComponentHost_PropertiesReplicated Loading script file: ITD2/Entity/BuildSpot/RemoteBuildSpot.lua Loading script file: ITD2/Entity/BuildSpot/ClientBuildSpotGroup.lua Loading script file: ITD2/Entity/BuildSpot/BuildSpot.lua Loading script file: ITD2/Entity/BuildSpot/BuildSpotMarker.lua Loading script file: ITD2/Entity/BuildSpot/BuildSpotActivator.lua Loading script file: ITD2/Entity/BuildSpot/BuildSpotGatherer.lua Loading script file: ITD2/Entity/BuildSpot/BuildSpotSystem.lua Loading script file: ITD2/Entity/SafeZone/SafeZoneAbilityMarker.lua Loading script file: ITD2/Entity/SafeZone/SafeZoneIndicator.lua Loading script file: ITD2/Entity/SafeZone/SafeZoneTrigger.lua Loading script file: ITD2/Entity/SafeZone/SafeZoneMarker.lua Loading script file: ITD2/Entity/Upgrade/ConstructionBoostUpgrade.lua Loading script file: ITD2/Entity/Upgrade/DotUpgrade.lua Loading script file: ITD2/Entity/Upgrade/DragonDotUpgrade.lua Loading script file: ITD2/Entity/Upgrade/EmpUpgrade.lua Loading script file: ITD2/Entity/Upgrade/LevelUpgrade.lua Loading script file: ITD2/Entity/Upgrade/HarvestUpgrade.lua Loading script file: ITD2/Entity/Upgrade/KamikazeUpgrade.lua Loading script file: ITD2/Entity/Upgrade/RegenUpgrade.lua Loading script file: ITD2/Entity/Ability/UpgradeAbility.lua Loading script file: ITD2/Entity/Ability/TauntAbility.lua Loading script file: ITD2/Entity/Ability/DecoyAbility.lua Loading script file: ITD2/Entity/Ability/DestroyAbilitiesAbility.lua Loading script file: ITD2/Entity/Ability/AirstrikeAbility.lua Loading script file: ITD2/Entity/Ability/ExtraEffectsAirstrikeAbility.lua Loading script file: ITD2/Entity/Ability/AlterAbility.lua Loading script file: ITD2/Entity/Ability/AreaDamageAbility.lua Loading script file: ITD2/PlayerController/TechnologyManager/RemoteTechnologyManager.lua Loading script file: ITD2/PlayerController/TechnologyManager/TechnologyManager.lua Loading script file: ITD2/PlayerController/TechnologyManager/SharedVersusTechnologyManager.lua Loading script file: ITD2/PlayerController/TechnologyManager/RemoteVersusTechnologyManager.lua Decorating replicated method _ServerRaiseLevel of class RemoteVersusTechnologyManager with proxy method id 14 Decorating replicated method _ClientOnLevelRaised of class RemoteVersusTechnologyManager with proxy method id 15 Loading script file: ITD2/PlayerController/TechnologyManager/VersusTechnologyManager.lua Loading script file: ITD2/PlayerController/SquadNavigator/SharedConnectorState.lua Loading script file: ITD2/PlayerController/SquadNavigator/RemoteConnectorState.lua Loading script file: ITD2/PlayerController/SquadNavigator/ConnectorState.lua Loading script file: ITD2/PlayerController/SquadNavigator/SharedDefaultSquadNavigator.lua Loading script file: ITD2/PlayerController/SquadNavigator/RemoteDefaultSquadNavigator.lua Decorating replicated method _ServerSwitchConnector of class RemoteDefaultSquadNavigator with proxy method id 16 Loading script file: ITD2/PlayerController/SquadNavigator/DefaultSquadNavigator.lua Loading script file: ITD2/PlayerController/SquadConfigurator/SharedUnitConfigurator.lua Loading script file: ITD2/PlayerController/SquadConfigurator/RemoteUnitConfigurator.lua Decorating replicated method _ClientOnUnitBought of class RemoteUnitConfigurator with proxy method id 17 Loading script file: ITD2/PlayerController/SquadConfigurator/UnitConfigurator.lua Loading script file: ITD2/PlayerController/SquadConfigurator/ReconfigurationStrategy.lua Loading script file: ITD2/PlayerController/SquadConfigurator/RemoteSquadConfigurator.lua Decorating replicated method BuyUnitPair of class RemoteSquadConfigurator with proxy method id 18 Decorating replicated method SellUnit of class RemoteSquadConfigurator with proxy method id 19 Decorating replicated method UpgradeUnit of class RemoteSquadConfigurator with proxy method id 20 Decorating replicated method TransformUnit of class RemoteSquadConfigurator with proxy method id 21 Decorating replicated method MoveUnit of class RemoteSquadConfigurator with proxy method id 22 Decorating replicated method SwitchSupplyUnitAbility of class RemoteSquadConfigurator with proxy method id 23 Decorating replicated method Apply of class RemoteSquadConfigurator with proxy method id 24 Decorating replicated method InstantlyTransformUnit of class RemoteSquadConfigurator with proxy method id 25 Loading script file: ITD2/PlayerController/SquadConfigurator/SquadConfigurator.lua Loading script file: ITD2/PlayerController/SquadConfigurator/UnitDeployState.lua Loading script file: ITD2/PlayerController/SquadConfigurator/DefaultReconfigurationStrategy.lua Loading script file: ITD2/PlayerController/SquadConfigurator/InstantReconfigurationStrategy.lua Loading script file: ITD2/PlayerController/BasicHero/RemoteBasicHeroPlayerController.lua Decorating replicated method ServerActivateSpecialAbility of class ITD2RemoteBasicHeroPlayerController with proxy method id 26 Decorating replicated method ServerCollectPickup of class ITD2RemoteBasicHeroPlayerController with proxy method id 27 Loading script file: ITD2/PlayerController/BasicHero/BasicHeroPlayerController.lua Loading script file: ITD2/PlayerController/BasicHero/AbilityCastComponent.lua Loading script file: ITD2/PlayerController/BasicHero/ResourcesComponent.lua Loading script file: ITD2/PlayerController/BasicHero/ITDRandomAbilityDispenser.lua Loading script file: ITD2/PlayerController/BasicHero/TimedResourceGainComponent.lua Loading script file: ITD2/PlayerController/BasicHero/SequenceProxyComponent.lua Loading script file: ITD2/PlayerController/BasicHero/AbilityCastInputComponent.lua Loading script file: ITD2/PlayerController/BasicHero/BoostManagerComponent.lua Loading script file: ITD2/PlayerController/BasicHero/CameraInputComponent.lua Loading script file: ITD2/PlayerController/BasicHero/CollectPickupComponent.lua Loading script file: ITD2/PlayerController/BasicHero/DebugPlayerInputComponent.lua Loading script file: ITD2/PlayerController/BasicHero/MenuPlayerInputComponent.lua Loading script file: ITD2/PlayerController/BasicHero/MovementPlayerInputComponent.lua Loading script file: ITD2/PlayerController/BasicHero/SafeZoneVisionComponent.lua Loading script file: ITD2/PlayerController/BasicHero/TacticalSwitchPlayerInputComponent.lua Loading script file: ITD2/PlayerController/BasicHero/TechnologyManagerInputComponent.lua Loading script file: ITD2/PlayerController/BasicHero/ObjectStatsCalculatorComponent.lua Loading script file: ITD2/PlayerController/BasicHero/TouchPlayerInputComponent.lua Loading script file: ITD2/PlayerController/BasicHero/RemoteWelcomeHintComponent.lua Loading script file: ITD2/PlayerController/HeroPlayer/RemoteHeroPlayerController.lua Loading script file: ITD2/PlayerController/HeroPlayer/HeroPlayerController.lua Loading script file: ITD2/PlayerController/HeroPlayer/BlockTechnologyPurchaseIfNoSquadComponent.lua Loading script file: ITD2/PlayerController/HeroPlayer/RemoteInitialSquadBuyComponent.lua Decorating replicated method ClientStartBuyState of class ITD2RemoteHeroPlayerController with proxy method id 28 Decorating replicated method ServerEndBuyState of class ITD2RemoteHeroPlayerController with proxy method id 29 Loading script file: ITD2/PlayerController/HeroPlayer/InitialSquadBuyComponent.lua Loading script file: ITD2/PlayerController/HeroPlayer/RemoteRespawnSquadComponent.lua Decorating replicated method ClientStartSquadRespawn of class ITD2RemoteHeroPlayerController with proxy method id 30 Decorating replicated method ServerEndSquadRespawn of class ITD2RemoteHeroPlayerController with proxy method id 31 Decorating replicated method _ServerPickRespawnSafeZone of class ITD2RemoteHeroPlayerController with proxy method id 32 Loading script file: ITD2/PlayerController/HeroPlayer/RespawnSquadComponent.lua Loading script file: ITD2/PlayerController/HeroPlayer/HeroStats.lua Loading script file: ITD2/PlayerController/HeroPlayer/HeroInputUtils.lua Loading script file: ITD2/PlayerController/HeroPlayer/PathHeroInputComponent.lua Loading script file: ITD2/PlayerController/HeroPlayer/RespawnSquadInputComponent.lua Loading script file: ITD2/PlayerController/HeroPlayer/SquadManagementHeroInputComponent.lua Loading script file: ITD2/PlayerController/HeroPlayer/SquadTransformHeroInputComponent.lua Loading script file: ITD2/PlayerController/HeroPlayer/AlterAreaInputComponent.lua Loading script file: ITD2/PlayerController/HeroPlayer/RemoteHeroInfo05Map.lua Loading script file: ITD2/PlayerController/HeroPlayer/RemoteLighthousePlayerController.lua Decorating replicated method _ServerRotationCommand of class RemoteLighthousePlayerController with proxy method id 33 Decorating replicated method _ServerOnLastObstacleInfo of class RemoteLighthousePlayerController with proxy method id 34 Loading script file: ITD2/HQ/ShockwaveController.lua Loading script file: ITD2/HQ/RemoteShockwaveController.lua Loading script file: ITD2/PlayerController/AntiHero/RemoteAntiHeroPlayerController.lua Decorating replicated method HACK_ClientStartSquadRespawn of class ITD2RemoteAntiHeroPlayerController with proxy method id 35 Decorating replicated method HACK_ClientEndSquadRespawn of class ITD2RemoteAntiHeroPlayerController with proxy method id 36 Decorating replicated method _BuildTower of class ITD2RemoteAntiHeroPlayerController with proxy method id 37 Decorating replicated method _SellTower of class ITD2RemoteAntiHeroPlayerController with proxy method id 38 Decorating replicated method _ClientOnTowerBuilt of class ITD2RemoteAntiHeroPlayerController with proxy method id 39 Decorating replicated method ServerCastTowerWave of class ITD2RemoteAntiHeroPlayerController with proxy method id 40 Loading script file: ITD2/PlayerController/AntiHero/AntiHeroPlayerController.lua Loading script file: ITD2/PlayerController/AntiHero/BuiltTowerLimitComponent.lua Loading script file: ITD2/PlayerController/AntiHero/TowerConstructionComponent.lua Loading script file: ITD2/PlayerController/AntiHero/TowerWaveComponent.lua Loading script file: ITD2/PlayerController/AntiHero/RemoteHeroPauseComponent.lua Loading script file: ITD2/PlayerController/AntiHero/RemoteInitialAntiheroViewComponent.lua Loading script file: ITD2/PlayerController/AntiHero/RemoteSquadRespawnedHintComponent.lua Loading script file: ITD2/PlayerController/AntiHero/TowerWaveInputComponent.lua Loading script file: ITD2/PlayerController/MultiHero/SafeZoneSystem.lua Loading script file: ITD2/PlayerController/MultiHero/SafeZoneAbilityRespawner.lua Loading script file: ITD2/PlayerController/MultiHero/RemoteMultiHeroPlayerController.lua Loading script file: ITD2/PlayerController/MultiHero/MultiHeroPlayerController.lua Loading script file: ITD2/PlayerController/MultiHero/SquadDisablesBuildSpotsComponent.lua Loading script file: ITD2/PlayerController/BasicHero/ChatInputComponent.lua Loading script file: ITD2/HQ/BattleDetectorComponent.lua Loading script file: ITD2/HQ/ConfigurableClockManager.lua Loading script file: ITD2/HQ/ITDRandomPickupSpawner.lua Loading script file: ITD2/HQ/RemoteGameMenuComponent.lua Loading script file: ITD2/HQ/ShowSummaryComponent.lua Loading script file: ITD2/HQ/MissionCompletedStatComponent.lua Loading script file: ITD2/HQ/RemoteRegularPlayerInfo.lua Loading script file: ITD2/HQ/RemoteRegularHQInfo.lua Loading script file: ITD2/HQ/HQEntityRegular.lua Loading script file: ITD2/HQ/RegularVictoryConditionsComponent.lua Loading script file: ITD2/HQ/RegularHQMedalsAndScoreComponent.lua Loading script file: ITD2/HQ/RichPresenceStringComponent.lua Loading script file: ITD2/HQ/CelerityMedalDataGatherer.lua Loading script file: ITD2/HQ/RuthlessnessMedalDataGatherer.lua Loading script file: ITD2/HQ/EfficiencyMedalDatagatherer.lua Loading script file: ITD2/Application/Delegate.lua Loading script file: ITD2/Application/Delegate_Leftovers.lua Loading script file: ITD2/Application/InitialGameControllerDelegateComponent.lua Loading script file: ITD2/Application/LobbyManagerDelegateComponent.lua Loading script file: ITD2/Application/RematchManagerDelegateComponent.lua Loading script file: ITD2/Application/ProfileManagerDelegateComponent.lua Loading script file: ITD2/Application/ChatManagerDelegateComponent.lua Loading script file: ITD2/Application/UserIdDelegateComponent.lua Loading script file: ITD2/Application/GameController.lua Loading script file: ITD2/Application/MultiGameController.lua Loading script file: ITD2/Application/SingleGameController.lua Loading script file: ITD2Multi.lua Loading script file: ITD2Multi/PlayerController/IGameMessage.lua Loading script file: ITD2Multi/PlayerController/SimpleGameMessage.lua Loading script file: ITD2Multi/PlayerController/CallMeHamsterAchievementComponent.lua Loading script file: ITD2Multi/PlayerController/EnergyWaveSpecialistAchievementComponent.lua Loading script file: ITD2Multi/PlayerController/KissMyShinyGoldenAssAchievementComponent.lua Loading script file: ITD2Multi/PlayerController/TechnologyAchievementsComponent.lua Loading script file: ITD2Multi/HQ/VersusUtils.lua Loading script file: ITD2Multi/HQ/RemoteVersusPlayerInfo.lua Decorating replicated method ServerSetGainedSkillPoints of class RemoteVersusPlayerInfo with proxy method id 41 Decorating replicated method ServerSetSkillPoints of class RemoteVersusPlayerInfo with proxy method id 42 Decorating replicated method ServerSetRankedMatchesPlayed of class RemoteVersusPlayerInfo with proxy method id 43 Decorating replicated method ServerSetRankedMatchesWon of class RemoteVersusPlayerInfo with proxy method id 44 Decorating replicated method ServerSetCurrentSquadSkill of class RemoteVersusPlayerInfo with proxy method id 45 Decorating replicated method ServerSetCurrentTowersSkill of class RemoteVersusPlayerInfo with proxy method id 46 Loading script file: ITD2Multi/HQ/RemoteVersusGameDroppedRpiComponent.lua Loading script file: ITD2Multi/HQ/RemoteVersusSkillUpdaterRpiComponent.lua Loading script file: ITD2Multi/HQ/RemoteVersusProgressUpdaterRpiComponent.lua Loading script file: ITD2Multi/HQ/RemoteVersusStatsUpdaterRpiComponent.lua Loading script file: ITD2Multi/HQ/RemoteVersusHQInfo.lua Loading script file: ITD2Multi/HQ/VersusHQEntity.lua Loading script file: ITD2Multi/HQ/SurrenderComponent.lua Loading script file: ITD2Multi/HQ/RemoteSurrenderComponent.lua Loading script file: ITD2Multi/HQ/VersusGradeInfoProvider.lua Loading script file: ITD2Multi/HQ/VersusGeneratorRuleComponent.lua Loading script file: ITD2Multi/HQ/VersusPauseComponent.lua Loading script file: ITD2Multi/HQ/VersusTowersPreprocessorComponent.lua Loading script file: ITD2Multi/HQ/VersusVictoryPointsComponent.lua Loading script file: ITD2Multi/HQ/VersusStatsComponent.lua Loading script file: ITD2Multi/HQ/VersusGameMessageSourceComponent.lua Loading script file: ITD2Multi/HQ/VersusVictoryConditionsComponent.lua Loading script file: ITD2Multi/HQ/DestroySquadAchievementComponent.lua Loading script file: ITD2Multi/HQ/DestroyTowersWithoutLosingUnitsComponent.lua Loading script file: ITD2Multi/HQ/HarvesterAchievementsComponent.lua Loading script file: ITD2Multi/HQ/OnlyOneBulletAchievementComponent.lua Loading script file: ITD2Multi/HQ/RemoteVersusWinStreakAchievementRpiComponent.lua Loading script file: ITD2Multi/HQ/VersusPlayerMarker.lua Loading script file: ITD2Multi/HQ/Data/AnalyticsORM.lua Loading script file: ITD2Multi/HQ/Data/GameSnapshotData.lua Loading script file: ITD2Multi/HQ/Data/PlayerData.lua Loading script file: ITD2Multi/HQ/Data/PlayerDataGatherer.lua Loading script file: ITD2Multi/HQ/Data/VersusDataGathererComponent.lua Loading script file: ITD2UI.lua Loading script file: ITD2/UI/UIUtils.lua Loading script file: ITD2/UI/SlottedPanel.lua Loading script file: ITD2/UI/ITD_ScreenLoading.lua Loading script file: ITD2/UI/ITD2_Screen.lua Loading script file: ITD2/UI/ITD_ScreenPadIcons.lua Loading script file: ITD2/UI/ITD_ScreenPausePanel.lua Loading script file: ITD2/UI/ITD_ScreenGamePanel.lua Loading script file: ITD2/UI/ITD_ShadowedText.lua Loading script file: ITD2/UI/ITD_ScreenUnitInfo.lua Loading script file: ITD2/UI/Menu/ITD2_ScreenMenuElement.lua Loading script file: ITD2/UI/Menu/ITD2_ScreenMenuButton.lua Loading script file: ITD2/UI/Menu/ITD2_ScreenSimpleButtonMenu.lua Loading script file: ITD2/UI/Menu/ITD2_ScreenMenuSettingsHelpers.lua Loading script file: ITD2/UI/Menu/ITD2_ScreenMenuSettings.lua Loading script file: ITD2/UI/Menu/ITD2_ScreenMissionSelector.lua Loading script file: ITD2/UI/Menu/ITD2_ScreenMenuControls.lua Loading script file: ITD2/UI/Menu/ITD2_ScreenMenuCredits.lua Loading script file: ITD2/UI/Menu/ITD2_ScreenMenuProfile.lua Loading script file: ITD2/UI/ITD2_MapSelectionBox.lua Loading script file: ITD2/UI/ITD2_PlayerInfoBox.lua Loading script file: ITD2/UI/ITD2_ChatBox.lua Loading script file: ITD2/UI/Lobby/ITD2_ScreenLobbyPlayWithFriend.lua Loading script file: ITD2/UI/Lobby/ITD2_ScreenLobbyAutoMatch.lua Loading script file: ITD2/UI/Lobby/ITD2_ScreenPhotonLobby.lua Loading script file: ITD2/UI/Lobby/ITD2_ScreenLobbyRematch.lua Loading script file: ITD2/UI/ITD2_ScreenConfirmationDialog.lua Loading script file: ITD2/UI/ITD2_ScreenConfirmationBoxDialog.lua Loading script file: ITD2/UI/ITD2_ScreenPlotInfoDialog.lua Loading script file: ITD2/UI/Menu/ITD2_ScreenMultiplayerTutorial.lua Loading script file: ITD2/UI/ITD2_ScreenGoalsDialog.lua Loading script file: ITD2/UI/Menu/ITD2_ScreenMenuHelp.lua Loading script file: ITD2/UI/ITD_ScreenMenu.lua Loading script file: ITD2/UI/ITD2_ScreenModalDialog.lua Loading script file: ITD2/UI/Summary/ITD2_ScreenSummaryBasePanel.lua Loading script file: ITD2/UI/Summary/ITD2_ScreenSummaryVictoryPanel.lua Loading script file: ITD2/UI/Summary/ITD2_ScreenSummaryDefeatPanel.lua Loading script file: ITD2/UI/Summary/ITD2_ScreenSummaryMultiWrapper.lua Loading script file: ITD2/UI/Summary/ITD2_ScreenSummaryStatsMultiWrapper.lua Loading script file: ITD2/UI/Summary/ITD2_ScreenSummary.lua Loading script file: ITD2/UI/ITD2_ScreenMPWaitingForPlayer.lua Loading script file: ITD2/UI/ITD_ScreenMenuControlsXBOX.lua Loading script file: ITD2/UI/ITD_ScreenLeaderboards.lua Loading script file: ITD2/UI/ITD_ScreenDemo.lua Loading script file: ITD2UI/Prefab.lua Loading script file: ITD2UI/Control.lua Loading script file: ITD2UI/BasePanelModel.lua Loading script file: ITD2UI/BasePanelView.lua Loading script file: ITD2UI/WindowedPanelView.lua Loading script file: ITD2UI/RegularScoreBarModel.lua Loading script file: ITD2UI/RegularScoreBarView.lua Loading script file: ITD2UI/AbilityPanelModel.lua Loading script file: ITD2UI/AbilityPanelView.lua Loading script file: ITD2UI/SpeakerPanelModel.lua Loading script file: ITD2UI/SpeakerPanelView.lua Loading script file: ITD2UI/HQPanelModel.lua Loading script file: ITD2UI/HQPanelView.lua Loading script file: ITD2UI/HeroInfo05MapModel.lua Loading script file: ITD2UI/HeroInfo05MapView.lua Loading script file: ITD2UI/LighthouseMapModel.lua Loading script file: ITD2UI/LighthouseMapView.lua Loading script file: ITD2UI/LighthouseOverlayModel.lua Loading script file: ITD2UI/LighthouseOverlayView.lua Loading script file: ITD2UI/ShockwaveInfoModel.lua Loading script file: ITD2UI/ShockwaveInfoView.lua Loading script file: ITD2UI/HudHelpersModel.lua Loading script file: ITD2UI/HudHelpersView.lua Loading script file: ITD2UI/LeftPanelModel.lua Loading script file: ITD2UI/LeftPanelView.lua Loading script file: ITD2UI/Multi/VersusScoreBarOverlayModel.lua Loading script file: ITD2UI/Multi/VersusScoreBarOverlayView.lua Loading script file: ITD2UI/Multi/HeroScoreBarOverlayModel.lua Loading script file: ITD2UI/Multi/HeroScoreBarOverlayView.lua Loading script file: ITD2UI/Multi/Hint.lua Loading script file: ITD2UI/Multi/ShowHideButton.lua Loading script file: ITD2UI/Multi/HintPanelModel.lua Loading script file: ITD2UI/Multi/HintPanelView.lua Loading script file: ITD2UI/Multi/ChatHelperModel.lua Loading script file: ITD2UI/Multi/ChatHelperView.lua Loading script file: ITD2UI/Multi/MultiModalPanelModel.lua Loading script file: ITD2UI/Multi/MultiModalPanelView.lua Loading script file: ITD2UI/Multi/MultiScoreBarModel.lua Loading script file: ITD2UI/Multi/MultiScoreBarView.lua Loading script file: ITD2UI/Multi/MultiSummaryPanelModel.lua Loading script file: ITD2UI/Multi/MultiSummaryPanelView.lua Loading script file: ITD2UI/Multi/MultiSummaryStatsPanelModel.lua Loading script file: ITD2UI/Multi/MultiSummaryStatsPanelView.lua Loading script file: ITD2UI/Multi/RematchPanelView.lua Loading script file: ITD2UI/Multi/RematchPanelModel.lua Loading script file: ITD2UI/Multi/TechnologyPanelModel.lua Loading script file: ITD2UI/Multi/TechnologyPanelView.lua Loading script file: ITD2UI/Multi/TowerConstructionInputTool.lua Loading script file: ITD2UI/Multi/TowerConstructionModel.lua Loading script file: ITD2UI/Multi/TowerConstructionView.lua Loading script file: ITD2UI/Multi/TowerCounterModel.lua Loading script file: ITD2UI/Multi/TowerCounterView.lua Loading script file: ITD2UI/Multi/TowerSellInputTool.lua Loading script file: ITD2UI/Multi/TowerSellModel.lua Loading script file: ITD2UI/Multi/TowerSellView.lua Loading script file: ITD2UI/TacticalHintPanelModel.lua Loading script file: ITD2UI/TacticalHintPanelView.lua Loading script file: ITD2Config.lua Loading script file: ITD2Config/Globals.lua Loading script file: ITD2Config/Globals/Globals.lua Loading script file: ITD2Config/Globals/Input.lua Loading script file: ITD2Config/Globals/TrackerBars.lua Loading script file: ITD2Config/Globals/Groups.lua Loading script file: ITD2Config/Globals/Blockades.lua Loading script file: ITD2Config/Default.lua Loading script file: ITD2Config/Default/Components/GameEntity.lua Loading script file: ITD2Config/Default/Components/MultitrackerControl.lua Loading script file: ITD2Config/Default/Components/AlterArea.lua Loading script file: ITD2Config/Default/Components/Appearance.lua Loading script file: ITD2Config/Default/Components/AreaDamage.lua Loading script file: ITD2Config/Default/Components/AttackTrigger.lua Loading script file: ITD2Config/Default/Components/SceneCallback.lua Loading script file: ITD2Config/Default/Components/Barrel.lua Loading script file: ITD2Config/Default/Components/BarrelBoost.lua Loading script file: ITD2Config/Default/Components/BarrelHeat.lua Loading script file: ITD2Config/Default/Components/BarrelTower.lua Loading script file: ITD2Config/Default/Components/BarrelUnit.lua Loading script file: ITD2Config/Default/Components/Chargeable.lua Loading script file: ITD2Config/Default/Components/ChargeableFromHit.lua Loading script file: ITD2Config/Default/Components/Disruptor_02.lua Loading script file: ITD2Config/Default/Components/Drone.lua Loading script file: ITD2Config/Default/Components/DroneFactory.lua Loading script file: ITD2Config/Default/Components/Effect.lua Loading script file: ITD2Config/Default/Components/Emp.lua Loading script file: ITD2Config/Default/Components/EventConnect.lua Loading script file: ITD2Config/Default/Components/Hit.lua Loading script file: ITD2Config/Default/Components/HitHistory.lua Loading script file: ITD2Config/Default/Components/HP.lua Loading script file: ITD2Config/Default/Components/Missile.lua Loading script file: ITD2Config/Default/Components/Status.lua Loading script file: ITD2Config/Default/Components/Support.lua Loading script file: ITD2Config/Default/Components/Targeting.lua Loading script file: ITD2Config/Default/Components/TowerAreaDamage.lua Loading script file: ITD2Config/Default/Components/TowerEntity.lua Loading script file: ITD2Config/Default/Components/TowerRotoShield.lua Loading script file: ITD2Config/Default/Components/TowerScorcher.lua Loading script file: ITD2Config/Default/Components/TowerPredator.lua Loading script file: ITD2Config/Default/Components/TowerDetectorFrame.lua Loading script file: ITD2Config/Default/Components/TowerLighthouse.lua Loading script file: ITD2Config/Default/Components/TowerMarkerDecoy.lua Loading script file: ITD2Config/Default/Components/TowerBoss_M11.lua Loading script file: ITD2Config/Default/Components/TowersPreamble.lua Loading script file: ITD2Config/Default/Components/UnitCloak.lua Loading script file: ITD2Config/Default/Components/UnitSupply.lua Loading script file: ITD2Config/Default/Components/UnitEntity.lua Loading script file: ITD2Config/Default/Components/UnitShield.lua Loading script file: ITD2Config/Default/Components/UnitTransformation.lua Loading script file: ITD2Config/Default/Components/VersusMode.lua Loading script file: ITD2Config/Default/Abilities.lua Loading script file: ITD2Config/Default/Achievements.lua Loading script file: ITD2Config/Default/Camera.lua Loading script file: ITD2Config/Default/Damage.lua Loading script file: ITD2Config/Default/Effects.lua Loading script file: ITD2Config/Default/Helpers.lua Loading script file: ITD2Config/Default/Hero.lua Loading script file: ITD2Config/Default/ModeSingle.lua Loading script file: ITD2Config/Default/Sound.lua Loading script file: ITD2Config/Default/SoundTable.lua Loading script file: ITD2Config/Default/Special.lua Loading script file: ITD2Config/Default/Speech.lua Loading script file: ITD2Config/Default/Towers.lua Loading script file: ITD2Config/Default/Units.lua Loading script file: ITD2Config/Default/UnitPairs.lua missing [BuyIconTextureName] in pair definition: HOUND missing [BuyIconTextureName] in pair definition: HAMMER missing [BuyIconTextureName] in pair definition: GUARD missing [BuyIconTextureName] in pair definition: SUPPORT missing [BuyIconTextureName] in pair definition: SERVANT missing [BuyIconTextureName] in pair definition: VIP_02_PAIR missing [BuyIconTextureName] in pair definition: LIVE_BOMB_PAIR Loading script file: ITD2Config/Default/VisualModes.lua Loading script file: ITD2Config/Default/HelpMap.lua Loading script file: ITD2Config/Default/ModeMulti.lua Loading script file: ITD2Config/Default/ModeMulti.Abilities.lua Loading script file: ITD2Config/Default/ModeMulti.Players.lua Loading script file: ITD2Config/Default/ModeMulti.Technologies.lua Loading script file: ITD2Config/Default/Game.lua Loading script file: ITD2Config/Postprocess.lua DEBUG LogInInitialProfile DEBUG VersusProgressProfileComponent UpdateMaps 0 0 LUA stack info: [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:117, Lua method "UpdateMaps" defined in line 108 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, suppressEvents=(boolean) true, playedGames=(number) 0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8bc0, (for control)=(number) 1, _=(number) 1, map=(table) table: 0xf65d87c0, wasUnlocked=(nil) nil, [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:47, Lua method "OnAddToHost" defined in line 11 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, profile=(PCMacGamerProfile) userdata: 0xf65d90f4, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGamerProfile) userdata: 0xf65d90f4, cmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGamerProfile) userdata: 0xf65d90f4, config=(table) table: 0xf65e2ea0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65e2ea0, (for control)=(number) 2, idx=(number) 2, cmpData=(table) table: 0xf65e2d40, class=(table) table: 0xf6638520, cmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, [string "Engine/Infrastructure/Profile/LCITDGamerPro..."]:13, Lua defined in line 11 self=(PCMacGamerProfile) userdata: 0xf65d90f4, [C]C method "LogInProfile" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(PCMacGameDelegate) userdata: 0xf6699474, (*temporary)=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:25, Lua method "LogInInitialProfile" defined in line 11 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, profile=(nil) nil, lastProfileName=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:7, Lua method "OnAddToHost" defined in line 5 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGameDelegate) userdata: 0xf6699474, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGameDelegate) userdata: 0xf6699474, config=(table) table: 0xf65de760, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65de760, (for control)=(number) 1, idx=(number) 1, cmpData=(table) table: 0xf65de740, class=(table) table: 0xf65e9160, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "ITD2/Application/Delegate"]:74, Lua method "Init" defined in line 65 self=(PCMacGameDelegate) userdata: 0xf6699474, [string "Engine/Infrastructure/Game_Callbacks"]:13, Lua defined in line 12 self=(Game) userdata: 0xf66a0694, LUA: end of stack reached at level 13 DEBUG VersusProgressProfileComponent UpdateMaps 3 0 LUA stack info: [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:117, Lua method "UpdateMaps" defined in line 108 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, suppressEvents=(boolean) true, playedGames=(number) 0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8bc0, (for control)=(number) 2, _=(number) 2, map=(table) table: 0xf65d86e0, wasUnlocked=(nil) nil, [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:47, Lua method "OnAddToHost" defined in line 11 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, profile=(PCMacGamerProfile) userdata: 0xf65d90f4, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGamerProfile) userdata: 0xf65d90f4, cmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGamerProfile) userdata: 0xf65d90f4, config=(table) table: 0xf65e2ea0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65e2ea0, (for control)=(number) 2, idx=(number) 2, cmpData=(table) table: 0xf65e2d40, class=(table) table: 0xf6638520, cmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, [string "Engine/Infrastructure/Profile/LCITDGamerPro..."]:13, Lua defined in line 11 self=(PCMacGamerProfile) userdata: 0xf65d90f4, [C]C method "LogInProfile" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(PCMacGameDelegate) userdata: 0xf6699474, (*temporary)=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:25, Lua method "LogInInitialProfile" defined in line 11 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, profile=(nil) nil, lastProfileName=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:7, Lua method "OnAddToHost" defined in line 5 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGameDelegate) userdata: 0xf6699474, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGameDelegate) userdata: 0xf6699474, config=(table) table: 0xf65de760, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65de760, (for control)=(number) 1, idx=(number) 1, cmpData=(table) table: 0xf65de740, class=(table) table: 0xf65e9160, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "ITD2/Application/Delegate"]:74, Lua method "Init" defined in line 65 self=(PCMacGameDelegate) userdata: 0xf6699474, [string "Engine/Infrastructure/Game_Callbacks"]:13, Lua defined in line 12 self=(Game) userdata: 0xf66a0694, LUA: end of stack reached at level 13 DEBUG VersusProgressProfileComponent UpdateMaps 5 0 LUA stack info: [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:117, Lua method "UpdateMaps" defined in line 108 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, suppressEvents=(boolean) true, playedGames=(number) 0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8bc0, (for control)=(number) 3, _=(number) 3, map=(table) table: 0xf65d8640, wasUnlocked=(nil) nil, [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:47, Lua method "OnAddToHost" defined in line 11 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, profile=(PCMacGamerProfile) userdata: 0xf65d90f4, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGamerProfile) userdata: 0xf65d90f4, cmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGamerProfile) userdata: 0xf65d90f4, config=(table) table: 0xf65e2ea0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65e2ea0, (for control)=(number) 2, idx=(number) 2, cmpData=(table) table: 0xf65e2d40, class=(table) table: 0xf6638520, cmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, [string "Engine/Infrastructure/Profile/LCITDGamerPro..."]:13, Lua defined in line 11 self=(PCMacGamerProfile) userdata: 0xf65d90f4, [C]C method "LogInProfile" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(PCMacGameDelegate) userdata: 0xf6699474, (*temporary)=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:25, Lua method "LogInInitialProfile" defined in line 11 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, profile=(nil) nil, lastProfileName=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:7, Lua method "OnAddToHost" defined in line 5 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGameDelegate) userdata: 0xf6699474, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGameDelegate) userdata: 0xf6699474, config=(table) table: 0xf65de760, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65de760, (for control)=(number) 1, idx=(number) 1, cmpData=(table) table: 0xf65de740, class=(table) table: 0xf65e9160, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "ITD2/Application/Delegate"]:74, Lua method "Init" defined in line 65 self=(PCMacGameDelegate) userdata: 0xf6699474, [string "Engine/Infrastructure/Game_Callbacks"]:13, Lua defined in line 12 self=(Game) userdata: 0xf66a0694, LUA: end of stack reached at level 13 DEBUG VersusProgressProfileComponent UpdateMaps 8 0 LUA stack info: [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:117, Lua method "UpdateMaps" defined in line 108 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, suppressEvents=(boolean) true, playedGames=(number) 0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8bc0, (for control)=(number) 4, _=(number) 4, map=(table) table: 0xf65d8520, wasUnlocked=(nil) nil, [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:47, Lua method "OnAddToHost" defined in line 11 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, profile=(PCMacGamerProfile) userdata: 0xf65d90f4, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGamerProfile) userdata: 0xf65d90f4, cmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGamerProfile) userdata: 0xf65d90f4, config=(table) table: 0xf65e2ea0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65e2ea0, (for control)=(number) 2, idx=(number) 2, cmpData=(table) table: 0xf65e2d40, class=(table) table: 0xf6638520, cmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, [string "Engine/Infrastructure/Profile/LCITDGamerPro..."]:13, Lua defined in line 11 self=(PCMacGamerProfile) userdata: 0xf65d90f4, [C]C method "LogInProfile" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(PCMacGameDelegate) userdata: 0xf6699474, (*temporary)=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:25, Lua method "LogInInitialProfile" defined in line 11 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, profile=(nil) nil, lastProfileName=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:7, Lua method "OnAddToHost" defined in line 5 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGameDelegate) userdata: 0xf6699474, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGameDelegate) userdata: 0xf6699474, config=(table) table: 0xf65de760, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65de760, (for control)=(number) 1, idx=(number) 1, cmpData=(table) table: 0xf65de740, class=(table) table: 0xf65e9160, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "ITD2/Application/Delegate"]:74, Lua method "Init" defined in line 65 self=(PCMacGameDelegate) userdata: 0xf6699474, [string "Engine/Infrastructure/Game_Callbacks"]:13, Lua defined in line 12 self=(Game) userdata: 0xf66a0694, LUA: end of stack reached at level 13 DEBUG VersusProgressProfileComponent UpdateMaps 15 0 LUA stack info: [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:117, Lua method "UpdateMaps" defined in line 108 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, suppressEvents=(boolean) true, playedGames=(number) 0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8bc0, (for control)=(number) 5, _=(number) 5, map=(table) table: 0xf65d84c0, wasUnlocked=(nil) nil, [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:47, Lua method "OnAddToHost" defined in line 11 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, profile=(PCMacGamerProfile) userdata: 0xf65d90f4, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGamerProfile) userdata: 0xf65d90f4, cmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGamerProfile) userdata: 0xf65d90f4, config=(table) table: 0xf65e2ea0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65e2ea0, (for control)=(number) 2, idx=(number) 2, cmpData=(table) table: 0xf65e2d40, class=(table) table: 0xf6638520, cmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, [string "Engine/Infrastructure/Profile/LCITDGamerPro..."]:13, Lua defined in line 11 self=(PCMacGamerProfile) userdata: 0xf65d90f4, [C]C method "LogInProfile" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(PCMacGameDelegate) userdata: 0xf6699474, (*temporary)=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:25, Lua method "LogInInitialProfile" defined in line 11 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, profile=(nil) nil, lastProfileName=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:7, Lua method "OnAddToHost" defined in line 5 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGameDelegate) userdata: 0xf6699474, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGameDelegate) userdata: 0xf6699474, config=(table) table: 0xf65de760, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65de760, (for control)=(number) 1, idx=(number) 1, cmpData=(table) table: 0xf65de740, class=(table) table: 0xf65e9160, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "ITD2/Application/Delegate"]:74, Lua method "Init" defined in line 65 self=(PCMacGameDelegate) userdata: 0xf6699474, [string "Engine/Infrastructure/Game_Callbacks"]:13, Lua defined in line 12 self=(Game) userdata: 0xf66a0694, LUA: end of stack reached at level 13 | (type) = table | [LUAOnlyClass]{table: 0xf65d8cc0-VersusProgressProfileComponent} | "maps" = (table) | | (type) = table | | 1 = (table) | | | (type) = table | | | "Disabled" = false | | | "bigPicTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Large_01.dds" | | | "bigPicTile" = (Vector) [0.000000, 2.000000, 1.000000, 4.000000] | | | "id" = 0 | | | "leftToUnlock" = 0 | | | "losses" = 0 | | | "picTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Small_01.dds" | | | "picTile" = (Vector) [0.000000, 1.000000, 2.000000, 2.000000] | | | "requiredGames" = 0 | | | "sceneName" = "_A2_/Multiplayer/Map_00_Tiny_GFX_01/Map_00_Tiny" | | | "stats" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxTowers" | | | | | "Value" = 16 | | | | 2 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxPoints" | | | | | "Value" = 1000 | | | | 3 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Advantage" | | | | | "Value" = 500 | | | | 4 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Generators" | | | | | "Value" = 1 | | | | 5 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesSquad" | | | | | "Value" = 300 | | | | 6 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesTowers" | | | | | "Value" = 35 | | | "title" = "A2/System/MissionNames/Multi_00/Title" | | | "unlocked" = true | | | "variants" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 2 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 3 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 4 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 5 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | "winBy" = (table) | | | | (type) = table | | | | 1 = false | | | | 2 = false | | | "wins" = 0 | | 2 = (table) | | | (type) = table | | | "Disabled" = false | | | "bigPicTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Large_01.dds" | | | "bigPicTile" = (Vector) [0.000000, 0.000000, 1.000000, 4.000000] | | | "id" = 1 | | | "leftToUnlock" = 3 | | | "losses" = 0 | | | "picTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Small_01.dds" | | | "picTile" = (Vector) [0.000000, 0.000000, 2.000000, 2.000000] | | | "requiredGames" = 3 | | | "sceneName" = "_A2_/Multiplayer/Map_01_Small_GFX_01/Map_01_Small" | | | "stats" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxTowers" | | | | | "Value" = 16 | | | | 2 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxPoints" | | | | | "Value" = 1000 | | | | 3 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Advantage" | | | | | "Value" = 500 | | | | 4 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Generators" | | | | | "Value" = 2 | | | | 5 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesSquad" | | | | | "Value" = 300 | | | | 6 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesTowers" | | | | | "Value" = 5 | | | "title" = "A2/System/MissionNames/Multi_01/Title" | | | "unlocked" = false | | | "variants" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 2 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 3 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 4 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 5 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | "winBy" = (table) | | | | (type) = table | | | | 1 = false | | | | 2 = false | | | "wins" = 0 | | 3 = (table) | | | (type) = table | | | "Disabled" = false | | | "bigPicTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Large_02.dds" | | | "bigPicTile" = (Vector) [0.000000, 0.000000, 1.000000, 2.000000] | | | "id" = 4 | | | "leftToUnlock" = 5 | | | "losses" = 0 | | | "picTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Small_02.dds" | | | "picTile" = (Vector) [0.000000, 0.000000, 2.000000, 1.000000] | | | "requiredGames" = 5 | | | "sceneName" = "_A2_/Multiplayer/Map_04_Different_GFX_01/Map_04_Different" | | | "stats" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxTowers" | | | | | "Value" = 32 | | | | 2 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxPoints" | | | | | "Value" = 1200 | | | | 3 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Advantage" | | | | | "Value" = 600 | | | | 4 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Generators" | | | | | "Value" = 4 | | | | 5 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesSquad" | | | | | "Value" = 450 | | | | 6 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesTowers" | | | | | "Value" = 100 | | | "title" = "A2/System/MissionNames/Multi_04/Title" | | | "unlocked" = false | | | "variants" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 2 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 3 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 4 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 5 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 6 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | "winBy" = (table) | | | | (type) = table | | | | 1 = false | | | | 2 = false | | | "wins" = 0 | | 4 = (table) | | | (type) = table | | | "Disabled" = false | | | "bigPicTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Large_01.dds" | | | "bigPicTile" = (Vector) [0.000000, 1.000000, 1.000000, 4.000000] | | | "id" = 2 | | | "leftToUnlock" = 8 | | | "losses" = 0 | | | "picTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Small_01.dds" | | | "picTile" = (Vector) [1.000000, 0.000000, 2.000000, 2.000000] | | | "requiredGames" = 8 | | | "sceneName" = "_A2_/Multiplayer/Map_02_Big_GFX_01/Map_02_Big" | | | "stats" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxTowers" | | | | | "Value" = 32 | | | | 2 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxPoints" | | | | | "Value" = 2000 | | | | 3 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Advantage" | | | | | "Value" = 750 | | | | 4 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Generators" | | | | | "Value" = 3 | | | | 5 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesSquad" | | | | | "Value" = 300 | | | | 6 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesTowers" | | | | | "Value" = 40 | | | "title" = "A2/System/MissionNames/Multi_02/Title" | | | "unlocked" = false | | | "variants" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 2 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 3 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 4 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 5 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 6 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | "winBy" = (table) | | | | (type) = table | | | | 1 = false | | | | 2 = false | | | "wins" = 0 | | 5 = (table) | | | (type) = table | | | "Disabled" = false | | | "bigPicTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Large_01.dds" | | | "bigPicTile" = (Vector) [0.000000, 3.000000, 1.000000, 4.000000] | | | "id" = 3 | | | "leftToUnlock" = 15 | | | "losses" = 0 | | | "picTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Small_01.dds" | | | "picTile" = (Vector) [1.000000, 1.000000, 2.000000, 2.000000] | | | "requiredGames" = 15 | | | "sceneName" = "_A2_/Multiplayer/Map_03_Big_GFX_01/Map_03_Big" | | | "stats" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxTowers" | | | | | "Value" = 32 | | | | 2 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxPoints" | | | | | "Value" = 2000 | | | | 3 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Advantage" | | | | | "Value" = 1000 | | | | 4 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Generators" | | | | | "Value" = 4 | | | | 5 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesSquad" | | | | | "Value" = 1000 | | | | 6 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesTowers" | | | | | "Value" = 375 | | | "title" = "A2/System/MissionNames/Multi_03/Title" | | | "unlocked" = false | | | "variants" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 2 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 3 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 4 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | "winBy" = (table) | | | | (type) = table | | | | 1 = false | | | | 2 = false | | | "wins" = 0 | "profile" = (PCMacGamerProfile) | "squad" = (table) | | (type) = table | | "legacy_unrankedGames" = 0 | | "ranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 | | "unranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 | "stats" = (table) | | (type) = table | | 1 = (table) | | | (type) = table | | | "legacy_unrankedGames" = 0 | | | "ranked" = (table) | | | | (type) = table | | | | "losses" = 0 | | | | "wins" = 0 | | | "unranked" = (table) | | | | (type) = table | | | | "losses" = 0 | | | | "wins" = 0 | | 2 = (table) | | | (type) = table | | | "legacy_unrankedGames" = 0 | | | "ranked" = (table) | | | | (type) = table | | | | "losses" = 0 | | | | "wins" = 0 | | | "unranked" = (table) | | | | (type) = table | | | | "losses" = 0 | | | | "wins" = 0 | "towers" = (table) | | (type) = table | | "legacy_unrankedGames" = 0 | | "ranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 | | "unranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 Loaded from progress (5 vs 4) Loaded from results (5 vs 4) Loaded from stats (5 vs 4) DEBUG Event_DataRetrieved DecodeMapMask 0 000000000000000000000000 1 0 0 0 0 DecodeMapMask 0 000000000000000000000000 2 0 0 0 0 DecodeMapMask 0 000000000000000000000000 1 1 0 2 0 DecodeMapMask 0 000000000000000000000000 2 1 0 2 0 DecodeMapMask 0 000000000000000000000000 1 4 0 8 0 DecodeMapMask 0 000000000000000000000000 2 4 0 8 0 DecodeMapMask 0 000000000000000000000000 1 2 0 4 0 DecodeMapMask 0 000000000000000000000000 2 2 0 4 0 DecodeMapMask 0 000000000000000000000000 1 3 0 6 0 DecodeMapMask 0 000000000000000000000000 2 3 0 6 0 DEBUG VersusProgressProfileComponent UpdateMaps 3 0 LUA stack info: [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:117, Lua method "UpdateMaps" defined in line 108 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, suppressEvents=(boolean) true, playedGames=(number) 0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8bc0, (for control)=(number) 2, _=(number) 2, map=(table) table: 0xf65d86e0, wasUnlocked=(boolean) false, [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:374, Lua field "?" defined in line 349 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, profile=(PCMacGamerProfile) userdata: 0xf65d90f4, mapWinMask=(number) 0, [string "Core/Component"]:331, Lua defined in line 295 self=(PCMacGamerProfile) userdata: 0xf65d90f4, gameEventName=(string) LCITDGamerProfile.Event_DataRetrieved, gameEventData=(nil) nil, gameEventNumber=(number) 0, res=(nil) nil, eventComponents=(table) table: 0xf65d8de0, oldPrefix=(string) , (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8de0, (for control)=(number) 2, i=(number) 2, ecmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, oldPrefix1=(string) , (tail call)tail "" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(table) table: 0xf66c3220, [string "Engine/Infrastructure/Profile/PCMacGamerPro..."]:8, Lua defined in line 7 self=(PCMacGamerProfile) userdata: 0xf65d90f4, [C]C method "LogInProfile" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(PCMacGameDelegate) userdata: 0xf6699474, (*temporary)=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:25, Lua method "LogInInitialProfile" defined in line 11 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, profile=(nil) nil, lastProfileName=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:7, Lua method "OnAddToHost" defined in line 5 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGameDelegate) userdata: 0xf6699474, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGameDelegate) userdata: 0xf6699474, config=(table) table: 0xf65de760, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65de760, (for control)=(number) 1, idx=(number) 1, cmpData=(table) table: 0xf65de740, class=(table) table: 0xf65e9160, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "ITD2/Application/Delegate"]:74, Lua method "Init" defined in line 65 self=(PCMacGameDelegate) userdata: 0xf6699474, [string "Engine/Infrastructure/Game_Callbacks"]:13, Lua defined in line 12 self=(Game) userdata: 0xf66a0694, LUA: end of stack reached at level 13 DEBUG VersusProgressProfileComponent UpdateMaps 5 0 LUA stack info: [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:117, Lua method "UpdateMaps" defined in line 108 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, suppressEvents=(boolean) true, playedGames=(number) 0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8bc0, (for control)=(number) 3, _=(number) 3, map=(table) table: 0xf65d8640, wasUnlocked=(boolean) false, [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:374, Lua field "?" defined in line 349 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, profile=(PCMacGamerProfile) userdata: 0xf65d90f4, mapWinMask=(number) 0, [string "Core/Component"]:331, Lua defined in line 295 self=(PCMacGamerProfile) userdata: 0xf65d90f4, gameEventName=(string) LCITDGamerProfile.Event_DataRetrieved, gameEventData=(nil) nil, gameEventNumber=(number) 0, res=(nil) nil, eventComponents=(table) table: 0xf65d8de0, oldPrefix=(string) , (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8de0, (for control)=(number) 2, i=(number) 2, ecmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, oldPrefix1=(string) , (tail call)tail "" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(table) table: 0xf66c3220, [string "Engine/Infrastructure/Profile/PCMacGamerPro..."]:8, Lua defined in line 7 self=(PCMacGamerProfile) userdata: 0xf65d90f4, [C]C method "LogInProfile" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(PCMacGameDelegate) userdata: 0xf6699474, (*temporary)=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:25, Lua method "LogInInitialProfile" defined in line 11 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, profile=(nil) nil, lastProfileName=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:7, Lua method "OnAddToHost" defined in line 5 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGameDelegate) userdata: 0xf6699474, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGameDelegate) userdata: 0xf6699474, config=(table) table: 0xf65de760, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65de760, (for control)=(number) 1, idx=(number) 1, cmpData=(table) table: 0xf65de740, class=(table) table: 0xf65e9160, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "ITD2/Application/Delegate"]:74, Lua method "Init" defined in line 65 self=(PCMacGameDelegate) userdata: 0xf6699474, [string "Engine/Infrastructure/Game_Callbacks"]:13, Lua defined in line 12 self=(Game) userdata: 0xf66a0694, LUA: end of stack reached at level 13 DEBUG VersusProgressProfileComponent UpdateMaps 8 0 LUA stack info: [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:117, Lua method "UpdateMaps" defined in line 108 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, suppressEvents=(boolean) true, playedGames=(number) 0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8bc0, (for control)=(number) 4, _=(number) 4, map=(table) table: 0xf65d8520, wasUnlocked=(boolean) false, [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:374, Lua field "?" defined in line 349 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, profile=(PCMacGamerProfile) userdata: 0xf65d90f4, mapWinMask=(number) 0, [string "Core/Component"]:331, Lua defined in line 295 self=(PCMacGamerProfile) userdata: 0xf65d90f4, gameEventName=(string) LCITDGamerProfile.Event_DataRetrieved, gameEventData=(nil) nil, gameEventNumber=(number) 0, res=(nil) nil, eventComponents=(table) table: 0xf65d8de0, oldPrefix=(string) , (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8de0, (for control)=(number) 2, i=(number) 2, ecmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, oldPrefix1=(string) , (tail call)tail "" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(table) table: 0xf66c3220, [string "Engine/Infrastructure/Profile/PCMacGamerPro..."]:8, Lua defined in line 7 self=(PCMacGamerProfile) userdata: 0xf65d90f4, [C]C method "LogInProfile" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(PCMacGameDelegate) userdata: 0xf6699474, (*temporary)=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:25, Lua method "LogInInitialProfile" defined in line 11 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, profile=(nil) nil, lastProfileName=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:7, Lua method "OnAddToHost" defined in line 5 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGameDelegate) userdata: 0xf6699474, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGameDelegate) userdata: 0xf6699474, config=(table) table: 0xf65de760, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65de760, (for control)=(number) 1, idx=(number) 1, cmpData=(table) table: 0xf65de740, class=(table) table: 0xf65e9160, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "ITD2/Application/Delegate"]:74, Lua method "Init" defined in line 65 self=(PCMacGameDelegate) userdata: 0xf6699474, [string "Engine/Infrastructure/Game_Callbacks"]:13, Lua defined in line 12 self=(Game) userdata: 0xf66a0694, LUA: end of stack reached at level 13 DEBUG VersusProgressProfileComponent UpdateMaps 15 0 LUA stack info: [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:117, Lua method "UpdateMaps" defined in line 108 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, suppressEvents=(boolean) true, playedGames=(number) 0, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8bc0, (for control)=(number) 5, _=(number) 5, map=(table) table: 0xf65d84c0, wasUnlocked=(boolean) false, [string "ITD2/Infrastructure/Profile/VersusProgressP..."]:374, Lua field "?" defined in line 349 self=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, profile=(PCMacGamerProfile) userdata: 0xf65d90f4, mapWinMask=(number) 0, [string "Core/Component"]:331, Lua defined in line 295 self=(PCMacGamerProfile) userdata: 0xf65d90f4, gameEventName=(string) LCITDGamerProfile.Event_DataRetrieved, gameEventData=(nil) nil, gameEventNumber=(number) 0, res=(nil) nil, eventComponents=(table) table: 0xf65d8de0, oldPrefix=(string) , (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65d8de0, (for control)=(number) 2, i=(number) 2, ecmp=(table) {table: 0xf65d8cc0-VersusProgressProfileComponent}, oldPrefix1=(string) , (tail call)tail "" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(table) table: 0xf66c3220, [string "Engine/Infrastructure/Profile/PCMacGamerPro..."]:8, Lua defined in line 7 self=(PCMacGamerProfile) userdata: 0xf65d90f4, [C]C method "LogInProfile" defined in (*temporary)=(function) function: 0xf66956a0, (*temporary)=(PCMacGameDelegate) userdata: 0xf6699474, (*temporary)=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:25, Lua method "LogInInitialProfile" defined in line 11 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, profile=(nil) nil, lastProfileName=(string) DefaultUser, [string "ITD2/Application/ProfileManagerDelegateComp..."]:7, Lua method "OnAddToHost" defined in line 5 self=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, delegate=(PCMacGameDelegate) userdata: 0xf6699474, [string "Core/Component"]:181, Lua method "AddComponent" defined in line 171 self=(PCMacGameDelegate) userdata: 0xf6699474, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "Core/Component"]:389, Lua method "CreateInitialComponents" defined in line 378 self=(PCMacGameDelegate) userdata: 0xf6699474, config=(table) table: 0xf65de760, (for generator)=(function) function: 0xf66c5420, (for state)=(table) table: 0xf65de760, (for control)=(number) 1, idx=(number) 1, cmpData=(table) table: 0xf65de740, class=(table) table: 0xf65e9160, cmp=(table) {table: 0xf65da360-ProfileManagerDelegateComponent}, [string "ITD2/Application/Delegate"]:74, Lua method "Init" defined in line 65 self=(PCMacGameDelegate) userdata: 0xf6699474, [string "Engine/Infrastructure/Game_Callbacks"]:13, Lua defined in line 12 self=(Game) userdata: 0xf66a0694, LUA: end of stack reached at level 13 | (type) = table | [LUAOnlyClass]{table: 0xf65d8cc0-VersusProgressProfileComponent} | "maps" = (table) | | (type) = table | | 1 = (table) | | | (type) = table | | | "Disabled" = false | | | "bigPicTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Large_01.dds" | | | "bigPicTile" = (Vector) [0.000000, 2.000000, 1.000000, 4.000000] | | | "id" = 0 | | | "leftToUnlock" = 0 | | | "losses" = 0 | | | "picTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Small_01.dds" | | | "picTile" = (Vector) [0.000000, 1.000000, 2.000000, 2.000000] | | | "requiredGames" = 0 | | | "sceneName" = "_A2_/Multiplayer/Map_00_Tiny_GFX_01/Map_00_Tiny" | | | "stats" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxTowers" | | | | | "Value" = 16 | | | | 2 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxPoints" | | | | | "Value" = 1000 | | | | 3 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Advantage" | | | | | "Value" = 500 | | | | 4 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Generators" | | | | | "Value" = 1 | | | | 5 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesSquad" | | | | | "Value" = 300 | | | | 6 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesTowers" | | | | | "Value" = 35 | | | "title" = "A2/System/MissionNames/Multi_00/Title" | | | "unlocked" = true | | | "variants" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 2 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 3 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 4 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 5 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | "winBy" = (table) | | | | (type) = table | | | | 1 = false | | | | 2 = false | | | "wins" = 0 | | 2 = (table) | | | (type) = table | | | "Disabled" = false | | | "bigPicTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Large_01.dds" | | | "bigPicTile" = (Vector) [0.000000, 0.000000, 1.000000, 4.000000] | | | "id" = 1 | | | "leftToUnlock" = 3 | | | "losses" = 0 | | | "picTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Small_01.dds" | | | "picTile" = (Vector) [0.000000, 0.000000, 2.000000, 2.000000] | | | "requiredGames" = 3 | | | "sceneName" = "_A2_/Multiplayer/Map_01_Small_GFX_01/Map_01_Small" | | | "stats" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxTowers" | | | | | "Value" = 16 | | | | 2 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxPoints" | | | | | "Value" = 1000 | | | | 3 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Advantage" | | | | | "Value" = 500 | | | | 4 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Generators" | | | | | "Value" = 2 | | | | 5 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesSquad" | | | | | "Value" = 300 | | | | 6 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesTowers" | | | | | "Value" = 5 | | | "title" = "A2/System/MissionNames/Multi_01/Title" | | | "unlocked" = false | | | "variants" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 2 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 3 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 4 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 5 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | "winBy" = (table) | | | | (type) = table | | | | 1 = false | | | | 2 = false | | | "wins" = 0 | | 3 = (table) | | | (type) = table | | | "Disabled" = false | | | "bigPicTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Large_02.dds" | | | "bigPicTile" = (Vector) [0.000000, 0.000000, 1.000000, 2.000000] | | | "id" = 4 | | | "leftToUnlock" = 5 | | | "losses" = 0 | | | "picTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Small_02.dds" | | | "picTile" = (Vector) [0.000000, 0.000000, 2.000000, 1.000000] | | | "requiredGames" = 5 | | | "sceneName" = "_A2_/Multiplayer/Map_04_Different_GFX_01/Map_04_Different" | | | "stats" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxTowers" | | | | | "Value" = 32 | | | | 2 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxPoints" | | | | | "Value" = 1200 | | | | 3 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Advantage" | | | | | "Value" = 600 | | | | 4 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Generators" | | | | | "Value" = 4 | | | | 5 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesSquad" | | | | | "Value" = 450 | | | | 6 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesTowers" | | | | | "Value" = 100 | | | "title" = "A2/System/MissionNames/Multi_04/Title" | | | "unlocked" = false | | | "variants" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 2 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 3 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 4 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 5 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 6 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | "winBy" = (table) | | | | (type) = table | | | | 1 = false | | | | 2 = false | | | "wins" = 0 | | 4 = (table) | | | (type) = table | | | "Disabled" = false | | | "bigPicTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Large_01.dds" | | | "bigPicTile" = (Vector) [0.000000, 1.000000, 1.000000, 4.000000] | | | "id" = 2 | | | "leftToUnlock" = 8 | | | "losses" = 0 | | | "picTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Small_01.dds" | | | "picTile" = (Vector) [1.000000, 0.000000, 2.000000, 2.000000] | | | "requiredGames" = 8 | | | "sceneName" = "_A2_/Multiplayer/Map_02_Big_GFX_01/Map_02_Big" | | | "stats" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxTowers" | | | | | "Value" = 32 | | | | 2 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxPoints" | | | | | "Value" = 2000 | | | | 3 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Advantage" | | | | | "Value" = 750 | | | | 4 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Generators" | | | | | "Value" = 3 | | | | 5 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesSquad" | | | | | "Value" = 300 | | | | 6 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesTowers" | | | | | "Value" = 40 | | | "title" = "A2/System/MissionNames/Multi_02/Title" | | | "unlocked" = false | | | "variants" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Money_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 2 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 3 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/MoneyAndPoints_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 4 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 5 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 6 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | "winBy" = (table) | | | | (type) = table | | | | 1 = false | | | | 2 = false | | | "wins" = 0 | | 5 = (table) | | | (type) = table | | | "Disabled" = false | | | "bigPicTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Large_01.dds" | | | "bigPicTile" = (Vector) [0.000000, 3.000000, 1.000000, 4.000000] | | | "id" = 3 | | | "leftToUnlock" = 15 | | | "losses" = 0 | | | "picTextureName" = "_ANOMALY_2/newUI/Multi_Map_Pictures_Small_01.dds" | | | "picTile" = (Vector) [1.000000, 1.000000, 2.000000, 2.000000] | | | "requiredGames" = 15 | | | "sceneName" = "_A2_/Multiplayer/Map_03_Big_GFX_01/Map_03_Big" | | | "stats" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxTowers" | | | | | "Value" = 32 | | | | 2 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/MaxPoints" | | | | | "Value" = 2000 | | | | 3 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Advantage" | | | | | "Value" = 1000 | | | | 4 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/Generators" | | | | | "Value" = 4 | | | | 5 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesSquad" | | | | | "Value" = 1000 | | | | 6 = (table) | | | | | (type) = table | | | | | "Name" = "A2/System/UI/Lobby/StartingResourcesTowers" | | | | | "Value" = 375 | | | "title" = "A2/System/MissionNames/Multi_03/Title" | | | "unlocked" = false | | | "variants" = (table) | | | | (type) = table | | | | 1 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Points_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 2 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Generators_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 3 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/Swarm_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | | 4 = (table) | | | | | (type) = table | | | | | "localizedDescription" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Description" | | | | | "localizedName" = "A2/MULTIPLAYER/Mutators/TitlesAndDescriptions/SmallScale_Title" | | | | | "stats" = (table) | | | | | | (type) = table | | | | | | 1 = (table) | | | | | | 1 = (--not expanding--) | | | | | | 2 = (table) | | | | | | 2 = (--not expanding--) | | | | | | 3 = (table) | | | | | | 3 = (--not expanding--) | | | | | | 4 = (table) | | | | | | 4 = (--not expanding--) | | | | | | 5 = (table) | | | | | | 5 = (--not expanding--) | | | | | | 6 = (table) | | | | | | 6 = (--not expanding--) | | | "winBy" = (table) | | | | (type) = table | | | | 1 = false | | | | 2 = false | | | "wins" = 0 | "profile" = (PCMacGamerProfile) | "squad" = (table) | | (type) = table | | "legacy_unrankedGames" = 0 | | "ranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 | | "unranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 | "stats" = (table) | | (type) = table | | 1 = (table) | | | (type) = table | | | "legacy_unrankedGames" = 0 | | | "ranked" = (table) | | | | (type) = table | | | | "losses" = 0 | | | | "wins" = 0 | | | "unranked" = (table) | | | | (type) = table | | | | "losses" = 0 | | | | "wins" = 0 | | 2 = (table) | | | (type) = table | | | "legacy_unrankedGames" = 0 | | | "ranked" = (table) | | | | (type) = table | | | | "losses" = 0 | | | | "wins" = 0 | | | "unranked" = (table) | | | | (type) = table | | | | "losses" = 0 | | | | "wins" = 0 | "towers" = (table) | | (type) = table | | "legacy_unrankedGames" = 0 | | "ranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 | | "unranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 DEBUG VersusProgressProfileComponent | (type) = nil | (type) = table | 1 = (table) | | (type) = table | | "legacy_unrankedGames" = 0 | | "ranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 | | "unranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 | 2 = (table) | | (type) = table | | "legacy_unrankedGames" = 0 | | "ranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 | | "unranked" = (table) | | | (type) = table | | | "losses" = 0 | | | "wins" = 0 DEBUG VersusSkillProfileComponent INIT skill 2400 1200 1200 DEBUG VersusSkillProfileComponent INIT skill 2220 1110 1110 DEBUG Event_DataRetrieved KAUACH:: Wins= 0 Games= 0 Grade= 1 Points= 0 LOL SingleGameController Easy nil nil Easy DEBUG ConfigurationManager Refresh | (type) = table | 1 = "LINUX" Loading script file: ITD2Config.lua Loading script file: ITD2Config/Globals.lua Loading script file: ITD2Config/Globals/Globals.lua