14:02:21: Creating resource group General 14:02:21: Creating resource group Internal 14:02:21: Creating resource group Autodetect 14:02:21: SceneManagerFactory for type 'DefaultSceneManager' registered. 14:02:21: Registering ResourceManager for type Material 14:02:21: Registering ResourceManager for type Mesh 14:02:21: Registering ResourceManager for type Skeleton 14:02:21: MovableObjectFactory for type 'ParticleSystem' registered. 14:02:21: OverlayElementFactory for type Panel registered. 14:02:21: OverlayElementFactory for type BorderPanel registered. 14:02:21: OverlayElementFactory for type TextArea registered. 14:02:21: Registering ResourceManager for type Font 14:02:21: ArchiveFactory for archive type FileSystem registered. 14:02:21: ArchiveFactory for archive type Zip registered. 14:02:21: DDS codec registering 14:02:21: FreeImage version: 3.15.1 14:02:21: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 14:02:21: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti 14:02:21: Registering ResourceManager for type HighLevelGpuProgram 14:02:21: Registering ResourceManager for type Compositor 14:02:21: MovableObjectFactory for type 'Entity' registered. 14:02:21: MovableObjectFactory for type 'Light' registered. 14:02:21: MovableObjectFactory for type 'BillboardSet' registered. 14:02:21: MovableObjectFactory for type 'ManualObject' registered. 14:02:21: MovableObjectFactory for type 'BillboardChain' registered. 14:02:21: MovableObjectFactory for type 'RibbonTrail' registered. 14:02:21: Loading library ./lib/32/RenderSystem_GL 14:02:21: Installing plugin: GL RenderSystem 14:02:21: OpenGL Rendering Subsystem created. 14:02:21: Plugin successfully installed 14:02:21: Loading library ./lib/32/Plugin_CgProgramManager 14:02:21: Installing plugin: Cg Program Manager 14:02:21: Plugin successfully installed 14:02:21: Loading library ./lib/32/Plugin_ParticleUniverse 14:02:21: Installing plugin: ParticleUniverse 14:02:21: MovableObjectFactory for type 'PUParticleSystem' registered. 14:02:21: MovableObjectFactory for type 'BoxSet' registered. 14:02:21: MovableObjectFactory for type 'SphereSet' registered. 14:02:21: ParticleUniverse: Particle Renderer Type 'Beam' registered 14:02:21: ParticleUniverse: Particle Renderer Type 'Billboard' registered 14:02:21: ParticleUniverse: Particle Renderer Type 'Box' registered 14:02:21: ParticleUniverse: Particle Renderer Type 'Sphere' registered 14:02:21: ParticleUniverse: Particle Renderer Type 'Entity' registered 14:02:21: ParticleUniverse: Particle Renderer Type 'RibbonTrail' registered 14:02:21: ParticleUniverse: Particle Renderer Type 'Light' registered 14:02:21: ParticleUniverse: Particle Emitter Type 'Point' registered 14:02:21: ParticleUniverse: Particle Emitter Type 'Line' registered 14:02:21: ParticleUniverse: Particle Emitter Type 'Box' registered 14:02:21: ParticleUniverse: Particle Emitter Type 'Circle' registered 14:02:21: ParticleUniverse: Particle Emitter Type 'SphereSurface' registered 14:02:21: ParticleUniverse: Particle Emitter Type 'Vertex' registered 14:02:21: ParticleUniverse: Particle Emitter Type 'MeshSurface' registered 14:02:21: ParticleUniverse: Particle Emitter Type 'Position' registered 14:02:21: ParticleUniverse: Particle Emitter Type 'Slave' registered 14:02:21: ParticleUniverse: Particle Affector Type 'Dummy01' registered 14:02:21: ParticleUniverse: Particle Affector Type 'LinearForce' registered 14:02:21: ParticleUniverse: Particle Affector Type 'Gravity' registered 14:02:21: ParticleUniverse: Particle Affector Type 'ParticleFollower' registered 14:02:21: ParticleUniverse: Particle Affector Type 'Vortex' registered 14:02:21: ParticleUniverse: Particle Affector Type 'Randomiser' registered 14:02:21: ParticleUniverse: Particle Affector Type 'Line' registered 14:02:21: ParticleUniverse: Particle Affector Type 'Scale' registered 14:02:21: ParticleUniverse: Particle Affector Type 'ScaleVelocity' registered 14:02:21: ParticleUniverse: Particle Affector Type 'GeometryRotator' registered 14:02:21: ParticleUniverse: Particle Affector Type 'TextureRotator' registered 14:02:21: ParticleUniverse: Particle Affector Type 'TextureAnimator' registered 14:02:21: ParticleUniverse: Particle Affector Type 'Jet' registered 14:02:21: ParticleUniverse: Particle Affector Type 'Align' registered 14:02:21: ParticleUniverse: Particle Affector Type 'FlockCentering' registered 14:02:21: ParticleUniverse: Particle Affector Type 'CollisionAvoidance' registered 14:02:21: ParticleUniverse: Particle Affector Type 'VelocityMatching' registered 14:02:21: ParticleUniverse: Particle Affector Type 'Colour' registered 14:02:21: ParticleUniverse: Particle Affector Type 'SineForce' registered 14:02:21: ParticleUniverse: Particle Affector Type 'Dummy02' registered 14:02:21: ParticleUniverse: Particle Affector Type 'SphereCollider' registered 14:02:21: ParticleUniverse: Particle Affector Type 'PlaneCollider' registered 14:02:21: ParticleUniverse: Particle Affector Type 'BoxCollider' registered 14:02:21: ParticleUniverse: Particle Affector Type 'InterParticleCollider' registered 14:02:21: ParticleUniverse: Particle Affector Type 'PathFollower' registered 14:02:21: ParticleUniverse: Particle Affector Type 'ForceField' registered 14:02:21: ParticleUniverse: Particle Observer Type 'OnExpire' registered 14:02:21: ParticleUniverse: Particle Observer Type 'OnEmission' registered 14:02:21: ParticleUniverse: Particle Observer Type 'OnCount' registered 14:02:21: ParticleUniverse: Particle Observer Type 'OnEventFlag' registered 14:02:21: ParticleUniverse: Particle Observer Type 'OnCollision' registered 14:02:21: ParticleUniverse: Particle Observer Type 'OnVelocity' registered 14:02:21: ParticleUniverse: Particle Observer Type 'OnTime' registered 14:02:21: ParticleUniverse: Particle Observer Type 'OnPosition' registered 14:02:21: ParticleUniverse: Particle Observer Type 'OnClear' registered 14:02:21: ParticleUniverse: Particle Observer Type 'OnQuota' registered 14:02:21: ParticleUniverse: Particle Observer Type 'OnRandom' registered 14:02:21: ParticleUniverse: Particle EventHandler Type 'DoExpire' registered 14:02:21: ParticleUniverse: Particle EventHandler Type 'DoFreeze' registered 14:02:21: ParticleUniverse: Particle EventHandler Type 'DoPlacementParticle' registered 14:02:21: ParticleUniverse: Particle EventHandler Type 'DoStopSystem' registered 14:02:21: ParticleUniverse: Particle EventHandler Type 'DoEnableComponent' registered 14:02:21: ParticleUniverse: Particle EventHandler Type 'DoAffector' registered 14:02:21: ParticleUniverse: Particle EventHandler Type 'DoScale' registered 14:02:21: ParticleUniverse: Particle Extern Type 'Gravity' registered 14:02:21: ParticleUniverse: Particle Extern Type 'SphereCollider' registered 14:02:21: ParticleUniverse: Particle Extern Type 'BoxCollider' registered 14:02:21: ParticleUniverse: Particle Extern Type 'Vortex' registered 14:02:21: ParticleUniverse: Particle Extern Type 'SceneDecorator' registered 14:02:21: ParticleUniverse: Particle Behaviour Type 'Slave' registered 14:02:21: Plugin successfully installed 14:02:21: *-*-* OGRE Initialising 14:02:21: *-*-* Version 1.7.4 (Cthugha) 14:02:21: Setup Resources: 14:02:21: Creating resource group Bootstrap 14:02:21: Added resource location 'data/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap' 14:02:21: Added resource location '.' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/fonts' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/materials/programs' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/materials/scripts' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/materials/textures' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/models' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/overlays' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/particle' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/ParticleUniverse' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/ParticleUniverse/material' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/ParticleUniverse/scripts' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/ParticleUniverse/models' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/ParticleUniverse/gui' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/ParticleUniverse/textures/32x32' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/ParticleUniverse/textures/64x64' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/ParticleUniverse/textures/128x128' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/ParticleUniverse/textures/256x256' of type 'FileSystem' to resource group 'General' 14:02:21: Added resource location 'data/ParticleUniverse/textures/various' of type 'FileSystem' to resource group 'General' 14:02:21: Creating resource group INTERFACEDATA 14:02:21: Added resource location 'kagedata/interface' of type 'FileSystem' to resource group 'INTERFACEDATA' 14:02:21: Added resource location 'kagedata/interface/materials' of type 'FileSystem' to resource group 'INTERFACEDATA' 14:02:21: Added resource location 'kagedata/interface/textures' of type 'FileSystem' to resource group 'INTERFACEDATA' 14:02:21: Creating resource group GAMEDATA 14:02:21: Added resource location 'kagedata/' of type 'FileSystem' to resource group 'GAMEDATA' 14:02:21: Added resource location 'kagedata/common' of type 'FileSystem' to resource group 'GAMEDATA' 14:02:21: Added resource location 'kagedata/sound' of type 'FileSystem' to resource group 'GAMEDATA' 14:02:21: Added resource location 'kagedata/video' of type 'FileSystem' to resource group 'GAMEDATA' 14:02:21: Added resource location 'kagedata/sound/common.kda' of type 'Zip' to resource group 'GAMEDATA' with recursive option 14:02:21: Added resource location 'kagedata/sound/mensch.kda' of type 'Zip' to resource group 'GAMEDATA' with recursive option 14:02:21: Added resource location 'kagedata/sound/chapter1_part1.kda' of type 'Zip' to resource group 'GAMEDATA' with recursive option 14:02:21: Added resource location 'kagedata/sound/music.kda' of type 'Zip' to resource group 'GAMEDATA' with recursive option 14:02:21: Added resource location 'kagedata/sound/chapter1_part2.kda' of type 'Zip' to resource group 'GAMEDATA' with recursive option 14:02:21: Added resource location 'kagedata/screensaver' of type 'FileSystem' to resource group 'GAMEDATA' 14:02:21: Added resource location 'kagedata/lang/data' of type 'FileSystem' to resource group 'GAMEDATA' 14:02:21: Added resource location 'kagedata/lang/data/movies' of type 'FileSystem' to resource group 'GAMEDATA' 14:02:21: Added resource location 'kagedata/lang/data/interface' of type 'FileSystem' to resource group 'INTERFACEDATA' 14:02:21: Configure: 14:02:21: CPU Identifier & Features 14:02:21: ------------------------- 14:02:21: * CPU ID: GenuineIntel: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz 14:02:21: * SSE: yes 14:02:21: * SSE2: yes 14:02:21: * SSE3: yes 14:02:21: * MMX: yes 14:02:21: * MMXEXT: yes 14:02:21: * 3DNOW: no 14:02:21: * 3DNOWEXT: no 14:02:21: * CMOV: yes 14:02:21: * TSC: yes 14:02:21: * FPU: yes 14:02:21: * PRO: yes 14:02:21: * HT: no 14:02:21: ------------------------- 14:02:21: ****************************** *** Starting GLX Subsystem *** ****************************** 14:02:21: GLRenderSystem::_createRenderWindow "The Book Of Unwritten Tales: Die Vieh-Chroniken", 800x600 fullscreen miscParams: FSAA=0 displayFrequency= gamma=No vsync=No 14:02:21: Created Window l:560 t:300 800x600 14:02:21: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource GLX_icon.png in resource group General or any other group. in ResourceGroupManager::openResource at /home/bkuhr/Develop/ogre_src_v1-7-4/OgreMain/src/OgreResourceGroupManager.cpp (line 753) 14:02:21: GLXWindow::create used FBConfigID = 39 14:02:21: GL_VERSION = 4.2.11931 Compatibility Profile Context 14:02:21: GL_VENDOR = ATI Technologies Inc. 14:02:21: GL_RENDERER = ATI Radeon HD 5670 14:02:21: GL_EXTENSIONS = GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_ fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_ shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_ viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_ specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint 14:02:21: Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap 14:02:21: *************************** 14:02:21: *** GL Renderer Started *** 14:02:21: *************************** 14:02:21: Registering ResourceManager for type GpuProgram 14:02:21: GLSL support detected 14:02:21: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) 14:02:21: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_A4L4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 14:02:21: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB 14:02:21: RenderSystem capabilities 14:02:21: ------------------------- 14:02:21: RenderSystem Name: OpenGL Rendering Subsystem 14:02:21: GPU Vendor: ati 14:02:21: Device Name: ATI Radeon HD 5670 14:02:21: Driver Version: 4.2.11931.0 14:02:21: * Fixed function pipeline: yes 14:02:21: * Hardware generation of mipmaps: no 14:02:21: * Texture blending: yes 14:02:21: * Anisotropic texture filtering: yes 14:02:21: * Dot product texture operation: yes 14:02:21: * Cube mapping: yes 14:02:21: * Hardware stencil buffer: yes 14:02:21: - Stencil depth: 8 14:02:21: - Two sided stencil support: yes 14:02:21: - Wrap stencil values: yes 14:02:21: * Hardware vertex / index buffers: yes 14:02:21: * Vertex programs: yes 14:02:21: * Number of floating-point constants for vertex programs: 256 14:02:21: * Number of integer constants for vertex programs: 0 14:02:21: * Number of boolean constants for vertex programs: 0 14:02:21: * Fragment programs: yes 14:02:21: * Number of floating-point constants for fragment programs: 256 14:02:21: * Number of integer constants for fragment programs: 0 14:02:21: * Number of boolean constants for fragment programs: 0 14:02:21: * Geometry programs: yes 14:02:21: * Number of floating-point constants for geometry programs: 16384 14:02:21: * Number of integer constants for geometry programs: 0 14:02:21: * Number of boolean constants for geometry programs: 0 14:02:21: * Supported Shader Profiles: arbfp1 arbvp1 glsl gp4gp gpu_gp nvgp4 ps_1_1 ps_1_2 ps_1_3 ps_1_4 14:02:21: * Texture Compression: yes 14:02:21: - DXT: yes 14:02:21: - VTC: no 14:02:21: - PVRTC: no 14:02:21: * Scissor Rectangle: yes 14:02:21: * Hardware Occlusion Query: yes 14:02:21: * User clip planes: yes 14:02:21: * VET_UBYTE4 vertex element type: yes 14:02:21: * Infinite far plane projection: yes 14:02:21: * Hardware render-to-texture: yes 14:02:21: * Floating point textures: yes 14:02:21: * Non-power-of-two textures: yes 14:02:21: * Volume textures: yes 14:02:21: * Multiple Render Targets: 8 14:02:21: - With different bit depths: yes 14:02:21: * Point Sprites: yes 14:02:21: * Extended point parameters: yes 14:02:21: * Max Point Size: 8192 14:02:21: * Vertex texture fetch: yes 14:02:21: * Number of world matrices: 0 14:02:21: * Number of texture units: 16 14:02:21: * Stencil buffer depth: 8 14:02:21: * Number of vertex blend matrices: 0 14:02:21: - Max vertex textures: 16 14:02:21: - Vertex textures shared: yes 14:02:21: * Render to Vertex Buffer : no 14:02:21: * GL 1.5 without VBO workaround: no 14:02:21: * Frame Buffer objects: yes 14:02:21: * Frame Buffer objects (ARB extension): no 14:02:21: * Frame Buffer objects (ATI extension): no 14:02:21: * PBuffer support: yes 14:02:21: * GL 1.5 without HW-occlusion workaround: no 14:02:21: Registering ResourceManager for type Texture 14:02:21: DefaultWorkQueue('Root') initialising on thread 0x9a13220. 14:02:21: DefaultWorkQueue('Root')::WorkerFunc - thread 0xa04bb80 starting. 14:02:21: DefaultWorkQueue('Root')::WorkerFunc - thread 0xa04ccf0 starting. 14:02:21: DefaultWorkQueue('Root')::WorkerFunc - thread 0xa049898 starting. 14:02:21: DefaultWorkQueue('Root')::WorkerFunc - thread 0xa054080 starting. 14:02:21: DefaultWorkQueue('Root')::WorkerFunc - thread 0xa04a6a8 starting. 14:02:21: DefaultWorkQueue('Root')::WorkerFunc - thread 0xa054240 starting. 14:02:21: DefaultWorkQueue('Root')::WorkerFunc - thread 0xa04ac78 starting. 14:02:21: DefaultWorkQueue('Root')::WorkerFunc - thread 0xa04c150 starting. 14:02:21: Particle Renderer Type 'billboard' registered 14:02:21: Init Ogre: 14:02:21: Set the timeflow 14:02:21: Init sound 14:02:21: load device list 14:02:21: * found some 14:02:21: Possible sounddevice found: OpenAL Soft 14:02:21: alcOpenDevice ... 14:02:21: ... complete! 14:02:21: Choosen Sounddevice is: OpenAL Soft 14:02:21: AL Source test successfully found 32 possible sources 14:02:21: Load savegames 14:02:21: Init scene manager 14:02:21: Init character manager 14:02:21: Init item manager 14:02:21: ParticleUniverse: Particle Emitter Type 'Entity' registered 14:02:21: *** Initializing OIS ***