package com.reed.sidescroller; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.GL10; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.graphics.g2d.SpriteBatch; public class MainMenuScreen implements Screen { Game game; OrthographicCamera camera; SpriteBatch batch; public MainMenuScreen(Game game) { this.game = game; camera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); camera.setToOrtho(true, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); batch = new SpriteBatch(); System.out.println("mainmenuscreenend"); } @Override public void render(float delta) { Gdx.gl.glClearColor(255f, 255f, 255f, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); camera.update(); batch.begin(); batch.draw(Assets.blueGem, 200, 200); batch.end(); System.out.println("render"); } @Override public void resize(int width, int height) { System.out.println("resize"); } @Override public void show() { System.out.println("show"); } @Override public void hide() { System.out.println("hide"); } @Override public void pause() { System.out.println("pause"); } @Override public void resume() { System.out.println("resume"); } @Override public void dispose() { System.out.println("dispose"); } }