@Override public void init(GLAutoDrawable drawable) { GL2 gl = drawable.getGL().getGL2(); gl.glMatrixMode(gl.GL_PROJECTION); gl.glLoadIdentity(); gl.glOrtho(0, width, height, 0, 0, 1); gl.glDisable(gl.GL_DEPTH_TEST); gl.glMatrixMode(gl.GL_MODELVIEW); gl.glLoadIdentity(); gl.glTranslatef(0.375F, 0.375F, 0F); System.out.println("Canvas initialized!"); }