=begin Additional Equipment Slots by Fomar0153 Version 1.0 ---------------------- Notes ---------------------- Requires my Custom Equipment Slots Script Allows you to add "slots" to equipment ---------------------- Instructions ---------------------- Set Extra_SlotType to the type of your slots. Then notetag your equipment like so: where x is the number of slots ---------------------- Known bugs ---------------------- None =end module Extra_Slots # Set this type as the type for all additional slots Extra_SlotType = 7 end module RPG class EquipItem #-------------------------------------------------------------------------- # ● Note tagging for the masses #-------------------------------------------------------------------------- def slots if self.note =~ //i return $1.to_i else return 0 end end end end class Game_Actor < Game_Battler #-------------------------------------------------------------------------- # ● Aliases equip_slots #-------------------------------------------------------------------------- alias extra_equip_slots equip_slots def equip_slots slots = extra_equip_slots for equip in @equips if (not equip.nil? and not equip.object.nil?) and (equip.is_weapon? or equip.is_armor?) if equip.object.slots > 0 for i in 1..equip.object.slots slots.push(Extra_Slots::Extra_SlotType) end end end end for i in 0..slots.size @equips[i] = Game_BaseItem.new if @equips[i].nil? end return slots end end