app_name=c:\program files (x86)\steam\steamapps\common\thepolynomial\Polynomial.exe app_path=c:\program files (x86)\steam\steamapps\common\thepolynomial (3004:main) code=uberwoot (3005:main) id=128 (3015:main) 1 CWD: c:\program files (x86)\steam\steamapps\common\thepolynomial (3020:main) sizeof(wchar_t)=2 (3023:main) Initializing Steam (3025:main) Steam initialized, result=1 (71:SubdivideFaces) Vertices: 42 (72:SubdivideFaces) Faces: 80 (73:SubdivideFaces) Edges: 120 (71:SubdivideFaces) Vertices: 162 (72:SubdivideFaces) Faces: 320 (73:SubdivideFaces) Edges: 480 (71:SubdivideFaces) Vertices: 642 (72:SubdivideFaces) Faces: 1280 (73:SubdivideFaces) Edges: 1920 (71:SubdivideFaces) Vertices: 2562 (72:SubdivideFaces) Faces: 5120 (73:SubdivideFaces) Edges: 7680 (3037:main) Globe vertices: 2562 (3041:main) making context (3045:main) Binding options (213:LoadOptionsFrom) Loaded config from C:\Users\C\AppData\Roaming\Polynomial/config.101.txt (254:LoadOptions) Will store config in C:\Users\C\AppData\Roaming\Polynomial/config.101.txt upon exit (35:LoadLanguageFile) Loading language file "$$data/lang.test" (67:LoadLanguageFile) loaded 274 translation entries (63:LoadList) Files: (68:LoadList) 000_Twisted_way.txt (68:LoadList) 0015_Christmas.txt (68:LoadList) 001_Vortex.txt (68:LoadList) 002_Branes.txt (68:LoadList) 003_Comb.txt (68:LoadList) 004_Starfall_1.txt (68:LoadList) 005_Starfall_2.txt (68:LoadList) 006_Priest's_Nebula.txt (68:LoadList) 007_Islands_of_attraction.txt (68:LoadList) 008_Hyperchaos.txt (68:LoadList) 009_Simple_flow.txt (68:LoadList) 010_Complex_topology.txt (68:LoadList) 011_Convergence.txt (68:LoadList) 012_Racing_track.txt (68:LoadList) 013_Eye.txt (68:LoadList) 014_Hyperchaotic_Nebula.txt (68:LoadList) 015_Spirals.txt (68:LoadList) 016_Fold.txt (68:LoadList) 017_Arch.txt (68:LoadList) 018_Smooth_Attractor.txt (68:LoadList) 019_On_the_ring.txt (68:LoadList) 020_Coiled.txt (68:LoadList) 021_Lorenz_World.txt (68:LoadList) 022_Tubular.txt (68:LoadList) 023_Suggest_a_name.txt (68:LoadList) 024_Warp_tunnel.txt (68:LoadList) 025_Flaming_Nebula.txt (68:LoadList) 026_X_Nebula.txt (68:LoadList) 027_V.txt (68:LoadList) 028_Golden.txt (68:LoadList) 029_Turbulent.txt (68:LoadList) 030_Trap_Flower.txt (68:LoadList) 031_Rossler's_galaxy.txt (68:LoadList) 032_Hub.txt (68:LoadList) 033_Pulse.txt (68:LoadList) 034_Pure_Manual_Tweak.txt (68:LoadList) 035_pretty_visualization.txt (68:LoadList) 037_Whoa.txt (68:LoadList) 038_Experimental.txt (3084:main) calling init (325:OnLaunch) Using desktop resolution, which is 1600x900 (344:OnLaunch) unconfirmed mode: false (353:OnLaunch) OnLaunch end (277:LogOptions) Settings: fs=1 custom=0 1600x900 (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768 (280:LogOptions) actual: fs=1 1600x900 (3090:main) initializing audio (1308:AudioManager) AudioManager::AudioManager() (1323:AudioManager) OpenAL devices : { (1331:AudioManager) 'DirectSound Software' (1331:AudioManager) 'No Output' (1335:AudioManager) } (1337:AudioManager) OpenAL default device: DirectSound Software (1341:AudioManager) Opening default device (1364:AudioManager) OpenAL: version 1.1 ALSOFT 1.12 renderer OpenAL Soft vendor OpenAL Community (1388:AudioManager) creating reverb (1500:GetCaptureDevicesList) OpenAL capture devices : { (1509:GetCaptureDevicesList) Microphone (Realtek High Defini via WaveIn (1513:GetCaptureDevicesList) } (1515:GetCaptureDevicesList) OpenAL default capture device: Microphone (Realtek High Defini via WaveIn (3096:main) audio initialized (3125:main) initializing opengl extensions (3148:main) Vendor: NVIDIA Corporation (3149:main) Renderer: GeForce GT 540M/PCI/SSE2 (3150:main) Version: 4.1.0 (3151:main) Extensions: GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control (3152:main) end of opengl info. (3171:main) opengl extensions initialized (3175:main) 2 CWD: c:\program files (x86)\steam\steamapps\common\thepolynomial (3186:main) initializing seeds (2147:Reset) glGenBuffers: success (102:World) World::World (269:ShowCursor) ShowCursor() (3198:main) seeds initialized, creating user interface StyleManager::StyleManager GLMTexture::LoadFromFile($$data/weird_border.png) Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf creating texture Unicode cache slots: 246 GLMTexture::LoadFromFile($$data/blob_16.png) Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf creating texture Unicode cache slots: 114 GLMTexture::LoadFromFile($$data/left_arrow.png) GLMTexture::LoadFromFile($$data/left_arrow_1.png) GLMTexture::LoadFromFile($$data/left_arrow_2.png) GLMTexture::LoadFromFile($$data/button_border_circle8.png) GLMTexture::LoadFromFile($$data/right_arrow.png) GLMTexture::LoadFromFile($$data/right_arrow_1.png) GLMTexture::LoadFromFile($$data/right_arrow_2.png) Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf creating texture Unicode cache slots: 154 GLMTexture::LoadFromFile($$data/slider_bg_line.png) GLMTexture::LoadFromFile($$data/slider_button.png) GLMTexture::LoadFromFile($$data/popup_box_2.png) GLMTexture::LoadFromFile($$data/playlist_current.png) GLMTexture::LoadFromFile($$data/playlist_delete_button.png) bound scrollbar_size_in GLMTexture::LoadFromFile($$data/slider_bg_line_vert.png) bound scrollbar_size_in bound scrollbar_size_in bound scrollbar_size_in Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf creating texture Unicode cache slots: 160 bound scrollbar_size_in bound scrollbar_size_in Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf creating texture Unicode cache slots: 279 GLMTexture::LoadFromFile($$data/uparrow8x8_0.png) GLMTexture::LoadFromFile($$data/downarrow8x8_0.png) bound scrollbar_size_in bound scrollbar_size_in Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf creating texture Unicode cache slots: 212 (807:UpdateParamsView) (816:UpdateParamsView) end (1325:RefreshPlaylists) start (1338:RefreshPlaylists) end (969:OnMusicVisualizerChanged) OnLevelChanged(2) (63:LoadList) Files: (68:LoadList) 000_None.lua (68:LoadList) 001_Laser_Show_1.lua (68:LoadList) 002_Laser_Show_2.lua (68:LoadList) 003_Waves.lua (68:LoadList) 004_Super_Waves.lua (807:UpdateParamsView) (816:UpdateParamsView) end (2649:GUTest) end (3200:main) user interface created, entering event loop (628:OnRefresh) OnRefresh (221:BuildView) BuildView VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged (584:OpenFile) OGGDataStream::OpenFile c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/000_drones-full-thunder.ogg (589:OpenFile) ov_open_callbacks (598:OpenFile) ov_info (600:OpenFile) ov_comment (612:OpenFile) OGGDataStream::OpenFile success c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/000_drones-full-thunder.ogg (326:CallGlobal) Error 2 running lua function 'on_audio_frame' : attempt to call a nil value (3817:Update) last ShapeMaker::Update() (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glGenRenderbuffersEXT: success glBindRenderbufferEXT: success glRenderbufferStorageEXT: success glFramebufferRenderbufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success (113:EnterLevel) entering level c:\program files (x86)\steam\steamapps\common\thepolynomial/data/levels//038_Experimental.txt StyleManager::StyleManager (153:LoadLevel) World::LoadLevel VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged main.lua loaded! NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={0,0,-30},type="TextBillboard",scale=0.1,text="Press keys 1..4 to spawn enemies",fadetime=1,align_to_view=false,orientation={0.66144,0.680169,0.25227,0.190336},lifetime=5,color={0.3,0.4,0.5},pos={-17.77932693504,24.1124952384,1.57618064895}} (36:SetDataMembers) creating texture (43:SetDataMembers) text render size is 25.6 1.4 (956:OnLevelChanged) OnLevelChanged(38) (807:UpdateParamsView) (816:UpdateParamsView) end GLMTexture::LoadFromFile($$data/nebulabrot_composite_final_8.png) Shader '$$data/background_v.glsl' compiled successfully Shader '$$data/background_f.glsl' compiled successfully Program linked successfully. Shader '$$data/music_visualizer_2_v.glsl' compiled successfully Shader '$$data/test_f.glsl' compiled successfully Program linked successfully. Shader '$$data/aa_letter_v.glsl' compiled successfully Shader '$$data/aa_letter_f.glsl' compiled successfully Program linked successfully. Shader '$$data/test_v.glsl' compiled successfully Shader '$$data/test_f.glsl' compiled successfully Program linked successfully. Shader '$$data/plankpoint_v.glsl' compiled successfully Shader '$$data/plankpoint_f.glsl' compiled successfully Program linked successfully. glGenBuffers: success glBindBuffer: success glBufferData: success Shader '$$data/blur1_v.glsl' compiled successfully Shader '$$data/blur1_f.glsl' compiled successfully Program linked successfully. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success Shader '$$data/fragpower_v.glsl' compiled successfully Shader '$$data/fragpower_f.glsl' compiled successfully Program linked successfully. Shader '$$data/guidraw_v.glsl' compiled successfully Shader '$$data/guidraw_f.glsl' compiled successfully Program linked successfully. align_draw_calls=126 align_size_calls=119 align_size_calls=58 align_size_calls=62 align_size_calls=58 (361:MustRestart) (277:LogOptions) Settings: fs=1 custom=0 1600x900 (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768 (280:LogOptions) actual: fs=1 1600x900 selected changed (252:HideCursor) HideCursor() Script SpawnSnowflakes completed Script SpawnTestShit completed Script SpawnBots completed Script UpdateHints completed Shader '$$data/bullet_v.glsl' compiled successfully Shader '$$data/test_f.glsl' compiled successfully Program linked successfully. GLMTexture::LoadFromFile($$data/rad_icon.png) GLMTexture::LoadFromFile($$data/bolt_arrow.png) GLMTexture::LoadFromFile($$data/fast_bullets_icon.png) GLMTexture::LoadFromFile($$data/aimbot_icon.png) GLMTexture::LoadFromFile($$data/fuel_icon.png) Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf creating texture Unicode cache slots: 154 align_draw_calls=0 align_size_calls=0 (132:OnFindLeaderboard) OnFindLeaderboard Total/1m (132:OnFindLeaderboard) OnFindLeaderboard Enemies shot/1m (132:OnFindLeaderboard) OnFindLeaderboard Allies saved/1m (132:OnFindLeaderboard) OnFindLeaderboard Bonuses/1m (132:OnFindLeaderboard) OnFindLeaderboard Flowers met/1m (132:OnFindLeaderboard) OnFindLeaderboard Ghosts met/1m (132:OnFindLeaderboard) OnFindLeaderboard Arena wormholes/1m (132:OnFindLeaderboard) OnFindLeaderboard Snowflakes collected/1m (132:OnFindLeaderboard) OnFindLeaderboard Allies shot/1m (132:OnFindLeaderboard) OnFindLeaderboard Allies eaten/1m (132:OnFindLeaderboard) OnFindLeaderboard Deaths/1m (132:OnFindLeaderboard) OnFindLeaderboard Total/5m (132:OnFindLeaderboard) OnFindLeaderboard Enemies shot/5m (132:OnFindLeaderboard) OnFindLeaderboard Allies saved/5m (132:OnFindLeaderboard) OnFindLeaderboard Bonuses/5m (132:OnFindLeaderboard) OnFindLeaderboard Flowers met/5m (132:OnFindLeaderboard) OnFindLeaderboard Ghosts met/5m (132:OnFindLeaderboard) OnFindLeaderboard Arena wormholes/5m (132:OnFindLeaderboard) OnFindLeaderboard Snowflakes collected/5m (132:OnFindLeaderboard) OnFindLeaderboard Allies shot/5m (132:OnFindLeaderboard) OnFindLeaderboard Allies eaten/5m (132:OnFindLeaderboard) OnFindLeaderboard Deaths/5m (132:OnFindLeaderboard) OnFindLeaderboard Total/20m (132:OnFindLeaderboard) OnFindLeaderboard Enemies shot/20m (132:OnFindLeaderboard) OnFindLeaderboard Allies saved/20m (132:OnFindLeaderboard) OnFindLeaderboard Bonuses/20m (132:OnFindLeaderboard) OnFindLeaderboard Flowers met/20m GLMTexture::LoadFromFile($$data/fast_bullets_pod.png) Shader '$$data/meteorite_streak_v.glsl' compiled successfully Shader '$$data/meteorite_streak_f.glsl' compiled successfully Program linked successfully. Shader '$$data/meteorite_point_v.glsl' compiled successfully Shader '$$data/meteorite_point_f.glsl' compiled successfully Program linked successfully. (132:OnFindLeaderboard) OnFindLeaderboard Ghosts met/20m (132:OnFindLeaderboard) OnFindLeaderboard Arena wormholes/20m (132:OnFindLeaderboard) OnFindLeaderboard Snowflakes collected/20m (132:OnFindLeaderboard) OnFindLeaderboard Allies shot/20m (132:OnFindLeaderboard) OnFindLeaderboard Allies eaten/20m (132:OnFindLeaderboard) OnFindLeaderboard Deaths/20m (132:OnFindLeaderboard) OnFindLeaderboard Total/hour (132:OnFindLeaderboard) OnFindLeaderboard Enemies shot/hour (132:OnFindLeaderboard) OnFindLeaderboard Allies saved/hour (132:OnFindLeaderboard) OnFindLeaderboard Bonuses/hour (132:OnFindLeaderboard) OnFindLeaderboard Flowers met/hour (132:OnFindLeaderboard) OnFindLeaderboard Ghosts met/hour (132:OnFindLeaderboard) OnFindLeaderboard Arena wormholes/hour (132:OnFindLeaderboard) OnFindLeaderboard Snowflakes collected/hour (132:OnFindLeaderboard) OnFindLeaderboard Allies shot/hour (132:OnFindLeaderboard) OnFindLeaderboard Allies eaten/hour (132:OnFindLeaderboard) OnFindLeaderboard Deaths/hour (132:OnFindLeaderboard) OnFindLeaderboard Total/life (132:OnFindLeaderboard) OnFindLeaderboard Enemies shot/life (132:OnFindLeaderboard) OnFindLeaderboard Allies saved/life (132:OnFindLeaderboard) OnFindLeaderboard Bonuses/life (132:OnFindLeaderboard) OnFindLeaderboard Flowers met/life (132:OnFindLeaderboard) OnFindLeaderboard Ghosts met/life (132:OnFindLeaderboard) OnFindLeaderboard Arena wormholes/life (132:OnFindLeaderboard) OnFindLeaderboard Snowflakes collected/life (132:OnFindLeaderboard) OnFindLeaderboard Allies shot/life (132:OnFindLeaderboard) OnFindLeaderboard Allies eaten/life (132:OnFindLeaderboard) OnFindLeaderboard Deaths/life (114:OnUploadScore) OnUploadScore Total/1m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/1m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Allies saved/1m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Bonuses/1m (117:OnUploadScore) upload success 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success (114:OnUploadScore) OnUploadScore Ghosts met/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Arena wormholes/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Snowflakes collected/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Allies shot/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Allies eaten/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Deaths/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Allies saved/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Bonuses/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Flowers met/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Ghosts met/20m 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OnUploadScore Arena wormholes/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Snowflakes collected/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Allies shot/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Allies eaten/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Deaths/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Allies saved/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Bonuses/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Flowers met/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Ghosts met/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Arena wormholes/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Snowflakes collected/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Allies shot/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Allies eaten/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Deaths/life (117:OnUploadScore) upload success Shader '$$data/levelportal_v.glsl' compiled successfully Shader '$$data/test_f.glsl' compiled successfully Program linked successfully. glGenBuffers: success glBindBuffer: success glBufferData: success GLMTexture::LoadFromFile($$data/portal_hud_box.png) GLMTexture::LoadFromFile($$data/aimbot_pod.png) (68:OnDownloadedEntries) OnDownloadedEntries Allies saved/1m (96:OnDownloadedEntries) nickname=rjhacker score=990 rank=1 (96:OnDownloadedEntries) nickname=Karisuchan score=908 rank=2 (96:OnDownloadedEntries) nickname=andrewmcgr score=887 rank=3 (96:OnDownloadedEntries) nickname=|) E M | S E score=863 rank=4 (96:OnDownloadedEntries) nickname=Omosh the Unwise score=825 rank=5 (96:OnDownloadedEntries) nickname=FXINITEMUS score=822 rank=6 (96:OnDownloadedEntries) nickname=Boney score=788 rank=7 (96:OnDownloadedEntries) nickname=DarkSideofOZ score=783 rank=8 (96:OnDownloadedEntries) nickname=Aexo Deirgka score=781 rank=9 (96:OnDownloadedEntries) nickname=DragonLost score=776 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Total/1m (96:OnDownloadedEntries) nickname=Tokusei score=732422096 rank=1 (96:OnDownloadedEntries) nickname=Rantai score=666903081 rank=2 (96:OnDownloadedEntries) nickname=Bleach score=520222341 rank=3 (96:OnDownloadedEntries) nickname=Hedge score=498255110 rank=4 (96:OnDownloadedEntries) nickname=mgre score=420941488 rank=5 (96:OnDownloadedEntries) nickname=:) Kaylee score=359522031 rank=6 (96:OnDownloadedEntries) nickname=Kotiro score=307011415 rank=7 (96:OnDownloadedEntries) nickname=Turing score=282419865 rank=8 (96:OnDownloadedEntries) nickname=Ashintar score=278296628 rank=9 (96:OnDownloadedEntries) nickname=The Interloper score=195751209 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Enemies shot/1m (96:OnDownloadedEntries) nickname=DragonLost score=2653 rank=1 (96:OnDownloadedEntries) nickname=bshil853 score=2459 rank=2 (96:OnDownloadedEntries) nickname=|) E M | S E score=2385 rank=3 (96:OnDownloadedEntries) nickname=FXINITEMUS score=2370 rank=4 (96:OnDownloadedEntries) nickname=Boney score=2355 rank=5 (96:OnDownloadedEntries) nickname=DarkSideofOZ score=2311 rank=6 (96:OnDownloadedEntries) nickname=pismodude2 score=2306 rank=7 (96:OnDownloadedEntries) nickname=rjhacker score=2283 rank=8 (96:OnDownloadedEntries) nickname=Aexo Deirgka score=2253 rank=9 (96:OnDownloadedEntries) nickname=andrewmcgr score=2210 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Bonuses/1m (96:OnDownloadedEntries) nickname=Dont Call Me A Newb score=10052 rank=1 (96:OnDownloadedEntries) nickname=bshil853 score=178 rank=2 (96:OnDownloadedEntries) nickname=tian score=102 rank=3 (96:OnDownloadedEntries) nickname=lylat score=68 rank=4 (96:OnDownloadedEntries) nickname=Sloth the Indolent score=22 rank=5 (96:OnDownloadedEntries) nickname=Hallintopäällikkö score=22 rank=6 (96:OnDownloadedEntries) nickname=LordVitaly score=21 rank=7 (96:OnDownloadedEntries) nickname=Omosh the Unwise score=20 rank=8 (96:OnDownloadedEntries) nickname=kuromaru score=20 rank=9 (96:OnDownloadedEntries) nickname=Infantly :3 score=19 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Flowers met/1m (96:OnDownloadedEntries) nickname=tian score=22 rank=1 (96:OnDownloadedEntries) nickname=Dont Call Me A Newb score=17 rank=2 (96:OnDownloadedEntries) nickname=lylat score=15 rank=3 (96:OnDownloadedEntries) nickname=youtube/thetinyharry score=14 rank=4 (96:OnDownloadedEntries) nickname=+VWT+ Smebb score=13 rank=5 (96:OnDownloadedEntries) nickname=Mantequilla score=13 rank=6 (96:OnDownloadedEntries) nickname=Neo [CL] score=12 rank=7 (96:OnDownloadedEntries) nickname=Lord Baron Von Voldo the 42nd score=12 rank=8 (96:OnDownloadedEntries) nickname=Lucky Geass score=12 rank=9 (96:OnDownloadedEntries) nickname=Kittimm score=12 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Ghosts met/1m (96:OnDownloadedEntries) nickname=ShadowE989 [BWH] score=5228 rank=1 (96:OnDownloadedEntries) nickname=Аlice score=4950 rank=2 (96:OnDownloadedEntries) nickname=makaspaka score=4628 rank=3 (96:OnDownloadedEntries) nickname=napalm_craft score=4167 rank=4 (96:OnDownloadedEntries) nickname=Wasabi Wei score=4103 rank=5 (96:OnDownloadedEntries) nickname=oceanicdemigod score=3689 rank=6 (96:OnDownloadedEntries) nickname=knelatr0n score=3441 rank=7 (96:OnDownloadedEntries) nickname=take score=3395 rank=8 (96:OnDownloadedEntries) nickname=Beny score=3288 rank=9 (96:OnDownloadedEntries) nickname=labrat777 score=3228 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Arena wormholes/1m (96:OnDownloadedEntries) nickname=tim_gilbert score=8 rank=1 (96:OnDownloadedEntries) nickname=Lord Baron Von Voldo the 42nd score=8 rank=2 (96:OnDownloadedEntries) nickname=[HWU] Robin+ al momento score=8 rank=3 (96:OnDownloadedEntries) nickname=Rising_Phoenix score=8 rank=4 (96:OnDownloadedEntries) nickname=Mumblez score=8 rank=5 (96:OnDownloadedEntries) nickname=Ice Burger score=8 rank=6 (96:OnDownloadedEntries) nickname=ҜoЧ score=8 rank=7 (96:OnDownloadedEntries) nickname=FantasticMr.Fox score=7 rank=8 (96:OnDownloadedEntries) nickname=Wysteria of Wonders score=7 rank=9 (96:OnDownloadedEntries) nickname=Zebdar score=7 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Snowflakes collected/1m (96:OnDownloadedEntries) nickname=Momo [O.G] TGS score=40 rank=1 (96:OnDownloadedEntries) nickname=GasTank score=39 rank=2 (96:OnDownloadedEntries) nickname=のっち score=38 rank=3 (96:OnDownloadedEntries) nickname=torinbaana score=38 rank=4 (96:OnDownloadedEntries) nickname=Waitwhat score=38 rank=5 (96:OnDownloadedEntries) nickname=tigersclaw score=37 rank=6 (96:OnDownloadedEntries) nickname=SEKCobra score=37 rank=7 (96:OnDownloadedEntries) nickname=Blooregard Q. Kazoo score=36 rank=8 (96:OnDownloadedEntries) nickname=Sir Digby score=36 rank=9 (96:OnDownloadedEntries) nickname=Stephen score=36 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies shot/1m (96:OnDownloadedEntries) nickname=Puppet<3 score=101 rank=1 (96:OnDownloadedEntries) nickname=Mantequilla score=98 rank=2 (96:OnDownloadedEntries) nickname=lylat score=96 rank=3 (96:OnDownloadedEntries) nickname=cjrperson score=91 rank=4 (96:OnDownloadedEntries) nickname=rjhacker score=89 rank=5 (96:OnDownloadedEntries) nickname=ComradeLucifer score=85 rank=6 (96:OnDownloadedEntries) nickname=Shackleford score=80 rank=7 (96:OnDownloadedEntries) nickname=Аlice score=79 rank=8 (96:OnDownloadedEntries) nickname=spy7 score=79 rank=9 (96:OnDownloadedEntries) nickname=Lurion score=75 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies eaten/1m (96:OnDownloadedEntries) nickname=griffordson score=2714 rank=1 (96:OnDownloadedEntries) nickname=bshil853 score=2709 rank=2 (96:OnDownloadedEntries) nickname=Sloth the Indolent score=2394 rank=3 (96:OnDownloadedEntries) nickname=Communist006 score=2138 rank=4 (96:OnDownloadedEntries) nickname=notlamprey score=1959 rank=5 (96:OnDownloadedEntries) nickname=oolong score=1741 rank=6 (96:OnDownloadedEntries) nickname=Fix'd score=1683 rank=7 (96:OnDownloadedEntries) nickname=WildOats score=1605 rank=8 (96:OnDownloadedEntries) nickname=Psikonomikal score=1576 rank=9 (96:OnDownloadedEntries) nickname=Hallintopäällikkö score=1537 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Deaths/1m (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=200 rank=1 (96:OnDownloadedEntries) nickname=Gibb:missing@home score=96 rank=2 (96:OnDownloadedEntries) nickname=Edit.ѕн score=77 rank=3 (96:OnDownloadedEntries) nickname=Bluedragon463 score=76 rank=4 (96:OnDownloadedEntries) nickname=LethalSurprise score=72 rank=5 (96:OnDownloadedEntries) nickname=ZoSo score=69 rank=6 (96:OnDownloadedEntries) nickname=Vlawter score=60 rank=7 (96:OnDownloadedEntries) nickname=Captain MG score=58 rank=8 (96:OnDownloadedEntries) nickname=r1x score=56 rank=9 (96:OnDownloadedEntries) nickname=Ruluc score=54 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Total/5m (96:OnDownloadedEntries) nickname=Psikonomikal score=2147478664 rank=1 (96:OnDownloadedEntries) nickname=bshil853 score=2147470538 rank=2 (96:OnDownloadedEntries) nickname=Rantai score=2147448907 rank=3 (96:OnDownloadedEntries) nickname=ixian_artifact score=2147442134 rank=4 (96:OnDownloadedEntries) nickname=k0ichi score=2147427820 rank=5 (96:OnDownloadedEntries) nickname=mgre score=2147366356 rank=6 (96:OnDownloadedEntries) nickname=Hedge score=2147356980 rank=7 (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=2147167622 rank=8 (96:OnDownloadedEntries) nickname=andrewmcgr score=2147104960 rank=9 (96:OnDownloadedEntries) nickname=Bleach score=2146909683 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Enemies shot/5m (96:OnDownloadedEntries) nickname=pismodude2 score=10173 rank=1 (96:OnDownloadedEntries) nickname=FXINITEMUS score=8758 rank=2 (96:OnDownloadedEntries) nickname=andrewmcgr score=8399 rank=3 (96:OnDownloadedEntries) nickname=|) E M | S E score=7631 rank=4 (96:OnDownloadedEntries) nickname=bshil853 score=7473 rank=5 (96:OnDownloadedEntries) nickname=The Decoy score=6554 rank=6 (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=6535 rank=7 (96:OnDownloadedEntries) nickname=rjhacker score=6458 rank=8 (96:OnDownloadedEntries) nickname=Omosh the Unwise score=6189 rank=9 (96:OnDownloadedEntries) nickname=ixian_artifact score=6079 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies saved/5m (96:OnDownloadedEntries) nickname=andrewmcgr score=2986 rank=1 (96:OnDownloadedEntries) nickname=FXINITEMUS score=2667 rank=2 (96:OnDownloadedEntries) nickname=rjhacker score=2649 rank=3 (96:OnDownloadedEntries) nickname=|) E M | S E score=2594 rank=4 (96:OnDownloadedEntries) nickname=Omosh the Unwise score=2362 rank=5 (96:OnDownloadedEntries) nickname=The Decoy score=2128 rank=6 (96:OnDownloadedEntries) nickname=bshil853 score=2054 rank=7 (96:OnDownloadedEntries) nickname=Karisuchan score=1896 rank=8 (96:OnDownloadedEntries) nickname=Psikonomikal score=1839 rank=9 (96:OnDownloadedEntries) nickname=tartar score=1462 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Bonuses/5m (96:OnDownloadedEntries) nickname=Dont Call Me A Newb score=10052 rank=1 (96:OnDownloadedEntries) nickname=bshil853 score=363 rank=2 (96:OnDownloadedEntries) nickname=lylat score=188 rank=3 (96:OnDownloadedEntries) nickname=ҜoЧ score=105 rank=4 (96:OnDownloadedEntries) nickname=kuromaru score=50 rank=5 (96:OnDownloadedEntries) nickname=Aexo Deirgka score=49 rank=6 (96:OnDownloadedEntries) nickname=Omosh the Unwise score=48 rank=7 (96:OnDownloadedEntries) nickname=FXINITEMUS score=46 rank=8 (96:OnDownloadedEntries) nickname=Zombie Nautilus score=45 rank=9 (96:OnDownloadedEntries) nickname=freeberd score=41 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Flowers met/5m (96:OnDownloadedEntries) nickname=truestarocean score=29 rank=1 (96:OnDownloadedEntries) nickname=tian score=29 rank=2 (96:OnDownloadedEntries) nickname=..? score=26 rank=3 (96:OnDownloadedEntries) nickname=NetDancer score=26 rank=4 (96:OnDownloadedEntries) nickname=Lord Baron Von Voldo the 42nd score=24 rank=5 (96:OnDownloadedEntries) nickname=Derfas13 score=23 rank=6 (96:OnDownloadedEntries) nickname=Dont Call Me A Newb score=23 rank=7 (96:OnDownloadedEntries) nickname=Ashyrogi score=22 rank=8 (96:OnDownloadedEntries) nickname=Steve Remmens score=22 rank=9 (96:OnDownloadedEntries) nickname=LONLEY TIME score=22 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Ghosts met/5m (96:OnDownloadedEntries) nickname=Аlice score=17320 rank=1 (96:OnDownloadedEntries) nickname=ShadowE989 [BWH] score=14225 rank=2 (96:OnDownloadedEntries) nickname=napalm_craft score=11558 rank=3 (96:OnDownloadedEntries) nickname=take score=11240 rank=4 (96:OnDownloadedEntries) nickname=makaspaka score=9798 rank=5 (96:OnDownloadedEntries) nickname=Wasabi Wei score=7593 rank=6 (96:OnDownloadedEntries) nickname=oceanicdemigod score=6902 rank=7 (96:OnDownloadedEntries) nickname=Gadriel score=6736 rank=8 (96:OnDownloadedEntries) nickname=Beny score=6411 rank=9 (96:OnDownloadedEntries) nickname=knelatr0n score=5974 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Arena wormholes/5m (96:OnDownloadedEntries) nickname=Mumblez score=32 rank=1 (96:OnDownloadedEntries) nickname=Lord Baron Von Voldo the 42nd score=30 rank=2 (96:OnDownloadedEntries) nickname=Rising_Phoenix score=29 rank=3 (96:OnDownloadedEntries) nickname=Zee score=29 rank=4 (96:OnDownloadedEntries) nickname=[PROLAPSE] Chesh score=28 rank=5 (96:OnDownloadedEntries) nickname=MickeyD score=27 rank=6 (96:OnDownloadedEntries) nickname=Snail "that chewbaka" Zalgo score=27 rank=7 (96:OnDownloadedEntries) nickname=Wysteria of Wonders score=25 rank=8 (96:OnDownloadedEntries) nickname=[HWU] Robin+ al momento score=25 rank=9 (96:OnDownloadedEntries) nickname=NoDrac score=25 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Snowflakes collected/5m (96:OnDownloadedEntries) nickname=Waitwhat score=155 rank=1 (96:OnDownloadedEntries) nickname=inscribed score=151 rank=2 (96:OnDownloadedEntries) nickname=jebusgeist score=139 rank=3 (96:OnDownloadedEntries) nickname=Zoid(cachorrito de la vaquita) score=139 rank=4 (96:OnDownloadedEntries) nickname=Chucker score=133 rank=5 (96:OnDownloadedEntries) nickname=rt168yahoo score=132 rank=6 (96:OnDownloadedEntries) nickname=Momo [O.G] TGS score=132 rank=7 (96:OnDownloadedEntries) nickname=PizzasRgooD score=132 rank=8 (96:OnDownloadedEntries) nickname=Ronok score=126 rank=9 (96:OnDownloadedEntries) nickname=DroneM10 score=125 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies shot/5m (96:OnDownloadedEntries) nickname=Puppet<3 score=320 rank=1 (96:OnDownloadedEntries) nickname=Mantequilla score=205 rank=2 (96:OnDownloadedEntries) nickname=rjhacker score=199 rank=3 (96:OnDownloadedEntries) nickname=STALKER [AGN] score=175 rank=4 (96:OnDownloadedEntries) nickname=cjrperson score=173 rank=5 (96:OnDownloadedEntries) nickname=Gra-Ves score=164 rank=6 (96:OnDownloadedEntries) nickname=WizzyKid score=164 rank=7 (96:OnDownloadedEntries) nickname=lylat score=162 rank=8 (96:OnDownloadedEntries) nickname=Fergarino score=151 rank=9 (96:OnDownloadedEntries) nickname=Аlice score=150 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies eaten/5m (96:OnDownloadedEntries) nickname=Communist006 score=9552 rank=1 (96:OnDownloadedEntries) nickname=Sloth the Indolent score=6068 rank=2 (96:OnDownloadedEntries) nickname=bshil853 score=5935 rank=3 (96:OnDownloadedEntries) nickname=ixian_artifact score=5536 rank=4 (96:OnDownloadedEntries) nickname=notlamprey score=5281 rank=5 (96:OnDownloadedEntries) nickname=griffordson score=4611 rank=6 (96:OnDownloadedEntries) nickname=andrewmcgr score=4527 rank=7 (96:OnDownloadedEntries) nickname=Psikonomikal score=4377 rank=8 (96:OnDownloadedEntries) nickname=Shino score=4341 rank=9 (96:OnDownloadedEntries) nickname=Hallintopäällikkö score=4062 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Deaths/5m (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=502 rank=1 (96:OnDownloadedEntries) nickname=ZoSo score=234 rank=2 (96:OnDownloadedEntries) nickname=mcdowellstevena score=174 rank=3 (96:OnDownloadedEntries) nickname=Jarod score=157 rank=4 (96:OnDownloadedEntries) nickname=Azlan score=145 rank=5 (96:OnDownloadedEntries) nickname=ArejaySD score=142 rank=6 (96:OnDownloadedEntries) nickname=neo.prog score=136 rank=7 (96:OnDownloadedEntries) nickname={ÑὠΘ} Mr.NinjaMaster score=136 rank=8 (96:OnDownloadedEntries) nickname=MaxGyver score=125 rank=9 (96:OnDownloadedEntries) nickname=Captain MG score=124 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Total/20m (96:OnDownloadedEntries) nickname=pismodude2 score=2147477684 rank=1 (96:OnDownloadedEntries) nickname=mgre score=2147477122 rank=2 (96:OnDownloadedEntries) nickname=bshil853 score=2147470538 rank=3 (96:OnDownloadedEntries) nickname=Rantai score=2147237690 rank=4 (96:OnDownloadedEntries) nickname=|) E M | S E score=2147087134 rank=5 (96:OnDownloadedEntries) nickname=Bleach score=2147057384 rank=6 (96:OnDownloadedEntries) nickname=andrewmcgr score=2146884425 rank=7 (96:OnDownloadedEntries) nickname=~UTFB~ Mulk3r0 score=2146716791 rank=8 (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=2146639481 rank=9 (96:OnDownloadedEntries) nickname=Omosh the Unwise score=2146632530 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Enemies shot/20m (96:OnDownloadedEntries) nickname=ixian_artifact score=20153 rank=1 (96:OnDownloadedEntries) nickname=k0ichi score=17705 rank=2 (96:OnDownloadedEntries) nickname=pismodude2 score=13194 rank=3 (96:OnDownloadedEntries) nickname=andrewmcgr score=10366 rank=4 (96:OnDownloadedEntries) nickname=FXINITEMUS score=8972 rank=5 (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=8604 rank=6 (96:OnDownloadedEntries) nickname=Tokusei score=8448 rank=7 (96:OnDownloadedEntries) nickname=Rantai score=8397 rank=8 (96:OnDownloadedEntries) nickname=|) E M | S E score=7801 rank=9 (96:OnDownloadedEntries) nickname=bshil853 score=7473 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies saved/20m (96:OnDownloadedEntries) nickname=ixian_artifact score=3884 rank=1 (96:OnDownloadedEntries) nickname=andrewmcgr score=3675 rank=2 (96:OnDownloadedEntries) nickname=Tokusei score=2726 rank=3 (96:OnDownloadedEntries) nickname=FXINITEMUS score=2718 rank=4 (96:OnDownloadedEntries) nickname=k0ichi score=2713 rank=5 (96:OnDownloadedEntries) nickname=rjhacker score=2669 rank=6 (96:OnDownloadedEntries) nickname=|) E M | S E score=2636 rank=7 (96:OnDownloadedEntries) nickname=Omosh the Unwise score=2540 rank=8 (96:OnDownloadedEntries) nickname=Rantai score=2510 rank=9 (96:OnDownloadedEntries) nickname=The Decoy score=2332 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Bonuses/20m (96:OnDownloadedEntries) nickname=Dont Call Me A Newb score=10052 rank=1 (96:OnDownloadedEntries) nickname=bshil853 score=708 rank=2 (96:OnDownloadedEntries) nickname=lylat score=188 rank=3 (96:OnDownloadedEntries) nickname=Zombie Nautilus score=141 rank=4 (96:OnDownloadedEntries) nickname=ҜoЧ score=129 rank=5 (96:OnDownloadedEntries) nickname=Richard Nixon score=124 rank=6 (96:OnDownloadedEntries) nickname=Aexo Deirgka score=115 rank=7 (96:OnDownloadedEntries) nickname=minicheatbook score=110 rank=8 (96:OnDownloadedEntries) nickname=kuromaru score=88 rank=9 (96:OnDownloadedEntries) nickname=Sloth the Indolent score=83 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Flowers met/20m (96:OnDownloadedEntries) nickname=..? score=62 rank=1 (96:OnDownloadedEntries) nickname=csp1993 score=59 rank=2 (96:OnDownloadedEntries) nickname=Mr. E score=52 rank=3 (96:OnDownloadedEntries) nickname=Zombie score=52 rank=4 (96:OnDownloadedEntries) nickname=donastree score=50 rank=5 (96:OnDownloadedEntries) nickname=BlueDiesel score=48 rank=6 (96:OnDownloadedEntries) nickname=splitmetal score=47 rank=7 (96:OnDownloadedEntries) nickname=Richard Nixon score=46 rank=8 (96:OnDownloadedEntries) nickname=roman.arnold score=45 rank=9 (96:OnDownloadedEntries) nickname=NetDancer score=43 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies eaten/20m (96:OnDownloadedEntries) nickname=Communist006 score=16828 rank=1 (96:OnDownloadedEntries) nickname=ixian_artifact score=15303 rank=2 (96:OnDownloadedEntries) nickname=Sloth the Indolent score=6238 rank=3 (96:OnDownloadedEntries) nickname=bshil853 score=5935 rank=4 (96:OnDownloadedEntries) nickname=andrewmcgr score=5638 rank=5 (96:OnDownloadedEntries) nickname=notlamprey score=5430 rank=6 (96:OnDownloadedEntries) nickname=tartar score=5403 rank=7 (96:OnDownloadedEntries) nickname=griffordson score=4817 rank=8 (96:OnDownloadedEntries) nickname=Hallintopäällikkö score=4685 rank=9 (96:OnDownloadedEntries) nickname=Psikonomikal score=4661 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Deaths/20m (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=1437 rank=1 (96:OnDownloadedEntries) nickname=ZoSo score=651 rank=2 (96:OnDownloadedEntries) nickname=ArejaySD score=432 rank=3 (96:OnDownloadedEntries) nickname=Jarod score=417 rank=4 (96:OnDownloadedEntries) nickname={ÑὠΘ} Mr.NinjaMaster score=379 rank=5 (96:OnDownloadedEntries) nickname=mcdowellstevena score=366 rank=6 (96:OnDownloadedEntries) nickname=ҜoЧ score=347 rank=7 (96:OnDownloadedEntries) nickname=TSED score=333 rank=8 (96:OnDownloadedEntries) nickname=neo.prog score=313 rank=9 (96:OnDownloadedEntries) nickname=Indiana Jenkins score=298 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Total/hour (96:OnDownloadedEntries) nickname=pismodude2 score=2147477684 rank=1 (96:OnDownloadedEntries) nickname=mgre score=2147477122 rank=2 (96:OnDownloadedEntries) nickname=bshil853 score=2147470538 rank=3 (96:OnDownloadedEntries) nickname=Rantai score=2147237690 rank=4 (96:OnDownloadedEntries) nickname=|) E M | S E score=2147087134 rank=5 (96:OnDownloadedEntries) nickname=Bleach score=2147057384 rank=6 (96:OnDownloadedEntries) nickname=andrewmcgr score=2146884425 rank=7 (96:OnDownloadedEntries) nickname=k0ichi score=2146808155 rank=8 (96:OnDownloadedEntries) nickname=Tokusei score=2146733808 rank=9 (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=2146639481 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Enemies shot/hour (96:OnDownloadedEntries) nickname=ixian_artifact score=23925 rank=1 (96:OnDownloadedEntries) nickname=k0ichi score=17748 rank=2 (96:OnDownloadedEntries) nickname=pismodude2 score=13194 rank=3 (96:OnDownloadedEntries) nickname=andrewmcgr score=10366 rank=4 (96:OnDownloadedEntries) nickname=FXINITEMUS score=8972 rank=5 (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=8604 rank=6 (96:OnDownloadedEntries) nickname=Tokusei score=8460 rank=7 (96:OnDownloadedEntries) nickname=Rantai score=8397 rank=8 (96:OnDownloadedEntries) nickname=|) E M | S E score=7801 rank=9 (96:OnDownloadedEntries) nickname=bshil853 score=7473 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies shot/20m (96:OnDownloadedEntries) nickname=Puppet<3 score=419 rank=1 (96:OnDownloadedEntries) nickname=Gra-Ves score=268 rank=2 (96:OnDownloadedEntries) nickname=WizzyKid score=259 rank=3 (96:OnDownloadedEntries) nickname=cjrperson score=239 rank=4 (96:OnDownloadedEntries) nickname=rjhacker score=233 rank=5 (96:OnDownloadedEntries) nickname=Mantequilla score=209 rank=6 (96:OnDownloadedEntries) nickname=[GH] Nihilana score=193 rank=7 (96:OnDownloadedEntries) nickname=STALKER [AGN] score=179 rank=8 (96:OnDownloadedEntries) nickname=Fergarino score=164 rank=9 (96:OnDownloadedEntries) nickname=lylat score=162 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Ghosts met/20m (96:OnDownloadedEntries) nickname=ShadowE989 [BWH] score=26697 rank=1 (96:OnDownloadedEntries) nickname=Аlice score=20132 rank=2 (96:OnDownloadedEntries) nickname=take score=13326 rank=3 (96:OnDownloadedEntries) nickname=ixian_artifact score=12944 rank=4 (96:OnDownloadedEntries) nickname=knelatr0n score=12670 rank=5 (96:OnDownloadedEntries) nickname=napalm_craft score=12182 rank=6 (96:OnDownloadedEntries) nickname=Gadriel score=11954 rank=7 (96:OnDownloadedEntries) nickname=makaspaka score=9916 rank=8 (96:OnDownloadedEntries) nickname=Wasabi Wei score=8004 rank=9 (96:OnDownloadedEntries) nickname=Communist006 score=7162 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Arena wormholes/20m (96:OnDownloadedEntries) nickname=Mumblez score=109 rank=1 (96:OnDownloadedEntries) nickname=Lord Baron Von Voldo the 42nd score=72 rank=2 (96:OnDownloadedEntries) nickname=Wysteria of Wonders score=72 rank=3 (96:OnDownloadedEntries) nickname=[HWU] Robin+ al momento score=63 rank=4 (96:OnDownloadedEntries) nickname=FantasticMr.Fox score=60 rank=5 (96:OnDownloadedEntries) nickname=Snail "that chewbaka" Zalgo score=60 rank=6 (96:OnDownloadedEntries) nickname=MickeyD score=58 rank=7 (96:OnDownloadedEntries) nickname=NoDrac score=58 rank=8 (96:OnDownloadedEntries) nickname=andreas_930801 score=56 rank=9 (96:OnDownloadedEntries) nickname=Rising_Phoenix score=56 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Snowflakes collected/20m (96:OnDownloadedEntries) nickname=inscribed score=386 rank=1 (96:OnDownloadedEntries) nickname=Chucker score=365 rank=2 (96:OnDownloadedEntries) nickname=Momo [O.G] TGS score=364 rank=3 (96:OnDownloadedEntries) nickname=rt168yahoo score=338 rank=4 (96:OnDownloadedEntries) nickname=Waitwhat score=294 rank=5 (96:OnDownloadedEntries) nickname=[HWU] iTz proj3ctmayh3m score=281 rank=6 (96:OnDownloadedEntries) nickname=veantfrais score=271 rank=7 (96:OnDownloadedEntries) nickname=atroxic03 score=270 rank=8 (96:OnDownloadedEntries) nickname=jebusgeist score=264 rank=9 (96:OnDownloadedEntries) nickname=Chinabull score=258 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies saved/life (96:OnDownloadedEntries) nickname=ixian_artifact score=4534 rank=1 (96:OnDownloadedEntries) nickname=andrewmcgr score=3675 rank=2 (96:OnDownloadedEntries) nickname=Tokusei score=2729 rank=3 (96:OnDownloadedEntries) nickname=k0ichi score=2720 rank=4 (96:OnDownloadedEntries) nickname=FXINITEMUS score=2718 rank=5 (96:OnDownloadedEntries) nickname=rjhacker score=2669 rank=6 (96:OnDownloadedEntries) nickname=|) E M | S E score=2636 rank=7 (96:OnDownloadedEntries) nickname=Omosh the Unwise score=2541 rank=8 (96:OnDownloadedEntries) nickname=Rantai score=2510 rank=9 (96:OnDownloadedEntries) nickname=The Decoy score=2335 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies eaten/hour (96:OnDownloadedEntries) nickname=ixian_artifact score=17804 rank=1 (96:OnDownloadedEntries) nickname=Communist006 score=16857 rank=2 (96:OnDownloadedEntries) nickname=Sloth the Indolent score=6238 rank=3 (96:OnDownloadedEntries) nickname=bshil853 score=5935 rank=4 (96:OnDownloadedEntries) nickname=andrewmcgr score=5638 rank=5 (96:OnDownloadedEntries) nickname=tartar score=5562 rank=6 (96:OnDownloadedEntries) nickname=notlamprey score=5432 rank=7 (96:OnDownloadedEntries) nickname=Hallintopäällikkö score=4921 rank=8 (96:OnDownloadedEntries) nickname=griffordson score=4876 rank=9 (96:OnDownloadedEntries) nickname=Psikonomikal score=4665 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Snowflakes collected/hour (96:OnDownloadedEntries) nickname=Chucker score=411 rank=1 (96:OnDownloadedEntries) nickname=inscribed score=386 rank=2 (96:OnDownloadedEntries) nickname=Momo [O.G] TGS score=364 rank=3 (96:OnDownloadedEntries) nickname=rt168yahoo score=338 rank=4 (96:OnDownloadedEntries) nickname=cristianoafreitas score=319 rank=5 (96:OnDownloadedEntries) nickname=Waitwhat score=294 rank=6 (96:OnDownloadedEntries) nickname=[HWU] iTz proj3ctmayh3m score=281 rank=7 (96:OnDownloadedEntries) nickname=veantfrais score=274 rank=8 (96:OnDownloadedEntries) nickname=atroxic03 score=270 rank=9 (96:OnDownloadedEntries) nickname=jebusgeist score=267 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Ghosts met/hour (96:OnDownloadedEntries) nickname=ShadowE989 [BWH] score=26745 rank=1 (96:OnDownloadedEntries) nickname=Аlice score=21341 rank=2 (96:OnDownloadedEntries) nickname=ixian_artifact score=15835 rank=3 (96:OnDownloadedEntries) nickname=take score=13696 rank=4 (96:OnDownloadedEntries) nickname=knelatr0n score=12805 rank=5 (96:OnDownloadedEntries) nickname=napalm_craft score=12297 rank=6 (96:OnDownloadedEntries) nickname=Gadriel score=12023 rank=7 (96:OnDownloadedEntries) nickname=makaspaka score=9918 rank=8 (96:OnDownloadedEntries) nickname=Wasabi Wei score=8106 rank=9 (96:OnDownloadedEntries) nickname=Communist006 score=7171 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies saved/hour (96:OnDownloadedEntries) nickname=ixian_artifact score=4534 rank=1 (96:OnDownloadedEntries) nickname=andrewmcgr score=3675 rank=2 (96:OnDownloadedEntries) nickname=Tokusei score=2729 rank=3 (96:OnDownloadedEntries) nickname=k0ichi score=2720 rank=4 (96:OnDownloadedEntries) nickname=FXINITEMUS score=2718 rank=5 (96:OnDownloadedEntries) nickname=rjhacker score=2669 rank=6 (96:OnDownloadedEntries) nickname=|) E M | S E score=2636 rank=7 (96:OnDownloadedEntries) nickname=Omosh the Unwise score=2541 rank=8 (96:OnDownloadedEntries) nickname=Rantai score=2510 rank=9 (96:OnDownloadedEntries) nickname=The Decoy score=2335 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Bonuses/hour (96:OnDownloadedEntries) nickname=Dont Call Me A Newb score=10052 rank=1 (96:OnDownloadedEntries) nickname=bshil853 score=708 rank=2 (96:OnDownloadedEntries) nickname=Richard Nixon score=238 rank=3 (96:OnDownloadedEntries) nickname=lylat score=188 rank=4 (96:OnDownloadedEntries) nickname=[CoTo]Sani333 score=160 rank=5 (96:OnDownloadedEntries) nickname=Zombie Nautilus score=148 rank=6 (96:OnDownloadedEntries) nickname=WildOats score=132 rank=7 (96:OnDownloadedEntries) nickname=Sloth score=131 rank=8 (96:OnDownloadedEntries) nickname=ҜoЧ score=129 rank=9 (96:OnDownloadedEntries) nickname=minicheatbook score=128 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Flowers met/hour (96:OnDownloadedEntries) nickname=csp1993 score=147 rank=1 (96:OnDownloadedEntries) nickname=donastree score=124 rank=2 (96:OnDownloadedEntries) nickname=..? score=104 rank=3 (96:OnDownloadedEntries) nickname=Richard Nixon score=91 rank=4 (96:OnDownloadedEntries) nickname=vroenis score=89 rank=5 (96:OnDownloadedEntries) nickname=Firestorm43 score=79 rank=6 (96:OnDownloadedEntries) nickname=«¦HG¦» Mr.Pervert score=75 rank=7 (96:OnDownloadedEntries) nickname=Carl 'Eazy-Ed' Sagan score=72 rank=8 (96:OnDownloadedEntries) nickname=Zombie score=71 rank=9 (96:OnDownloadedEntries) nickname=Razura score=69 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Arena wormholes/hour (96:OnDownloadedEntries) nickname=Mumblez score=212 rank=1 (96:OnDownloadedEntries) nickname=white_wolf_00 score=116 rank=2 (96:OnDownloadedEntries) nickname=Lord Baron Von Voldo the 42nd score=96 rank=3 (96:OnDownloadedEntries) nickname=andreas_930801 score=96 rank=4 (96:OnDownloadedEntries) nickname=Joachim score=85 rank=5 (96:OnDownloadedEntries) nickname=Wysteria of Wonders score=83 rank=6 (96:OnDownloadedEntries) nickname=Richard Nixon score=75 rank=7 (96:OnDownloadedEntries) nickname=Snail "that chewbaka" Zalgo score=75 rank=8 (96:OnDownloadedEntries) nickname=MickeyD score=68 rank=9 (96:OnDownloadedEntries) nickname=NoDrac score=66 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Enemies shot/life (96:OnDownloadedEntries) nickname=ixian_artifact score=23925 rank=1 (96:OnDownloadedEntries) nickname=k0ichi score=17748 rank=2 (96:OnDownloadedEntries) nickname=pismodude2 score=13194 rank=3 (96:OnDownloadedEntries) nickname=andrewmcgr score=10366 rank=4 (96:OnDownloadedEntries) nickname=FXINITEMUS score=8972 rank=5 (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=8604 rank=6 (96:OnDownloadedEntries) nickname=Tokusei score=8460 rank=7 (96:OnDownloadedEntries) nickname=Rantai score=8397 rank=8 (96:OnDownloadedEntries) nickname=Infantly :3 score=8377 rank=9 (96:OnDownloadedEntries) nickname=|) E M | S E score=7801 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Deaths/hour (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=1902 rank=1 (96:OnDownloadedEntries) nickname=ZoSo score=1084 rank=2 (96:OnDownloadedEntries) nickname=ArejaySD score=894 rank=3 (96:OnDownloadedEntries) nickname=TSED score=796 rank=4 (96:OnDownloadedEntries) nickname=ҜoЧ score=790 rank=5 (96:OnDownloadedEntries) nickname=chickzilla score=659 rank=6 (96:OnDownloadedEntries) nickname=Thorax the Impaler score=507 rank=7 (96:OnDownloadedEntries) nickname={ÑὠΘ} Mr.NinjaMaster score=480 rank=8 (96:OnDownloadedEntries) nickname=zuble1 score=479 rank=9 (96:OnDownloadedEntries) nickname=Jarod score=462 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies shot/hour (96:OnDownloadedEntries) nickname=Puppet<3 score=419 rank=1 (96:OnDownloadedEntries) nickname=WizzyKid score=376 rank=2 (96:OnDownloadedEntries) nickname=cjrperson score=306 rank=3 (96:OnDownloadedEntries) nickname=MG score=290 rank=4 (96:OnDownloadedEntries) nickname=Gra-Ves score=268 rank=5 (96:OnDownloadedEntries) nickname=rjhacker score=233 rank=6 (96:OnDownloadedEntries) nickname=S.CHARL score=215 rank=7 (96:OnDownloadedEntries) nickname=Mantequilla score=209 rank=8 (96:OnDownloadedEntries) nickname=S2Art score=202 rank=9 (96:OnDownloadedEntries) nickname=[GH] Nihilana score=193 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Total/life (96:OnDownloadedEntries) nickname=pismodude2 score=2147477684 rank=1 (96:OnDownloadedEntries) nickname=mgre score=2147477122 rank=2 (96:OnDownloadedEntries) nickname=bshil853 score=2147470538 rank=3 (96:OnDownloadedEntries) nickname=Rantai score=2147237690 rank=4 (96:OnDownloadedEntries) nickname=Infantly :3 score=2147172873 rank=5 (96:OnDownloadedEntries) nickname=|) E M | S E score=2147087134 rank=6 (96:OnDownloadedEntries) nickname=Bleach score=2147057384 rank=7 (96:OnDownloadedEntries) nickname=andrewmcgr score=2146884425 rank=8 (96:OnDownloadedEntries) nickname=k0ichi score=2146808155 rank=9 (96:OnDownloadedEntries) nickname=Tokusei score=2146733808 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Deaths/life (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=1997 rank=1 (96:OnDownloadedEntries) nickname==(e)=™ Mutant B score=1706 rank=2 (96:OnDownloadedEntries) nickname=Bennett score=1224 rank=3 (96:OnDownloadedEntries) nickname=ZoSo score=1084 rank=4 (96:OnDownloadedEntries) nickname=ArejaySD score=1076 rank=5 (96:OnDownloadedEntries) nickname=InTheClouds10 score=990 rank=6 (96:OnDownloadedEntries) nickname=ҜoЧ score=829 rank=7 (96:OnDownloadedEntries) nickname=Thorax the Impaler score=820 rank=8 (96:OnDownloadedEntries) nickname=Anomalator score=801 rank=9 (96:OnDownloadedEntries) nickname=TSED score=798 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Ghosts met/life (96:OnDownloadedEntries) nickname=ShadowE989 [BWH] score=26745 rank=1 (96:OnDownloadedEntries) nickname=Аlice score=21656 rank=2 (96:OnDownloadedEntries) nickname=ixian_artifact score=15835 rank=3 (96:OnDownloadedEntries) nickname=take score=13696 rank=4 (96:OnDownloadedEntries) nickname=knelatr0n score=12805 rank=5 (96:OnDownloadedEntries) nickname=napalm_craft score=12322 rank=6 (96:OnDownloadedEntries) nickname=Gadriel score=12023 rank=7 (96:OnDownloadedEntries) nickname=makaspaka score=9918 rank=8 (96:OnDownloadedEntries) nickname=Wasabi Wei score=8106 rank=9 (96:OnDownloadedEntries) nickname=oceanicdemigod score=7466 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies shot/life (96:OnDownloadedEntries) nickname=WizzyKid score=767 rank=1 (96:OnDownloadedEntries) nickname=Puppet<3 score=438 rank=2 (96:OnDownloadedEntries) nickname=rjhacker score=324 rank=3 (96:OnDownloadedEntries) nickname=cjrperson score=309 rank=4 (96:OnDownloadedEntries) nickname=MG score=297 rank=5 (96:OnDownloadedEntries) nickname=Gra-Ves score=268 rank=6 (96:OnDownloadedEntries) nickname=S.CHARL score=256 rank=7 (96:OnDownloadedEntries) nickname=Mantequilla score=209 rank=8 (96:OnDownloadedEntries) nickname=S2Art score=204 rank=9 (96:OnDownloadedEntries) nickname=white_wolf_00 score=198 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Allies eaten/life (96:OnDownloadedEntries) nickname=ixian_artifact score=17804 rank=1 (96:OnDownloadedEntries) nickname=Communist006 score=16857 rank=2 (96:OnDownloadedEntries) nickname=Sloth the Indolent score=6238 rank=3 (96:OnDownloadedEntries) nickname=bshil853 score=5935 rank=4 (96:OnDownloadedEntries) nickname=andrewmcgr score=5638 rank=5 (96:OnDownloadedEntries) nickname=tartar score=5562 rank=6 (96:OnDownloadedEntries) nickname=notlamprey score=5432 rank=7 (96:OnDownloadedEntries) nickname=Hallintopäällikkö score=4921 rank=8 (96:OnDownloadedEntries) nickname=griffordson score=4876 rank=9 (96:OnDownloadedEntries) nickname=Psikonomikal score=4665 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Bonuses/life (96:OnDownloadedEntries) nickname=Dont Call Me A Newb score=10052 rank=1 (96:OnDownloadedEntries) nickname=bshil853 score=708 rank=2 (96:OnDownloadedEntries) nickname=Richard Nixon score=307 rank=3 (96:OnDownloadedEntries) nickname=WildOats score=197 rank=4 (96:OnDownloadedEntries) nickname=lylat score=188 rank=5 (96:OnDownloadedEntries) nickname=[CoTo]Sani333 score=160 rank=6 (96:OnDownloadedEntries) nickname=Zombie Nautilus score=148 rank=7 (96:OnDownloadedEntries) nickname=Sloth score=133 rank=8 (96:OnDownloadedEntries) nickname=ҜoЧ score=129 rank=9 (96:OnDownloadedEntries) nickname=minicheatbook score=128 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Flowers met/life (96:OnDownloadedEntries) nickname=Beny score=193 rank=1 (96:OnDownloadedEntries) nickname=Justifried score=167 rank=2 (96:OnDownloadedEntries) nickname=donastree score=160 rank=3 (96:OnDownloadedEntries) nickname=csp1993 score=157 rank=4 (96:OnDownloadedEntries) nickname=QBkaeru score=126 rank=5 (96:OnDownloadedEntries) nickname=white_wolf_00 score=116 rank=6 (96:OnDownloadedEntries) nickname=Richard Nixon score=115 rank=7 (96:OnDownloadedEntries) nickname=vroenis score=113 rank=8 (96:OnDownloadedEntries) nickname=..? score=104 rank=9 (96:OnDownloadedEntries) nickname=Freakz0rz score=92 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Arena wormholes/life (96:OnDownloadedEntries) nickname=Mumblez score=212 rank=1 (96:OnDownloadedEntries) nickname=white_wolf_00 score=143 rank=2 (96:OnDownloadedEntries) nickname=Lord Baron Von Voldo the 42nd score=96 rank=3 (96:OnDownloadedEntries) nickname=andreas_930801 score=96 rank=4 (96:OnDownloadedEntries) nickname=take score=86 rank=5 (96:OnDownloadedEntries) nickname=Richard Nixon score=86 rank=6 (96:OnDownloadedEntries) nickname=Joachim score=85 rank=7 (96:OnDownloadedEntries) nickname=Wysteria of Wonders score=83 rank=8 (96:OnDownloadedEntries) nickname=Snail "that chewbaka" Zalgo score=75 rank=9 (96:OnDownloadedEntries) nickname=MickeyD score=68 rank=10 (68:OnDownloadedEntries) OnDownloadedEntries Snowflakes collected/life (96:OnDownloadedEntries) nickname=Chucker score=411 rank=1 (96:OnDownloadedEntries) nickname=inscribed score=386 rank=2 (96:OnDownloadedEntries) nickname=Momo [O.G] TGS score=364 rank=3 (96:OnDownloadedEntries) nickname=rt168yahoo score=338 rank=4 (96:OnDownloadedEntries) nickname=cristianoafreitas score=319 rank=5 (96:OnDownloadedEntries) nickname=Waitwhat score=294 rank=6 (96:OnDownloadedEntries) nickname=[HWU] iTz proj3ctmayh3m score=281 rank=7 (96:OnDownloadedEntries) nickname=veantfrais score=274 rank=8 (96:OnDownloadedEntries) nickname=atroxic03 score=270 rank=9 (96:OnDownloadedEntries) nickname=jebusgeist score=267 rank=10 Script SpawnStartBonus completed GLMTexture::LoadFromFile($$data/fuel_pod.png) Shader '$$data/levelportal2_v.glsl' compiled successfully Shader '$$data/basic_line_f.glsl' compiled successfully Program linked successfully. glGenBuffers: success (71:SubdivideFaces) Vertices: 42 (72:SubdivideFaces) Faces: 80 (73:SubdivideFaces) Edges: 120 (71:SubdivideFaces) Vertices: 162 (72:SubdivideFaces) Faces: 320 (73:SubdivideFaces) Edges: 480 (71:SubdivideFaces) Vertices: 642 (72:SubdivideFaces) Faces: 1280 (73:SubdivideFaces) Edges: 1920 (71:SubdivideFaces) Vertices: 2562 (72:SubdivideFaces) Faces: 5120 (73:SubdivideFaces) Edges: 7680 (71:SubdivideFaces) Vertices: 10242 (72:SubdivideFaces) Faces: 20480 (73:SubdivideFaces) Edges: 30720 glBindBuffer: success glBufferData: success Script SpawnLevelPortals completed Total tree build time:0.307875 {al_source=-1,time_delta=23412.505859375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={21.624862670898,27.511873245239,-6.7868800163269},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=4,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=8.9475355148315,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={21.624862670898,27.511873245239,-6.7868800163269}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success GLMTexture::LoadFromFile($$data/neutral_hud_box.png) Shader '$$data/test_autocolor_v.glsl' compiled successfully Shader '$$data/test_autocolor_f.glsl' compiled successfully Program linked successfully. {al_source=-1,time_delta=15248.842773438,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={12.904934883118,28.214616775513,-37.985576629639},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=3.195305109024,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={12.904934883118,28.214616775513,-37.985576629639}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (637:FinishAsyncUpdate) {al_source=-1,time_delta=22597.8125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={107.70490264893,83.05451965332,-5.6108288764954},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=3.8091611862183,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={107.70490264893,83.05451965332,-5.6108288764954}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (296:SetAchievement) flew_through_flower {al_source=-1,time_delta=9028.65234375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={30.09981918335,-31.170032501221,-15.78964805603},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=6.139365196228,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={30.09981918335,-31.170032501221,-15.78964805603}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (296:SetAchievement) flew_through_flower glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success glGenBuffers: success glBindBuffer: success glBufferData: success Shader '$$data/simple_trail_v.glsl' compiled successfully Shader '$$data/simple_trail_f.glsl' compiled successfully Program linked successfully. {al_source=-1,time_delta=27129.46875,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={90.385810852051,-11.544125556946,36.272842407227},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=0.81560200452805,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={90.385810852051,-11.544125556946,36.272842407227}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success Shader '$$data/bullet_streak_v.glsl' compiled successfully Shader '$$data/bullet_streak_f.glsl' compiled successfully Shader '$$data/bullet_streak_g.glsl' compiled successfully Program linked successfully. Shader '$$data/basic_line_v.glsl' compiled successfully Shader '$$data/basic_line_f.glsl' compiled successfully Program linked successfully. Script ShowHints completed {al_source=-1,time_delta=4022.0556640625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-130.18054199219,-119.07537078857,-14.699216842651},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=3.0975708961487,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-130.18054199219,-119.07537078857,-14.699216842651}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (282:LoadWavToOpenALBuffer) loading wav file c:\program files (x86)\steam\steamapps\common\thepolynomial/data/click1.wav (341:LoadWavToOpenALBuffer) fmt:1 size:13288 (344:LoadWavToOpenALBuffer) al error= 0 (670:OnDeath) kaboom glDeleteBuffers: success {al_source=-1,time_delta=2658.1474609375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-158.60350036621,-79.422187805176,-14.836038589478},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=3,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.1882538795471,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-158.60350036621,-79.422187805176,-14.836038589478}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success {al_source=-1,time_delta=15867.174804688,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={46.527618408203,-103.73543548584,-5.9259805679321},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=3,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=0.80863577127457,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={46.527618408203,-103.73543548584,-5.9259805679321}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success GLMTexture::LoadFromFile($$data/bullet_impact_blob.png) {al_source=-1,time_delta=15314.399414063,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={155.25637817383,-126.14965057373,-6.4875140190125},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=7.0820274353027,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={155.25637817383,-126.14965057373,-6.4875140190125}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success {al_source=-1,time_delta=6761.5161132813,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-175.51808166504,-6.258957862854,-0.10867929458618},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=1,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=8.9120140075684,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-175.51808166504,-6.258957862854,-0.10867929458618}} Script SpawnFlowers completed (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (296:SetAchievement) picked_a_bonus (296:SetAchievement) picked_a_bonus (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (296:SetAchievement) picked_a_bonus (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) G Enemies shot 5m 10 (296:SetAchievement) G Enemies shot 20m 10 (296:SetAchievement) G Enemies shot hour 10 (296:SetAchievement) G Enemies shot life 10 (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (807:UpdateParamsView) (816:UpdateParamsView) end (269:ShowCursor) ShowCursor() selected changed (221:BuildView) BuildView (269:ShowCursor) ShowCursor() align_draw_calls=126 align_size_calls=62 align_size_calls=58 (114:OnUploadScore) OnUploadScore Total/1m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/1m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Bonuses/1m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Flowers met/1m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Bonuses/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Flowers met/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Bonuses/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Flowers met/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Bonuses/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Flowers met/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Bonuses/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Flowers met/life (117:OnUploadScore) upload success selected changed align_draw_calls=166 align_size_calls=132 align_size_calls=74 Box::OnClick() Box::OnClick() TextNode::OnLostFocus Box::OnClick() Box::OnClick() TextNode::OnLostFocus Box::OnClick() Box::OnClick() TextNode::OnLostFocus Box::OnClick() Box::OnClick() (36:AcidEffect) AcidEffect::AcidEffect (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success Shader '$$data/backgroundlsd_v.glsl' compiled successfully Shader '$$data/backgroundlsd_f.glsl' compiled successfully Program linked successfully. TextNode::OnLostFocus Box::OnClick() Box::OnClick() (361:MustRestart) (277:LogOptions) Settings: fs=1 custom=0 1600x900 (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768 (280:LogOptions) actual: fs=1 1600x900 selected changed TextNode::OnLostFocus (252:HideCursor) HideCursor() Shader '$$data/lsd_v.glsl' compiled successfully Shader '$$data/lsd_f.glsl' compiled successfully Program linked successfully. align_draw_calls=0 align_size_calls=0 (807:UpdateParamsView) (816:UpdateParamsView) end (269:ShowCursor) ShowCursor() selected changed (269:ShowCursor) ShowCursor() align_draw_calls=166 align_size_calls=74 Box::OnClick() Box::OnClick() (361:MustRestart) (277:LogOptions) Settings: fs=1 custom=0 1600x900 (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768 (280:LogOptions) actual: fs=1 1600x900 selected changed TextNode::OnLostFocus (252:HideCursor) HideCursor() align_draw_calls=0 align_size_calls=0 (807:UpdateParamsView) (816:UpdateParamsView) end (269:ShowCursor) ShowCursor() selected changed (269:ShowCursor) ShowCursor() align_draw_calls=166 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 (584:OpenFile) OGGDataStream::OpenFile c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/005_ton_of_reverb.ogg (589:OpenFile) ov_open_callbacks (598:OpenFile) ov_info (600:OpenFile) ov_comment (612:OpenFile) OGGDataStream::OpenFile success c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/005_ton_of_reverb.ogg Box::OnClick() Box::OnClick() (361:MustRestart) (277:LogOptions) Settings: fs=1 custom=0 1600x900 (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768 (280:LogOptions) actual: fs=1 1600x900 selected changed (252:HideCursor) HideCursor() align_draw_calls=0 align_size_calls=0 (807:UpdateParamsView) (816:UpdateParamsView) end (269:ShowCursor) ShowCursor() selected changed (269:ShowCursor) ShowCursor() align_draw_calls=166 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 align_size_calls=88 align_size_calls=74 Box::OnClick() Box::OnClick() Box::OnClick() Box::OnClick() (361:MustRestart) (277:LogOptions) Settings: fs=1 custom=0 1600x900 (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768 (280:LogOptions) actual: fs=1 1600x900 selected changed TextNode::OnLostFocus (252:HideCursor) HideCursor() align_draw_calls=0 align_size_calls=0 (807:UpdateParamsView) (816:UpdateParamsView) end (269:ShowCursor) ShowCursor() selected changed (269:ShowCursor) ShowCursor() align_draw_calls=166 align_size_calls=78 align_size_calls=74 Box::OnClick() Box::OnClick() (361:MustRestart) (277:LogOptions) Settings: fs=1 custom=0 1600x900 (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768 (280:LogOptions) actual: fs=1 1600x900 selected changed TextNode::OnLostFocus (252:HideCursor) HideCursor() align_draw_calls=0 align_size_calls=0 (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (987:UpdateBuffers) audio buffering bug, current_buffer_i=22 (991:UpdateBuffers) should be =23 (987:UpdateBuffers) audio buffering bug, current_buffer_i=24 (991:UpdateBuffers) should be =23 (1003:UpdateBuffers) offset glitch 21942590 to 21940542 (807:UpdateParamsView) (816:UpdateParamsView) end (269:ShowCursor) ShowCursor() selected changed (269:ShowCursor) ShowCursor() align_draw_calls=166 align_size_calls=78 align_size_calls=74 (114:OnUploadScore) OnUploadScore Total/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/life (117:OnUploadScore) upload success align_size_calls=78 align_size_calls=74 Box::OnClick() Box::OnClick() TextNode::OnLostFocus Box::OnClick() Box::OnClick() (361:MustRestart) (277:LogOptions) Settings: fs=1 custom=0 1600x900 (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768 (280:LogOptions) actual: fs=1 1600x900 selected changed TextNode::OnLostFocus (252:HideCursor) HideCursor() align_draw_calls=0 align_size_calls=0 (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value (296:SetAchievement) killed_1_enemy (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value (670:OnDeath) kaboom glDeleteBuffers: success (296:SetAchievement) flew_through_flower (296:SetAchievement) flew_through_arena_wormhole (956:OnLevelChanged) OnLevelChanged(39) (956:OnLevelChanged) OnLevelChanged(0) (807:UpdateParamsView) (816:UpdateParamsView) end (807:UpdateParamsView) (816:UpdateParamsView) end (113:EnterLevel) entering level c:\program files (x86)\steam\steamapps\common\thepolynomial/data/levels//000_Twisted_way.txt StyleManager::StyleManager glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success (153:LoadLevel) World::LoadLevel VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged running 000_script.lua main.lua loaded! NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-30,22,-70},type="TextBillboard",scale=0.1,text="* GAMEPLAY: YOUR GOAL IS TO TOP THE SCORES, BY USING THE ITEMS BELOW.\n* WHEN YOU'RE DONE LOOKING AROUND, PRESS ESC AND SET DIFFICULTY TO INSANE, YOU'LL\n NEVER BE ABLE TO GET VERY BIG SCORE ON EASY, BECAUSE ON EASY YOU DONT GET ENOUGH ENEMIES.\n* THE \"PER PAST 5 MINUTES\" PHRASE ACTUALLY HAS SOME MEANING.\n* WATCH HOW SCORE CHANGES, FIND A WAY TO EXPLOIT SCORING FUNCTION. GOOD LUCK!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.25,0.35,1},pos={-43.29166313972,-35.61789432132,-74.716723560904}} (36:SetDataMembers) (43:SetDataMembers) text render size is 73.6 7 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,17,-70},type="TextBillboard",scale=0.1,text="Nom-Noms, nazi robots whom eats ghosts and try to shoot you. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-48.6374987625,-39.77959539862,-60.430280327144}} (36:SetDataMembers) (43:SetDataMembers) text render size is 48.8 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={33.799999237061,17,-70},type="TextBillboard",scale=0.1,text="Kill them.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-76.392132979186,-42.558284005738,-20.387793414096}} (36:SetDataMembers) (43:SetDataMembers) text render size is 8 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,12,-70},type="TextBillboard",scale=0.1,text="Ghosts - friends whom repair you and give you speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-45.4521966853,-43.08719135792,-58.451978754984}} (36:SetDataMembers) (43:SetDataMembers) text render size is 47.2 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={32.200000762939,12,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-72.296843748487,-45.774775506002,-19.722359033792}} (36:SetDataMembers) (43:SetDataMembers) text render size is 9.6 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={0,7,-70},type="TextBillboard",scale=0.1,text="Flowers - friends you can hide in. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-50.79803230808,-47.24889243522,-44.165535521224}} (36:SetDataMembers) (43:SetDataMembers) text render size is 28 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={28,7,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-66.722822681376,-48.84322198882,-21.190337752904}} (36:SetDataMembers) (43:SetDataMembers) text render size is 9.6 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25,2,-70},type="TextBillboard",scale=0.1,text="<-- Fly through this wormhole when you want to go to the next arena!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-33.39416739758,-49.13297986452,-62.700803385064}} (36:SetDataMembers) (43:SetDataMembers) text render size is 54.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25,-3,-70},type="TextBillboard",scale=0.1,text="Wormhole to next animator. Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-30.20886532038,-52.44057582382,-60.722501812904}} (36:SetDataMembers) (43:SetDataMembers) text render size is 31.2 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,-8,-70},type="TextBillboard",scale=0.1,text="Rings that deflect bullets weirdly.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.7109883765,-56.31757519512,-50.538772466344}} (36:SetDataMembers) (43:SetDataMembers) text render size is 28 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25.8,-13,-70},type="TextBillboard",scale=0.1,text="Fast bullets.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-23.383267155314,-59.01021546946,-57.422332890536}} (36:SetDataMembers) (43:SetDataMembers) text render size is 10.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-9.5999994277954,-13,-70},type="TextBillboard",scale=0.1,text="Autoaim.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.59689619673,-59.932649029482,-44.12953942649}} (36:SetDataMembers) (43:SetDataMembers) text render size is 6.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={2.600000667572,-13,-70},type="TextBillboard",scale=0.1,text="Speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-39.53555491362,-60.627321197552,-34.118917463469}} (36:SetDataMembers) (43:SetDataMembers) text render size is 10.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={13.000001239777,-13,-70},type="TextBillboard",scale=0.1,text="Collect.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-45.45047737771,-61.219500778613,-25.585272108574}} (36:SetDataMembers) (43:SetDataMembers) text render size is 6.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-30,-18,-70},type="TextBillboard",scale=0.1,text="Near the attractor, your ship flies 2x faster.\nWith speed boost, it flies 3x faster. With both, 6x",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-17.80924652212,-62.07866199572,-58.890310983624}} (36:SetDataMembers) (43:SetDataMembers) text render size is 40.8 2.8 (956:OnLevelChanged) OnLevelChanged(0) (807:UpdateParamsView) (816:UpdateParamsView) end glGenBuffers: success glBindBuffer: success glBufferData: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success Shader '$$data/accel_ring_v.glsl' compiled successfully Shader '$$data/test_f.glsl' compiled successfully Program linked successfully. GLMTexture::LoadFromFile($$data/enemy_hud_box.png) Script SpawnLevelPortals completed Script SpawnStartBonus completed Script UpdateHints completed Shader '$$data/chewer_occluder_v.glsl' compiled successfully Shader '$$data/test_f.glsl' compiled successfully Program linked successfully. glGenBuffers: success glBindBuffer: success glBufferData: success Shader '$$data/chewer_v.glsl' compiled successfully Shader '$$data/basic_line_f.glsl' compiled successfully Program linked successfully. Shader '$$data/wiggle1_v.glsl' compiled successfully Shader '$$data/test_f.glsl' compiled successfully Program linked successfully. (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (807:UpdateParamsView) (816:UpdateParamsView) end (269:ShowCursor) ShowCursor() selected changed (269:ShowCursor) ShowCursor() align_draw_calls=166 align_size_calls=78 align_size_calls=74 (114:OnUploadScore) OnUploadScore Arena wormholes/1m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Flowers met/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Arena wormholes/5m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Flowers met/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Arena wormholes/20m (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Flowers met/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Arena wormholes/hour (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Total/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Enemies shot/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Flowers met/life (117:OnUploadScore) upload success (114:OnUploadScore) OnUploadScore Arena wormholes/life (117:OnUploadScore) upload success Total tree build time:0.307506 selected changed align_draw_calls=126 align_size_calls=69 align_size_calls=58 Box::OnClick() Box::OnClick() TextNode::OnLostFocus selected changed align_draw_calls=166 align_size_calls=78 align_size_calls=74 Box::OnClick() Box::OnClick() TextNode::OnLostFocus selected changed align_draw_calls=158 align_size_calls=128 align_size_calls=74 Box::OnClick() Box::OnClick() TextNode::OnLostFocus selected changed align_draw_calls=166 align_size_calls=78 align_size_calls=74 Box::OnClick() Box::OnClick() TextNode::OnLostFocus selected changed align_draw_calls=230 align_size_calls=201 align_size_calls=96 Box::OnClick() Box::OnClick() TextNode::OnLostFocus selected changed align_draw_calls=188 align_size_calls=215 align_size_calls=86 Box::OnClick() Box::OnClick() TextNode::OnLostFocus selected changed align_draw_calls=342 align_size_calls=278 align_size_calls=132 Box::OnClick() Box::OnClick() TextNode::OnLostFocus selected changed align_draw_calls=126 align_size_calls=62 align_size_calls=58 Box::OnClick() Box::OnClick() TextNode::OnLostFocus Box::OnClick() (969:OnMusicVisualizerChanged) OnLevelChanged(3) (807:UpdateParamsView) (816:UpdateParamsView) end Box::OnClick() (113:EnterLevel) entering level c:\program files (x86)\steam\steamapps\common\thepolynomial/data/levels//000_Twisted_way.txt StyleManager::StyleManager (112:~Fighter) Fighter::~Fighter() glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success (112:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (112:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (112:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (153:LoadLevel) World::LoadLevel VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged running 000_script.lua main.lua loaded! (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-30,22,-70},type="TextBillboard",scale=0.1,text="* GAMEPLAY: YOUR GOAL IS TO TOP THE SCORES, BY USING THE ITEMS BELOW.\n* WHEN YOU'RE DONE LOOKING AROUND, PRESS ESC AND SET DIFFICULTY TO INSANE, YOU'LL\n NEVER BE ABLE TO GET VERY BIG SCORE ON EASY, BECAUSE ON EASY YOU DONT GET ENOUGH ENEMIES.\n* THE \"PER PAST 5 MINUTES\" PHRASE ACTUALLY HAS SOME MEANING.\n* WATCH HOW SCORE CHANGES, FIND A WAY TO EXPLOIT SCORING FUNCTION. GOOD LUCK!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.25,0.35,1},pos={-43.29166313972,-35.61789432132,-74.716723560904}} (36:SetDataMembers) (43:SetDataMembers) text render size is 73.6 7 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,17,-70},type="TextBillboard",scale=0.1,text="Nom-Noms, nazi robots whom eats ghosts and try to shoot you. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-48.6374987625,-39.77959539862,-60.430280327144}} (36:SetDataMembers) (43:SetDataMembers) text render size is 48.8 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={33.799999237061,17,-70},type="TextBillboard",scale=0.1,text="Kill them.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-76.392132979186,-42.558284005738,-20.387793414096}} (36:SetDataMembers) (43:SetDataMembers) text render size is 8 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,12,-70},type="TextBillboard",scale=0.1,text="Ghosts - friends whom repair you and give you speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-45.4521966853,-43.08719135792,-58.451978754984}} (36:SetDataMembers) (43:SetDataMembers) text render size is 47.2 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={32.200000762939,12,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-72.296843748487,-45.774775506002,-19.722359033792}} (36:SetDataMembers) (43:SetDataMembers) text render size is 9.6 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={0,7,-70},type="TextBillboard",scale=0.1,text="Flowers - friends you can hide in. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-50.79803230808,-47.24889243522,-44.165535521224}} (36:SetDataMembers) (43:SetDataMembers) text render size is 28 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={28,7,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-66.722822681376,-48.84322198882,-21.190337752904}} (36:SetDataMembers) (43:SetDataMembers) text render size is 9.6 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25,2,-70},type="TextBillboard",scale=0.1,text="<-- Fly through this wormhole when you want to go to the next arena!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-33.39416739758,-49.13297986452,-62.700803385064}} (36:SetDataMembers) (43:SetDataMembers) text render size is 54.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25,-3,-70},type="TextBillboard",scale=0.1,text="Wormhole to next animator. Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-30.20886532038,-52.44057582382,-60.722501812904}} (36:SetDataMembers) (43:SetDataMembers) text render size is 31.2 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,-8,-70},type="TextBillboard",scale=0.1,text="Rings that deflect bullets weirdly.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.7109883765,-56.31757519512,-50.538772466344}} (36:SetDataMembers) (43:SetDataMembers) text render size is 28 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25.8,-13,-70},type="TextBillboard",scale=0.1,text="Fast bullets.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-23.383267155314,-59.01021546946,-57.422332890536}} (36:SetDataMembers) (43:SetDataMembers) text render size is 10.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-9.5999994277954,-13,-70},type="TextBillboard",scale=0.1,text="Autoaim.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.59689619673,-59.932649029482,-44.12953942649}} (36:SetDataMembers) (43:SetDataMembers) text render size is 6.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={2.600000667572,-13,-70},type="TextBillboard",scale=0.1,text="Speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-39.53555491362,-60.627321197552,-34.118917463469}} (36:SetDataMembers) (43:SetDataMembers) text render size is 10.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={13.000001239777,-13,-70},type="TextBillboard",scale=0.1,text="Collect.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-45.45047737771,-61.219500778613,-25.585272108574}} (36:SetDataMembers) (43:SetDataMembers) text render size is 6.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-30,-18,-70},type="TextBillboard",scale=0.1,text="Near the attractor, your ship flies 2x faster.\nWith speed boost, it flies 3x faster. With both, 6x",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-17.80924652212,-62.07866199572,-58.890310983624}} (36:SetDataMembers) (43:SetDataMembers) text render size is 40.8 2.8 glGenBuffers: success (71:SubdivideFaces) Vertices: 42 (72:SubdivideFaces) Faces: 80 (73:SubdivideFaces) Edges: 120 (71:SubdivideFaces) Vertices: 162 (72:SubdivideFaces) Faces: 320 (73:SubdivideFaces) Edges: 480 (71:SubdivideFaces) Vertices: 642 (72:SubdivideFaces) Faces: 1280 (73:SubdivideFaces) Edges: 1920 (71:SubdivideFaces) Vertices: 2562 (72:SubdivideFaces) Faces: 5120 (73:SubdivideFaces) Edges: 7680 (71:SubdivideFaces) Vertices: 10242 (72:SubdivideFaces) Faces: 20480 (73:SubdivideFaces) Edges: 30720 glBindBuffer: success glBufferData: success (956:OnLevelChanged) OnLevelChanged(0) (807:UpdateParamsView) (816:UpdateParamsView) end Shader '$$data/music_visualizer_waves_1_v.glsl' compiled successfully Shader '$$data/test_f.glsl' compiled successfully Program linked successfully. (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success align_size_calls=69 Shader '$$data/music_source_v.glsl' compiled successfully Shader '$$data/music_source_f.glsl' compiled successfully Program linked successfully. align_size_calls=58 Total tree build time:0.29751 (361:MustRestart) (277:LogOptions) Settings: fs=1 custom=0 1600x900 (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768 (280:LogOptions) actual: fs=1 1600x900 selected changed TextNode::OnLostFocus (252:HideCursor) HideCursor() Script SpawnStartBonus completed Script SpawnLevelPortals completed Script UpdateHints completed align_draw_calls=0 align_size_calls=0 (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=11230.896484375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-46.215476989746,48.228939056396,-11.099477767944},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=4,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=7.8424277305603,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-46.215476989746,48.228939056396,-11.099477767944}} NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={0,100,0},type="TextBillboard",audio="$$data/level1_toptext.ogg",scale=0.1,text="",fadetime=1,align_to_view=false,orientation={-0.47333327805179,-0.25512842584763,0.70650998851934,-0.46011816996905},lifetime=5,color={0.3,0.4,0.5},pos={-149.36244850197,-40.887096415062,-100.82399777584}} (36:SetDataMembers) (43:SetDataMembers) text render size is 0 1.4 (357:LoadToOpenALBuffer) Loading OGG file at once: c:\program files (x86)\steam\steamapps\common\thepolynomial/data/level1_toptext.ogg (584:OpenFile) OGGDataStream::OpenFile c:\program files (x86)\steam\steamapps\common\thepolynomial/data/level1_toptext.ogg (589:OpenFile) ov_open_callbacks (598:OpenFile) ov_info (600:OpenFile) ov_comment (612:OpenFile) OGGDataStream::OpenFile success c:\program files (x86)\steam\steamapps\common\thepolynomial/data/level1_toptext.ogg (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success Script SpawnExplanation completed (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=24425.349609375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-19.090742111206,-16.24920463562,37.422218322754},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=1.259175658226,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-19.090742111206,-16.24920463562,37.422218322754}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (637:FinishAsyncUpdate) {al_source=-1,time_delta=14045.153320313,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-28.778003692627,-52.392284393311,98.486221313477},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=4,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=8.8259172439575,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-28.778003692627,-52.392284393311,98.486221313477}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=14365.580078125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={29.280679702759,-28.060020446777,-70.56079864502},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=7.3527889251709,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={29.280679702759,-28.060020446777,-70.56079864502}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (754:Update) Target lost (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=8890.33203125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={7.3548545837402,-7.207971572876,51.565887451172},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=0,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=8.127236366272,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={7.3548545837402,-7.207971572876,51.565887451172}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (296:SetAchievement) flew_through_ghost Script ShowHints completed {al_source=-1,time_delta=25346.4140625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={13.30290222168,-32.615436553955,105.57786560059},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=4,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.5586099624634,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={13.30290222168,-32.615436553955,105.57786560059}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (296:SetAchievement) flew_through_ghost {al_source=-1,time_delta=13370.9765625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-17.499633789063,20.568077087402,20.094955444336},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=0,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.5063514709473,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-17.499633789063,20.568077087402,20.094955444336}} (3834:GenShape) ShapeMaker::GenShape() (3842:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (584:OpenFile) OGGDataStream::OpenFile c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/010_Rocks_vs_eggs_3-hardy_2.ogg (589:OpenFile) ov_open_callbacks (598:OpenFile) ov_info (600:OpenFile) ov_comment (612:OpenFile) OGGDataStream::OpenFile success c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/010_Rocks_vs_eggs_3-hardy_2.ogg (296:SetAchievement) killed_1_enemy (357:LoadToOpenALBuffer) Loading OGG file at once: c:\program files (x86)\steam\steamapps\common\thepolynomial/data/chewer_death.wav (392:DS_DataStream) DS_DataStream (454:OpenFileASF) DS_DataStream::OpenFileASF c:\program files (x86)\steam\steamapps\common\thepolynomial/data/chewer_death.wav (464:OpenFileASF) FAILED pFS->Load( filename.c_str(), NULL ) (395:Close) DS_DataStream::Close() (402:Close) ~DS_DataStream() : abort&stop (406:Close) DS_DataStream releasing pControl (407:Close) DS_DataStream releasing pEvent (408:Close) DS_DataStream releasing pGraph (409:Close) DS_DataStream releasing pFS (410:Close) DS_DataStream releasing pReader (411:Close) DS_DataStream releasing pSinkFilter (412:Close) DS_DataStream releasing pSink (413:Close) DS_DataStream::Close() released all (481:OpenFileOther) DS_DataStream::OpenFileOther c:\program files (x86)\steam\steamapps\common\thepolynomial/data/chewer_death.wav CSinkInput::CheckMediaType null format CSinkInput::CheckMediaType success (pcm) (87:Receive) DS thread priority: 0 (87:Receive) DS thread priority: 0 (87:Receive) DS thread priority: 0 (117:EndOfStream) EndOfStream() (561:Read) ReadFile failed with code 6d (1a2:~DS_DataStream) ~DS_DataStream() (18b:Close) DS_DataStream::Close() (192:Close) ~DS_DataStream() : abort&stop (196:Close) DS_DataStream releasing pControl (197:Close) DS_DataStream releasing pEvent (198:Close) DS_DataStream releasing pGraph (199:Close) DS_DataStream releasing pFS (19a:Close) DS_DataStream releasing pReader (19b:Close) DS_DataStream releasing pSinkFilter (19c:Close) DS_DataStream releasing pSink (3c:~CAppSink) ~CAppSink() (3f:~CAppSink) ~CAppSink() done (19d:Close) DS_DataStream::Close() released all (41b:OnDeath) kaboom (2f2:Update) Target lost {al_source=-1,time_delta=11595.186523438,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={9.0841579437256,-6.5396499633789,71.533416748047},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=9.8439092636108,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={9.0841579437256,-6.5396499633789,71.533416748047}} (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (2f2:Update) Target lost (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=14813.23828125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={8.678991317749,1.6545008420944,44.437038421631},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=4,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.9517369270325,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={8.678991317749,1.6545008420944,44.437038421631}} (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (2f2:Update) Target lost {al_source=-1,time_delta=8214.4619140625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={6.1760063171387,-3.8297984600067,38.575046539307},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=0,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.0901494026184,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={6.1760063171387,-3.8297984600067,38.575046539307}} Script SpawnFlowers completed (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (2f2:Update) Target lost (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (2f2:Update) Target lost (2f2:Update) Target lost (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (128:SetAchievement) saved_friendly (128:SetAchievement) killed_1_enemy (47:SubdivideFaces) Vertices: 2a (48:SubdivideFaces) Faces: 50 (49:SubdivideFaces) Edges: 78 (47:SubdivideFaces) Vertices: a2 (48:SubdivideFaces) Faces: 140 (49:SubdivideFaces) Edges: 1e0 (165:LoadToOpenALBuffer) Loading OGG file at once: c:\program files (x86)\steam\steamapps\common\thepolynomial/data/spawn1.wav (188:DS_DataStream) DS_DataStream (1c6:OpenFileASF) DS_DataStream::OpenFileASF c:\program files (x86)\steam\steamapps\common\thepolynomial/data/spawn1.wav (1d0:OpenFileASF) FAILED pFS->Load( filename.c_str(), NULL ) (18b:Close) DS_DataStream::Close() (192:Close) ~DS_DataStream() : abort&stop (196:Close) DS_DataStream releasing pControl (197:Close) DS_DataStream releasing pEvent (198:Close) DS_DataStream releasing pGraph (199:Close) DS_DataStream releasing pFS (19a:Close) DS_DataStream releasing pReader (19b:Close) DS_DataStream releasing pSinkFilter (19c:Close) DS_DataStream releasing pSink (19d:Close) DS_DataStream::Close() released all (1e1:OpenFileOther) DS_DataStream::OpenFileOther c:\program files (x86)\steam\steamapps\common\thepolynomial/data/spawn1.wav CSinkInput::CheckMediaType null format CSinkInput::CheckMediaType success (pcm) (57:Receive) DS thread priority: 0 (57:Receive) DS thread priority: 0 (57:Receive) DS thread priority: 0 (75:EndOfStream) EndOfStream() (231:Read) ReadFile failed with code 6d (1a2:~DS_DataStream) ~DS_DataStream() (18b:Close) DS_DataStream::Close() (192:Close) ~DS_DataStream() : abort&stop (196:Close) DS_DataStream releasing pControl (197:Close) DS_DataStream releasing pEvent (198:Close) DS_DataStream releasing pGraph (199:Close) DS_DataStream releasing pFS (19a:Close) DS_DataStream releasing pReader (19b:Close) DS_DataStream releasing pSinkFilter (19c:Close) DS_DataStream releasing pSink (3c:~CAppSink) ~CAppSink() (3f:~CAppSink) ~CAppSink() done (19d:Close) DS_DataStream::Close() released all (40e:OnDeath) kaboom (128:SetAchievement) killed friendly not creating sound from lua (165:LoadToOpenALBuffer) Loading OGG file at once: c:\program files (x86)\steam\steamapps\common\thepolynomial/data/click1.wav (188:DS_DataStream) DS_DataStream (1c6:OpenFileASF) DS_DataStream::OpenFileASF c:\program files (x86)\steam\steamapps\common\thepolynomial/data/click1.wav (1d0:OpenFileASF) FAILED pFS->Load( filename.c_str(), NULL ) (18b:Close) DS_DataStream::Close() (192:Close) ~DS_DataStream() : abort&stop (196:Close) DS_DataStream releasing pControl (197:Close) DS_DataStream releasing pEvent (198:Close) DS_DataStream releasing pGraph (199:Close) DS_DataStream releasing pFS (19a:Close) DS_DataStream releasing pReader (19b:Close) DS_DataStream releasing pSinkFilter (19c:Close) DS_DataStream releasing pSink (19d:Close) DS_DataStream::Close() released all (1e1:OpenFileOther) DS_DataStream::OpenFileOther c:\program files (x86)\steam\steamapps\common\thepolynomial/data/click1.wav CSinkInput::CheckMediaType null format CSinkInput::CheckMediaType success (pcm) (57:Receive) DS thread priority: 0 (75:EndOfStream) EndOfStream() (231:Read) ReadFile failed with code 6d (1a2:~DS_DataStream) ~DS_DataStream() (18b:Close) DS_DataStream::Close() (192:Close) ~DS_DataStream() : abort&stop (196:Close) DS_DataStream releasing pControl (197:Close) DS_DataStream releasing pEvent (198:Close) DS_DataStream releasing pGraph (199:Close) DS_DataStream releasing pFS (19a:Close) DS_DataStream releasing pReader (19b:Close) DS_DataStream releasing pSinkFilter (19c:Close) DS_DataStream releasing pSink (3c:~CAppSink) ~CAppSink() (3f:~CAppSink) ~CAppSink() done (19d:Close) DS_DataStream::Close() released all (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (8d0:Update) player: small health (128:SetAchievement) died (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (128:SetAchievement) picked_a_bonus (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (2f2:Update) Target lost (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (863:Reset) (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (71:EnterLevel) entering level c:\program files (x86)\steam\steamapps\common\thepolynomial/data/levels//000_Twisted_way.txt StyleManager::StyleManager (99:LoadLevel) World::LoadLevel (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged running 000_script.lua main.lua loaded! (29:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-30,22,-70},type="TextBillboard",scale=0.1,text="* GAMEPLAY: YOUR GOAL IS TO TOP THE SCORES, BY USING THE ITEMS BELOW.\n* WHEN YOU'RE DONE LOOKING AROUND, PRESS ESC AND SET DIFFICULTY TO INSANE, YOU'LL\n NEVER BE ABLE TO GET VERY BIG SCORE ON EASY, BECAUSE ON EASY YOU DONT GET ENOUGH ENEMIES.\n* THE \"PER PAST 5 MINUTES\" PHRASE ACTUALLY HAS SOME MEANING.\n* WATCH HOW SCORE CHANGES, FIND A WAY TO EXPLOIT SCORING FUNCTION. GOOD LUCK!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.25,0.35,1},pos={-43.29166313972,-35.61789432132,-74.716723560904}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 73.6 7 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,17,-70},type="TextBillboard",scale=0.1,text="Nom-Noms, nazi robots whom eats ghosts and try to shoot you. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-48.6374987625,-39.77959539862,-60.430280327144}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 48.8 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={33.799999237061,17,-70},type="TextBillboard",scale=0.1,text="Kill them.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-76.392132979186,-42.558284005738,-20.387793414096}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 8 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,12,-70},type="TextBillboard",scale=0.1,text="Ghosts - friends whom repair you and give you speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-45.4521966853,-43.08719135792,-58.451978754984}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 47.2 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={32.200000762939,12,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-72.296843748487,-45.774775506002,-19.722359033792}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 9.6 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={0,7,-70},type="TextBillboard",scale=0.1,text="Flowers - friends you can hide in. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-50.79803230808,-47.24889243522,-44.165535521224}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 28 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={28,7,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-66.722822681376,-48.84322198882,-21.190337752904}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 9.6 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25,2,-70},type="TextBillboard",scale=0.1,text="<-- Fly through this wormhole when you want to go to the next arena!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-33.39416739758,-49.13297986452,-62.700803385064}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 54.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25,-3,-70},type="TextBillboard",scale=0.1,text="Wormhole to next animator. Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-30.20886532038,-52.44057582382,-60.722501812904}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 31.2 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,-8,-70},type="TextBillboard",scale=0.1,text="Rings that deflect bullets weirdly.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.7109883765,-56.31757519512,-50.538772466344}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 28 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25.8,-13,-70},type="TextBillboard",scale=0.1,text="Fast bullets.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-23.383267155314,-59.01021546946,-57.422332890536}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 10.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-9.5999994277954,-13,-70},type="TextBillboard",scale=0.1,text="Autoaim.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.59689619673,-59.932649029482,-44.12953942649}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 6.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={2.600000667572,-13,-70},type="TextBillboard",scale=0.1,text="Speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-39.53555491362,-60.627321197552,-34.118917463469}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 10.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={13.000001239777,-13,-70},type="TextBillboard",scale=0.1,text="Collect.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-45.45047737771,-61.219500778613,-25.585272108574}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 6.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-30,-18,-70},type="TextBillboard",scale=0.1,text="Near the attractor, your ship flies 2x faster.\nWith speed boost, it flies 3x faster. With both, 6x",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-17.80924652212,-62.07866199572,-58.890310983624}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 40.8 2.8 (3bc:OnLevelChanged) OnLevelChanged(0) (327:UpdateParamsView) (330:UpdateParamsView) end (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success Script SpawnStartBonus completed Script SpawnLevelPortals completed Script UpdateHints completed {al_source=-1,time_delta=20207.361328125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-42.897571563721,42.13752746582,-19.98099899292},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=4.2625708580017,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-42.897571563721,42.13752746582,-19.98099899292}} NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={0,100,0},type="TextBillboard",audio="$$data/level1_toptext.ogg",scale=0.1,text="",fadetime=1,align_to_view=false,orientation={-0.48306990915015,-0.1779977953706,0.79870081743916,-0.3115080286909},lifetime=5,color={0.3,0.4,0.5},pos={-127.22014274507,-14.78977910786,-91.191852944779}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 0 1.4 (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success Script SpawnExplanation completed Total tree build time:0.302203 (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=22917.39453125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-35.164348602295,-35.816913604736,-16.100448608398},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.5477361679077,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-35.164348602295,-35.816913604736,-16.100448608398}} (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (27d:FinishAsyncUpdate) (327:UpdateParamsView) (330:UpdateParamsView) end (10d:ShowCursor) ShowCursor() selected changed (10d:ShowCursor) ShowCursor() align_draw_calls=7e align_size_calls=3e align_size_calls=3a (72:OnUploadScore) OnUploadScore Allies saved/1m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Ghosts met/1m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Deaths/1m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Allies saved/5m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Ghosts met/5m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Deaths/5m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Allies saved/20m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Ghosts met/20m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Deaths/20m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Allies saved/hour (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Ghosts met/hour (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Deaths/hour (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Allies saved/life (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Ghosts met/life (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Deaths/life (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Allies shot/1m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Total/5m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Enemies shot/5m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Allies shot/5m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Total/20m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Enemies shot/20m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Allies shot/20m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Total/hour (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Enemies shot/hour (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Allies shot/hour (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Total/life (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Enemies shot/life (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Allies shot/life (75:OnUploadScore) upload success (169:MustRestart) (115:LogOptions) Settings: fs=1 custom=0 640x384 (116:LogOptions) Rollback settings: fs=1 custom=0 400x300 (118:LogOptions) actual: fs=1 640x384 selected changed (fc:HideCursor) HideCursor() align_draw_calls=0 align_size_calls=0 (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=7029.5302734375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-4.1812334060669,-81.682746887207,-129.47741699219},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=0.88716745376587,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-4.1812334060669,-81.682746887207,-129.47741699219}} (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=6421.859375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-3.7045345306396,-13.748226165771,35.065654754639},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=3,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=0.49418339133263,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-3.7045345306396,-13.748226165771,35.065654754639}} (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=8236.291015625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={0.79748725891113,-36.860275268555,110.12563323975},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=1.0304330587387,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={0.79748725891113,-36.860275268555,110.12563323975}} (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (128:SetAchievement) killed_1_enemy (41b:OnDeath) kaboom Script ShowHints completed {al_source=-1,time_delta=21094.1875,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-21.146835327148,-23.630655288696,58.83194732666},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=1,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=4.1989922523499,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-21.146835327148,-23.630655288696,58.83194732666}} (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (2f2:Update) Target lost (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=29216.439453125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-16.985559463501,-22.0827293396,43.502326965332},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=3,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=8.2696485519409,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-16.985559463501,-22.0827293396,43.502326965332}} (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=22068.4921875,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-78.186790466309,-91.083465576172,26.52995300293},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=3.2078719139099,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-78.186790466309,-91.083465576172,26.52995300293}} (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (128:SetAchievement) killed_1_enemy (41b:OnDeath) kaboom {al_source=-1,time_delta=23040.791015625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={81.947654724121,26.071872711182,-82.562385559082},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.3606305122375,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={81.947654724121,26.071872711182,-82.562385559082}} (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (8d0:Update) player: small health (128:SetAchievement) died (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health (8d0:Update) player: small health {al_source=-1,time_delta=8522.1142578125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-14.142158508301,-3.564995765686,59.445850372314},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=7.0957641601563,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-14.142158508301,-3.564995765686,59.445850372314}} (8d0:Update) player: small health (863:Reset) (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (70:~Fighter) Fighter::~Fighter() glDeleteBuffers: success (71:EnterLevel) entering level c:\program files (x86)\steam\steamapps\common\thepolynomial/data/levels//000_Twisted_way.txt StyleManager::StyleManager (99:LoadLevel) World::LoadLevel (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged running 000_script.lua main.lua loaded! (29:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer glGenTextures: success glBindTexture: success glTexImage2D: success glTexParameteri: success creating half-float texture: success glGenFramebuffersEXT: success glBindFramebufferEXT: success glFramebufferTexture2DEXT: success glCheckFramebufferStatusEXT: success creating framebuffer: success NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-30,22,-70},type="TextBillboard",scale=0.1,text="* GAMEPLAY: YOUR GOAL IS TO TOP THE SCORES, BY USING THE ITEMS BELOW.\n* WHEN YOU'RE DONE LOOKING AROUND, PRESS ESC AND SET DIFFICULTY TO INSANE, YOU'LL\n NEVER BE ABLE TO GET VERY BIG SCORE ON EASY, BECAUSE ON EASY YOU DONT GET ENOUGH ENEMIES.\n* THE \"PER PAST 5 MINUTES\" PHRASE ACTUALLY HAS SOME MEANING.\n* WATCH HOW SCORE CHANGES, FIND A WAY TO EXPLOIT SCORING FUNCTION. GOOD LUCK!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.25,0.35,1},pos={-43.29166313972,-35.61789432132,-74.716723560904}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 73.6 7 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,17,-70},type="TextBillboard",scale=0.1,text="Nom-Noms, nazi robots whom eats ghosts and try to shoot you. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-48.6374987625,-39.77959539862,-60.430280327144}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 48.8 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={33.799999237061,17,-70},type="TextBillboard",scale=0.1,text="Kill them.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-76.392132979186,-42.558284005738,-20.387793414096}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 8 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,12,-70},type="TextBillboard",scale=0.1,text="Ghosts - friends whom repair you and give you speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-45.4521966853,-43.08719135792,-58.451978754984}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 47.2 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={32.200000762939,12,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-72.296843748487,-45.774775506002,-19.722359033792}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 9.6 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={0,7,-70},type="TextBillboard",scale=0.1,text="Flowers - friends you can hide in. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-50.79803230808,-47.24889243522,-44.165535521224}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 28 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={28,7,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-66.722822681376,-48.84322198882,-21.190337752904}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 9.6 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25,2,-70},type="TextBillboard",scale=0.1,text="<-- Fly through this wormhole when you want to go to the next arena!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-33.39416739758,-49.13297986452,-62.700803385064}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 54.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25,-3,-70},type="TextBillboard",scale=0.1,text="Wormhole to next animator. Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-30.20886532038,-52.44057582382,-60.722501812904}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 31.2 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-15,-8,-70},type="TextBillboard",scale=0.1,text="Rings that deflect bullets weirdly.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.7109883765,-56.31757519512,-50.538772466344}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 28 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-25.8,-13,-70},type="TextBillboard",scale=0.1,text="Fast bullets.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-23.383267155314,-59.01021546946,-57.422332890536}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 10.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-9.5999994277954,-13,-70},type="TextBillboard",scale=0.1,text="Autoaim.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.59689619673,-59.932649029482,-44.12953942649}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 6.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={2.600000667572,-13,-70},type="TextBillboard",scale=0.1,text="Speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-39.53555491362,-60.627321197552,-34.118917463469}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 10.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={13.000001239777,-13,-70},type="TextBillboard",scale=0.1,text="Collect.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-45.45047737771,-61.219500778613,-25.585272108574}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 6.4 1.4 NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={-30,-18,-70},type="TextBillboard",scale=0.1,text="Near the attractor, your ship flies 2x faster.\nWith speed boost, it flies 3x faster. With both, 6x",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-17.80924652212,-62.07866199572,-58.890310983624}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 40.8 2.8 (3bc:OnLevelChanged) OnLevelChanged(0) (327:UpdateParamsView) (330:UpdateParamsView) end (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success Script SpawnStartBonus completed Script SpawnLevelPortals completed Script UpdateHints completed (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success {al_source=-1,time_delta=5275.1625976563,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-48.019908905029,3.3184385299683,-28.093545913696},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=6.1833505630493,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-48.019908905029,3.3184385299683,-28.093545913696}} NewBillboard called NewBillboard calculations done NewBillboard table created NewBillboard table updated about to call NewGameObject with following params{offset={0,100,0},type="TextBillboard",audio="$$data/level1_toptext.ogg",scale=0.1,text="",fadetime=1,align_to_view=false,orientation={-0.41151444050462,-0.21142614169644,0.81335914892463,-0.35270631795324},lifetime=5,color={0.3,0.4,0.5},pos={-133.80525618034,-20.258397054276,-100.43461407641}} (24:SetDataMembers) (2b:SetDataMembers) text render size is 0 1.4 (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success Script SpawnExplanation completed Total tree build time:0.298792 (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (efa:GenShape) ShapeMaker::GenShape() (f02:GenShape) no new seeds for, reusing old glGenBuffers: success 1 glBindBuffer: success glBufferData: success glBindBuffer: success (327:UpdateParamsView) (330:UpdateParamsView) end (10d:ShowCursor) ShowCursor() selected changed (10d:ShowCursor) ShowCursor() align_draw_calls=7e align_size_calls=3e align_size_calls=3a (72:OnUploadScore) OnUploadScore Deaths/5m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Deaths/20m (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Deaths/hour (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Deaths/life (75:OnUploadScore) upload success (72:OnUploadScore) OnUploadScore Deaths/1m (75:OnUploadScore) upload success align_size_calls=3e align_size_calls=3a Box::OnClick() (378:OnExit) Onexit Box::OnClick() (c90:main) playlist to settings (c93:main) leaderboards update on exit (c99:main) after event loop exit: running in c:\program files (x86)\steam\steamapps\common\thepolynomial (a5f:~GUTest) GUTest::~GUTest() UIManager::~UIManager() (23a:~Drawer3D) Drawer3D::~Drawer3D (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success (c9e:main) onexit(1) (103:SaveOptions) Saving options to C:\Users\C\AppData\Roaming\Polynomial/config.101.txt (ca7:main) destroying context(2) AudioManager::~AudioManager() GLMTextureManager::~GLMTextureManager() KeyboardManager::~KeyboardManager() (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer() destroying framebuffer and associated texture: success glDeleteBuffers: success glDeleteBuffers: success glDeleteBuffers: success GlobalsManager::DestroyAll() done DestroyGlobals__() done deleting contextwrapper DestroyContext() done (caf:main) Shutting down Steam (cb1:main) Steam shut down (cb8:main) exiting