OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm25.pk3 (59 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm24.pk3 (44 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm23.pk3 (91 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm22.pk3 (60 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm21.pk3 (93 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm20.pk3 (82 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm2.pk3 (14 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm1a.pk3 (57 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm19.pk3 (58 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm18r.pk3 (79 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm18.pk3 (77 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm17.pk3 (71 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm16.pk3 (34 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm15.pk3 (28 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm14.pk3 (86 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm13.pk3 (72 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm12.pk3 (20 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm11a.pk3 (18 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm11.pk3 (15 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map_cpm10.pk3 (16 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\map-hektik.pk3 (75 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\ironworks.pk3 (75 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\hub3aeroq3.pk3 (30 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\ct3ctf4_a3.pk3 (31 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\cpma\ct3ctf2.pk3 (132 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\cpma\ct3ctf1.pk3 (60 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\cpma\astronomybeta.pk3 (77 files) C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena/cpma OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\q3amphi.pk3 (1 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\ct3ctf2.pk3 (132 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\ct3ctf1.pk3 (60 files) OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena\baseq3\astronomybeta.pk3 (77 files) C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III Arena/baseq3 ---------------------- 27049 files in pk3 files WARNING: You are missing some files referenced by the server: cpma/z-singlecolorfulbrights.pk3 You might not be able to join the game Go to the setting menu to turn on autodownload, or get the file elsewhere Hunk_Clear: reset the hunk ok ----- R_Init ----- PIXELFORMAT: RGBA32 Z24 S8 MODE: 800x600 60Hz Initializing Shaders R_InitFreeType: OK ----- finished R_Init ----- Sound memory manager started Loading vm file vm/ui.qvm... VM file ui compiled to 565417 bytes of code ui loaded in 1347840 bytes on the hunk 124 arenas parsed 35 bots parsed Loading vm file vm/cgame.qvm... VM file cgame compiled to 966473 bytes of code cgame loaded in 2591552 bytes on the hunk >>> Loaded CPMA Client Version: 1.48 Failed to load model file models/players/keelbright/lower.md3 Failed to load model file models/players/keelbright/lower.md3 stitched 0 LoD cracks ...loaded 7316 faces, 372 meshes, 54 trisurfs, 266 flares Loaded 30 custom locations ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav" WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using default ERROR: Could not open "sound/teamplay/voc_red_scores.wav" WARNING: could not find sound/teamplay/voc_red_scores.wav - using default ERROR: Could not open "sound/teamplay/voc_blue_scores.wav" WARNING: could not find sound/teamplay/voc_blue_scores.wav - using default ERROR: Could not open "sound/teamplay/flagcapture_opponent.wav" WARNING: could not find sound/teamplay/flagcapture_opponent.wav - using default ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav" WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using default ERROR: Could not open "sound/teamplay/flagreturn_opponent.wav" WARNING: could not find sound/teamplay/flagreturn_opponent.wav - using default ERROR: Could not open "sound/teamplay/flagtaken_yourteam.wav" WARNING: could not find sound/teamplay/flagtaken_yourteam.wav - using default ERROR: Could not open "sound/teamplay/voc_red_returned.wav" WARNING: could not find sound/teamplay/voc_red_returned.wav - using default ERROR: Could not open "sound/teamplay/voc_blue_returned.wav" WARNING: could not find sound/teamplay/voc_blue_returned.wav - using default ERROR: Could not open "sound/teamplay/voc_enemy_flag.wav" WARNING: could not find sound/teamplay/voc_enemy_flag.wav - using default ERROR: Could not open "sound/teamplay/voc_team_flag.wav" WARNING: could not find sound/teamplay/voc_team_flag.wav - using default ERROR: Could not open "sound/teamplay/voc_you_flag.wav" WARNING: could not find sound/teamplay/voc_you_flag.wav - using default ERROR: Could not open "sound/feedback/voc_holyshit.wav" WARNING: could not find sound/feedback/voc_holyshit.wav - using default ERROR: Could not open "sound/feedback/assist.wav" WARNING: could not find sound/feedback/assist.wav - using default ERROR: Could not open "sound/feedback/defense.wav" WARNING: could not find sound/feedback/defense.wav - using default CL_InitCGame: 4.22 seconds 12 msec to draw all images Com_TouchMemory: 0 msec ]/name RAin Unnamedplayer renamed to RAin marzu was railed by hehateme1 ]/team r RAin entered the arena (RED) hehateme1 was shafted by marzu =ZigZagZiggurat= ate marzu's rocket dsN was railed by =ZigZagZiggurat= marzu was railed by =ZigZagZiggurat= brut-rusty was railed by nineX nineX defends the flag hehateme1 was railed by marzu marzu: who we missing puhl connected marzu: rain marzu: no RAin: l RAin almost dodged brut-rusty's rocket nineX: ... brut-rusty was railed by =ZigZagZiggurat= =ZigZagZiggurat= defends the flag =ZigZagZiggurat= blew himself up nineX almost dodged marzu's rocket marzu was shafted by RAin RAin defends the flag RAin was railed by brut-rusty RAin: ninex nineX: hi RAin: default config hehateme1: redman tastes like raisins i like :D RAin: not workign for sounds either brut-rusty tripped on her own grenade nineX: ok so its the game then nineX: .... nineX: i guess RAin: use cnq3? dsN: wats redman hehateme1: what client? nineX: do i? RAin: use dfengin*? hehateme1: redman chew brut-rusty was railed by RAin dsN: :< nineX: you need to troubleshoot =ZigZagZiggurat= ate marzu's rocket n z m: cg_oldCTFsounds 2 =ZigZagZiggurat=: redman =ZigZagZiggurat=: and method man RAin ate brut-rusty's rocket brut-rusty defends the flag (=ZigZagZiggurat=) (High PGJP): powerupPOWERUP nineX: i cant help you sorry dsN: chews bad hehateme1: how so? brut-rusty was shafted by RAin RAin was railed by brut-rusty dsN: too lazy to move mouth brut-rusty ate =ZigZagZiggurat='s rocket dsN: therefore dsN: no fun marzu ate nineX's rocket hehateme1: you don't actually chew it lol dsN: OH hehateme1: like dip but in your teeth dsN: dammit ]/exec autoexec execing autoexec r_height will be changed upon restarting. r_width will be changed upon restarting. g_gametype will be changed upon restarting. sv_maxclients will be changed upon restarting. com_hunkMegs will be changed upon restarting. r_ext_compressed_textures will be changed upon restarting. r_texturebits will be changed upon restarting. r_overBrightBits will be changed upon restarting. r_vertexLight will be changed upon restarting. r_roundImagesDown will be changed upon restarting. RAin renamed to Rain ]/vid_rse unknown cmd vid_rse hehateme1: i like dip but wanted something new ]\vid_restart Hunk_Clear: reset the hunk ok ----- R_Init ----- PIXELFORMAT: RGBA32 Z24 S8 MODE: 1152x864 75Hz Initializing Shaders R_InitFreeType: OK ----- finished R_Init ----- Sound memory manager started Loading vm file vm/ui.qvm... VM file ui compiled to 565417 bytes of code ui loaded in 1347840 bytes on the hunk 124 arenas parsed 35 bots parsed Loading vm file vm/cgame.qvm... VM file cgame compiled to 966473 bytes of code cgame loaded in 2591552 bytes on the hunk >>> Loaded CPMA Client Version: 1.48 stitched 0 LoD cracks ...loaded 7316 faces, 372 meshes, 54 trisurfs, 266 flares Loaded 30 custom locations ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav" WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using default ERROR: Could not open "sound/teamplay/voc_red_scores.wav" WARNING: could not find sound/teamplay/voc_red_scores.wav - using default ERROR: Could not open "sound/teamplay/voc_blue_scores.wav" WARNING: could not find sound/teamplay/voc_blue_scores.wav - using default ERROR: Could not open "sound/teamplay/flagcapture_opponent.wav" WARNING: could not find sound/teamplay/flagcapture_opponent.wav - using default ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav" WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using default ERROR: Could not open "sound/teamplay/flagreturn_opponent.wav" WARNING: could not find sound/teamplay/flagreturn_opponent.wav - using default ERROR: Could not open "sound/teamplay/flagtaken_yourteam.wav" WARNING: could not find sound/teamplay/flagtaken_yourteam.wav - using default ERROR: Could not open "sound/teamplay/voc_red_returned.wav" WARNING: could not find sound/teamplay/voc_red_returned.wav - using default ERROR: Could not open "sound/teamplay/voc_blue_returned.wav" WARNING: could not find sound/teamplay/voc_blue_returned.wav - using default ERROR: Could not open "sound/teamplay/voc_enemy_flag.wav" WARNING: could not find sound/teamplay/voc_enemy_flag.wav - using default ERROR: Could not open "sound/teamplay/voc_team_flag.wav" WARNING: could not find sound/teamplay/voc_team_flag.wav - using default ERROR: Could not open "sound/teamplay/voc_you_flag.wav" WARNING: could not find sound/teamplay/voc_you_flag.wav - using default ERROR: Could not open "sound/feedback/voc_holyshit.wav" WARNING: could not find sound/feedback/voc_holyshit.wav - using default ERROR: Could not open "sound/feedback/assist.wav" WARNING: could not find sound/feedback/assist.wav - using default ERROR: Could not open "sound/feedback/defense.wav" WARNING: could not find sound/feedback/defense.wav - using default CL_InitCGame: 5.57 seconds 14 msec to draw all images Com_TouchMemory: 0 msec nineX: phl sub rain? hehateme1: cope > redman tbh dsN: dips still bad tho (Rain) (High RL): Grenade Launcher TAKEN, (Rain) (High Passag): AVAILABLE ]/exec binds execing binds marzu: look at puhls ping lol (Rain) (High Passag): *[IN/OUT] LOW (Rain) (High Passag): *[IN/OUT] HIGH (Rain) (High Passag): *[IN/OUT] MEDIUM =ZigZagZiggurat= ate marzu's rocket marzu defends the flag (Rain) (High Passag): Dropping LG:50 for Z?G Weapon/Ammo dropping is currently disabled hehateme1: lol whys that (=ZigZagZiggurat=) (Low RG): no/can't do it/sorry/HellNo!! Rain: nzm marzu blew himself up n z m: hi dsN: fucks up yo theeth n stuff Rain: its not only sounds that are fucked dsN was railed by nineX Rain: its also the defense symbol marzu: yah Rain: like the head =ZigZagZiggurat=: oh wait =ZigZagZiggurat=: i heard about this marzu: rain was fucked up sounds playing edawn hehateme1: i been doing it for 3 years no problems Rain: like a missing texture Rain blew herself up =ZigZagZiggurat=: happening a while back =ZigZagZiggurat=: to someone hehateme1: on and off though hehateme1: thats probably why =ZigZagZiggurat= was railed by brut-rusty Rain was railed by dsN dsN defends the flag n z m: have you changed anything on ur pc dsN ate nineX's grenade Rain: no brut-rusty was railed by Rain n z m: different login puhl: who am i subbin Rain: no Rain was railed by brut-rusty nineX almost dodged marzu's rocket n z m: new config? Rain: no n z m: changing configs brut-rusty: rain: condump and pastebin =ZigZagZiggurat= was railed by marzu Rain was shafted by brut-rusty n z m: virus scan remove of files? nineX: >=) Rain: no nineX: >:] nineX: >:> nineX: >=D nineX: >=] nineX: >:) nineX: >:D nineX: >=> nineX: >=) nineX: >:] nineX: >:> nineX: >=D =ZigZagZiggurat=: [TAKE A BREAK CHAMP] n z m: so nothing hehateme1: rain you using onboard soundcard or dedicated? marzu blew himself up dsN: did you check your printer cables n z m: you've done absolutely nothing n z m: no updates =ZigZagZiggurat= almost dodged marzu's rocket marzu defends the flag n z m: even automatic Rain ate brut-rusty's grenade Rain: no hehateme1: rain onboard or dedicated nineX: brut =ZigZagZiggurat= almost dodged brut-rusty's rocket brut-rusty almost dodged Rain's rocket Rain: onbarod nineX almost dodged dsN's rocket hehateme1: ohh then idk marzu: LOL marzu: rain n z m: well if he said he's having a missing texture n z m: probably missing files =ZigZagZiggurat= ate brut-rusty's grenade marzu: u use an onboard? brut-rusty: what ninex n z m: or maybe he cheats nineX ate dsN's grenade =ZigZagZiggurat= ate marzu's grenade nineX: program changes the way it run Rain: and also the sounds dont play when caps and when enemy takes my flag nineX: user denies doing anything Rain: it only works for when i take enmy flag marzu: remember when i was invinciblwe nineX: how many times you here that? Rain was railed by dsN dsN defends the flag brut-rusty: every fucking day nineX: >=] nineX: >:) nineX: >:D nineX: >=> nineX: >=) hehateme1: brut you work in IT? marzu: HEY GUYS brut-rusty: and 99.9 percent of the time it's fucking retard error nineX: i used to head that all the time when i worked support marzu: can we get afuckin game started dsN was railed by Rain brut-rusty: network engineering yeah hehateme1: how many times a day do you say ''restart pc''? Rain was railed by dsN dsN defends the flag brut-rusty: telecom/isp dsN blew himself up marzu ate nineX's rocket nineX defends the flag brut-rusty: restart router or pbx n z m: hm nineX: >:] marzu almost dodged =ZigZagZiggurat='s rocket brut-rusty: at least 3 times a day Rain: am i getting subber nineX blew himself up Rain was melted by dsN's plasmagun nineX: yes brut-rusty: rain brut-rusty: condump brut-rusty was pummeled by =ZigZagZiggurat= brut-rusty: and pastebin hehateme1: i worked in pc repair shop for awhile =ZigZagZiggurat= was shafted by marzu ]/condump hmmm Dumped console text to hmmm.txt