if(strcmp(cmd, "/equipar", true) == 0) // Comando para o player Digitar. { // 1 if (PlayerToPoint(3, playerid,241.2734,121.9725,1003.3057)) //Onde o Player Deve Estar. { //2 if(PlayerInfo[playerid][pLeader] == 21 || PlayerInfo[playerid][pMember] == 21)// A org do player (pode adaptar dependendo do GM ou FS. ResetPlayerWeapons(playerid);//reseta armas do player. GivePlayerWeapon(playerid, 24, 200);//da esta arma ao player GivePlayerWeapon(playerid, 3, 1);//da esta arma ao player GivePlayerWeapon(playerid, 29, 200);//da esta arma ao player GivePlayerWeapon(playerid, 27, 200);//da esta arma ao player GivePlayerWeapon(playerid, 34, 50);//da esta arma ao player GivePlayerWeapon(playerid, 46, 179);//da esta arma ao player GivePlayerWeapon(playerid, 16, 6);//da esta arma ao player GivePlayerWeapon(playerid, 31, 453);//da esta arma ao player SetPlayerArmour(playerid, 100);//Seta o Colete do Player para 100 SetPlayerSkin(playerid, 285); //Seta o Sky do player para o Skin 285 } //2 }//1