package game.gui.niftyinput; import de.lessvoid.nifty.NiftyInputConsumer; /** * @author Michel Montenegro */ public class MouseEvent { private int mouseX; private int mouseY; private int mouseWheel; private int button; private boolean buttonDown; public MouseEvent(final int mouseX, final int mouseY, final boolean mouseDown, final int mouseButton) { this.mouseX = mouseX; this.mouseY = mouseY; this.buttonDown = mouseDown; this.button = mouseButton; this.mouseWheel = 0; } public void processMouseEvents( final NiftyInputConsumer inputEventConsumer) { inputEventConsumer.processMouseEvent(mouseX, mouseY, mouseWheel, button, buttonDown); } }