ForrestMarkX: Added weapon tiers, weapons now unlock on wave intermission ForrestMarkX: Humans can now ghost underwater and on ladders ForrestMarkX: Added icons for all zombies that didn't have them ForrestMarkX: Added c_models for weapons that didn't have them ForrestMarkX: Replaced the 'Blaster' Shotgun with a better model ForrestMarkX: Added Legion and Zombine ForrestMarkX: Weapons and turrets can no longer be fired/placed underwater some weapons exempt ForrestMarkX: Last human gets a halo around him for zombies to find ForrestMarkX: Can now see profits on the scoreboard ForrestMarkX: Zombies can now see how much points and profit they had as a human ForrestMarkX: Added Laser Boomstick, Sparkler SMG, Destroyer Sniper Rifle, G3SG1 Rifle, and SG552 Sniper ForrestMarkX: Added killicons for all weapons missing them ForrestMarkX: Humans can now go into thridperson with C ForrestMarkX: Humans get a speed reduction when underwater ForrestMarkX: Added !stuck and !unstuck commands ForrestMarkX: Fixed Jihads not killing you if you're inside a resupply in a certain way ForrestMarkX: Changed ULX Vote menu to match the ZS theme ForrestMarkX: Added the ability for humans to roll when falling to negate half the damage (Hold CTRL when hitting the ground or while falling) ForrestMarkX: Changed the weapon bob system to be more realistic ForrestMarkX: Updated zombie vision system to be useful in the dark ForrestMarkX: When holding things the hand model will now change with the player model ForrestMarkX: Humans and Zombies can now see where all teammates are by holding a button (Shift - Humans, Alt - Zombies) ForrestMarkX: Changed pointshop sell system to be more dynamic ForrestMarkX: Nerfed Boomstick (Humans can't run faster with it then zombies) ForrestMarkX: Added kill counter that can be toggled in the options menu ForrestMarkX: Fixed colors in the options menu