Changelogs 17 October 2015 (18:31) * Added an anvil in Thrual * Added necessary materials to make a shovel to get out of Thrual if the player's shovel breaks. 17 October 2015 (02:06) * [Saints] can now type !saintpassive to see the cooldown on their passive. 17 October 2015 (01:43) * [Search for Stones] now requires 4% mana to be casted, but it can cost from 0% to 4% mana once casted, depending on how many stones you find. [Search for Earthrocks] has received the same rework. They also no longer go on cooldown in case you fail to cast the spell due to requirements, etc. 17 October 2015 (01:00) * [Calmness], when ENRAGED, now restores 50% HP instead of 100%, and 25% mana instead of 30%. 17 October 2015 (00:54) * [Companionship: Hawk] and [Companionship: Boar] will take a lot more time to forage if you cast the spell near or inside a city. It is best used during hunts, not for farming items in front of the depot. * Fixed a bug where [Companionship: Hawk] added a single extra basic arrow to your quiver. 17 October 2015 (00:29) The following items now have level requirements to be worn: * [Sharpeye Helmet] - Level 30 * [Gladiator Earthplate Helmet] - Level 42 * [Witch Hat] - Level 46 * [Crusader Helmet] - Level 50 * [Dark Champion Helmet] - Level 54 * [Sightseer Helmet] - Level 55 * [Royal Helmet] - Level 58 * [Golden Royal Helmet] - Level 68 * [Archmage Hat] - Level 68 * [Batwing Hat] - Level 68 * [Golden Helmet] - Level 80 * [Beholder Helmet] - Level 80 * [Nightmare Helmet] - Level 100 * [Dragon Scale Helmet] - Level 110 * [Silverdragon Champion Helmet] - Level 120 * [Spearmen] can no longer wear the following items: [Golden Royal Helmet], [Silverdragon Champion Helmet], [Crusader Helmet], [Cavalry Helmet], [Dark Champion Helmet], [Gladiator Earthplate Helmet] * Swordsmen can no longer wear the following items: [Silverdragon Champion Helmet], [Gladiator Earthplate Helmet] * Wildhearts can no longer wear the following items: [Nightmare Helmet], * Berserkers can no longer wear the following items: [Nightmare Helmet] 16 October 2015 (23:52) * [Royal Helmet], [Golden Royal Helmet] and [Silverdragon Champion Helmet] effect now gives a skill boost of 15% + 4% more for each other nearby person wearing them. 16 October 2015 (21:28) * Fixed various bugs with the spell [Deadweight]. It should work now (+ be able to be cancelled by re-casting). 16 October 2015 (21:04) * Tamer NPCs can now tell you more detailed information about each of your animal companions and how it is progressing. 16 October 2015 (21:03) * Tamer NPCs now provide upgrades for you animal companions. Currectly, all they can upgrade is stuff related to the new spell [Companionship], but more upgrades will be added later. 16 October 2015 (20:50) * Due to a critical bug, Elven Arcanist's [Arcane Barrage] spell has been disabled. It has been replaced with a simple shoot spell (that deals the same amount of damage). 16 October 2015 (07:45) [Hunter]: [Snakebite] (passive): * Reduced range from ~ to 6. * Amount of ticks changed from randomly choosing between (Level/8)-3 and (Level/8)+3 to (Level/8 + 1). * [Tame] was removed from the game. * New spell added: [Companionship] > Words: consortium > Level Required: 22 > Mana Cost: 7% of total mana > Exhaustion: None > Description: This spell has a different effect depending on your animal companion: [Hawk]: Your hawk flies out to collect ammunition for you. It returns back in 30 seconds and gives you what it has found. You can train your hawk to bring you better ammunition. [Boar]: Your boar sniffs around to find nutritious remains on the floor. It returns back in 30 seconds and gives you what it has found. You can train your boar to bring you better food. [Snake]: Your snake coils around your weapon and hisses venom at your enemies as you attack your enemies. Deals (true) venom damage. Has a small chance of hissing twice fast. Lasts 20 seconds and scales with your level. You can train your snake to deal more damage. (Damage dealt is venom damage) Comments: Since [Tame] was really hard to balance, and somewhat useless in most situations, we decided to swap the spell for something that will be very useful for hunters, especially in that beginning phase (level 22). Not only does it incorporate more of your passive into the game, [Companionship] adds an extra layer of usefulness to your animal companions, giving each of them an effect that fits their general style, prompting you to make a smart decision before each of your hunts on which animal to take with you. Need that damage boost during your next hunt? Use snake! Running out of ammo quickly during your hunt? Bring your Hawk. Ending up without regeneration because food is scarce in that hunting place? Take your Boar with you. Talk to any Tamer NPC for more information about training the companion animals. 16 October 2015 (06:30) * Reduced the damage of [Volcano Flower], [Chillsprout Flower] and [Man Eating Plant] a little. * Spellcasters may now summon unlimited Malevolent Seeds, but can only turn 2 of them into their own hostile plants. 16 October 2015 (04:24) * Fixed a bug where [Terra Boots] could not be disintegrated. 16 October 2015 (04:10) * Fixed a bug where [Decapitate] could accidentally insta-kill allies near your target. 15 October 2015 (02:34) [Marksman]: * [Trapwire] now alerts you when someone steps into it but it doesn't trigger due to your PVP mode being turned off. * Damage dealt by [Trapwires] is now counted as your damage, meaning that [Trapwires] no longer "steal" your EXP. [Hunter]: * Hunter's traps now deal damage that is counted as their owner's, meaning that they no longer "steal" EXP from you when using them. * All traps will now alert you if they fail to activate due to your PVP being turned off. * Traps are no longer active if the owner is offline. * Traps will have their name altered once they're crafted so that you can tell who crafted which trap by looking at it. * [Grill Trap] cooldown reduced from 180 to 60s. * [Freezing Trap] cooldown reduced from 60 to 40s. * [Grill Trap] stamina burn now ticks every 3 instead of every 4 seconds. * Fixed a bug where [Frostfoot Trap] did not apply a 0.6 ministun when stepped onto. 15 October 2015 (00:42) * [Spellcaster]: Reduced the damage on Fire and Ice spells by 5-26%, varying from spell to spell. (Too lazy to write down each spell's details, too many of them. Sue me.) The recent buffs made them too powerful, so I had to regulate this a little. -------- EARTH -------- * [Earthwhack] scales with your level and wizardry slightly better, meaning it gets a small increase in its damage compared to how it was before. * [Living Vegetation] has been completely changed. Now it costs 50 mana, has 0.35 sec exhaust and a 20 second cooldown. Effect: Summons a neutral [Malevolent Seed] that anyone can attack. If you (its master) use [Embers], [Earthwhack], [Zap] or [Iceshard] on it, the seed will transform into your summon and gain new abilities. If an ally (in your party) Saint casts [Smite] on it, it will also grow into a healing plant but will be counted as that player's summon. [Volcano Flower] - Attack speed: 2s, Fireball damage: Like embers but 2.8x less. Most bonuses (from items, etc.) that apply to [Embers] also apply to this plant's attack. [Chillsprout Flower] - Slows a random nearby enemy (that's not already slowed) and deals damage equal to Iceshard/2.8 every time it applies the slow. [Man Eater Plant] - Attacks from melee range, but has an attack speed of 0.4 seconds and deals 4x less damage than Earthwhack. 5% chance that an attack will apply Flymanine Bath to your target. [Magnetic Lillies] - Radiates with a magnetic field, dealing damage to surrounding enemies (3x3) equal to half the damage of Zap, every 2 seconds. [Amour Petals] - Sends a petal that heals 14 HP or 7 mana to a nearby party member every 1.5 second. * [Pest] damage slightly increased (for each tick). ----------- ENERGY ----------- * [Zap] damage scaling formula changed. * [Zap] mana cost reduced from 35 to 24. 14 October 2015 (06:07) * [Searing Rod]'s effect now gives a bonus of 9-17 instead of 20-30 to Embers and Combust. 14 October 2015 (02:44) * Added names to some unnamed items. 14 October 2015 (02:41) * When throwing you against a rock with their ability (Cyclops Drone and similar creatures), a stun effect will be displayed on your character to help you notice that you've been stunned. (There was no effect before so people were wondering why they couldn't move/were exhausted) 14 October 2015 (02:31) * Fixed some confusing and improper statements in the description of [Arachnobow]. 14 October 2015 (02:26) * [Thunder Dragon]: Damage output slightly altered and increased. EXP gain from them is now 5500. Movement speed increased by 20. * [Tricerath]: Health increased to 3450. Movement speed increased by 50. Their haste is now stronger. Max melee damage output increased by 140. EXP gain from them is now 1675. Spell damage increased by 115. 14 October 2015 (02:20) * Fixed a mistake where [Ranger Cap] was defined as an armor instead of a helmet. No more wearing helmets on your belly! 14 October 2015 (02:19) * Fixed a bug where you were not able to cast healing while using an armor with [Friendship] and not being in a party. 14 October 2015 (02:16) * Ghosts no longer drop [Dust of Sea Spirits]. 14 October 2015 (02:02) * Void Orb and Plans for a Strange Device now appear in your quest slot upon obtaining them from the chest. 14 October 2015 (01:54) * Fixed a bug where you couldn't craft [Swift Boots of Haste] & [Winged Boots of Haste] even if you had the materials. 14 October 2015 (01:52) * Fixed some conflicts that made Elven Brocade Armor, Terra Mantle and Caster Robe share a cooldown on their effects. 14 October 2015 (00:49) * Reduced the loot rate from [Buzzers]. 14 October 2015 (00:47) * Fixed a bug where [Itcher] was not defined as a 'flying' creature thus triggering traps on the floor. 14 October 2015 (00:43) * Fixed a bug where [Mud Slime] bodies did not decay or have a description. 14 October 2015 (00:37) * The following items can now be disintegrated: http://i.imgur.com/9tMBP55.png 12 October 2015 (06:14) * Fixed a small typo in Troggish Dictionary 3. 12 October 2015 (06:11) * Fixed a minor grammar mistake in Talon Waterfall's dialogue. * Fixed a bug where a drawer would still open even though it said it's empty/not openable here: http://i.imgur.com/jd4kYwz.png 12 October 2015 (06:06) * Enlarged the area near the northern cart exit (beneath Thraul) so you can leave the area in case you exit the cart on the south side. 12 October 2015 (05:41) * Fixed some flag mismatching related to the [Turtle Mother] quest where you had to activate the quest twice in order for it to work. 12 October 2015 (05:35) * Fixed an error in Aaron Silverpot's dialogue. 12 October 2015 (04:31) * Fixed a bug where you could dash (Shadowdash, Backstep, etc.) into orange tiles (i.e. depot) and PZ while being PZ locked. 12 October 2015 (03:52) * Fixed a bug where Outlaw Huntresses always displayed 'nothing' as their loot in the loot message. * Patched the part where [Full Metal Plate] did not have any voc. requirement. 12 October 2015 (03:27) * All quests that were received in Troggish language will now appear in Troggish language in the quest log as well. 12 October 2015 (01:22) * Cooldown on Thunderbolt Rod's effect lowered from 8 to 5 seconds. 12 October 2015 (01:14) * Fixed a bug where [Purple Blowpipe's] sleep condition only made the target stunned. 11 October 2015 (23:28) * Removed a broken keyword from NPC Eugene. * NPC Rikkard should now properly respond to players. 11 October 2015 (22:59) * Mage Trogg Vudar should no longer spout human sentences. 11 October 2015 (22:57) * Trogg Iliana's dialogue and all her quest related text including the quest log should now be in Troggish. 11 October 2015 (22:15) * Removed an abusable jump spot in Mt. Irrudar. 10 October 2015 (06:35) * Added many map fixes. * Added a new bridge to allow ships in and out of the Conqueria bay. 01 October 2015 (04:01) * You can now travel to Thraul using the Dwarven Trainrails. Tickets can be bought from DT vendors nearby. (Desolation of Thraul, entrance of Thraul) 01 October 2015 (04:00) * New NPCs added: Tirgathal, Mage Trogg Vudar, Dragonslayer Trogg Mordo. 01 October 2015 (03:26) * Fixed a mistake where the upper area of the west wing depot in Conqueria was not a PZ. 30 September 2015 (22:38) * If you log in with a character that is 1 month (or more) older, you get a free Hobo outfit addon. 30 September 2015 (22:16) * Fixed a bug with the recipe of [Fighting tarnite gloves] where they required this same item as a base. 30 September 2015 (20:18) * 1 new questline available. * 2 new quests available. * 2 more addons available. 30 September 2015 (20:09) * New NPCs added: Rikkard, Jandria, SDC Brigadier Patrick. 30 September 2015 (17:23) * [Wildheart]: In Bear Form, auto attacks now deal bonus damage based on your claw sharpness. They also have 4% chance to sharpen your claws. 30 September 2015 (16:59) * You no longer need [Eternal Flames] to craft a [Mining Helmet]. 30 September 2015 (16:31) * [Itching] damage lowered. 30 September 2015 (00:45) * Fixed a bug where Hyena and Elephant passive in wildhearts triggered due to reflecting damage as well. 29 September 2015 (20:28) * Added the missing description for [Legs of Clarity]. They do have a special effect, but it was not written there before. 29 September 2015 (04:07) * Fixed a bug where the Ammo Crafting Device in Andy Toughbone's workshop showed reversed messages about it crafting arrows/bolts after pulling the lever. 29 September 2015 (04:03) * Fixed a bug where [Chuvaga Rebellion - Destroying The Artifacts] quest gave you 8 mana dusts instead of 1. 29 September 2015 (04:01) * Fixed a conflict between the [Hexed] and [Plagued] conditions where they'd cancel each other out and give out unrelated messages. 29 September 2015 (03:59) * Added a missing flag to [Elvish Brocade Legs]. Now they give rangery as well as chaos. 29 September 2015 (03:57) * Fixed a bug where going in and out of water (swimming mode) removed all your exhaustions. 29 September 2015 (03:41) * [1.17] Fixed a bug where ground ID 23707 doesn't allow people to cast spells or use items. 29 September 2015 (03:24) * [Plans for a Strange Device] are now a quest item and can be stored into quest slot. 29 September 2015 (02:34) * Fixed some typos in Priest Santorious' dialogue and added a missing dialogue for the keyword Eviail. 29 September 2015 (02:32) * Fixed a bug in the blacksmithing system where [Superbow] used a Bloodfang Dagger as its base. 29 September 2015 (02:29) * Fixed a bug where wielding an [Earthcovered Strike Axe] did not increase your rage as a berserker while in battle. 28 September 2015 (21:51) * The following items now go directly into your quest slot when you obtain them: [Artillery Stone] [Poor Man's Bag] [Sterilized Vial] [Note for Ragrut] [Food For Turtle] 28 September 2015 (18:56) * Carpet Master Raman no longer walks around to ensure that he doesn't leave his carpet area. 28 September 2015 (18:55) * Fixed a bug where looting nothing from a monster would cause a weird loot message to be sent out. * Fixed a bug where looting an item with an artifact in it would ignore the item's name and display the artifact inside of it instead. 28 September 2015 (18:43) * Fixed a bunch of map bugs in the Darksand Marshes area and replaced the bugged tiles that didn't let you cast any spells while you were standing on them. 28 September 2015 (18:21) * Fixed a bug where Taunting Slug could push items on the map. 28 September 2015 (17:58) * Valorchest Key returned to SDC Supply shop. 28 September 2015 (17:49) * [Spellcaster]: ---------- ICE ------------ * [Iceshard] damage scaling was changed. The damage should slightly better than before, but with more inconsistency (because it's a cheap spell with no cooldown). The crowd control effects remain the same. * When casting [Iceshard], if the spell you casted before that was [Embers], [Embers]' cooldown will be reduced by 1 second. * When casting [Iceshard], if the spell you casted before that was [Earthwhack], [Iceshard] will trigger [Mana Surge]. * [Enfrost] damage scaling was changed. Damage slightly increased. * [Polar Burst] mana cost reduced from 90 to 70. Scaling slightly better. * [Winterfresh] scaling was changed. Damage increased a lot. * [Glacial Wind] scaling was changed. Damage increased a lot. * Fixed a bug where [Glacial Wind]'s channeling time was not sufficient enough to prevent the spell from bugging out and firing in a wrong direction. * [Hailstorm] scaling was changed. Damage increased moderately. --------------------------- 28 September 2015 (17:47) * [Sacred Water] cooldown reduced from 135 to 24 seconds. A target can no longer be buffed as long as he already has the [Sacred Rejuvenation] buff, but due to the reduced cooldown, you will be able to buff other people meanwhile. 28 September 2015 (17:40) * Added NPC SDC Scientist Peter in the Conqueria SDC Headquarters. He will allow you to change your class once every 4 days in case you want to test out some other class. 28 September 2015 (02:55) * Extended the bandit camp. 23 September 2015 (01:29) * Lowered the amount of items on screen in Chuvagas. 23 September 2015 (01:21) * Added missing names for some dead grass, voodoo doll, and spider hole. * Fixed unwalkable tiles in Chuvaga Caves. 21 September 2015 (23:57) * New command: /lootdisplay Allows you to change the position and color of the message that displays your loot. Loot is no longer displayed to party members unless they participate in the kill. 21 September 2015 (18:52) [Spellcaster]: ---- FIRE ----- * [Embers] now deals slightly more damage with better consistency. Cooldown reduced from 4 seconds to 2 or 3 seconds (random). A powerful strike with this spell (combonus, burn, comburnstion, melted) now deals 25% more damage instead of bonus 10-25, but the bonus will never be less than 10-25. * [Embers] now has a 1 second lower cooldown if it hits a target that is burning. * [Ignite] cooldown reduced from 15 to 9 seconds. Targets now burn at a rate of 1.34s per tick, instead of 2 seconds. Does very slightly better damage than before. * [Burst Blaster] now scales differently so that its damage can never be lower or disappointing in comparison to [Embers]. Additionally, each strike has a chance to be a powerful strike, dealing 15% more damage. * [Burst Blaster] mana cost reduced from 90 to 70. * [Dragonbreath] deals a bit more damage and has different scaling. Cooldown lowered by 3 seconds. * All fire spells now have an exhaustion of 0.5 seconds instead of their previous values, whatever they might be. * [Doom]'s damage now scales with your wizardry as well. * [Cataclysm] cooldown reduced from 40 to 30 seconds. ----------- 21 September 2015 (18:00) * [Sacred Sceptre] now takes 2 instead of 3 soul per shot. * Fixed a bug where [Sacred Sceptre]'s Graceful Recollection stacks could exceed 280 even though 280 is the limit. 21 September 2015 (17:20) * [Spellcaster]: * Passive now incorporates your level into the bonus-chance-to-activate scaling. The scaling is also a little bit higher now. You can type !mschance to see how much chance to proc. your passive you currently have. * Every 3rd spellcast will increase your chance for [Mana Surge] by 1%, up to 15%. If [Mana Surge] triggers, this bonus is reduced to 0. 21 September 2015 (17:17) * NPC Saul now sells cups of beer (displayed as cup of water in trade in window though). * Fixed a bug where [Sacred Sceptre] did not heal upon using its effect. * Fixed a bug where [Sacred Sceptre]'s healing effect could only be used from melee range. * Recipe for crafting a [Mug] added to blacksmithing system. 20 September 2015 (21:05) * Fixed a bug where Hunter Ryff's ability shop did not work properly. 20 September 2015 (12:57) * Druidesses now have 90 instead of 100% chance to fire a projectile every 2.4 instead of 2.2 seconds. * Druidess movement speed reduced from 260 to 230. * Dryad's [Serpent Bite] deals 15-100 damage instead of 45-100. * Dryad's paralyze lasts shorter. * Spiritualist's movement speed reduced from 260 to 210. * Spiritualist's attack range reduced from 5 to 4. 20 September 2015 (12:51) * Fixed a bug where Naturekeepers could cast [Spiderclaw Dub] from range. * Patched a "hole-in-the-wall" near the entrance hole to the Nature Camp. 20 September 2015 (12:12) * [Rope] and [Shovel] now have descriptions. * [Climb Up] now officially can not be used to climb ALL rope holes, only basic ones. For some rope holes, you will need to use an actual rope (item). This way we maintain the importance of carrying at least one rope, and we'll also be introducing more uses to the rope soon (on Tjenn'lunar). 20 September 2015 (11:58) * Veteran Outlaw Warriors and Outlaw Swordmaidens now count as "Outlaw Warriors" for Zen's missions. * Great Outlaw Hunters now count as "Outlaw Hunters" for Zen's missions. 20 September 2015 (11:47) * Fixed a bug where the red hair of Azokk (chuvaga artifact) disappeared after a while, leaving only a bone behind. 20 September 2015 (11:40) * Chuvagas now drop bunches of green dreads. 20 September 2015 (11:34) * [Valorchest Key] now has 5% of being refunded upon being used. (Meaning that you get the reward from the chest + another key to use again) 20 September 2015 (11:25) * Changed some script mechanics to how the Swordsman passive works. It shouldn't proc. by simply doing anything offensive to an enemy anymore, but only by using an attack. This also fixes some bugs such as bleed stacking from Mark of Focus while casting spells like Whirlspin. 20 September 2015 (10:40) * Level requirement for wielding an [Aulorian Steelblade] changed to 33. 20 September 2015 (10:16) * Fixed a bug where [Omnislash] (for monsters) damaged multiple targets if the creature using it switched targets in the middle of casting that spell. 20 September 2015 (09:33) * [Chuvaga Ferryman] should be ignoring your hygiene status from now on. (You know, because Chuvagas are probably also smelly so they don't mind you stinking. Or at least some of them.) 20 September 2015 (09:32) * Fixed a bug where [Scrap Mechanoid]'s claw attack dealt up to 3x more damage than intended. Damage reduction: 120-240 (x3) -> 40-100 (x3) 20 September 2015 (01:31) * Fixed a bug where [Superbow] had 1 attack range. * [Superbow] hit chance increased from -10 to -6. * [Superbow] attack bonus increased from -10 to -6. 20 September 2015 (01:30) * [Wristblade] level requirement lowered to 35. 18 September 2015 (03:34) * Fixed a bug where Leonard Green rewarded 10 Hydra Tongues instead of 5 for completing [Nothing is as it Steams] quest. 18 September 2015 (03:33) * Fixed a bug where Beduins and other creatures sometimes spawned irregularly on the south-west island of the Iridian Archipelago. 18 September 2015 (03:31) * Fixed a bug where Outlaws in the bandit camp sometimes spawned irregularly. * Fixed a bug where Meeples in the meeple cave sometimes spawned irregularly. 18 September 2015 (03:26) * Removed the unncessary 11th mosquito egg from the mosquito egg neutralizing quest. 18 September 2015 (03:21) * Fixed a bug with all weapons that have Meeple killing effects (Ratana, Speer, Swamp Squasher) where they could be used by any vocation. Also fixed a bug where these effects were not working at all. 18 September 2015 (03:07) * Fixed a bug where Cage Key drop off didn't display properly (displayed that you have 1 less than you actually do) * Search for Earthrocks/Stones now share a cooldown, but the Earthrock spell has a longer cooldown (5 seconds, Stones - 2 sec.) They no longer exhaust all other spells for a long duration. 17 September 2015 (11:30) * Marsh Peckers now drop Bird Beaks. 17 September 2015 (11:28) * New NPCs and Quests: - Chuvaga Ferryman (Near Conqueria and Carpet Master). He will take you to the Darksand Marshes. Only one person may ride a ferry at the time. Designed for low levels to gain access to this far-away area and enjoy the low level monsters that are Chuvagas. - Rebel Chuvaga General: Has tons of quests for newbies that reward well and exploit the new Darksand Marshes area. - Few other NPCs that are not really relevant (also chuvagas). 17 September 2015 (02:13) * Soul cost on [Phantom Veil] increased from 10 to 15 and fixed a bug where it didn't take your soul away upon casting it. 17 September 2015 (01:54) * Fixed a bug where [Rapidfire] gave more attack speed than intended. 17 September 2015 (01:49) * Reduced the attack speed [Marksmanship] provides. 16 September 2015 (07:12) * Velas Archipelago in Bawfuria is now larger and has more trees for chopping (especially low-requirement ones). 16 September 2015 (06:33) * New area available: [Darksand Marshes] * New monsters available: [Chuvaga], [Chuvaga Fishlancer], [Chuvaga Enforcer], [Chuvaga Reaper], [Chuvaga Shaman], [Chuvaga Hexamancer]. 16 September 2015 (04:19) * Terrorbird Beak renamed to Bird Beak. 16 September 2015 (03:34) * Fixed a bug where NPC Ryan did not appear on the map because his script failed to load. You may go do his quests now. 15 September 2015 (02:06) * Lowered the durability of most tool items. 14 September 2015 (13:45) * New monsters available: [Scrap Wheeloid], [Scrap Mechanoid], [Scrap Mechacharger], [Mecha Golem], [Mecha War Golem]. 14 September 2015 (09:50) * New area unlocked: [Conqueria Hydro Power Plant] 14 September 2015 (09:16) * Entering [Northshore] now unlocks 2 new quests for you and notifies you about entering that area. 14 September 2015 (09:13) * Fixed some bugs with [Luxfire Staff] that prevented it from working properly. 14 September 2015 (08:54) * Drop rate of [Fur] from wolves slightly increased. 14 September 2015 (08:42) * New NPC added: Hunter Ryff. Has a quest, gives a hunter addon, and can teach you some new abilities such as cutting [Weave] webs, camouflaging into some objects (for hunters) or harvesting fur from dead animals. 14 September 2015 (07:51) * New areas unlocked: [Pre-Darksand Marshes] [Abandoned Factory II] [Ryan's Drunken Turtle Bar]. 14 September 2015 (07:37) * Recipes for [Sickle] and [Special Steel Mug] added to blacksmithing system. 14 September 2015 (06:57) * Added a danger sign near the Crystal Cove entrance (whirlpool at Tortoisles) that notifies the player of the danger below. 14 September 2015 (05:46) * Added a wheat field near the carpet master. * Added more lighting to the depot. 14 September 2015 (03:13) * Removed the temporary teleports to/from the Tortoisle. * New NPC added to the Northshore: Frut Lawrence. Has a quest that provides you with access to Tortoisle. 13 September 2015 (19:21) * Barrenbeasts, Toxic Dragons, Bears, Salamanders and Drillworms now drop [Sharp Teeth]. 13 September 2015 (19:02) * Fixed a bug where [Eviscerate] did not cast properly. 13 September 2015 (18:49) * NPC Hath and Elliot Danguld now have a quest related to each other. (Starts ate Elliot when he's at his house) * NPC Elliot Danguld changes his locations similar to Henkhel in Bawfuria every 900 seconds. 13 September 2015 (17:55) * More outlaws now drop Gammon. 13 September 2015 (17:54) * Lowered the chance for looting a Bour Soup Recipe from outlaws. 13 September 2015 (17:36) * Great Outlaw Hunter's spell [Boarhead] cooldown increased from 10 to 14 seconds. 10 September 2015 (06:14) * The lever in Andy Toughbone's workshop now lets you choose what kind of ammo you want the [Ammo Crafting Device] to craft. 10 September 2015 (01:48) * Halved the amount of time that needs to pass before Henkhel changes his position. (From 1800 to 900 seconds). 10 September 2015 (01:03) * [Itching] now does more damage the longer you let it itch. * Made some preventions to the [Itching] system to make it avoid bugging out and setting an impossible string as an itch keyword. 10 September 2015 (01:01) * Lumberjacking Axe weight decreased to 1.50 oz. * Mining Pick weight decreased to 1.50 oz. * Repaired and changed the military point shop found below Commander Zen's office in the SDC headquarters. You may now go and spend your military points there. * Added the [Chest of Valor] to the SDC headquarters. This chest can be unlocked with a [Key of Valorchest], and will yield random item rewards (from common to legendary). * 5 New achievements available: [Richer Than Gideon Velas], [Avernum Explorer], [Fletcher], [F.O.M.O.], [Twitching]. 10 September 2015 (00:56) * Casting [Phantom Veil] while already stealthed will now renew the stealth's duration instead of cancelling stealth. If you want to cancel stealth, type: defluo "c 09 September 2015 (14:28) * Fixed a bug where you could abuse Commander Zen / Serene to get EXP from their missions multiple times. 07 September 2015 (18:25) * Fixed a bug where [Guardian Angel] had a 10 second cooldown instead of 15 minutes. Changed some effects on that spell as well. 07 September 2015 (00:51) * Fixed a bug where Justicar Dagger did not proc its attacks at all. * Added Skeletons, Skeleton Maulers, Possessed Skeletons, Ghosts and Gargoyles to the sealed off Conqueria graveyard south-east of the city. 06 September 2015 (21:08) * Amount of spiky shoulderpads needed in [Justicar Dagger] blacksmithing recipe reduced from 15 to 10. 06 September 2015 (20:58) * NPC Serene in Conqueria's temple now has missions for curious explorers. 06 September 2015 (20:35) * Fixed the names and descriptions of some unidentified items rewarded in Jorko's fishing competition. 06 September 2015 (20:01) * Fixed a bug where Blacksmith Nathan did not properly respond to people on Zen's letter mission. 06 September 2015 (19:15) * Fixed the level requirement for Bloodbathed Sabre. 06 September 2015 (08:37) * New food fixed and available: Giant Shrimp 06 September 2015 (08:25) * NEW NPC: Fisherman Jorko. Sells a bunch of fish and allows you to compete with him, giving generous rewards for those who manage to beat him. 06 September 2015 (06:22) * Added a gemcraft device to the Venoma forge. * Fixed a bug in the Venoma forge where more than 1 player could access a particular anvil. 06 September 2015 (06:02) * Chef Tonalt can now teach you the [Boar Soup Recipe] for a big buck. * All bandits now drop 'Boar Soup Recipe' at a rare chance. * Added new NPCs: Andy Toughbone, Varlore Miners & Lambert Sharpick, Jonathan Weller. * Updated NPCs Martha, Blacksmith Nathan and Thorn Cindershell to accept letters from Zen (6th mission) 06 September 2015 (05:41) * Fixed a bug where Corrosal Rustspear's cooldown didn't work properly. 05 September 2015 (06:27) * Fixed an issue with mining a steel ore in Cyclops' * Fixed a missing door description * Fixed a typo in metal maces description 04 September 2015 (12:35) * Fixed some bugs around [Iron Boltblazer] and disabled the ability to stack its attack speed bonus with [Marskmanship] and vice-versa. * [Boltblaze] now lasts 6 instead of 8 seconds. 04 September 2015 (12:13) * Increased the ingredient requirements for some new blacksmithing recipes. 04 September 2015 (11:45) * Added 12 new blacksmithing recipes for mage weapons. 04 September 2015 (10:18) * Springsprout Rod level requirement increased from 45 to 51. * Springsprout Rod damage and effect changed. It now also gives bonus HP regen. 04 September 2015 (09:42) * Amber Staff attack speed increased from 1250 to 1100. * Amber Staff level requirement reduced from 40 to 30. 04 September 2015 (08:37) * Terra Rod mana cost reduced from 5 to 3. 04 September 2015 (05:51) * Fixed a critical bug where [Iron Boltblazer]'s effect stacked up to infinity and made your attack speed potentially become 0.00001. * [Probot] will spawn after a restart because he was killed by abusing the bug mentioned above. 03 September 2015 (22:09) * Added 8 new blacksmithing recipes for fist weapons. 03 September 2015 (21:10) * Mage weapons now display their damage and mana cost in the description. 03 September 2015 (20:06) * Required blacksmithing level for crafting a Crooked Dagger reduced from 15 to 13. * Added 13 new blacksmithing recipes for daggers. 03 September 2015 (19:10) * Required number of ingredients for crafting a [Smith Shield] has been increased. 03 September 2015 (18:01) * Assassin Dagger level requirement increased from 10 to 44. 03 September 2015 (18:00) * Swashbuckle dagger level requirement reduced from 45 to 33. 03 September 2015 (17:54) * Poisonfang Dagger level requirement reduced from 30 to 27. 03 September 2015 (17:29) * [Assassin Dagger] now has an active effect. 03 September 2015 (16:59) * [1.17] Fixed a spellbook bug that made it seem like [Purge] requires level 33 to be used instead of 27. This is a spell for Saints with the words "sancio daemno" in case someone wants to use it. 03 September 2015 (16:50) * Fixed a bug where [Elemental Spear]'s script loaded the [Glacial Spear] script instead. 03 September 2015 (16:44) * Fixed a bug where [Inject Poison] did not work properly when using the Venomous Spear. 03 September 2015 (16:43) * [Elemental Spear]: Damage changed from 35 to 37. Added 2 bonus range. Added [Inject Poison] to it if it hits with the venomous spear. 03 September 2015 (16:37) * Changed the description of [Serial Sniper Bow]. 03 September 2015 (16:35) * Fixed a bug with the Stingsprayer/Hive bow recipe in blacksmithing recipes. * Fixed a bug where Spears were improperly defined as blacksmithing recipes, resulting in some weird interface behavior. 03 September 2015 (16:01) * Slightly reduced drop chances for ultimate and legendary items, as well as relics and artifacts from bosses (following up to their recent drop rate increase). The other items they drop will remain unchanged. 03 September 2015 (15:37) * Fixed a bug where doors of Venoma town wallset could not be closed. 03 September 2015 (15:00) * [Swarming Spider Egg] now has a max. of 2 summons instead of 6. 02 September 2015 (14:59) * Fixed a bug where Glacial Spear displayed a wrong effect when throwing it. 02 September 2015 (14:55) * Drop rates from all bosses increased up to 2-3x. Enjoy slaying these bastards! 02 September 2015 (14:52) * Added new blacksmithing recipes for 13 crossbows. * Added new blacksmithing recipes for 13 spears. 02 September 2015 (12:40) * [Elemental Spear] damage increased from 28 to 35. 02 September 2015 (12:27) * Added new blacksmithing recipes for 13 bows. * Added new blacksmithing recipes for 21 axes. * Added new blacksmithing recipes for 14 swords. * Added new blacksmithing recipes for 20 clubs. * Added new blacksmithing recipes for 17 shields. 02 September 2015 (11:49) * Fixed a bunch of map bugs in the Conqueria sewers and Conqueria upper depot. 02 September 2015 (11:45) [Wildheart]: * Fixed a bug where [Centipede Form] passive did not work properly. * [Skitter] now quadruples the damage bonus from your passive instead of doubling it. * [Toxic Release] now scales with your skill instead of magic level. * NEW - Added 2 missing spells for [Centipede Form]: [Poison Pimples] - Level 39 - Mana 75 Incantation: poxa cipulia Description: Your poisonous pimples pop and spray the poisonous pus all over the enemies in front of you. [Lay Eggs] - Level 42 - Mana 110 - Soul 8 Incantation: ponere ovum Description: Spawns two [Centipedes] that fight for you until they die. Upon death, use their last strength to fire a stinging shot at your victim, dealing more damage. You can not have more than 2 Centipedes summoned at a time. This spell will summon a single centipede upon casting it, if another one is still alive - and in this case, have a halved a cooldown. 01 September 2015 (08:41) * The magic tree in Bawfuria can now be cut with lumberjacking level 10 instead of 15. 01 September 2015 (07:21) * Added a message on level 50 that notifies you about being able to lose items when you die after that point. 01 September 2015 (04:26) * Fixed a bug where you could log out during a carpet ride and get your character stuck. 01 September 2015 (04:24) [Hunter]: * Changed many formulas in the spell [Tame]. Now it gives more exp per successful tame, requires less exp for taming many creatures and scales better with your taming experience instead of your magic level. A successful tame puts this spell on an 8 second cooldown now. * [Rapidfire] soul cost increased from 5 to 16. Now it has an additional cost of 15 stamina. * [Boarhead] cooldown reduced from 30 to 15 seconds. * NEW spell added for level 19 (cost: 10 soul, 55 mana) - [Rabid Pet]. Incantation: bestia rabida Effect: Depending on which pet companion you are using, this spell has the following effect: [Hawk] - Your hawk flies out and attaches itself onto the target's head, dealing 3 ticks of damage over 3 seconds. The third tick will also reduce the target's physical damage resistance for 7 seconds. [Boar] - You mount up on your boar and gain a movement speed boost for 4 seconds. Casting this generates bonus stamina. [Snake] - Your snakes jumps at your target and coils around its legs, stunning it briefly and applying a poison. This also decreases your target's resistance to earth damage by 15% for 6 seconds. (NOTE: All spellbook info updates will arrive in the next client update) 27 August 2015 (11:40) * Fixed a bug where Artifacts of Psychosis and Vampirism (and Greater AoP/AoV) displayed their bonuses in an incorrect order in their description. 27 August 2015 (09:33) * Fixed a bug where entering the Crystal Cove would still keep your outfit as 'swimming' and then it looked really weird afterwards. 26 August 2015 (01:22) * The debuff [Plague] will now be ticking in the background when you're wearing a [Plaguedrowner Ring], making it stop eventually instead of waiting for you forever until you take the ring off. 26 August 2015 (01:11) * [Lich Drain] damage slightly reduced in favor of more consistent damage. (Smaller gap between min and max damage) 26 August 2015 (00:57) * [Speer] damage changed from 24 to 23. * [Military Spear] damage changed from 26 to 25. * [Venombite Spear] damage changed from 33 to 32. * [Elemental Spear] damage changed from 30 to 28. * [Glacial Spear] damage changed from 36 to 34. * [Flaming Spear] damage changed from 39 to 31. Instead of 8, now 20 of that damage is fire damage. 26 August 2015 (00:08) [Spearmen]: * [Canned food] mana and HP healing now scales with your max. HP, healing 10-20% of it, instead of flat values. * [Canned Food] now costs 30 instead of 20 soul, but costs no mana. * Increased the damage of [Corrosal Rustspear]. * [Corrosal Rustspear] now has a cooldown of 5 seconds. * The poison from [Corrosal Rustspear] now scales with your weapon's damage. * [The Accelerator]'s bonus damage now very slightly scales with your skill too. * [Blazing Spearthrow] damage slightly increased by better scaling with damage and level. 25 August 2015 (22:57) [Shadowstriker]: * Reduced the damage output from [Dagger Throw]. * Backstab cooldown lowered to 10 seconds. * Increased the damage of [Backstab]. * Increased the damage of [Vast Incision] slightly. * Backstab mana cost reduced from 40 to 30. * [Overstab] cooldown reduced to 9 seconds. ([1.17] spellbook update will show it properly) * Slightly increased the damage of [Overstab] (per stab). 25 August 2015 (09:54) * Removed the temporary teleports from Venoma to Conqueria and vice-versa (that were located on the boats on each city's docks). 25 August 2015 (09:41) * Removed a deprecated marksman passive (Headshot) that still used to occur sometimes and wreck enemies. 25 August 2015 (09:35) * Added a bunch of new NPCs to Venoma Town. * Venoma Town's city castle is now sealed off to intruders (part of questline, yet unfinished). * You are now able to use the flying carpet to fly from Conqueria to Mt. Mossfloor and back. 25 August 2015 (08:57) * Fixed a "broken feature" with the consistency of damage dealt by ranged weapons. The formula was altered so that your minimum and maximum damage are never too far apart, instead of the previously used formula where your minimum damage was very (VERY) low, even though your max damage output was potentially huge. (e.g. 12-160) 22 August 2015 (18:37) * Fixed a bug where your [Rose of Death]/[Lullaby Orchid] would work while you stood in a protection zone. 22 August 2015 (17:52) * [Waterhold Scepter]'s shoot effect changed to something more appropriate. 22 August 2015 (17:48) * Fixed a bug where you could use waterhold scepter without a target. 17 August 2015 (16:56) * Fixed a small bug where Parcigh's Woody missions started at -1 instead of 0 (essentially making you have to do 1 extra mission to get the quest done). 16 August 2015 (16:46) [Rangers:] * Having more points in Lupol will affect the amount of healing you receive with [Heal] and [Greater Heal]. 16 August 2015 (16:40) * [Lullaby Orchid] and [Rose of Death] can now be walked through. 16 August 2015 (15:03) * Rewrote the document called "Broken Hope" by Jacob Hardlit (formerly by Nian Hardlith). * Rewrote the document called "Over the Horizon" by Ordin Mascul. * New document replaced an old one in the 4th bookcase in the SDC Headquarters in Conqueria. 16 August 2015 (14:29) * [1.17] [Vengeful Devastation]'s description in spellbook changed. 16 August 2015 (14:28) * The spell [Vengeful Devastation] has been completely reworked (it wasn't functional before,at least not as intended). 16 August 2015 (09:30) * Fixed a bug where bolts (all kinds) could get bugged when using Iron Sprayer and shoot when you had no ammo left. * Fixed a bug where Elvish Brocade Helmet recipe in blacksmithing had its name displayed as Ranger Cap. (Ranger cap is not craftable, E.B.Helmet is.) * Fixed the level requirement on Snakebite Rod that was way too high from old Necronia. It now is level 23. * [Headbutt] no longer utilizes weapon damage in its formula. Instead, your helmet's armor is now the primary source of damage on the spell. * [Bite] no longer utilizes weapon damage in its formula. Instead, your skill is now the dominant factor counting as a source of damage on the spell, along with your level. * [Tooth Necklace]: - 10% chance to add 2 more rage on attack > 13% chance to add 4 more rage on attack. * Fixed a bug where [Velvet Mantle] was registered as a ranger item. * Fixed a bug where [Unleash Chains] did not properly go on cooldown for Oiorpatae. 16 August 2015 (09:22) * Removed the debug log from the [Unbound Lightning] spell. 16 August 2015 (09:11) * Fixed a bug where [Iron Sprayer] took a second bolt out of your ammo even if it failed to shoot a 2nd bolt (lack of target, obstacle in front of second target, etc.) 16 August 2015 (08:47) * Fixed a bug where [Sabre] kills didn't register properly. The weapon works now, and transforms correctly. Note: I also tested if the artifacts you have in [Sabre] would transfer to the [Bloodied Sabre], and they do. * [Bloodied Sabre]'s name is now modified based on the person who triggered its evolution. (e.g. [Shiva's Bloodied Sabre]) 16 August 2015 (08:17) * Fixed a bug where [Fire] used an arrow animation instead of a bolt one. 16 August 2015 (07:59) * Fixed a bug where [Swiftlord Mantle] had energy absorption and earth weakness instead of the opposite. 16 August 2015 (07:57) * [Lock and Load]'s fire bolt's burning condition now applies damage that scales with your level and skill, instead of being flat 12 damage per fire tick. 16 August 2015 (07:38) * [1.17] Fixed a bug where [Plague Infected Pacifier] was stackable (#ID 25025) 16 August 2015 (07:37) * Fixed a bug where doors that belong to the Venoma Town architecture style were unable to be interacted with. 16 August 2015 (07:36) * Fixed a bug where the weapon effect [Plaguebringer] had a psy-damage visual effect. 16 August 2015 (06:46) * All NPCs, by default, now have a response range of 3 sqms. 16 August 2015 (06:43) * [Icemelting Ring]: Fixed a bug where this ring didn't actually work due to some scripting mistakes. [Wetness] applied by this ring's effect now lasts 4 seconds instead of 8. [Wetness] caused by this ring can no longer be stacked (neither by the same person or multiple people). The conditions for applying the [Wet] debuff are still the same, but there is now a different chance that it will be applied on each spell: [Polar Burst] - 60% [Iceshard] - 25% [Enfrost] - 65% 16 August 2015 (06:17) * Fixed a bug where [Torturescale Cloak]'s psyshock buff didn't work properly. * Fixed a bug where [Soul Crystal]'s soul healing didn't scale properly with Aoni. * Fixed a bug where the [Golden Ring of Greed] did not properly transform back into a [Golden Bracelet of Greed] after 60 mins. 15 August 2015 (15:58) * [Necromancy]: Minions summoned by Necromancy, and the "Raised" versions of these minions can no longer be attacked nor targeted by other monsters. All Necromancy minions have had their movement speed increased by at least 50 (or more). The Names and HP of all necromancy minions affected by this change have been hidden to avoid spamming the screen with unnecessary information. 15 August 2015 (15:50) * [Lullaby Orchid] spell has been reworked. The orchid summoned by it is now a creature (albeit its name being hidden). The creature is treated as an object by other creatures. Now it has a 3 second cooldown upon deactivating the orchid manually. It has an exhaustion of 1,85 seconds. Stairjumping with this summon will be difficult as it tends to wither in the absence of its master on the same floor, but until we fix it, the plant will follow you around by teleporting if you stray too away from its initial position. The same changes were applied to the [Rose of Death]. 15 August 2015 (11:55) * NPC Achmed now checks your capacity before giving you the rewards for his [Achmed's Comeback] quest, and doesn't allow you to finish it if you don't have enough to carry the rewards. 14 August 2015 (02:47) * Revamped crystal cove. 13 August 2015 (01:27) * Fixed a bug where [Lesser Focus] always had the +13% bonus it usually receives from [Prince Armor]. 13 August 2015 (01:17) * Fixed a bug where [Shadowdash], [Backstep] and [Pounce] allowed you to jump inside people's houses. 12 August 2015 (00:26) * [1.17] Changed the walking speed for the Conqueria cobblestone streets * [1.17] Fixed where some walls in Conqueria were unable to have items hang on them. * Added some extra walls around Conqueria walls to make them not look incredibly out of place. * Made Conqueria's streets to look cleaner and aesthetically pleasing. 10 August 2015 (01:51) * Outlaws now no longer drop the old torch sprites but the new ones. * Protection level was lowered to 35 from 45 for testing purposes. 09 August 2015 (08:10) * You are no longer able to send parcels to Bawfuria from any location. This is a temporary fix, as in the future you will only be able to send parcels from Bawfuria to Bawfuria not Conqueria / Venoma to Bawfuria. 08 August 2015 (19:59) * Enlarged an elven watch tower slightly to avoid bugged stairs. * Added in missing walls in the druid village. 06 August 2015 (01:38) * Fixed flavor text for a danger sign near meeple * Fixed a few map bugs * Fixed some staircases which were unable to be walked on. 04 August 2015 (10:35) * Fixed various map bugs 04 August 2015 (08:02) * New areas available: [Mt. Mossfloor], [Mt. Mossfloor Emerald Mine], [Venoma Outskirts], [Venoma Rainswamp] 04 August 2015 (05:24) * Emberburst Elf's [Rain Fire] now displays a short warning and a "hitbox" marker before landing the fire rain. 04 August 2015 (03:46) * Fixed a bug with a jump spot in the terramite cave (on the bridge) that dropped you off at a wrong location. 04 August 2015 (03:18) * Cooldown on eating [Acidic Mushroom] reduced from 30 to 7 seconds. 04 August 2015 (03:17) * Fixed a bug where [Acidic Mushroom] did not work properly. 04 August 2015 (03:15) * [Elven Guard]: [Feral Rage] passive changed - the more attack speed they gain via it, the less damage their faster attacks do. Main melee attack: 35-90 Second attack: 30-60 (From 35-90) Third attack: 20-40 (From 35-90) 03 August 2015 (23:29) * Fixed a bug where [Bast Footwrapper] didn't display the amount of speed it gives. 03 August 2015 (22:47) * Fixed several bugs with [Sabre] and its effect. * [Sabre] now displays the amount of kills left to evolution in its name (if it has 1 or more) 03 August 2015 (20:55) * All anti-venom potions now remove more venom. 03 August 2015 (20:55) * Level requirement for [Sharp Spear] lowered. * Fixed a bug where [Hex] and [Disarm] could be casted on you more than once every few secs. even though there was a protection against that scripted. * Fixed a bunch of bugged stairs and ladders around Oioirpata Village. 02 August 2015 (10:57) * Fixed some major bugs that re-appeared with the [Resurrection Cross]: Only saints may use this item now. You can not use the ability anymore while it's on cooldown by using a different cross. 02 August 2015 (10:52) * [Prayer], additionally to its original heal, now heals 1 more HP for each 1% HP your target is missing. 02 August 2015 (09:07) * [Shatterspine]: Stun duration reduced from 2 to 1 seconds. 02 August 2015 (09:06) * Damage of poison done by [Viper Slitthroat] has been significantly increased. * [Viper Slitthroat] now has a new effect. * Fixed a bug where [Stoneblade Axe]'s shatterspine effect didn't work properly. 02 August 2015 (07:30) * EXP rate has been increased from 1.0x to 1.6x to help push the testing of new content further. EXP changes such as this one will not affect the server after the official release. 02 August 2015 (06:01) * [Swallows] now drop Dark Feathers. 02 August 2015 (05:02) * Added 4 more Sand Scorpions to the Iridian Archipelago on Bawfuria and fixed some spawn timers in that area. 02 August 2015 (04:35) * Death loss percent reduced from 10% to 6%. Necronia is a harsh and punishing environment, and you'll find yourself dying upon making a single mistake. This should help mitigate some losses caused by such deaths, making death a bit less punishing. 02 August 2015 (04:33) * Fixed some bugs with the map around Elve'tor. 02 August 2015 (04:32) * [Oiorpata] movement speed increased by 100. 01 August 2015 (14:58) * Fixed a bug where [Groyrange Spidrict] was paralyzed by walking on spider webs. 01 August 2015 (14:56) * [1.17] Most cooked food is now stackable. 01 August 2015 (14:56) * [1.17] Black Hood can no longer be stacked. 01 August 2015 (14:53) * Fixed a bug where [Phantom Veil] would go on cooldown even if you failed to use it due to being in PZ. 01 August 2015 (14:49) * Fixed a bug where the [Golden Bracelet of Greed] would go on cooldown even if you failed to use its effect. * [Itching] will now pass on its own after a certain time. 01 August 2015 (13:42) * Using [Sprint] no longer spams the "You are hasted." message in your console. In fact, the message was entirely removed as it was unnecessary. 01 August 2015 (12:25) * [Elven Spy] melee attack speed reduced from 1.0 to 1.55. * [Shell] now also registers the defense of Club Weapons and uses them in its formula if it can not find a shield equipped on you. (If you are using a two-handed club instead of a club+shield) To put it shortly, you can now use [Shell] properly while using a 2handed club. 31 July 2015 (06:20) * [Steelchanter Ring] duration reduced from 1800 to 1000 seconds. 31 July 2015 (05:19) * Updated a danger sign in Stinkraw Swamp near Loraxia's lair. 31 July 2015 (05:06) * You can now find [Insect Swarms] in some already known places such as the Stinkraw Swamp and Ruins of Thraul. 29 July 2015 (20:38) * Updated brown mushroom's description to properly say which spells it prevents from being used on you. 29 July 2015 (20:34) * Fixed a bug where Artifact of Psychosis gave 100% manasteal. * Fixed a bug where Soul Leecher (relic) gave 100% lifesteal. * Fixed a bug where Life Rifter (relic) gave 100% lifesteal. 28 July 2015 (00:33) * Fixed a bug that didn't register Loraxia's death as a world event. She has been respawned. 28 July 2015 (00:30) * Umorgh Hofflestein's now buys Insect Eggs at a smaller price. (100 > 30) 28 July 2015 (00:28) * Umorgh Hofflestein now buys a ton of new creature products. Sell up what you've collected! Here's a full list: http://i.imgur.com/lh5YvGL.png * [Spiritualists] no longer run away at full health, but they will still keep a decent distance from the attacker. 27 July 2015 (20:09) * Fixed a bug where [Steelchanter Ring] didn't properly update your stats when equipped. * Removed the unnecessary system message that appeared when eating [Apple Pie]. 27 July 2015 (19:37) * Fixed a bug with the recipe for [Scaled Earthplate Guardian]. * Fixed some items with missing names and descriptions as reported via CTRL+Z. (More info on BitBucket) * Fixed a critical bug with [Bolt], [Basic Bolt], [Infernal Bolt], [Piercing Bolt] and [Power Bolt] where they used to deliver 2 hits per attack instead of 1. * Fixed a bug where [Sniper Cape] had its outdated stats. 26 July 2015 (02:07) * Fixed some bugs that prevented the following items from being worn: [Belted Cape], [Fur Plate], [Furian Honor Armor] * Fixed a bug where [Guardian Halberd] stats were not displayed properly. * Fixed a bug where [Toolbox], [Essence of Wonder], [Sapphire 6] had a duplicate of their definition. 26 July 2015 (01:46) * Defenders should now advance in Shielding more easily. 26 July 2015 (01:44) * Fixed a bug where [Manaforged Ring] didn't regenerate mana properly. 26 July 2015 (01:38) * Fixed a bug with the new [Tailoring] system displayer (/tlrtier) where it always displayed an amount of crafted items that's lower by 1. 26 July 2015 (01:31) * About 70 new armors added to the Blacksmithing system. * A bunch of new lootable equipment is now disintegratable. For a full list, see this image: http://i.imgur.com/07eT45m.png 24 July 2015 (06:31) * The [Tortoise Islands] (placeholder name) area is now available through a teleport on the northern shores of Avernum. * The [Stinkraw Swamp II] area is now available (Elve'tor, Groyrange Swamp Cave, Bear Cave, Swamp) Creatures found in these areas carry new items and new loot to be tested. * Fixed a bug where rope didn't work on some new rope-spots. * Removed some logs from spider spells which they were casting (loudly). 22 July 2015 (23:08) * [1.17] [Healer's Pouch]: Is currently a bugged container than can not be opened. We will fix this in the next client update. 22 July 2015 (23:06) * Fixed a bug with some ovens not being able to be used as a cooking tool. 22 July 2015 (21:20) * [Healer's Pouch] now has a special effect. 20 July 2015 (19:24) * The /tlrtier command has been upgraded with a slightly different text container than can hold much more text. * The /tlrtier command now shows your tailoring tier/level if you don't pass any parameters to it (if you write only /tlrtier) * The /tlrtier command now shows how many items you have tailored so far for each recipe. 19 July 2015 (19:36) * All things related to [Probot] have been reset to default for testing. 19 July 2015 (19:21) * You can now use the Mill south-east of Conqueria City and reap some wheat from next to it. * Elven Scouts will now scour the Stinkraw Swamp. 19 July 2015 (17:02) * Removed 1 Groyrange Spidrict from the first part of the Stinkraw Swamp (now there's only 1 left). 19 July 2015 (17:01) * Martha now sells Oil and all kinds of anti-venom potions. 19 July 2015 (16:57) * Updated some signs in Conqueria to give more specific directions. 19 July 2015 (16:46) * Added a new banker NPC to the west-wing Conqueria depot. 19 July 2015 (16:46) * [1.17] Extended outfit limit. * [1.17] Fixed improper capacity showing in the client UI. * [1.17] Re-enabled map marks. 18 July 2015 (20:03) * [First Aid Kit] now heals 22% instead of 10% of your max. HP. It also has a description now. 18 July 2015 (20:01) * Fixed a bug where you couldn't eat [Gammon]. 18 July 2015 (19:57) * Fixed a bug where Outlaws in the Bandit Camp spawned less regularly than intended. * Fixed a bug with the duplicate item name/ID for Ranger Cap. 18 July 2015 (19:50) * Fixed a bug where Outlaw Huntresses did not get a random name generated for them. 18 July 2015 (19:49) * Fixed the "empty chest" bug with the treasure chest found in the Terramite cave. 18 July 2015 (19:48) * Fixed a bug where you couldn't reap fruit from [Watermelon Plants] and [Pumpkin Plants]. 18 July 2015 (19:42) * Fixed a bug where you couldn't craft Ranger Boots. * Removed NPCs Dexter Rooney, Zachary and Torlster as their scripts are not finished (leftover from old Necronia). They will be re-added when the Hydro Power Plant gets officially released. 18 July 2015 (19:37) * Fixed a bug with NPC Parcigh where he unlocked the quest [Woody's Tunnel] even before you first spoke to him. Unfortunately, all characters that have been online prior to this fix will not have the fix applied to them. Good news is, you haven't missed out on absolutely vital information about the quest, because the NPC only says a few things about his pet earthcrawler before he unlocks the quest for you. You may continue with the quest uninterrupted and find more information in your quest log. 18 July 2015 (19:34) * Remove some unnecessary "System block" tiles from areas that are now unlocked. * Added many missing item names and attributes. 17 July 2015 (23:07) * Fixed various map bugs * Fixed an issue where insectoid stairs were unable to be used as stairs. * Stronger bandits are able to move objects. 17 July 2015 (12:44) * Fixed a leak in the tree barricade near the Druid Camp that let them through to the north to attack players exiting the city. 17 July 2015 (12:40) * Fixed a typo on the sign in front of the small Conqueria graveyard. 17 July 2015 (12:26) * Fixed a bug where absorption values of Energy/Earth were swapped on some Terra set items. 17 July 2015 (12:03) * The [Stinkraw Swamp] (Conqueria half) area is now available. 17 July 2015 (11:47) * You can now see how much you have to wait to drink again from the [Holy Fountain] in front of the Bawfuria Temple if it is on cooldown. 17 July 2015 (11:40) * A new world quest is available through NPC Parcigh. Originally, the community should finish the quest in 30 successful days in total, but the value has been lowered to 7 days in order to help test it faster and see if the system works. * [Sand Scorpion]: Armor lowered from 18 to 6. Poison damage (total) slightly reduced. 17 July 2015 (05:48) * [Aqua Ring] renamed to [Icemelting Ring], and now has a new effect. 16 July 2015 (16:01) * The monster ability [Disarm] can no longer affect a single player more than once every 12 seconds. 14 July 2015 (15:12) * Fixed a bug where [Ratana] and [Speer] had their attributes assigned to another weapon ID (Basic Sword II and Spear). 13 July 2015 (16:33) * Fixed a bug with some holes in the eastern bridge near the Bandit Camp where monsters could not pass the bridge due to the holes. (Would get bugged up in position) 13 July 2015 (11:09) * Fixed some issues with wands/rods/scepters. Now they should be usable by any mage class. 13 July 2015 (10:41) * Amount of Gold Ingots required for [Furian Boots] reduced to 4. 13 July 2015 (10:41) * Added 15 new recipes for boots. 13 July 2015 (10:23) * The [Ruins of Thraul] area is now available. * The [Northern Farms] area is now available. 12 July 2015 (14:02) * 5 new equipment items available ingame. 12 July 2015 (12:22) * [Wolf]: Increased HP from 100 to 120. Increased EXP from 18 to 40. 12 July 2015 (10:15) * The [Spider Cave] area is now available. 12 July 2015 (06:59) * Added 14 new recipes for legs. 08 July 2015 (22:46) * Removed out of bound borders near abandoned bandit caves. * Removed old tree canopies 08 July 2015 (09:18) * Added 4 new Meeple creatures. * Added 6 new Outlaw creatures. * The [Bandit Camp] area is now accessible. * The [Abandoned Bandit Cave] area is now accessible. 08 July 2015 (07:34) * New baked food and its recipe available: [Cheese Statue] * 1 new sword added. * 1 new spear added. * 1 new club added. * Fixed a bug where you couldn't eat [Royal Cheese]. 08 July 2015 (05:47) * Some parts of the ingame lore have been changed. Books containing dates and time (past) references were affected. This was done to align the timeline of Necronia properly and avoid confusion in further time referencing. The year in the game's present is now 70, after the great cataclysm. 07 July 2015 (11:27) * Fixed a bug with Chef Tonalt that prevented him from spawning. * Made some fixes for the [Drill] spell that should ensure the worm always comes back. 05 July 2015 (14:51) * Spells [Heal] and [Strong Heal] now heal you a bit more the less HP you have. 05 July 2015 (14:18) * Fixed a bug where Magic Lightwand had infinite duration. 05 July 2015 (13:43) * Missing spell for spearman [Cage of Spears] has been added. It's a level 32 spell with the incantation words: incarcera hasta. * Level required for [Blazing Spearthrow] reduced from 44 to 39. * Level required for [Piercer] reduced from 50 to 45. Spellbook changes will be included in next update [1.17]. 05 July 2015 (11:52) * Cyclops Smith movement speed increased from 220 to 310. * Cyclops Smith experience yield increased from 3800 to 4500. 05 July 2015 (11:41) * Stone Golems should no longer give out bloody effects and blood upon death. * Slime experience yield increased from 76 to 85. * Stone Golem experience yield increased from 175 to 215. * Earth Golem experience yield increased from 215 to 290. * Earthdigger experience yield decreased from 125 to 105. * Cyclops Drone experience yield increased from 550 to 700. * Cyclops Hammerbrute experience yield increased from 655 to 920. 05 July 2015 (10:41) * Mrs. Knives has a reminder about having to pour water into your cooking pot now. (Using the keyword [Tools]) 05 July 2015 (10:39) * NPC Edmond will now speak to you from up to 4 sqms instead of 2. 05 July 2015 (09:22) * Fixed a bug with Ravazar Hollyn that would allow you to leave the Isle of Judgement even without finishing his entire test. 05 July 2015 (09:13) * Fixed a bug in the Wormother lair where you could deliberately prevent yourself from being teleported out after slaying her. 05 July 2015 (09:07) * Campfires can now be destroyed by right clicking them and selecting the Destroy Campfire button in the menu. 05 July 2015 (08:58) * Talk range of NPC Valia has been reduced to prevent unwanted chat interruptions in the narrow space with other NPCs. 05 July 2015 (08:55) * You can now craft [Scissors]. * You can use [Scissors] on any fishing rod with hooks on it to safely remove your hooks from the rod. 05 July 2015 (08:13) * Drillworm loot updated and changed * Fixed some missing item names and descriptions. * Fixed a bug where Wizard Hat had the wrong class requirements. * Fixed a bug where Chef Tonalt would still take your money even if you already know the recipe you asked him to teach you. 05 July 2015 (05:09) * Fixed a bug where Cavalry Helmet could not be worn by Berserkers. * Added a missing helmet blacksmithing recipe for [Magician Hat]. * Fixed the name of the recipe for the [Magnificent Magician Hat] which was wrong. * Changed the recipe requirements for [Jade Hat]. * [Beholder Helmet] skill requirement and exp. yield were reduced. 04 July 2015 (23:56) * Fixed an issue with Conqueria house doors. 04 July 2015 (09:59) * Added 42 new Helmet recipes for blacksmithing. 03 July 2015 (21:16) * Fixed various map bugs * Removed particles from noisy drillworms * Fixed noisy drillworms description 03 July 2015 (02:27) * Fixed a bug with the [Drill] ability where the creature casting it would sometimes not return back. 02 July 2015 (09:41) * Varlore Mines released. * Several new NPC added in Varlore village. 01 July 2015 (04:40) * Yonkal now sells [Magical Stick]. 26 June 2015 (02:24) * Revamped manufacturing villa. 24 June 2015 (23:41) * Fixed various map bugs. 21 June 2015 (00:52) * Made areas not ready for testing unable to be [Pounced] to. 18 June 2015 (04:31) * Started a revamp near Mount Mossfloor 07 June 2015 (02:24) * Fixed a bug where you couldn't use an empty liquid container on a well to fill it with water. 07 June 2015 (01:06) * Fixed an issue with the database regarding a mismatching token. 01 June 2015 (02:45) * [Cyclops Smith] now regenerates HP if there is no one in his room. 31 May 2015 (20:21) * [Blood Frenzy] mana cost reduced from 280 to 135. 31 May 2015 (20:13) * Blood blob lifetime increased from 6 to 10 seconds. 31 May 2015 (19:58) * Fixed a bug with Cyclops Hammerbrute where his [Hammer Whack] dealt no damage. 31 May 2015 (19:58) * Fixed a bug with Cyclops Hammerbrute where his [Hammer Whack] dealt no damage. 31 May 2015 (10:10) * Decreased spawn rates in Mt. Irrudar so monsters spawn a bit less often. (From 60 sec to 90 and 120) 31 May 2015 (08:03) * Using potions now puts "Potion Healing" on a specific cooldown and on a timer of 20 seconds. While this timer lasts, every time you use a potion, the cooldown to use another one will increase. 1st use -> 1 sec. cooldown 'til next use. 2nd use -> 1 sec. cooldown 'til next use. 3rd use -> 2 sec. cooldown 'til next use. 4th use -> 2 sec. cooldown 'til next use. 5th use -> 3 sec. cooldown 'til next use. 6th use -> 4 sec. cooldown 'til next use. ... Once 20 seconds have passed from your first potion use, your "Potion Hunger" will reset, and all cooldowns and timers will be set back to 0 until you use a potion again. The reset is indicated by a small emoticon that appears above (only) your head. 31 May 2015 (07:15) * [Conjure: Resurrection Cross] now spawns the cross inside your Quest Slot automatically. 31 May 2015 (07:11) * [Conjure: Resurrection Cross] and [Teleport: Elemental Shrines] now work in Bawfuria's temple. 31 May 2015 (07:03) * Lupol now increases the healing of potions by 3 per point (instead of 5 per point). 31 May 2015 (06:45) * [Dual Dagger] attack speed reduced from 0.6 to 0.9. * [Dual Bloodfang Dagger] attack speed reduced from 0.78 to 0.9. * [Bloodfang Dagger] and [Dual Bloodfang Dagger] lifesteal reduced from 12% to 7%. * Shadowstriker base attack speed reduced from 1.3 to 1.6 (since their weapons already give tons of attack speed, their vocation in itself doesn't need to have such a huge increment, else it all rounds up to a lot of imbalance). 31 May 2015 (05:52) * Disintegrating Tempered Steelblade now gives silverine ores instead of aulorian ores. 31 May 2015 (05:18) * Updated the Tip board in Bawfuria with new tips. 31 May 2015 (05:09) * Reduced the chance of a Cyclops disarming you. 31 May 2015 (04:55) * Cyclops Drone EXP increased from 440 to 550. * Cyclops EXP increased to 400. 31 May 2015 (04:32) * HP threshold of your victim for Necromancer's passive has been changed to: (Bonewalker spawns if victim's max. HP was between 1-151, etc.) ["Bonewalker"] = {1,151}, ["Lifeless"] = {151,450}, ["Soulless"] = {450,879}, ["Fleshrip"] = {880,1599}, ["Malbone"] = {1600,3699}, ["Desphare"] = {3700,999999} 31 May 2015 (04:21) * Fixed a bug with the [Unbearably Dull Pain] debuff. * Fixed a bug with [Battle Hammer]'s extradef stat. * Fixed some broken items that had duplicate IDs in the configuration. * Fixed a staircase in Mt. Irrudar that lead to an invalid tile. 31 May 2015 (03:46) * New area unlocked to testers: [Mt. Irrudar] * New monsters added: [Cyclops], [Cyclops Drone], [Cyclops Hammerbrute] * 1 new boss added * 1 new treasure chest added to Mt. Irrudar * Fixed a bug where [Hydra Tongue Salad Recipe] had no item name. 31 May 2015 (02:34) * Fixed a message in the quest log that gave some wrong info about the True Furian quest. 31 May 2015 (02:00) * Fixed a major bug with npc Zachary Hopkins where he wouldn't talk because his greeting was bugged. 31 May 2015 (00:52) * [Ultraenergetic] level requirement lowered to level 20. 30 May 2015 (22:41) * Fixed a bug where recipes including the item [Hollow Augment] would not work properly. 30 May 2015 (22:10) * Mutant Vermin EXP reduced from 900 to 650. 30 May 2015 (21:14) * Fixed a bug with [Decapitate] bonus damage. 30 May 2015 (21:04) * NPC Laura no longer sells pillows. 30 May 2015 (21:00) * 2 new spellbooks implemented into the game. 30 May 2015 (20:42) * [Purification]'s mana cost increased from 60 to 70. * Slightly reduced [Smite]'s damage. 30 May 2015 (20:37) * 13 new fist weapons implemented into the game. 30 May 2015 (19:49) * [Spear] damage increased from 16 to 18. 30 May 2015 (18:27) * 16 new shields implemented into the game. 30 May 2015 (18:06) * Fixed some bugs with Devious Shield and added a vocation + level requirement to it. 30 May 2015 (17:52) * Mutated Vermin no longer drop Devious Shield. 30 May 2015 (17:37) * Berserkers now lose rage even if their rage bar is full. 30 May 2015 (17:30) * Berserkers now lose 12-18 rage every 6 seconds when out of a fight. 30 May 2015 (05:12) * [The Accelerator] mana cost reduced from 85 to 60. * [Blazing Spearthrow] mana cost reduced from 95 to 70. 30 May 2015 (05:07) * [Spearstab] mana cost reduced to 22, but now it costs 6 stamina too. * [Corrosal Rustspear] mana cost reduced from 65 to 30, but now it costs 3 stamina too. * Added a missing spearman spell - [Canned Food]: "quaeso carnis" Spellbook changes will arrive in the next client update. 30 May 2015 (04:34) * Berserkers now accumulate 4-7 rage per hit, instead of 1. * Instead of losing 2 rage when their rage degenerates, they lose 3-4. 29 May 2015 (03:25) * Campfires may no longer be built if there is already another campfire in a 10x10 radius. 29 May 2015 (02:53) * Added 19 new clubs into the game. 29 May 2015 (00:49) * Fixed a bug with [Celestial Form: Archangel] where it created a tree stump instead of a holy halo for you. 28 May 2015 (20:52) * 19 new swords implemented into the game. * 21 new axes implemented into the game. 28 May 2015 (20:51) * Unfortunately, the quest [Heavenly Moon] had to be reworked with new flag values, so all players who have done this quest have now lost it from their quest log. You may do it once again if you want, though. 28 May 2015 (19:16) * There is a cooldown of 20 minutes between building campfires now. 28 May 2015 (19:11) * Fixed a bug where you would lose your stones/wood if you used more than 6 of them to build a campfire. 28 May 2015 (05:45) * [Sabre] now has a new effect - [Thirsty Blade]: This blade likes the taste of blood. Kill 1000 creatures with it and it will evolve into a [Bloodied Sabre]. You need to be a swordsman to trigger the evolution, but you can still stack kills if you are not one. 28 May 2015 (05:05) * 15 new legs implemented into the game. * 54 new armors implemented into the game. * 15 new boots implemented into the game. * [Scimitar] can now only be wielded by players of level 5 or higher (warriors and swordsmen) and has a new effect - [Savage Mercy]: If your target's health is below 18% of its max. HP, this weapon deals 9-18 bonus physical damage. 28 May 2015 (04:37) * [Medicate] now has a cooldown of 3 seconds and its base healing (level scale) has been reduced to make room for balance with the latest % HP and Lupol changes made to this spell. * 41 new helmets implemented into the game. 28 May 2015 (04:14) * [Royal Sword] attack speed reduced to 1.3 from 1.22. 28 May 2015 (03:07) * [Swordsman]: [Mark of Blood], [Mark of Justice] and [Mark of Focus] no longer have a bonus mana cost for switching between them. They also share a 7 second cooldown instead of 15. 28 May 2015 (02:05) * [Dual Dagger] attack speed reduced from 0.37 to 0.6. * [Dual Bloodfang Dagger] reduced from 0.5 to 0.78. 27 May 2015 (22:30) * [Climb Up] no longer uses mana but stamina instead. We'll make [Levitate] do the same in some later update as it's impossible atm. 27 May 2015 (22:18) * Fixed a bug where [Medicate] healed paralyze. * [Medicate] now heals more HP based on your Lupol and 1 more per 1% HP missing. 27 May 2015 (21:27) * [Slime]: Armor reduced from 3 to 0. Defense reduced from 10 to 5. Attack reduced from 42 to 29. Experience reduced from 100 to 76. 27 May 2015 (20:54) * Changed the positions of some mailboxes and added more of them to Conqueria depot. 26 May 2015 (18:34) * Fixed numerous bugs with several Bawfuria npcs * Upgraded some Bawfuria NPC transcripts * Farmhamphad and Achmed now have shout stuff. * Upgraded and repaired a secret Bawfuria quest. * Disabled the casino for the time being (until we fix the money gains) 26 May 2015 (18:32) * More thorn bushes can be found on Blissbloom Archipelago. * Change the disintegration yield for [Rusty Pineside]. 26 May 2015 (14:50) * Fixed a bug where Faramhamphad was unable to locate your Conservation Kit if you held it in your quest slot. 26 May 2015 (04:05) * [Scorching Stick] and [Serenity Stick] no longer use mana to hit. 26 May 2015 (04:00) * Mana grapes now give a slightly lesser VitoaB bonus with their special effect. 26 May 2015 (03:53) * Marine Shrimp are now much easier to catch. 26 May 2015 (02:40) * Lumberjacking now always yields lumberjacking experience (even if you fail/cut yourself/mutilate the tree), but the gain will be reduced if this happens. - Mutilation yields 2 to 3 times less exp. - Non-suitable branches yield 2 times less exp. - Poor quality trees yield full exp. Just because it's a poor tree, doesn't mean you did a poor job cutting it. So... good job! - Cutting yourself yield 3 to 4 times less exp. 26 May 2015 (02:32) * [String] can now be made from any type of wooden plank + that same type of wooden plank. * [Mining Pick] and [Lumberjacking Axe] can now be made from brown firm wood + ore too. * Twigs can now be turned into planks with 3 instead of 5 stacks. 26 May 2015 (00:53) * More dead trees will now spawn in the Bawfuria Lumberjacking area. * Changed skill requirements for a bunch of low level trees (from 9 to 5,6,7,8) 26 May 2015 (00:50) * This tree can now be cut by low level lumberjacks and it yields regular wood: http://i.imgur.com/oGlFTF3.png 25 May 2015 (22:05) * [Overstab] damage increased very slightly and cooldown reduced to 14 sec. 23 May 2015 (21:02) * Vermin are now immune to poison/earth and poison fields. 23 May 2015 (19:30) * Fixed around 40 issues reported on our BitBucket report list. Check there to see more details about these issues. 23 May 2015 (19:15) * [1.16] Uncommon, Rare, Ultimate and Legendary items will now have colored names like before. The feature was disabled for some time. 23 May 2015 (18:12) * Added names and descriptions to a lot of items. 23 May 2015 (16:51) * Fixed a lot of bugs with [The Tadpole Infection] quest. It should now properly activate even after a server restart. 23 May 2015 (16:02) * Fixed some bugs in the rarity system that made it possible to still get items with 0 bonuses. (Items with low stats) 23 May 2015 (15:47) * Fixed a bug with Justin Green where he would treat you as if you have already started his quest when you talk to him (even if you haven't). This bug was fixed only for the characters that were online at the time. If you still experience this bug, PM me and I will repair your char - (Shiva). 23 May 2015 (15:24) * Fixed the broken/missing NPC in Conqueria called Chef Tonalt (+1 floor in the tavern). 23 May 2015 (15:10) * Banker NPCs now accept the "deposit XX" keyword instead of having to go "deposit" > "amount". 23 May 2015 (14:52) * Added [Lady Florence], a tailoring NPC to Conqueria. 23 May 2015 (14:49) * Mistress outfit renamed to Lady. 23 May 2015 (14:35) * Added a depot to the Furian Consulate in the Isle of Judgement so you can put some items in there in case you need more capacity. 23 May 2015 (14:21) * Many wooden signs now have descriptions that they were lacking. 23 May 2015 (13:35) * Fixed a bug with the Crimson Frog ability to burn itself when scared. 23 May 2015 (13:31) * Fixed some bugs with the delivery of quest items to Achmed. 23 May 2015 (13:26) * Fixed a bug where Villager Darrousin would give an inappropriate response if you asked to help him after you finished all of his missions. 23 May 2015 (13:24) * Fixed a bug with the cooldown of Conjure: Ressurection Cross when casting it outside of a temple. 22 May 2015 (19:53) * Fixed a bug where Demonic Butterfly's corpse would not be openable. A new sprite for its corpse will be implemented at a later update, for now he will be using the Dead Bug corpse. 22 May 2015 (16:08) * [Search for Stones] and [Search for Earthrocks] will now spawn stones inside of your quiver if there is enough space for them. 22 May 2015 (15:54) * Removed a very old Necronia script that allowed you to upgrade spears by right clicking them on sufficient skill levels. 22 May 2015 (15:35) * [Heavenly Moon] quest now gives 2800 experience. 22 May 2015 (15:31) * Professor Sarus was slightly changed and fixed. 22 May 2015 (15:27) * [Pipe Hype] quest now gives 7500 experience. * [Nothing is as it steams] quest now gives 5000 experience. 22 May 2015 (15:18) * Fixed a bug in the recipe for Greater Artifact of Cruciality. 22 May 2015 (14:43) * There is now a disintegrating furnace in Conqueria's Forge. 22 May 2015 (14:11) * King Henrik IV no longer has [goodbye] highlighted since he ends the conversation himself. 22 May 2015 (14:09) * King Henrik IV will no longer give you a passport if you can't carry it. * Once you obtain a passport it will appear in your quest slot immediately. 22 May 2015 (03:34) * [Hollow Augment] price increased to 1500 and the sprite / item ID has been changed. Anyone who still is in possession of the old one, please message Shiva to get a new one. 22 May 2015 (03:22) * Roachlings can no longer push items. * Added light sources to the Conqueria hygiene pool. 22 May 2015 (03:20) * Elliot Danguld no longer sells beans. 22 May 2015 (03:12) * Fixed a typo with Zenko Bullseye's promotion. * You can no longer rope creatures to the surface of Conqueria (from Sewers). 22 May 2015 (03:08) * Martha now buys empty oil flasks and sells flasks of oil. 22 May 2015 (02:57) --- [?] [?] --- It appears that the Capacity issue (it being displayed incorrectly, missing several digits to the right) still persists. We will delve into further investigation to bring you a fix in a small patch tomorrow most likely. --- [?] [?] --- 22 May 2015 (02:51) * Fixed a problem with Aaron Silverpot and his constant replying with "Speak clearly!", etc. 22 May 2015 (02:50) * Fixed a bug with a movement restriction tile in the Probot room. 22 May 2015 (02:47) * Umorgh Hofflestein in Conqueria now buys all the same items that Enkiiah in Bawfuria does, + Rat Tails. 22 May 2015 (02:44) * Changed Priest Santorius' look and fixed a broken keyword in his dialogue. 22 May 2015 (02:30) * Sealed the SDC Equipment Storage room until we adjust and remake it to work with the missions of new Necronia. 22 May 2015 (02:18) * Fixed some signs without description north of Conqueria. 22 May 2015 (02:06) * Upon promoting into a spellcaster, you no longer get a [Wand of Vortex]. 21 May 2015 (21:20) * Your age and achievements (stars) are properly displayed in the look window now. 21 May 2015 (19:26) * Fixed a bug with a drawer quest in the Sewers. 21 May 2015 (19:10) * Nature ring health regeneration changed to +2HP per 7 seconds. * Nature ring earth protection reduced to 3%. * Nature ring price dropped to 105 bronze at Withor's wares. * Nature ring now drops less often. 21 May 2015 (15:52) * [1.15] Fixed the capacity label so that the full value can be displayed properly (it lacked space before) * [1.15] Fixed the size of all badges so that they're displayed properly in full resolution. 21 May 2015 (15:19) * [1.15] Fixed the description of [Detonating Arrow] spell in spellbook. 19 May 2015 (13:35) * [Blue Cape] weighs 17.5 oz now. 19 May 2015 (11:11) * Fixed various bugs with the rarity system. * Uncommon and rare items are easier to loot now. * Stats that can be gained through the rarity system have been optimized. 17 May 2015 (05:32) * Oceanport homes have been remade and repurposed to better suit their needs for rookstayers. Previous owners were reimbursed for their ownership, as it is no longer valid. 16 May 2015 (17:33) * Fixed various bugs in the rarity system, among them, those that made it possible that items get +0% type of bonuses or no visual bonus at all. A bug currently exists where items don't have their names colored in accordance to their tier, but we are working on that. 16 May 2015 (15:09) * Added a missing description to Troggish Armor about its effect. 16 May 2015 (14:38) * Fixed a bug in the [Pipe Hype] quest where some pipe counted as 2 at once. 16 May 2015 (01:27) * Fixed a bug where [Mutant Vermin] was not immune to poison. * [Mutant Vermin] is no longer immune to death damage and lifedrain. 16 May 2015 (01:00) * [Mana Siphon]: - Cooldown increased from 5 to 9 seconds when used on monsters. - Maximum DAMAGE dealt by this spell can not exceed 475. - Maximum MANADRAIN obtained by this spell can no longer exceed 300+yourWizardry. 16 May 2015 (00:28) * Rings are now sold for a smaller price at NPC Withor. 16 May 2015 (00:15) * Added recipes for Tier 1 -> Tier 2 tailoring. 15 May 2015 (23:16) * Fixed a bug in the Tailoring System where your tool had an increased chance to break due to some faulty scripting. 15 May 2015 (22:37) * [Purple Scarf] now provides 4% ice resistance. 15 May 2015 (21:11) * [1.15] Fixed a typo in the spellbook regarding [Corrosal Rustspear]'s spell name. 15 May 2015 (20:16) * [Witherearth Cape] armor reduced from 10 to 6. 14 May 2015 (06:11) * Fixed some bugs with Zachary Hopkins and his question about your name. 14 May 2015 (05:45) * New Cooked Food: [Hydra Tongue Salad] * Added 2 new quests to the Conqueria Sewers. 14 May 2015 (05:24) * New recipe added: [Hydra Tongue Salad] (Needs to be unlocked first) 14 May 2015 (03:37) * Fixed numerous bugs in the Conqueria sewers, including a broken chest and a few unlocked doors. * Added several new npcs and placed the missing ones on the Map (in Conqueria Sewers) * Fixed some bugs with Probot's detection system. 14 May 2015 (02:01) * [1.15] Fixed a bug where your minimap would unlock for areas on the floors below & above you. 14 May 2015 (01:12) * The depots inside of the Conqueria Bank allow you to take your Bawfuria items from them. You can only use this service 5 times!! 14 May 2015 (01:11) * Fixed the name and description of the Gemcraft Device. 14 May 2015 (00:11) * Added several missing jump spots to the Conqueria Sewers. 13 May 2015 (23:49) * Level requirements for Slitthroat, Viper Slitthroat & Throwing Knife were optimized from old Necronia values to new ones. 13 May 2015 (14:39) * Artifacts were added to the Smithing system under the "Magic" tab (temporarily, until we release 1.15 when they will get their own tab). * [Hollow Augment] can now be bought from priests & Nurse Nyla. 13 May 2015 (11:57) * Fixed a bug where monsters in the Spellcaster training room on Isle of Judgement didn't have elemental resistances applied to them. 13 May 2015 (06:28) * The [Golden Bracelet of Greed] now gives 4 silver coins per use. 13 May 2015 (01:24) * [1.15] Fixed the mana cost display for Weak Curse in spellbook. 13 May 2015 (01:20) * Spell [Blackbolt] has been removed from the game. Some monsters can still use it. Note: Spellbook fixes for this will arrive in 1.15 13 May 2015 (01:04) * Fixed a broken door in Conqueria sewers. 13 May 2015 (01:03) * Fixed a bug where [Spook] was set as a Shadowstriker spell instead of Necromancer. Note: Spellbook fixes for this will arrive in 1.15 12 May 2015 (20:13) * [1.15] Spell Guardian had its description updated. 12 May 2015 (20:13) * [Crush] should never deal less damage than [Immobilizing Throw] from now on. 12 May 2015 (04:15) * Fixed gobo spawn placements. * Added a jail. 12 May 2015 (04:07) * [Berserker]: - Rage checker activates every 11 seconds instead of 8. It will reduce your rage by 2 if your rage is lower than 100 when it activates. It will not activate if you are pz locked (recently in battle). 12 May 2015 (03:24) * Spinneretar exp. yield reduced from 43 to 25. 11 May 2015 (05:46) * Fixed a bug where using [Backstab] as a buff would deal no damage. (would actually heal, op support) 11 May 2015 (05:33) * [Backstab] buff can now be triggered without breaking stealth. You will steal break the stealth upon delivering the hit. 09 May 2015 (10:14) * Fixed a bug where some ammunition didn't work properly. * Fixed a bug with Iron Boltblazer and Iron Sprayer. * Fixed a bug with Elemental spear where it wouldn't shoot it properly. 09 May 2015 (08:33) * Fixed some bugs with the stamina particle. 09 May 2015 (07:54) * Fixed a bug where several currently in-game amulets may have not been working properly. 09 May 2015 (07:38) * Added monsters to the Conqueria sewers. 09 May 2015 (02:18) * Fixed a bug where [Trishot] and [Duoshot] didn't work with Basic Arrows. 09 May 2015 (00:26) * Fixed a bug with swordsman "Mark of Focus" passive that wasn't able to trigger. 09 May 2015 (00:18) * Fixed a bug where monsters did not properly cast the [Bite] spell. 08 May 2015 (22:36) * Professor Sarus added to Conqueria. 08 May 2015 (10:04) * [Haunt] should no longer be castable on the same tile multiple times. 07 May 2015 (01:11) * [Plumberfist] replaced by [Plunger] and its sprite was replaced. 07 May 2015 (00:33) * Critical bug with fishing fixed. 06 May 2015 (23:59) * Gemcraft Devices now work properly. 06 May 2015 (20:58) * Conqueria Library membership now works properly and can be bought from Jane Haverpage. 06 May 2015 (20:57) * Added 24 NPCs to Conqueria and ran some tests on them. 06 May 2015 (19:32) * Fishing no longer yields so much rubbish on lower levels. Instead, it yields some of the new items that you can read below. * [Fish] now have 12 instead of 9 VitoaB. * [New (food) item: Fish Ham] * [New item: Coral Star] * [New (food) item: Fresh Fishtail] * Enkiiah now buys: Coral Stars and Fish Fins. 05 May 2015 (18:54) * NPC SDC Scientist Carol can now re-adjust your capacity to set it to this new standard. Just talk to her. 05 May 2015 (16:56) * Upon character creation, you will now get 520 instead of 435 capacity. * Capacity per level was changed for many vocations and classes. Here is an entire overview: [Mage] -> 12 per level (from 10). [Ranger] -> 16 per level (from 20). [Warrior] -> 20 per level (from 23). [Swordsman] -> 23 per level (from 27). [Berserker] -> 21 per level (from 25). [Wildheart] -> 25 per level (from 27). [Defender] -> 30 per level (from 34). [Spearman] -> 22 per level (from 24). [Marksman] -> 20 per level (from 21). [Hunter] -> 20 per level (from 22). [Shadowstriker] -> 18 per level (from 20). [Spellcaster] -> 16 per level (from 12). [Saint] -> 18 per level (from 14). [Necromancer] -> 14 per level (unchanged). 05 May 2015 (16:39) * [Brass Knuckles] can no longer be disintegrated. Instead, [Iron Knuckles] can. They still give the same material as Iron Knuckles used to. * The following items can now be disintegrated: [Leather Trousers], [Wooden Slingshot], [Scimitar], [Furian Armor], [Raincoat], [Leather Brigandine], [Brown Boots], [Furian Helmet]. List of all disintegratable items can be seen here: http://i.imgur.com/zY43gPK.png 05 May 2015 (16:07) * Fixed the description of [Brass Knuckle]. * [Brass Knuckles] have been swapped with [Iron Knuckles] in monster loot lists. 05 May 2015 (16:04) * Fixed several mapping mistakes over the map. * 6 new treasure chests added to Bawfuria for the curious explorers to find. 05 May 2015 (15:44) * [Backstep], [Decapitate], [Pounce] (Hyena), [Pounce] (Wolf), [Heroic Leap] and [Omnislash] can no longer be used if you're immobilized. 05 May 2015 (15:25) * All players will now receive a Beta Tester badge for their character that can be seen in the "look" window. The icon is not in full resolution, a bug that we will fix in 1.15. 02 May 2015 (23:50) * Removed lunar dirt from Sattnyr 30 April 2015 (05:42) [1.14] Added Tier 3, Tier 4 and Tier 5 artifacts. [1.14] Added all missing gems for gemcraft. [1.14] Added the Gemcraft Device. Will soon be placed in mainland forges. [1.14] Particles can now be used by right clicking them (no crosshair). [1.14] Fish tails are now stackable. [1.14] Fishing on lower levels will no longer yield garbage but useful items instead. 30 April 2015 (05:23) [1.14] Fixed a bug in spellbook that listed [Trapwires] as a spellcaster spell. 30 April 2015 (04:28) * Added 2 new tips to the tip board in Bawfuria. 30 April 2015 (04:07) * [1.14] Revamped the party system icons and shields. 30 April 2015 (04:07) [1.14] New report window and a new way of reporting bugs and feedback. Read more by pressing CTRL+Z. 30 April 2015 (04:06) [1.14] The badge system has been revamped a little and new badges were added. The following badges are now in the game: * Beta Tester (Unique badge obtained by all beta testers, now, and on official release) * Tutor * Supportive Assistant * Manager * Programmer * Mapper * Deity 30 April 2015 (03:25) * Fixed a bug where some classes would have less capacity than their basic vocation. [Rangers]: * Marksman - Used to get 16, now gets 21 cap per level. * Hunter - Used to get 18, now gets 22 cap per level. * Shadowstriker - Used to get 15, now gets 20 cap per level. 26 April 2015 (03:45) * Added all house names and placeholder house names to Avernum. 22 April 2015 (02:00) * [Care]: Mana cost reduced from 22% to 20%. 22 April 2015 (01:59) * [Magical Stick]: Damage changed from 3-15 to 7-18. No longer uses mana to attack. * [Serenity Stick]: Mana usage reduced from 2 to 1. Damage changed from 4-22 to 10-22. * [Scorching Stick]: Mana usage reduced from 2 to 1. Damage changed from 4-22 to 18-25. * [Mana Grape]: VitoaB for mages increased by 5 more. VitoaB for regular consumption increased by 2. Duration extended by 14 seconds. * [Weak Curse]: Mana cost lowered from 140 to 45. * [Psyshock]: Mana cost lowered from 22 to 16. 21 April 2015 (22:41) * You can no longer move nor use a fishing rod/lumberjacking axe/mining pick if someone else is using it. 21 April 2015 (03:16) * Added dozens of new jump spots on Avernum. * Fixed 50+ map bugs * Improved various areas * Added in an item name. 08 April 2015 (03:00) * Mr. Martins now properly returns values of your winnings. (His text wasn't altered after the 2.0 to 1.8x winnings ratio nerf). * New command "/viewmap ID" lets you view maps that you've unlocked so far. 2 maps are in game for now: Map 0: Sattnyr Island Map 1: Map used in Ragrut's Quest 04 April 2015 (22:58) * New command /lootroll available for all party leaders. It will return the name of a random player from your party. 04 April 2015 (18:04) * [Basic Bow] range reduced from 5 to 4. 04 April 2015 (17:35) * [Poison Arrow] poison now ticks faster and deals 10 instead of 1 damage per tick, for a total of 100 damage over 10 seconds. 04 April 2015 (16:42) * Fixed a bug where relics inside a relic bag were not saving properly. 04 April 2015 (16:04) * New stats for Vitoa A, Vitoa B, Aoni and Eney are now working. * Spellbook and consumption points should now update automatically when you level up, not when you relog. 03 April 2015 (12:39) * Fixed the "new spells" notifier for mages and rangers that used to appear on levels when you don't get a new spells. 03 April 2015 (11:39) * Fixed a bug with the Moongazer achievement. 03 April 2015 (11:38) * Using a spellbook item will now redirect you to use the spellbook in top menu. 03 April 2015 (03:15) * From now on, all mages can use all magic weapons: staves, wands, rods. 03 April 2015 (00:19) * The health threshold that determines which summon will spawn for a Necromancer after a kill has been altered for each summon: ["Bonewalker"] = {1,151} ["Lifeless"] = {151,450} ["Soulless"] = {450,745} ["Fleshrip"] = {745,999} ["Malbone"] = {1000,1750} ["Desphare"] = {1750+} 02 April 2015 (02:43) * New descriptions given to all artifacts. * Fixed artifacts that had some broken values. * Reflection chances on all reflections gained through artifacts were boosted to 100% unless noted otherwise in new artifact descriptions. All changes applied to regular artifacts affect the greater artifacts on a same scale: * Artifact of Cruciality: B: Gain increased from 2 MS to 4 MS. * Artifact of Fury: B: Now gives +2MS and +1 armor. D: Now gives +2MS and +1 armor/defense. * Artifact of Force: O: ATK gain reduced to 1. 01 April 2015 (02:03) * Everyone can now use the !roll command. 31 March 2015 (23:43) * The rack near Johan no longer gives Bullets. It gives 30 arrows instead. 31 March 2015 (23:42) * Rat corpse size increased from 5 to 10 slots. 31 March 2015 (23:32) * Bats now drop [Brown Mushrooms] and particles. 31 March 2015 (23:27) * [Insect Eggs] sale price reduced from 180 to 100 bronze. 31 March 2015 (23:23) * Fixed a bug where Enkiiah was buying an unnamed item instead of [A Piece of Shoulder Armor]. 31 March 2015 (23:08) * [Bug]: Experience yield reduced to 7. 31 March 2015 (23:04) * Transforming from a wildheart animal form into the human form no longer costs soul. 31 March 2015 (22:56) * [1.13] Fixed a typo in one of the questlog images. 31 March 2015 (22:46) * Wildheart hyena spells altered so that they don't get unlocked on a level lower than the level needed for the transformation. 31 March 2015 (22:33) * The ability Revive has been transformed into a Resurrection Cross that will be conjurable for free to all Saints with certain cooldowns. A new sprite for it will be added in future patches. 31 March 2015 (21:55) * [1.13] Fixed a bug where Ice Damage Absorption tooltip would not appear on its icon in "look" windows. 31 March 2015 (21:48) * Changed most references to the APO Panel and Spellbook since it is no longer inside of the APO Panel. REQUEST FOR TESTERS: Please notify us about all references which point to a module location that has been changed. (e.g. You find a note saying that your Quiver is located inside of the APO panel, but it is no longer there, it's in the inventory instead.) 31 March 2015 (21:43) * [1.13] Fixed some problems with WASD activation via manual click. 31 March 2015 (21:36) * [1.13] Made some fixes for the minimap module that should repair the problems some players are facing with the shader. 31 March 2015 (21:36) * [1.13] Fixed a bug where Cooking caused the window to freeze and become unresponsive. 31 March 2015 (21:21) * [1.13] Fixed a bug where the left panel would cause a bug that made your top panel remain shrunk in the login screen. 31 March 2015 (21:17) * Fixed some spell names and descriptions. * [1.13] Fixed a bug in the new spellbook where the 2 different Pounce spells wouldn't appear. 31 March 2015 (20:43) * [1.13] Fixed the size of some broken bars in health information window. 31 March 2015 (20:38) * Fixed a mistake in Mana Potion's description. 31 March 2015 (20:26) * Spellbook removed from APO. From now on, use the one in the top menu. 24 March 2015 (21:07) * Summons no longer take EXP from their master. (Mainly a fix for Necromancers since no one else uses Summons, except Wildheart with that one spell that isn't ingame yet) * Fixed a bug where some artifacts would not give the amount of stats that they should. 23 March 2015 (12:36) * Changed the level requirements of first few spells of every promoted class in order to have them have a few more abilities upon promotion. (Assuming the promotion did not happen REALLY early, lvl 1-9ish) 22 March 2015 (19:26) * Fixed a map bug in stone giants. 22 March 2015 (07:23) * Giant Cockroach HP reduced from 200 to 175. 22 March 2015 (07:07) * Weight of [Mana Grape] and [Vitoa Cocktail] reduced. 22 March 2015 (07:01) * [Spinneretar]: Changed the way they attack. They deal much less damage but attack with their ranged attack faster with more chance to cast the attack. * EXP reduced from 50 to 43. 22 March 2015 (06:44) * [Spinneretar] and [Earthdigger]: Damage slightly reduced, especially on their special attacks. * [Spinneretar]: Movement speed reduced by 20. 22 March 2015 (06:35) * Mana costs changed: Weaponswing: From 20 to 17. Headbutt: From 10 to 12. Immobilizing Throw: From 45 to 25. 22 March 2015 (06:22) * Armor of all Skeletons on Bawfuria reduced by 4. 22 March 2015 (06:09) [Cave Bug]: * Attack speed reduced by 0.6 * Max damage reduced from 12 to 8. (They are found in low level zones, yet deal earth damage that defense does not mitigate, making them uncounterable except by killing. But by the time they're killed, low level chars have already suffered too much damage from such a lowbie creature) 22 March 2015 (04:32) * [Bat]: ~ Max. damage lowered from 17 to 13. ~ Armor reduced from 4 to 1. ~ Defense reduced from 3 to 1. (These creatures come just after rats, so they should not be difficult to kill, which they currently are to a level 1-3 player, especially if he's not using spells) 22 March 2015 (04:22) * Added a missing description to [Acidic Mushroom], [Brown Mushrooms] and [White Mushroom]. * Changed the existing description of all shrooms to clarify what exactly they help with. * Fungusbreeder Colin now sells new items: ~ [Fungus Amulet] - 20% Earth Protection with 175 charges for 100 bronze. ~ [Brown Mushrooms] - Eating them will prevent creatures from casting [Latch], [Bite] and [Bloodsuck] on you for 15 seconds. 20 March 2015 (20:19) * While [Restless Gerakryll] is alive, once you enter his room, you can not go out unless you die or he is beaten. You can also escape if you survive his [Kidnap] ability. 20 March 2015 (02:08) * Rangers now get the same bonus from drinking Vitoa Cocktails as Warriors do (on Bawfuria). 20 March 2015 (01:35) * Lupol increases the healing you get from potions and soul crystals by 5 for every 1 consumption point you spent in this stat. 20 March 2015 (01:10) * Wormother dungeon entrance was repaired and it should no longer let some people in and leave some people out when they don't pass a certain requirement. * Wormother dungeon entrance has been altered so that people can not walk through each other on the entrance tiles. * Fixed a bug where some elemental artifacts would not work as weapon attachments. 19 March 2015 (05:56) * [Iron Knuckle] and [Brass Knuckle] have been swapped. Iron knuckle's powers now belong to Brass Knuckle and vice versa. Recipes were changed too, however, players in possession of these items will suffer the difference. In case you have an Iron Knuckle, PM Shiva or Silence and it will be swapped for a Brass Knuckle. If you have Brass Knuckle, you're a lucky bastard! * New blacksmithing recipes: [Troggish Chopper] from [Basic Axe II]. [Brass Glove] from [Iron Knuckle]. 19 March 2015 (05:29) * Blacksmithing Recipes were massively altered and made easier, especially for lower tiers of equipment. Please check your blacksmithing recipe panel to read specific recipes. 19 March 2015 (00:02) * Added a flight of stairs leading from the main Bawfuria street to Mister Lenon's shop. * Mister Lenon no longer yells. 18 March 2015 (23:29) * Fixed a bug where your Set of Tailoring Tools could break even if trying to use it on something that would not succeed anyway, such as an insufficient amount of materials. 18 March 2015 (20:40) * Barrenswirl Boots recipe now works properly. 18 March 2015 (12:07) * Many weapons in Bawfuria have had the level required to use them reduced or completely removed. 18 March 2015 (10:56) * Price of White Feather dropped to 35 bronze both at Mister Lenon and Enkiiah. * Mister Lenon now sells [Sets of Tailoring Tools]. * New semi-skill added: Tailoring. 18 March 2015 (08:31) * Enkiiah now buys new items: ~ Spider Silk ~ Bunch of Brown Hair ~ Bunch of Green Dreads ~ Bunch of Red Hair ~ White Feather ~ Stack of Dark Hair 18 March 2015 (08:30) * Added the [Tip Board] in front of Bawfuria Temple. * Earthcrawlers and Earthdiggers now drop bunches of red hair. * All gobos now drop Bunches of Green Dreads. 18 March 2015 (08:26) * Bats and Black Rats (incl. Rattlebite) now drop Stacks of Dark Hair. * Rats, Pack Rats and Sewer Rats now drop Bunches of Brown Hair. * Added 1 more bench in front of Bawfuria temple. 18 March 2015 (06:08) * Taranterror can now drop up to 6 Spider Silks. * Chance to drop a Spider Silk from Spinneretar increased from 4% to 18.5%. * Red Weavers now drop Spider Silk at 23.5% chance. * Enkiiah now buys Spider Silk for 26 bronze. 18 March 2015 (05:54) * Beduin Sages should no longer spawn so near the west shore of Iridian Archipelago's big island. * There are more Sand Scorpions on the Iridian Archipelago overall. * Changed the spawn position of some Beduins and Beduin Scimitarists. 18 March 2015 (05:40) * Price of [Scorpion Tail] in Enkiiah's shop dropped by 10 bronze. * [Sand Scorpion]: ~ More of them can be found on the map. ~ They drop Scorpion Tails more frequently. 18 March 2015 (04:38) * Nature Ring: ~ No longer has a duration. ~ Earth absorption reduced to 6%. ~ Health regeneration decreased from +2 HP per 3 sec. to +2 HP per 3.8 sec. 18 March 2015 (04:25) * Blacksmith Urgo now sells all pieces of the beginner set for 50 bronze. 17 March 2015 (00:45) * Changed Swifthunter Edgar's goodbye phrases as the old ones were malfunctioning. 17 March 2015 (00:44) * Fixed a bug with the Golden Chain set where some items did not work on classes but did on basic vocations. 16 March 2015 (23:47) * Updated the descriptions of [Purge] and [Exorcise] to properly describe the limitations on the creation of Demonic Essence. They do not share the same cooldown on this effect. 16 March 2015 (23:43) * The winning lottery ticket now properly refers to the bartender of Bawfuria. 16 March 2015 (23:41) * Fixed a bug where NPC Strahmadeus would not recognize your "green mushroom" keyword if it had an uppercase letter. It is not case-sensitive anymore. 16 March 2015 (23:38) * Fixed some bugs with Villager Nanzib that would cause his reward function to work in a weird way. 16 March 2015 (23:33) * Spell formula for [Ignite] altered. It should deal more damage now. Details: From: PlayerLevel/12+PlayerWizardry/6.7 To: (PlayerLevel/4.6+PlayerWizardry/3) 16 March 2015 (23:30) * Fixed a bug where NPC Samwise and Yonkal would not give you exp. during the [Rat Tails] quest. 16 March 2015 (23:26) * Fixed a minor grammar mistake with Scott. 16 March 2015 (23:25) * Fixed a bug where you could "walk into" some rocks on the map. 16 March 2015 (23:03) * Fixed a bug where empty vials weighed the same as the full vials. They should have considerably less weight now. 16 March 2015 (23:00) * Fixed a minor grammar mistake with NPC SDC Recruiter Lea. 16 March 2015 (22:53) * A fully refilled [Lamp] now lasts 40 minutes instead of 20. 16 March 2015 (22:47) * Fixed a bug where you could use [T2] Pounce in Wolf form, and [T1] Pounce in Hyena form as a Wildheart. 16 March 2015 (22:26) * The item 25661 has been fixed and now properly acts as [Basic Bolt]. 16 March 2015 (22:14) [Protector's Might]: ~ No longer drains barrier when in PZ. ~ Regenerates barrier every 4 sec. instead of 5. ~ Amount regenerated was boosted from 1.2% to 3% of your max barrier. [Shell]: ~ Your shielding will now also be counted as a factor for calculating the amount of barrier this spell provides. 16 March 2015 (22:09) * Fixed a bug where Blue Butterflies could push objects out of their way. 16 March 2015 (22:07) * Enkiiah now buys [Fish Tail] for 4 bronze. 16 March 2015 (22:06) * Fixed a bug where [Purification] could hit enemies outside of pz even if you casted it from pz. 16 March 2015 (21:55) * [Giant Cockroach]: ~ Corpse duration increased from 20 to 30 seconds. Due to lacking resources (at the moment), they do not have several stages of decay, so we'll have to deal with this a bit later) 16 March 2015 (21:53) * [Red Weaver]: ~ Chance to cast [Weave] increased from 18% to 22%. ~ Max [Weave] damage reduced from 40 to 33. 16 March 2015 (21:49) * Fixed a couple of daggers that were using Rage instead of Chaos as their skill depedancy. 16 March 2015 (00:27) * Blacksmith urgo now buys all ores. Their prices have been altered, so some ores might sell for less now, but some for more. 15 March 2015 (23:37) * Fixed a bug where you could open some tiles with your [Earth Pick] that were not intended to be opened. 13 March 2015 (02:36) * [Embers] mana cost increased from 20 to 32. * [Smite] mana cost lowered from 40 to 23. * [Purification] mana cost lowered from 70 to 60. * [Earthwhack] mana cost increased from 20 to 27. * [Iceshard] mana cost increased from 20 to 22. 12 March 2015 (18:35) In the wake of recent nerfs, we bring back some of these creatures' powers because it feels the nerfs were too immense: * [Sand Scorpion]: ~ Total damage dealt by their poison increased from 35 to 130. ~ Experience yield reduced by 20. * [Spinneretar] & [Red Weaver]: ~ Experience yield increased by 10. * [Gobo Piercer]: ~ Min. damage by its ranged attacks increased to 6. ~ Max. damage with spear increased to 13. ~ Max. damage with small stones increased to 10. ~ Chance to throw spear increased from 68% to 72%. 12 March 2015 (01:20) * [Sand Scorpion]: ~ Total damage dealt by their posion reduced from 480 to 35. 12 March 2015 (01:10) * [Gobo Piercer]: ~ Max. range on spears and small stones reduced to 4 SQM. ~ Max. damage with spear reduced from 15 to 11. ~ Min. damage with spear reduced to 4 from 6. ~ Min. damage with small stone reduced to 4 from 6. ~ Movement speed reduced by 10. 10 March 2015 (12:30) * Fixed a bug where the hotkey use notification would not count your stackable items properly. 10 March 2015 (12:03) * Fixed a critical bug where you could avoid death by putting on a barrier in the Purgatory area. * Defenders now permanently see the barrier bar to avoid the annoying popping when it would go from to 0 to some higher value then back to 0 again. 07 March 2015 (04:32) * [Gobo Piercer]: ~ Max. spear damage reduced from 18 to 15. * [Gobo Rogue]: ~ Attack speed reduced by 0.4. ~ Max. min damage increased from 2 to 5. 07 March 2015 (03:48) * [Beduin]: ~ Max. melee damage reduced from 35 to 30. ~ Armor reduced from 11 to 9. ~ Defense reduced from 12 to 11. * [Giant Cockroach]: ~ Max. melee damage reduced from 45 to 35. ~ Attack speed decreased by 0.1 * [Red Weaver]: ~ [Weave] damage reduced by 5. ~ Total poison damage reduced by 8. * [Spinneretar]: ~ [Poison Spit] damage reduced by 3. * [Beduin Scimitarist]: ~ Melee max. damage reduced from 73 to 46. ~ Melee min. damage increased from 15 to 18. ~ [Bloodcut]'s initial hit max. damage reduced by 20. ~ Defense reduced from 18 to 15. * [Beduin Sage]: ~ Max. amount of summoned Red Crabs increased from 2 to 3. ~ Max. amount of summoned Scorpions reduced from 2 to 1. ~ Attack speed reduced by 0.4. * [Beduin Caravanleader]: ~ Chance to loot the Caravan Route Map increased from 26% to 48%. ~ [Offer Agreement] money offer increased from 30-50 to 55-160 bronze coins. ~ Movement speed increased by 35. ~ Max. amount of summoned Beduins reduced from 3 to 2. ~ New voice-lines added. 07 March 2015 (02:47) * [Search for Stones] and [Search for Earthrocks] now cost 4% and 5% mana respectively. 05 March 2015 (21:59) * Banker NPCs now properly respond to "withdraw #" requests. 05 March 2015 (21:41) * Fixed a mistake where mages could use [Magic Shield] instead of [Magic Protector]. 05 March 2015 (21:02) * Fixed a bug where Geogroddon could still get hurt by reflected damage if the source was his [Crushing Boulder] spell. 05 March 2015 (20:41) * The berserker spell [Calmness] now has a proper incantation. 27 February 2015 (08:57) * Amount of cap. per level a promoted class gets can no longer be lower than the amount the regular vocation gets. In the wake of this change, the following classes have different cap/lvl stats: - Shadowstriker - Marksman - Hunter 26 February 2015 (12:24) * Fixed a bug where Venon had 9 attack range. 26 February 2015 (11:20) * Exp gain from many low-level trees increased by 2-4. 25 February 2015 (03:36) * Fixed a tile in Geogroddon boss fight where you were able to avoid all attacks 24 February 2015 (09:50) * Fixed a bug where paralyze used to move the following immobile creatures: Target Dummy, Tamed Silverdragon. 24 February 2015 (09:43) * Red Crab max. melee damage reduced from 24 to 17. * Red Crab attack speed increased by 0.2s. 24 February 2015 (09:42) * Fixed an issue where Red Weaver/Spinneretars were not able to walk through poison gas fields. (They're immune to that type of damage so that should be no problem for them) 24 February 2015 (09:38) * Fixed the spell [Ignite]. * Fixed some minor grammatical mistakes with A Prisoner and Mister Lenon. 24 February 2015 (09:35) * Fixed an issue where butterfly corpses didn't expire. 24 February 2015 (09:28) * Spears can now be used by rangers on Bawfuria too. 24 February 2015 (09:27) * Fixed a bug where [Basic Arrow] and [Basic Bolt] did not work. (They had swapped weapontypes) 24 February 2015 (09:18) * All classes should have their spell level requirements set to proper values now. 24 February 2015 (08:40) * In preparations for the actual gameworld settings, the following changes were made to outfits: - Removed Gentleman outfit - Removed Rider outfit - You obtain the Casual outfit after talking to Father Wisdom for the first time. 23 February 2015 (01:09) * Fixed a bug with the Prisoner where he would talk indefinitely to a player under some circumstances. 23 February 2015 (01:07) 22 February 2015 (20:16) * "Raised" necromancer minions now decay over time and no longer heal themselves. 22 February 2015 (19:47) * Capacity of all classes increased by 4. 22 February 2015 (19:19) * A PZ was added to the ladders and the sewer entrance area in Bawfuria (below temple) to avoid people roping rats up. 22 February 2015 (03:23) * Exhaustion on [Shock] increased from 0.25 to 0.75 seconds. 22 February 2015 (03:12) * [Arrow] damage reduced from 25 to 21. * [Bolt] damage reduced from 28 to 23. 22 February 2015 (03:10) * Mages now get to keep some spells from their basic mage vocation after a promotion. - Necromancers keep [Weak Curse] and [Psyshock]. - Spellcasters keep [Combust] and [Psyshock]. - Saints keep [Care] and [Weak Curse]. * Necromancers and Hunters no longer get to keep [Strong Heal]. 19 February 2015 (02:49) * Added the missing necromancer spells: [Chaotic Concoction] and [Spook]. 19 February 2015 (02:24) * Added the missing saint spells [Holy Shield], [Exorcise]. * Fixed a bug that allowed [Burning Fury] to sometimes heal enemies. 19 February 2015 (01:19) * Swifthunter Edgar now sells [Basic Arrows] and [Basic Bolts]. [Spear] price has been increased to 300 bronze, but it is now permanently available in Bawfuria. * [Spear] damage and range were reduced. * New blacksmithing recipes added: [Basic Bow], [Basic Crossbow]. 18 February 2015 (08:21) * Fixed a bug where [Flymanine Bath] didn't require an elemental preference to be casted. 17 February 2015 (18:31) * Fixed a bug where "spell unlocked" tooltips would appear when you reach any skill level of sufficient amount instead of just your actual level. 17 February 2015 (03:06) * Added a missing tooltip to [Mage Hat] that says it gives +1 mana per second. 17 February 2015 (02:16) * [Mana Shield] and [Magic Protector] exhaust reduced to 0.2 sec. 17 February 2015 (02:08) * Removed an unintended feature where [Heal] removed paralysis. * [Heal] now has a cooldown of 3 seconds instead of a 2.7 second exhaust. Its exhaust was brought down to 0.35 seconds. * [Strong Heal] exhaust reduced from 0.7 to 0.35 seconds. 17 February 2015 (00:59) * [1.11] APO Panel has a little arrow pointer now to make sure newbies can locate it easier. (Temporary solution until the new UI is here) 14 February 2015 (15:07) * [1.11] Moon flowers and sunflowers are now stackable. * [1.11] New traps: Trapwire, Shock Net. * [1.11] New resource: Voracity * [1.11] Login screen UI changed. * [1.11] Changed the icons in the Options window. * [1.11] Removed the ability to add Map Marks because they are bugged. They will be reimplemented once this bug is fixed. * [1.11] Added 10 new bolt types. * [1.11] Added 6 new spear types. * [1.11] Added 13 new shadowstriker weapons. * [1.11] Added 20 new amulets. * [1.11] Added 17 new rings. * [1.11] Glacial Crossbow sprite replaced. * [1.11] Added 3 new crossbows. * [1.11] Added 2 new items to the Furian Set. * [1.11] Added 4 new wings. 12 February 2015 (16:50) * Fixed a critical bug with wizardry scaling that crashed the server. 10 February 2015 (02:07) * Mage, Warrior and Ranger vocation will now get notifications about new spells when they reach a level on which they unlock. * Added level recommendations to signs near Bawfuria's main hunting places. * It is now possible to enter Blacksmith Urgo's place from a new set of safe stairs. 09 February 2015 (18:50) * Fixed a bug where hunter traps dealt damage in protection zones. 07 February 2015 (23:55) * Changed the formatting of the current spellbook system so it looks nicer until we implement the new one. 07 February 2015 (19:46) * Lumberjack Fiddle now sells regular wood for 75 bronze a piece. * [BETA Only] Swifthunter Edgar now sells Spear for 100 bronze. 06 February 2015 (22:39) * Banker Alice's talk range reduced to 3x3 sqm. * Added NPC Elthon, Edmond, Jessica, Megan and Priest Nuuria to Conqueria. * Added NPC SDC Scientist Carol to Bawfuria. She will give you a class promotion on Bawfuria so you can test the classes there. 05 February 2015 (11:04) * [Wildheart] Max. soul changed to 120. * Lowered the soul costs of transformations. * Fixed the effects and visuals of all reflection types. 03 February 2015 (07:18) * Fixed a description mistake on Kniferinho. 29 January 2015 (04:58) * Fixed a bug where casting Embers, Combust, and Weaponswing sometimes printed duplicate bonus messages. 29 January 2015 (02:19) * Wormother can no longer [Burrow]. 28 January 2015 (21:45) * Particles can now be properly used on other people from distances. 27 January 2015 (03:27) * Wormother Dungeon level requirement increased from 10 to 15. 27 January 2015 (03:25) Wormother Dungeon: * Increased the amount of creatures that spawn in first, third and fourth wave. * Added a movement restriction so that players can't go too near the spawn tunnels and block the creatures from spawning. 27 January 2015 (03:15) * Fixed a minor border bug near the Gobo storage house. * Fixed a minor border bug in the deep Sewers. * Fixed the placement of the chess figures on the chess board. 27 January 2015 (03:04) * Fixed a minor bug in Father Wisdom's dialogue. 27 January 2015 (02:48) * [Lesser Possession]: Health reduced from 300 to 220. Experience reduced from 200 to 45. They now disappear after 10 seconds OF ATTACKING you. 27 January 2015 (02:33) * Geogroddon's spells now deal Earth damage and the 10000 damage he used to deal with his Tremoring Cave spell has been reduced to 1200-1800 due just in case someone with damage reflection is hit by the spell. Otherwise it would one-hit Geogroddon himself 27 January 2015 (02:26) * Added an emergency exit to the south Bawfuria gate for those who get locked in. * [Medicate] is now unlocked on level 3 due to mana requirement causing confusion. 27 January 2015 (02:21) * Fixed a bug with particles of rest that would cause your stamina to drop to 100% if you used them while your stamina was above 100%. 27 January 2015 (02:17) * Fixed a bug where looting fish wouldn't display the amount of fish looted. 27 January 2015 (01:38) * New quest added to Miner Ragrut. 26 January 2015 (21:35) * New NPC in the village: Samwise. 26 January 2015 (21:04) * Fixed Candy Canes and their vitamin values. 26 January 2015 (20:53) * Removed christmas cooking recipes. * Added a recipe for Lump of Chocolate Dough. 26 January 2015 (20:36) * Fixed a bug in the bat cave where you could earth-pick some of the ground that wasn't intended to be opened. 26 January 2015 (20:21) * Fixed a broken description of Pear. 26 January 2015 (20:20) * Fixed a bug where "Sorry, not possible" messages while using the Shovel would still have its durability removed. 26 January 2015 (20:14) * Added flavor text to [Moon Backpack]. 26 January 2015 (20:09) * All rats now drop [Rat Tail]. 26 January 2015 (19:53) * Fixed a mistake in the description of particles. * Particles no longer change their animation and last 10 seconds. 24 January 2015 (04:26) * Fixed a bug where [Mage's Robe] had 25.00 oz instead of 17.50 as intended. 20 January 2015 (02:40) * [1.11] Changed ingame log in screen. * [1.11] Using new fonts in the game. 03 January 2015 (07:44) * Fixed a bug where a [Mug of Hot Cocoa] had a wrong description. 02 January 2015 (07:52) * Fixed a bug where SDC Scientist Joseph's warning window was too wide. 31 December 2014 (04:27) * Fixed a bug where using a bundle didn't visually update your christmas stats. 30 December 2014 (04:24) * Reduced the price of torches when buying from Thalko or Swifthunter Edgar. 30 December 2014 (04:18) * Added more wall torches to the first level of the sewers below temple. 28 December 2014 (18:36) * Fixed branch id's, names, and made them work properly 28 December 2014 (18:28) * Fixed a bug where the [Holy Halo] was given the wrong item's stats. 28 December 2014 (18:28) * Fixed a bug where Orchid Frogs didn't disappear properly. 28 December 2014 (14:19) * Fixed cooldowns of chests in the testing facility. * Added a proper name for "a crab latched onto a person". 27 December 2014 (02:50) * Fixed the issue with rosha south and east facing stairs. 20 December 2014 (21:27) * Fixed respawn rate of benduins in the south west island. 17 December 2014 (14:57) * Nerfed the Scorching Stick and updates its description together with Serenity Stick's description about affecting new spells. 17 December 2014 (14:55) * All items that affect [Combust] will now also affect [Embers] (a spellcaster spell). 17 December 2014 (14:48) * Slightly nerfed [Combust] and [Psyshock]. 16 December 2014 (16:15) * Villager Marko should now respond when asked about a task or a mission too. 16 December 2014 (12:31) * New achievements added and fixed the description of the [Gatherer] achievement. 16 December 2014 (11:57) * Fixed a bug where 3 items: Ultratoxic Tadpole, Ultratoxic Skin and Tiny Demonwing were missing their configuration. * 2 existing quests have obtained a new quest status: [Secret Quest]. 09 December 2014 (12:36) * Fixed a visual bug with [Grinder] where the blood was purple instead of red. 09 December 2014 (11:36) * Added a small hygiene pool into the class testing facility. 09 December 2014 (05:55) * Removed spells: [Crucify], [Conjure Fish], [Conjure Meat]. 09 December 2014 (05:55) * New class added to the SDC class testing facility: [Spearman] * New items added to the class testing facility: Dragon Spear, Spear, Magic Spear, Flaming Spear, Metal Spear, Sharp Spear and Military Spear. 08 December 2014 (21:39) * Duration of torches increased by 45 seconds. (Particularly the "big" torch) 07 December 2014 (23:17) * Added 8 new trees into the Lumberjacking area of Bawfuria. 07 December 2014 (23:17) * Added the Disintegrating Furnace to Blacksmith Urgo's forge. It can disintegrate some looted items into smithing materials. * Fixed a bug where mining didn't work properly. * Added 13 new iron ore stones into the sewers below Hill of Life. 06 December 2014 (23:01) * Fixed a bug where upon finishing the Wormother dungeon, one of the participants wouldn't be teleported out. 06 December 2014 (01:45) * Moved the treasure chest that contains a [Heavy Machete] to another place. 05 December 2014 (23:41) * [1.09] New mini-boss: Rattlebite. * [1.09] New treasures placed on Sattnyr Island. 05 December 2014 (22:03) * [1.09] New trees and roots added to the Lumberjacking system. * [1.09] Lumberjacking can now yield 3 new items: Brown Branch, Pale Branch and Darkbrown branch. 05 December 2014 (21:56) * Fixed a bug where it occurred that 2 Gobo Emperors or 4 Emperor's Rogues spawn instead of 1 Emperor/2 Rogues. 05 December 2014 (20:20) * [1.09] New conditions and condition icons added. * [1.09] New mechanics: Pacification and Absorber Shields. 05 December 2014 (20:05) * [1.09] Removed the useless "Rage/Chaos" skill bar in the Skill window. (For some reason, it did not get removed in the last update) 05 December 2014 (02:04) * Fixed a bug where potions would be unlimited in some cases for some characters. 05 December 2014 (01:05) * Words "Hello fish, meet my bag!" were replaced by "Fish - meet my bag!" while fishing, because the prior used to greet nearby NPCs. 04 December 2014 (19:59) * Blacksmith Urgo now sells [Kniferinho], [Studded Leather Gloves] and [Magical Stick]. 04 December 2014 (19:35) * Fixed a bugged tile near NPC Strahmadeus where creatures could walk INTO the mountain. 04 December 2014 (19:33) * Added a missing flavor-text to: [Red Goatfish], [Oak-Wood Helmet]. * Added a missing description to: [Nature Ring], [Black Ring], [Shiny Ring] and [Blood Ring]. 04 December 2014 (19:23) * Fixed a bug where [Decapitate] took stamina even when it fails to cast. 04 December 2014 (19:20) [1.09] * Fixed a bug where items associated with Hunter would not have their look-window properly displayed. * Fixed a bug where Hunter vocation icon was missing. 04 December 2014 (18:30) * New flavor text added to [Boots of Haste]. 04 December 2014 (18:28) * Fixed a bug where you could cast (T1) [Howl] without cooldown. 04 December 2014 (18:15) * Removed the level requirement from [Trickery] (Shadowstriker spell) so it can be tested. 04 December 2014 (18:15) * Added a missing cooldown on [Nyctophobia]. 04 December 2014 (18:12) * Fixed [Bast Skirt] so it can be worn by all types of mages. 04 December 2014 (18:07) * Added a description to [Transformation: Hyena] that explains that its passive can only trigger once every 1 second. * Fixed a bug where [Raise Dead] would go on cooldown even when it fails to cast. 04 December 2014 (17:57) * [War Cry] no longer requires Mark of Blood. (It was intended to be this way) * Fixed a bug with (T2) [Pounce] where it didn't take any of your stamina. 04 December 2014 (17:32) * Fixed a bug where [War Cry] would go on cooldown even if you failed to meet its requirements upon activation. 04 December 2014 (17:26) * [1.09] New sprites for blood, urine, water and toxic liquid splashes. * [1.09] New sprite for depot locker 04 December 2014 (15:29) * Added a proper incantation of [Camouflage] -> concelo en "objectname 02 December 2014 (16:25) Durability of freshly smithed items changed for: Rope - From 120 to 45. Shovel - From 120 to 45. Light Shovel - From 80 to 30. Elvenhair Rope - From 350 to 150. Sycthe - From 120 to 35. Earth Pick - From 80 to 25. 02 December 2014 (16:22) * Blacksmithing Skill Requirement changed for: Prowler hood - Now requires Lvl 18 Mage hat - Now requires Lvl 19 Brass-brown Helmet - Now requires Lvl 19 02 December 2014 (16:22) * Blacksmithing EXP gain changed for some items: Lumberjacking Axe & Mining Pick - 15 to 11 Earth Pick - 18 to 16 Machete - 23 to 20 02 December 2014 (16:21) * Blacksmithing EXP gain changed for some items: String - From 5 to 2 Rope - From 9 to 5 Leather Helmet - 35 to 25 Bast Footwrapped - 45 to 35 Leather Shoes - 80 to 65 Brown Boots - 45 to 42 Torch - 15 to 10 02 December 2014 (16:21) * Implemented a new EXP table for Blacksmithing. * Machetes now have durability. 29 November 2014 (11:47) * Changed the descriptions of Necromancer's summons. 29 November 2014 (11:02) * Added missing information about its mana regen to [Saphid Doublet of Caretaking]. 28 November 2014 (21:03) * Added the missing HTML link on the blackboards at the entrance of the Class Testing Facility. 28 November 2014 (20:55) * New food, relics, mage weapons, rings, and Boots of Haste were added to the Class Testing Facility supply room. Yellow backpack was removed. * Added a PVP room to the Class Testing Facility. 28 November 2014 (13:10) * Character deletion via website now happens immediately (no 10 day delay). 28 November 2014 (12:37) * Fixed a bug where elemental weaknesses didn't work properly. * [1.09] Fixed a bug where some shaders (mainly FadeIN/FadeOUT) didn't display properly. 28 November 2014 (03:19) ~ Reworked the Lumberjacking system. More about this will be posted in the news. 28 November 2014 (03:18) ~ [1.09] New sprite for Depot locker and Wooden Chest. ~ Fixed a bug during conversation with Father Wisdom. ~ Swifthunter Edgar's talk trigger range reduced from 5 to 3 sqm. 18 November 2014 (06:30) * Fixed a bug with the Sprint system where it sometimes wouldn't let you turn it off because "you're already hasted". 17 November 2014 (06:12) * Fixed a grammar mistake in Villager Darrousin's transcript. 16 November 2014 (08:26) * SDC Recruiter Lea now gives some hints about her having tasks for you. 15 November 2014 (22:44) * Changed the effect of using health and mana potions a little, and added new orangewords for this action. 09 November 2014 (01:51) [Strong Heal] cooldown increased from 3 to 5 seconds. 08 November 2014 (00:07) * Fisherman Itkar now gives out a short tutorial and tips on fishing for beginners. 05 November 2014 (20:58) * Lumberjack Fiddle now gives 3 Lumberjacking Axes instead of 1 when you accept his tutorial. 05 November 2014 (20:50) * The chest behind the summergreen tree near Lumberjack Fiddle now gives 6x resources instead of 5x. 05 November 2014 (17:56) * Added a chest near Miner Ragrut containing 3 Mining Picks. 29 October 2014 (10:09) * Fixed some minor technicalities with Father Wisdom and Shadi Svan-govshoo. 26 October 2014 (19:53) [1.07]: * Implemented 9 new projectiles. * Implemented 8 new effects. 26 October 2014 (16:17) [1.07]: * Remade the outfit of Green Snake & Swampqueen Snake. * Changed the sprite for Red Dragon Scale and Blob of Blood. * Implemented Archangel, Cloudwalker, Hawk, Pigeon outfit. * Implemented: 3 poison bottles, 3 blowpipes. * 1 new amulet. 23 October 2014 (12:14) * [1.07] Small but needed fix for gold and bronze coin sprite. 23 October 2014 (10:55) * [1.07] Fixed a bug where the client would stop/freeze while its window was minimized or unfocused. 23 October 2014 (08:58) * Fixed several bugs with NPC Henkhel and his transcriptions. 12 October 2014 (06:06) * You can no longer use haste spells while sprinting and vice-versa. 12 October 2014 (02:56) * Fixed a bug where Lesser Possession and Possessed Skeleton were not immune to Death damage. 10 October 2014 (00:38) * While talking about the [Mutually Beneficial] quest with Enkiiah, you will get an exact list of which bosses are left for you to kill in order to finish the quest. 10 October 2014 (00:38) * Fixed a bug where Stealth was not displaying an effect properly. * Fixed a bug where killing Taranterror wouldn't award you with a kill frag for it, resulting in problems with the [Mutually Beneficial] quest. 08 October 2014 (21:43) HP/MP gains for some vocations changed: * Saint - HP: From 4 to 6 / lvl. * Summoner - HP: From 8 to 7 / lvl. * Spellcaster - HP: From 5 to 6 / lvl. * Necromancer - HP: From 5 to 6 / lvl. 08 October 2014 (21:30) * New Necromancer spell: [Roaming Death] * New ability for wolves: [Howl] 08 October 2014 (06:09) * Added new Necromancer spells: [Rose of Death], [Lullaby Orchid]. 08 October 2014 (05:31) HP/MP gains for some vocations changed: * Swordsman - HP: From 13 to 17 / lvl. * Berserker - HP: From 12 to 14 / lvl * Wildheart - HP: From 13 to 16 / lvl. * Shadowstriker - HP: From 9 to 10 / lvl. * Shadowstriker - MP: From 9 to 10 / lvl. 08 October 2014 (01:02) * Added new Shadowstriker spells: [Dagger Throw], [Backstab], [Shadowdash], [Phase], [Eviscerate], [Trickery], [Shifting Shadows], [Nyctophobia]. * Revamped the old ones. 08 October 2014 (01:00) * Added new Swordsman spells: [Mark of Justice], [Mark of Focus], [Mark of Blood], [Omnislash], [Swords of Light], [Eradicating Lightsword], [Bloodshed], [Execution], [Charge Slash], [Uttercut], [Hymn of Solace]. * Revamped the old ones. 08 October 2014 (00:57) * From now on, instead of 3 mana, you will get 5 mana for opening the chest in Bawfuria temple. This applies to warriors too. 05 October 2014 (18:47) [1.06] Updated the image of Bawfuria that appears when using its map ingame. [1.06] If the client is not the focused window, it will play notification sounds when you receive messages. 03 October 2014 (00:38) * You can now hit enemies while hasted by [Swiftness]. 02 October 2014 (23:20) * Fixed a bug where Father Wisdom would say all 3 of his different lines at once. 02 October 2014 (22:57) * [1.06] Fixed a bug with displaying socketed items' volume incorrectly. * Character limit per account increased to 8 temporarily. 30 September 2014 (20:07) * Fixed a bug where you could "eat" oranges even if you're not hungry to activate their special effect. Applied the same fix to all other fruits that could have been abused this way. 30 September 2014 (19:20) * During the first stage of the Wormother Dungeon, instead of Earthcrawlers, Earthdiggers and Giant Cockroaches, the dungeon will spawn new monsters: Wormother's Crawler, Wormother's Digger and Wormother's Roach. 17 September 2014 (01:58) * Added a 13 second cooldown to Lesser Focus. 15 September 2014 (09:25) * Geogroddon's [Cavecracker] spell no longer affects the area where you are initially teleported to upon entering the dungeon. 15 September 2014 (05:52) [1.06] Staff members will have their name color changed and the old bonus icon returned next to the name. [1.06] All skulls got a slight graphic remake. 14 September 2014 (14:24) * Fixed a bug with Villager Darrousin where you could interrupt him during him reward speech for his quests, which in turn ended up in your quest not getting completed and left you without a reward. 14 September 2014 (14:17) * Wormother's [Needlehorn Barrage] now instantly kills anyone it hits. Watch out! * Fixed a tiny pattern bug with one of the [Needlehorn Barrage] needles. 14 September 2014 (14:04) * Fixed a bug where the creature ability [Heavy Rocksmash] didn't calculate damage properly in relation to your stance. 11 September 2014 (19:04) * Fixed a bug where Banker Alice would give you a bugged stack of 255 coins. * Implemented a fix that possibly dealt with the opening-socket crash. 11 September 2014 (01:51) * Fixed a bug where Marine Shrimps didn't display their food properties. 11 September 2014 (00:52) * Fixed a bug where lifesteal and manasteal would activate even when you dealt "positive damage" (aka healed yourself). 08 September 2014 (23:13) * [1.05] Changed the color of the blinking window tabs when receiving a new message. 08 September 2014 (21:51) * Fixed a bug where you could exceed your cap and pick up more wood than possible during lumberjacking. 08 September 2014 (21:44) * Fixed a bug where you could insert artifacts/open slots in any item. 08 September 2014 (21:28) * [1.05] It will be possible to edit marks on the minimap. 07 September 2014 (19:55) * Fixed a bug where foods had their flavor text displayed twice. 07 September 2014 (18:00) * Added the missing flavor text to [Small Pink Gurnard], [Ornate Butterfly], [Green Herring], [Tiny Piranha], [Silver Surfer] and [Blowfish]. 07 September 2014 (17:49) * Fixed a bug where [The Caveman Stratagem] quest didn't appear as 'Completed' in your quest log after you completed it. 07 September 2014 (17:48) * Reworked the [Worm Soup] to use the new food system. It now gives a huge regen. bonus based on 50 Vitoa A in it, for 20 seconds. 07 September 2014 (17:38) * Fixed a bug where you could talk to the Prisoner without him dehydrating. 04 September 2014 (05:15) * Fixed a bug where you could have your outfit changed during the tutorial stage. 03 September 2014 (18:23) * Fixed a bug where the tutorial stage would not launch properly causing you to be stuck. 23 August 2014 (18:49) * Fixed a bug where the achievement [Here, Fishy Fishy!] would not appear in your achievements window. 23 August 2014 (18:39) * Fixed a glitch with fishing where sometimes, after dropping your rod, you were not able to move any other item(s). 23 August 2014 (16:59) * Fixed a bug with blacksmithing where flavor texts of items would not update properly or they had 2x "Crafted by" text. * Fixed a bug with blacksmithing where it would take more materials than necessary if you placed them in seperate stacks in 22 August 2014 (16:00) * Fixed a bug where scorpion corpses would not decay after you extract poison from them. * Fixed a bug where you could take [Poor Man's Bag] quest twice. * Blacksmith Urgo now sells [Wooden Shield]. 19 August 2014 (23:45) * The haunted mansion is now unlocked. * [1.05] Made a fix for the Furian outfit where (if wearing addon #2) his boots would lose their outline. * [1.05] Made a fix for the Mad Mage outfit where it was missing a height offset. 15 August 2014 (18:42) * Removed a test-feature that enabled you to use bronze coins as fishing bait. 15 August 2014 (17:22) * Fixed the [Green Herring] fish. * Yonkal now sells [Flasks of Oil] and buys [Empty Flasks of Oil]. * Added new quests that can be taken from NPC Strahmadeus. 15 August 2014 (13:33) * Fixed a bug with the [Magnetic Fishing Rod] recipe. * Fixed the description of the [Classic fishing hook]. 11 August 2014 (16:13) * Added descriptions to all types of hooks for fishing (so you can see which rod can use them and some more info.) * Added recipes for [Magnetic Fishing Rod] level 1, 2 and 3. 11 August 2014 (13:29) * Fixed the Furian Axe, it should now be working properly. * Blacksmith Urgo has a new outfit. 11 August 2014 (13:27) * Mister Lenon now buys White Feathers. * Enkiiah now buys bloody pincers, pieces of shoulder armor, venomtail talismans and scorpion tails. 11 August 2014 (13:04) * Fixed some unresponsiveness with Faramhamphad. * Fixed a bug where you couldn't fish on some specific water tiles. 10 August 2014 (19:02) * Fisherman Itkar now sells [Classic Fishing Hooks]. 10 August 2014 (16:08) * Fixed a bug where the prisoner wouldn't remove items that he should. * Fixed a bug where some amulets wouldn't show their protection values. * Fixed a bug where Terra Amulet gave some extra protections that it shouldn't have. 09 August 2014 (14:44) * The command !online has been slightly changed and will display staff members too. 09 August 2014 (02:20) * Mister Lenon now sells the beginner set items. 09 August 2014 (01:49) * Chance to drop red enchanting dust from Giant Cabs increased by 5%. 09 August 2014 (01:45) * EXP gain from Spinneretars increased from 20 to 40. * Beduin Sages now drop red enchanting dust. * Chance to drop red enchanting dust from red crabs increased by 2%. 08 August 2014 (16:13) * [Prowler Hood] speed bonus increased to 5, and dodge chance bonus increased to 2%. 08 August 2014 (03:40) * Added a new quest that can be started by talking to Enkiiah. (Under certain conditions) * Mister Lenon will now tailor a piece of cloth for you in exchange for 3 pieces of cloth of any color. 08 August 2014 (01:49) * Added a missing description for Furian Armor's bonus and increased the HP regen on it from (1 per 4) to (2 per 4). 07 August 2014 (18:33) *Geogroddon's dungeon now works like an instance. You can no longer enter the fight if there is someone else in there, nor can you leave until the boss is killed. 07 August 2014 (16:55) * Geogroddon's physical damage absorption has been reduced to 10%. * Geogroddon's fire damage weakness has been reduced to 10%. 07 August 2014 (16:54) * The variety of tiles affected by Geogroddon's [Cavecracker] has been expanded. * Reworked some mechanics of the Geogroddon dungeon and it now requires you to pay more attention and have quicker reactions. 07 August 2014 (15:23) * Geogroddon's [Crushing Boulder] will no longer include anything else except players in its target list. (It used to include higher ranked characters too) 06 August 2014 (19:47) * Added 2 purchasable houses and a guildhall to Bawfuria Village. 06 August 2014 (06:19) * Many trees including the custom ones found in Bawfuria are now cuttable. (For a list, view this: http://puu.sh/aGzpd/7a2a154765.png) 06 August 2014 (05:50) * Fixed a glitch on the map where a tree near the well in Bawfuria was overlapping another tree. 06 August 2014 (05:45) * [Casual] outfit has been replaced with the [Furian] outfit. All quests related to it are still the same, with changed NPC transcripts. * Rubblespawn now uses its own corpse sprite. * [Mad Mage] outfits are now colorable. 03 August 2014 (05:45) * Fixed an issue with Nurse Nyla where she wouldn't respond with anything if you greeted her (sometimes). 03 August 2014 (05:40) * Fixed a bug where Captain Sharkslasher would reply to any word that contains "no" with the same sentence. * Fixed a bug where [Baking Tray] only gave 1 experience when crafted. Now it gives 19. 03 August 2014 (01:26) * Relic [Bliss of Intelligence] mana bonus reduced from 30 to 15. 02 August 2014 (23:24) * Fixed a bug where [Furian Armor] and [Troggish Armor] and [Mage Hat] used to regenerate your HP or mana much faster than intended. 02 August 2014 (22:26) * Fixed a bug where [Saphid Doublet of Caretaking] used to regenerate your mana much faster than intended. 01 August 2014 (22:36) * Reduced the blacksmithing level requirement of [Runic Plate Shield] and [Empowered Plate Shield] by 2 and exp by 15. * Fixed a bug where [Bast Skirt] used to regenerate your mana much faster than intended. 01 August 2014 (22:34) * Roachling health reduced from 30 to 15 and attack speed delay increased from 150 to 300 ms. * [Megasteel Shield] defense reduced by 2. * [Runic Plate Shield] defense increased by 2. * [Empowered Plate Shield] physical absorption increased by 1%. 31 July 2014 (23:57) * Fixed a bug where Captain Sharkslasher had some lines from Nurse Nyla. 29 July 2014 (04:12) * Fixed a bug where the quest log displayed wrong notes for a certain quest. 28 July 2014 (08:57) * Renamed [Earthplate Shield] to [Plate Shield]. * Renamed [Empowered Earthplate Shield] to [Empowered Plate Shield]. 28 July 2014 (08:27) * Added a blacksmithing recipe for [Rolling Pin]. * Added a missing description for the bonuses of Bast Skirt and Flaremonk Spellbook. * Fixed some typos in item names/descriptions. 28 July 2014 (08:24) * Melee weapons: The minimum damage dealt by a weapon now also scales with your skill (like maximum damage does). The chance to "miss" an attack starts out at 10% and lowers by 1% for every 10 skill levels. 26 July 2014 (19:34) * You can no longer move any items while you are "busy" (in middle of performing an action like mining or cutting trees). 26 July 2014 (19:33) * Fixed a bug where you couldn't open a pick-hole if there was a splash of blood over the tile. 26 July 2014 (19:27) * Adjusted the duration of a private-message text being displayed on the screen. In some cases when the text was lengthy, it used to stay there for way too long. Now it's 10 sec. max. 25 July 2014 (08:17) * Fixed a bug where some monsters would get stuck during Stampede event by running into a bush. 25 July 2014 (08:00) * Fixed a bug where Bats were able to follow you out of the anti-lure boundaries and respawned at insane rates causing the caves to be flooded with them during night. 25 July 2014 (07:41) * Using [Flour] on a draw well will result into it turning into a lump of dough. This is just a temporary solution until we fix the liquid system completely so you'll be able to use all other alternatives like buckets and cups. 25 July 2014 (07:34) * Changed the recipe of [Apple Pie]. It now requires 5x lump of dough instead of 5x lump of cake dough. 25 July 2014 (07:22) * [1.04] Fixed a glitch where some mud spots were non-walkable. 25 July 2014 (07:18) * Fixed a bug where your Hygiene's state sometime wouldn't properly sync up with your Extra Character Stats window. 25 July 2014 (07:04) * [1.04] Fixed a bug where Beduins (an possibly some other monsters?) could walk through certain objects that block people like raspberry bush. Please report such bugs in future. 25 July 2014 (06:34) * Fixed a map bug where you could go out of the boundaries of the event lobby area. Also fixed a floating tile there. * [1.04] Fixed the sprite of the Pear Tree that had some misplaced green pixels. 25 July 2014 (05:54) * Fixed a bug where some chairs in Tim's tavern were on a non-walkable tile. * Fixed some problems with burrowholes (where monsters couldn't walk over them and they blocked the path-finding system on mapclick). This change will feature in 1.04~ 24 July 2014 (07:56) * Fixed a typo where it said "I definately ate too much." * Fixed a bug where skeletons walked through creatures. 21 July 2014 (20:39) * Fixed a bug where [Disarm] would return your items to you even if you didn't have any cap to carry them. 21 July 2014 (15:40) * Changed "Dead Blood Crab" to "Dead Giant Crab". * Conqueria doors should now work properly. * Fixed a mistake where it said Sheilding instead of Shielding when advancing in it. Also changed the text where it said 'Defense'. 19 July 2014 (12:35) * Blacksmith Urgo no longer sells wood, iron or metal. -- [Blacksmithing]: * Increased exp gain on almost all blacksmithing recipes (except most tools). * Decreased exp gain from ropes and strings. 17 July 2014 (19:00) * You can no longer push Father Wisdom. 17 July 2014 (18:04) * Fixed a bug where the text in quest-obtained items was not there. * If you interrupt Faramhamphad by saying something during his ritual, he will not stop the ritual anymore. 17 July 2014 (17:24) * Added an instruction on the tutorial sign that tells you how to open the APO. * Fixed a bug where starting items would not be placed in correct spots when you open the wardrobe. 16 July 2014 (19:32) * Fixed a bug where ring slot was not working properly and rings bugged out. * Fixed a bug where Yonkal didn't respond with anything upon completion of his quest. 16 July 2014 (18:15) * Added some missing item names. * Fixed a typo in the blacksmithing system where it said Little Magician Hat instead of Little Mage Hat. * Lifesteal and manasteal on all items should now work properly. 15 July 2014 (18:37) * Fixed a bug where you could open quest-doors like normals doors and leave them open. * Updated and fixed some missing dialogues. 15 July 2014 (18:14) * Burrow-holes are now not seen as obstacles by monsters. (They can walk over them) [NOTE: This feature will work once the client is updated to 1.04.] 15 July 2014 (18:04) * Fixed a mistake where [Earthcrawlers] didn't drop Iron Ores as intended. * Changed the description of [Throwable Earthrocks] 'cause the previous one was confusing. 15 July 2014 (17:54) * Flaremonk Spellbook defense increased from 6 to 7. * Fixed a mistake where Arcane Spellbook said it gives 50 mana (instead of 20). * Using the clock in Darrousin's house will now tell you the time of day (Necronia time). 15 July 2014 (17:52) * Fixed a bug where [Search for Stones] and [Search for Earthrocks] could give you a stone even though it said you didn't find any. 15 July 2014 (16:52) * Some minor map improvements added. * Fixed a bug where Nurse Nyla wouldn't talk to you during night. * Fixed a bug where NPC Faramhamphad wouldn't notice your conservation kit if it was inside the Quest Slot. 14 July 2014 (20:15) * Fixed some minor typos. 14 July 2014 (18:53) * Fixed a bug where sometimes - trees wouldn't respawn properly after someone cut them. * Fixed a bug where Taranterror wouldn't return to her cave after she does her [Climb Ceiling] ability. 13 July 2014 (19:37) * NPC Faramhamphad: Some new keywords, a different greeting, and now properly displays effects and crosses creatures. (NOTE: Until futher notice, do not put conservation kits in the Quest Slot or he won't detect them) 13 July 2014 (18:21) * Fixed an ore stone bug that refused to be fixed before. Dumb as a rock. * Fixed a spawn problem with Bats/Sleeping Bats. * Fixed a bug where Faramhamphad didn't take your conservation kit upon examining it, causing you to receive multiple kits. 13 July 2014 (17:03) * Fixed an issue in mining or lumberjacking where you could use your tool on a tree/rock that was forbidden to mine/cut and it would still give you the waiting messages + chance to break your tool. 13 July 2014 (16:32) * Fixed a mistake where it said that you advanced in "Spellcasting" instead of "Wizardry". * Gobo Emperor health increased by 350. It should no longer happen that you encounter more than 1 Emperor and 2 Emperor's Rogues. 13 July 2014 (16:07) * Added some missing item names. * Fixed a mistake where it said "Slaying" instead of "Slashing" when you advance in Slashing. * Blacksmith Urgo now sells Iron Ores for 130 bronze. 13 July 2014 (16:03) * Fixed a bug where everyone could wear the [Saphid Doublet of Caretaking]. * Fixed a bug where Giant Crab's [Pinch] would show the effect 1 tile north of you. 12 July 2014 (01:04) * Gave Greasy Pig a proper corpse. * If you choose 'Play Intro Only' during the start screen, you won't be able to go to the first tutorial parts anymore. 12 July 2014 (00:12) * Added some missing item names. * Fixed a small typo in Banker Alice's dialogue. * Fixed the "floating bookshelf" issue in the library. * Fixed a typo in Father Wisdom's dialogue. 11 July 2014 (23:12) * Fixed a bug where a lever that opens the Gobo Blueberry Storage did not work properly. * Fixed a bug where during [Gate Guardian] quest an arrow would point you to a wrong tile to pick up the stones. 11 July 2014 (21:50) * Cockroach corpse now lasts 20 seconds then disappears completely. (Temporary fix) * Fixed a bug where [Steelspiked Glove] required a much higher level to be used than intended. 11 July 2014 (15:58) * [Search for Stones] and [Search for Earthrocks] spells have been improved and have a new description. * Fixed a bug where food descriptions didn't appear when looking at foods, and added a proper description for most foods. 11 July 2014 (15:09) * Fixed some minor mapping glitches reported by players. * Fixed a bug where "Recoil" didn't deal any damage. * Fixed a bug where "Shell" used to add tons of barrier instead of properly calculated amount. 11 July 2014 (14:31) * Fixed a bug where [Lesser Focus] wouldn't increase Chaos properly. * Fixed a bug where [Headbutt] didn't deal any damage. * Added a missing name to hanged candles. 10 July 2014 (19:26) * Fixed the capacity issue with relic bag where you could move relics to generate capacity. * Fixed the bug where you couldn't use the Bawfuria Maps (including the one next to Lea) to preview them. 10 July 2014 (19:20) * Fixed a typo on the [Furian Shield]. * Renamed the cuttable pear tree into "small oak tree" to avoid confusion with the actual fruit tree. * Fixed some misc. things around the blacksmithing system. It should now work fine. 10 July 2014 (19:17) * Slightly decreased exp gain from Mushroom Hunts. * Changed a text that appears when trying to cut down a tree that's already being cut. * Fixed a metal ore stone that was not mineable in the caves near Taranterror. 10 July 2014 (18:59) * Fixed a mistake on [Expanded Heart]'s description. * Fixed a broken jump-spot here .(http://puu.sh/a5fqB/6f07984b88.png) * Fixed the "invisible bench" bug. (The fix will be visible only once 1.04 client is released) 10 July 2014 (18:48) * Roachling corpses now last for 10 instead of 90 seconds. * Fixed a bug where Geogroddon dropped an elven archway. * Added a missing name for item 18708. * Looking at [Wood] will now show the amount of wood in the stack. Same applies to looting. 10 July 2014 (13:20) * Roachling armor/defense lowered from 5/5 to 0/0. * Roachlings now give 6 instead of 4 experience. * Roachling attack speed decreased by 50ms. * Added a small new path in the Pest Tunnels to close the cave full circle. 10 July 2014 (06:33) * Added a low mid hunting under expanded rat cave. 09 July 2014 (22:30) * Fixed the spell [Shell]. It is now usable. 09 July 2014 (22:19) * Fixed a bug where arrows did not deal damage. * Lifesteal on [Bloodfang Dagger] and [Dual Bloodfang Dagger] reduced to 12%. 09 July 2014 (18:46) * Fixed a bug where Skeletons wouldn't drop [Big Bone]. * Fixed a bug where Throwable Shivs were not working properly based on chaos skill. * Added some more alternative recipes to blacksmithing that were apparently missing. 09 July 2014 (18:43) * Revamped the way blacksmithing works. Crafting items now gives blacksmithing experience which advances your skill to a higher level once enough experience has been collected. Better items give better experience. 09 July 2014 (17:55) * If you log out, the chat channels you had opened will appear again when you log in. * Necronia Chat and Help chat will open by default when you log in. 09 July 2014 (17:48) * Skill requirement for smithing a [Spiked Iron ball] lowered from 20 to 16. * Added smithing recipes for [Baking Tray] and [Scythe]. * Added a missing recipe for the [Runic Plate Shield]. 09 July 2014 (12:06) * Added a chess field on Velas Archipelago. * Fixed some typos in item descriptions. * Fixed a mistake where Gobo Gatherer used to give 60 exp instead of intended 30. 08 July 2014 (19:44) * Swifthunter Edgar now sells torches for 40 instead of 35 bronze coins. (You can still buy them for 35 from Thalko) * [Strong Heal] now has a 3 second cooldown and a shortened exhaustion (from 1.5s to 0.7s) 08 July 2014 (19:41) * Relic [Essence of Life]'s health bonus reduced from 30 to 10. * Scorching Stick bonus altered again, from 12-24 to 20-30. 08 July 2014 (19:38) * Relic [Expanded Heart]'s health bonus reduced from 70 to 35 HP. * Relic [Mana Orb]'s mana bonus reduced from 55 to 25. * Exhaustion on the spell [Heal] increased from 1 to 2.2 sec. 08 July 2014 (18:35) * [Wiseburn]: Renamed it to [Combust], and its spell pronounciation changed from "kadabra" to "exuro". Furthermore, new effect was added as well a 10% chance to deal bonus 10 damage. 08 July 2014 (18:18) * Fixed the broken formula of Shorching Stick that used to give your entire spell damage a 2x dmg boost. * Shorching stick bonus altered to 12-24 for [Wiseburn] and +3 dmg/0.3s for [Weak Curse]. 08 July 2014 (17:14) * Fixed a mistake where you could enter the Wormother dungeon with 2 people. * Wormother dungeon level requirement changed to 10. * Wormother health increased from 1200 to 2500. 08 July 2014 (16:43) * Flaremonk Spellbook bonus damage for [Wiseburn] reduced from 20 to 8. * Fixed a bug where Gobo Gatherers would turn blueberry bushes into weird items (potions, bridge parts..) 08 July 2014 (16:13) * Fixed a bug where you couldn't mine Silverine Ore stones. * Arcane Spellbook mana pool increment reduced from 50 to 20. * Arcane Spellbook and Flaremonk Spellbook no longer give bonus wizardry. * Flaremonk spellbook mana regen ticks increased to 8sec 08 July 2014 (15:04) * Added a cooldown of 15 minutes to Mushroom Hunts (after the initial quest completion). * Everyone can now wear Rider and Gentleman/Mistress outfits. * [WEBSITE] Added a new menu option "Beta Shop" 08 July 2014 (10:25) * Increased lifesteal percent of Bloodfang Dagger (and Dual BFD) to 15%. * Increased the attack speed bonus of Quickstab by 0.1 (100ms). * Increased lifesteal percent of Bloody Spinechopper to 14%. 08 July 2014 (00:32) * Fixed a misplaced PZ in one of the swimming areas. 07 July 2014 (23:52) * Fixed a mistake in Villager Darrousin's script due to which he didn't to some keywords. * Fixed a bug where SDC Recruiter Lea wouldn't respond to the keyword 'about'. 07 July 2014 (21:53) * Added a small note to Banker Alice's deposit response. * Added a note about obtaining the rope when you open the chest during the tutorial. * Fixed a glitch where a crab would never dislatch from a person in case they died while it was latched. 07 July 2014 (21:30) * Added a missing name for the crystal platform in the bathing pool. * Fixed a bug where you could take infinite amount of books from Fungusbreeder Colin's chest. * Fixed an issue where you would unlock [Medicor] or [Rockshot] too early and not be able 07 July 2014 (21:00) * Changed Swampqueen Snake's corpse to normal snake corpse. * Added the missing text on the lumberjacking sign on Velas Archipelago. * Made a slight change to Father Wisdom's dialogue. 07 July 2014 (20:04) * Fixed the animation of [Shield Up!] * Changed the position of the seats in front of Bawfuria Temple to avoid the "invisible chair" bug. * Swifthunter Edgar now sells torches. 07 July 2014 (18:43) [WEBSITE] Fixed issue with Character Comments where the first line would be slightly centered. 07 July 2014 (13:53) * Fixed issue with skipping to intro. 07 July 2014 (11:51) * Added a fix for the Wormother boss. 06 July 2014 (23:50) *Fixed Earthcrawler's exp distribution after it burrows. 06 July 2014 (20:09) * Increased boss respawn times. 06 July 2014 (02:12) * Fixed shared experience in party. * Gave Geogroddon a passive health regen. 06 July 2014 (01:41) *Containers are not resizing now. *Level door issue fix *Add some prevention against potential bot users. *Improved connection quality. *Fixedlosing rarity by upgrading items via blacksmithing *Fixed Hair color issue (Turn to while after death) 05 July 2014 (21:11) * Fixed a mistake where Recruiter Lea referred to cooking as a skill. * Stances were altered so that full attack focuses even more on attacking and less on defense and vice-versa. 05 July 2014 (20:43) * Giant Cockroach armor reduced from 12 to 9, and defense from 10 to 8. * Earthcrawler defense reduced from 9 to 6. * Earthcrawler movement speed reduced from 150 to 120. 05 July 2014 (20:43) * Revamped the spell [Shell]. * Added a new spell [Shield up!] that now works like the old [Shell]. 05 July 2014 (19:32) * Fixed a stone that was unmineable in the new rat cave. * Fixed the names of burrow holes and added a description to them. * Added a proper description to the bugged item Charged Mana Potion. 05 July 2014 (17:45) * Added some missing distance effects. * Throwing Shiv now displays a proper effect when thrown. 05 July 2014 (17:05) * Spell [Immobilizing Throw] received a new damage formula and can also deal bonus damages now. 05 July 2014 (16:25) * Removed spell [Quickstab] * Weapon passives now work. * Fixed a bug that allowed gates of expertise to remain open. 05 July 2014 (15:08) * Arcane spellbook damage bonus nerfed from 20 to 15. * Fixed many inconveniences with NPC Mister Lenon. Everyone can now ask him for a "refund" to receive their spent Sapphire Gems back. 05 July 2014 (14:29) * Fixed a bug where dual daggers were actually not two-handed (even though they said so). * Fixed a bug where Arcane Spellbook had 18 defense (originally intended to be 6). * Flaremonk spellbook now also gives +1 wizardry, 6% fire absorption. 04 July 2014 (18:46) Fixed crabs latching problem. 04 July 2014 (15:48) * Some minor issues crashing server fixed * Fixed issue with Venom and lifesteal that killed you with one hit. 04 July 2014 (04:49) * Various map bugs fixed and added light sources around the Bawfuria village. * Added an additional rat cave on Miner Ragrut's floor level. 04 July 2014 (01:32) * Sand scorpions will attempt to Burrow every 4.4 sec. instead of every 2.7 sec. now. * Gobo Piercer damage output and attack frequency has been nerfed. 04 July 2014 (00:30) * Nerfed the attacks of all 'tools' that can also be used a weapon. 03 July 2014 (14:48) * Earthcrawlers and Earthdiggers (when running) will attempt to burrow every 4 seconds instead of 2.7 seconds. * You can now use the keyword [withdraw all] to take your entire bank account balance from Banker Alice. 03 July 2014 (14:29) * Consumption point system should not give points for every type of advancement anymore. (Only for level ups!) * Increased mana grapes' bonus Vitoa B for mages from 18% to 24%. * Increased vitoa cocktail's bonus Vitoa A for warriors from 18% to 21%. 03 July 2014 (09:09) * Increased respawn time of gold ingots (as ores) from 20 mins to 2 hours. 03 July 2014 (09:01) * Fixed the [Serenity Stick], now gives proper bonuses. * Fixed a bug where Roachlings used to attack you from huge range. * Added a proper recipe for the Machete. 03 July 2014 (07:14) * Summons die properly now. * Some modifications to the organism point system were made - still under construction. 03 July 2014 (07:13) * Fixed several broken blacksmithing recipes and wrong recipe names. * Venom stacks should now reset on death. * Fixed a problem where relics wouldn't add max mana properly. * Fixed whispering range. 03 July 2014 (05:33) * [CLIENT UPDATE] Released client 1.01. Read its patch notes in the installer. 03 July 2014 (01:59) * Added a maxHitChance to Throwable Shivs [80%] * Fixed a typo in blacksmithing list where it said "Dual Bloodfag Dagger" 02 July 2014 (13:14) * Fixed a minor issue with Darrousin where he highlighted a word then didn't respond anything to it. 02 July 2014 (12:41) * Fixed an issue where Miner Ragrut wouldn't open the mining tutorial when you ask him about it. * Fixed a bug where [Gate Defender] quest would appear completed in quest log prematurely. 02 July 2014 (12:24) * Added a missing exit to a blueberry field on Blissbloom Archipelago. * Added numerous border fixes as well as missing item names. * Fixed a bug where the quest [Lea's Test] had misleading information in quest log. 02 July 2014 (10:20) * Fixed Gobo Emperor's spells that dealt fatal damage every time. * Fixed some spelling mistakes in error messages. * Fixed holes in the sewer systems that wouldn't lead to correct destinations when crawled through. 02 July 2014 (08:35) Added a spell called [Quickstab] for Rangers until the passive of daggers is fixed. 02 July 2014 (08:00) * Fixed the raspberry bush (the big one that wasn't working) * [Dagger] can now be smithed. * [Dagger], [Shiv], [Crooked Dagger] and [Dual Dagger] now have passive ability called [Quickstab] -- NOT YET FULLY IMPLEMENTED. 02 July 2014 (07:28) * Changed materials required to smith a [Crooked Dagger] * Changed materials required to smith a Shiv. * Significantly reduced the skill requirement for smithing [Shiv], [Crooked Dagger], [Dual Dagger] and [Dual Bloodfang Dagger] 02 July 2014 (07:10) * Fixed some minor typos. * Fixed butterflies that were pushing chairs in the pub around. * Fixed a bugged recipe in smithing. (Leather Brigandine) * Added a new food - Vitoa Cocktail (buy from Yonkal) * Increased mana grapes price by 2 bronze. 02 July 2014 (06:26) * Torches now display for how long they can still burn. * The initial (big) torch will now last 300 instead of 180 seconds. In other stages, it lasts 120 seconds. 02 July 2014 (05:50) Increased damage of [Weaponswing] by 10-14 and chance to land a bonus damage blow by 3%. 02 July 2014 (04:13) * Blacksmithing, mining and lumberjacking now increase 7x faster than originally. * Fixed a missing NPC - Villager Johan. * Repaired warrior spell [Headbutt] which was not working. 02 July 2014 (04:13) * Fishing cranes now say orange text instead of yellow. * Fixed a bug where 'Play Intro Only' option would not set a proper beginning for the player. * Fixed a bug where Earthplate Shield had 19 def instead of 10. 02 July 2014 (01:52) * Fixed some beaches with proper protection zone tiling and water-walking blockers. * Fixed the insta-kill bug with the bleeding spell of Beduin Scimitarists * Fixed Crush Throw (used by Stone Golems and Earth Golems) 02 July 2014 (00:11) * Renamed some channels to have a shorter name. * Rubblespawns now drop some loot. (They need a new corpse sprite) 01 July 2014 (23:49) Fixed the bug that was causing depots to crash the game. 01 July 2014 (23:49) Mana grapes' concentration of VitoaB reduced from 35% to 18%. 01 July 2014 (22:41) * Nerfed the prices that you need to pay if you kill Marko's or Darrousin's animals from 700 per each to 150 per each. 01 July 2014 (03:42) Added a notification that appears when a successful CTRL+Z report is posted. 01 July 2014 (03:09) * Fixed some monsters that were using their melee abilities from range. * Fixed the damage of abra/kadabra (was using a wrong formula) * Removed a debug message that appeared when Lumberjacking. * Server will save every 90 seconds now. 26 June 2014 (03:59) Fixed several grammar mistakes in the Lore. /Shiva 23 June 2014 (20:00) [WEBSITE] Fixed several bugs /Neu 22 June 2014 (20:30) [WEBSITE] Fixed "Contact forms" in About and Join our Team /Neu 22 June 2014 (16:50) [WEBSITE] Moved "Changelog" to left menu /Neu 22 June 2014 (15:31) [WEBSITE] Fixed "Pending Deletion" in My Account /Neu