TACTICAL+ STEALTH CAMO+ INTERROGATION+ CQC STEALTH+ SUPPRESSORS+ THROW ITEMS+ NON-LETHAL AIM+ LETHAL AIM+ WEAPONS+ INTEL+ SNIPER+ DECEPTION+ BOMB SNIFFER+ ANTI-MARKING+ DEMOLITION+ COUNTER INTEL+ AWARENESS+ FIELD REPORT+ OPTICS+ HEARING+ TANK+ SHIELDS+ FULTON+ Faster reload for lethal primary and secondary weapons..(+ Level 1 and Level 2 feature) Faster lethal weapon raise speed and decreased lethal weapon weight to increase mobility..(+ Level 1 feature) Increased accuracy with lethal primary and secondary weapons Faster weapon reload and quicker weapon raise time..(+ Level 1 and Level 2 feature) Extra support weapon slot..(+ Level 1 feature) Increased ammo for Support Weapons Additional Primary Weapon slot Extra attachment for Primary Weapon..(+ Level 1 feature) Additional ammo for Primary and Secondary Weapon Reduced visibility when viewed with Night Vision Goggles and protection against marking..(+ Level 1 and Level 2 feature) Increased Stealh Camo Battery replenish rate..(+ Level 1 feature) Stealth Camo added to inventory and automatically equipped Information obtained through interrogation is shared with all teammates..(+ Level 1 and Level 2 feature) Longer display of information obtained through interrogation..(+ Level 1 feature) Faster interrogation Increased throw distance..(+ Level 1 and Level 2 feature) Reduced delay between throws..(+ Level 1 feature) Increased thrown projectile velocity Faster reload for non-lethal primary and secondary weapons..(+ Level 1 and Level 2 feature) Faster non-lethal weapon raise speed and decreased lethal weapon weight to increase mobility..(+ Level 1 feature) Increased accuracy with non-lethal primary and secondary weapons Conversion of enemy traps to friendly traps..(+ Level 1 and Level 2 feature) Delayed triggering of enemy traps..(+ Level 1 feature) Heightened detection of enemy traps Greatly enhanced daytime Night Vision Goggle performance and detection of Stealth Camo+ .(+ Level 1 and Level 2 feature) Enhanced daytime Night Vision Goggle performance and extended Battery life..(+ Level 1 feature) Night Vision Goggles added to inventory Larger enemy marking area of effect..(+ Level 1 and Level 2 feature) Increased enemy markers display duration.(+ Level 1 feature) Faster enemy marking Marking of enemies with scope..(+ Level 1 and Level 2 feature) Enhanced zoom..(+ Level 1 feature) Reduced sway and recoil when firing CQC strike with shield..(+ Level 1 and Level 2 feature) Improved Secondary Weapon handling when used with Shield..(+ Level 1 feature) Faster Shield deployment Fulton punch..(+ Level 1 and Level 2 feature) Increased durability of Fulton balloons..(+ Level 1 feature) Faster deployment of Fulton Recovery System Thrown explosives detonate on impact.(+ Level 1 and Level 2 feature) Grenade toss on death.(+ Level 1 feature) Increased damage of all weapon explosions Faster Health regeneration..(+ Level 1 and Level 2 feature) Reduced stun and tranquilizer damage..(+ Level 1 feature) Reduced explosion damage Tagging enemy location detection.(+ Level 1 and Level 2 feature) Player marking notification.(+ Level 1 feature) Minimap marker notification remains during the entire duration of the player being tagged Disarm enemies with successful CQC strikes.(+ Level 1 and Level 2 feature) Faster break out from CQC choke..(+ Level 1 feature) Faster CQC choke Alert when targeted by enemies.(+ Level 1 and Level 2 feature) Alert when enemies are close.(+ Level 1 feature) Ally and enemy death display