Teleporting from lumbridge causes a loop (01:34:31) New Path created: Coordinate(3233, 3221, 0) -> Coordinate(3018, 3450, 0) (01:34:32) Current Location: Coordinate(3233, 3221, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:34:48) Current Location: Coordinate(2967, 3404, 0) Vertex: Coordinate(2986, 3420, 0) <-| (01:34:49) Current Location: Coordinate(2967, 3404, 0) Vertex: Coordinate(2986, 3420, 0) <-| (01:34:50) Current Location: Coordinate(2967, 3404, 0) Vertex: Coordinate(2986, 3420, 0) <-| these steps are never taken (01:34:51) Current Location: Coordinate(2967, 3403, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:35:05) Current Location: Coordinate(2967, 3404, 0) Vertex: Coordinate(2986, 3420, 0) <-| (01:35:06) Current Location: Coordinate(2967, 3404, 0) Vertex: Coordinate(2986, 3420, 0) <-| (01:35:07) Current Location: Coordinate(2967, 3404, 0) Vertex: Coordinate(2986, 3420, 0) <-| these steps are never taken (01:35:08) Current Location: Coordinate(2967, 3403, 0) Vertex: LodestoneVertex(2967, 3404, 0) After that is executed, building to the same destination from the Falador lodestone (01:36:03) New Path created: Coordinate(2967, 3403, 0) -> Coordinate(3018, 3450, 0) (01:36:05) Current Location: Coordinate(2967, 3403, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:07) Current Location: Coordinate(2967, 3403, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:21) Current Location: Coordinate(2967, 3404, 0) Vertex: CoordinateVertex(2985, 3420, 0) (01:36:22) Current Location: Coordinate(2967, 3404, 0) Vertex: CoordinateVertex(2985, 3420, 0) <- This step was taken, but it got half way there, then teleported again (01:36:24) Current Location: Coordinate(2966, 3404, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:26) Current Location: Coordinate(2968, 3407, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:27) Current Location: Coordinate(2971, 3409, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:28) Current Location: Coordinate(2974, 3411, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:29) Current Location: Coordinate(2975, 3414, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:30) Current Location: Coordinate(2979, 3415, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:31) Current Location: Coordinate(2982, 3418, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:45) Current Location: Coordinate(2967, 3404, 0) Vertex: CoordinateVertex(2985, 3420, 0) (01:36:47) Current Location: Coordinate(2967, 3404, 0) Vertex: CoordinateVertex(2985, 3420, 0) (01:36:49) Current Location: Coordinate(2967, 3404, 0) Vertex: CoordinateVertex(2983, 3420, 0) <- This step was taken, but it got half way there, then teleported again (01:36:50) Current Location: Coordinate(2967, 3406, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:51) Current Location: Coordinate(2970, 3409, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:52) Current Location: Coordinate(2973, 3410, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:53) Current Location: Coordinate(2975, 3413, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:54) Current Location: Coordinate(2977, 3414, 0) Vertex: LodestoneVertex(2967, 3404, 0) (01:36:56) Current Location: Coordinate(2981, 3417, 0) Vertex: LodestoneVertex(2967, 3404, 0)