package net.minecraft.src; import org.lwjgl.opengl.GL11; public class RenderTurret extends RenderLiving { private ModelTurret turretModel; public RenderTurret(ModelBase modelbase, float f) { super(new ModelTurret(), 0.5F); turretModel = (ModelTurret)super.mainModel; setRenderPassModel(turretModel); } }