unitDef = { unitname = "chickenr2", name = "Enraged Lobber", description = "Chicken Assault", acceleration = 0.9, activateWhenBuilt = true, bmcode = "1", brakeRate = 0.7, buildCostEnergy = 15000, buildCostMetal = 250, builder = false, buildTime = 3000, canGuard = true, canMove = true, canPatrol = true, canstop = "1", category = "MOBILE WEAPON NOTAIR NOTSUB NOTSHIP ALL", defaultmissiontype = "Standby", explodeAs = "WEAVER_DEATH", footprintX = 3, footprintZ = 3, iconType = "chicken", leaveTracks = true, maneuverleashlength = "640", mass = 600, maxDamage = 4500, maxVelocity = 3.6, turninplace = 0, movementClass = "CHICKENHKBOT3", noAutoFire = false, noChaseCategory = "VTOL", objectName = "chickenr.s3o", seismicSignature = 4, selfDestructAs = "WEAVER_DEATH", collisionVolumeType = "box", collisionVolumeOffsets = "0 -2 0", collisionVolumeScales = "25 31 44", sfxtypes = { explosiongenerators = { "custom:blood_spray", "custom:blood_explode", "custom:dirt", }, }, side = "THUNDERBIRDS", sightDistance = 390, smoothAnim = true, steeringmode = "2", TEDClass = "KBOT", trackOffset = 0, trackStrength = 8, trackStretch = 1, trackType = "ChickenTrack", trackWidth = 50, turnRate = 900, upright = false, workerTime = 0, weapons = { { def = "CHASEWEAPON", mainDir = "0 0 1", onlyTargetCategory = "NOTAIR", badTargetCategory = "VTOL", }, { def = "FLAMER", mainDir = "0 0 1", maxAngleDif = 120, badTargetCategory = "VTOL", onlyTargetCategory = "NOTAIR", }, }, weaponDefs = { CHASEWEAPON = { name="Claws", craterBoost = 0, craterMult = 0, toAirWeapon = 0, damage = { default = 0.001, }, endsmoke = "0", explosionGenerator = "custom:NONE", impulseBoost = 0, impulseFactor = 0, lineOfSight = true, noSelfDamage = true, range = 100, reloadtime = 30, size = 0.001, startsmoke = "0", targetborder = 1, tolerance = 5000, weaponType = "Cannon", weaponVelocity = 500, turret = "true", proximityPriority = -4, }, FLAMER = { name="FlameThrower", rendertype=5, lineofsight=true, turret=true, range=310, reloadtime=0.7, avoidFriendly=0, avoidFeature=0, weapontimer=1, sizegrowth=1.2, intensity=0.9, ColorMap="0.2 0.5 0.9 0.7 0.2 0.5 0.9 0", flamegfxtime=1.9, weaponvelocity=300, targetmoveerror=0.001, areaofeffect=64, burst=12, burstrate=0.01, sprayangle=9600, randomdecay=0.6, toAirWeapon = 0, soundstart="Flamhvy1", soundtrigger=0, firestarter=100, groundbounce=1, smokedelay=1, startsmoke=0, endsmoke=0, impulsefactor=0, impulseboost=0, cratermult=0, proximityPriority=4, craterboost=0, noselfdamage=true, tolerance=2500, damage = { default=40, CHICKEN=6, TINYCHICKEN = 3, }, }, }, featureDefs = { DEAD = { }, HEAP = { }, }, } return lowerkeys({ chickenr2 = unitDef })