mircea@linux-qz0r:/windows/D/Small games/Minetest/Minetest_GIT> cmake . -LH -- *** Will build version 0.4.7 *** -- IRRLICHT_SOURCE_DIR = -- IRRLICHT_INCLUDE_DIR = /usr/include/irrlicht -- IRRLICHT_LIBRARY = /usr/lib64/libIrrlicht.so -- Found IRRLICHT: /usr/lib64/libIrrlicht.so -- CURL_INCLUDE_DIR = /usr/include/curl -- CURL_LIBRARY = /usr/lib64/libcurl.so -- cURL support enabled -- GetText disabled -- Found OpenAL: /usr/lib64/libopenal.so -- Found VORBIS: /usr/include -- Sound enabled -- Looking for XOpenDisplay in /usr/lib64/libX11.so;/usr/lib64/libXext.so -- Looking for XOpenDisplay in /usr/lib64/libX11.so;/usr/lib64/libXext.so - found -- Looking for gethostbyname -- Looking for gethostbyname - found -- Looking for connect -- Looking for connect - found -- Looking for remove -- Looking for remove - found -- Looking for shmat -- Looking for shmat - found -- Looking for IceConnectionNumber in ICE -- Looking for IceConnectionNumber in ICE - found -- Found X11: /usr/lib64/libX11.so -- Found OpenGL: /usr/lib64/libGL.so -- Found JPEG: /usr/lib64/libjpeg.so -- Found BZip2: /usr/lib64/libbz2.so (found version "1.0.6") -- Looking for BZ2_bzCompressInit in /usr/lib64/libbz2.so -- Looking for BZ2_bzCompressInit in /usr/lib64/libbz2.so - found -- Found ZLIB: /usr/lib64/libz.so (found version "1.2.7") -- Found PNG: /usr/lib64/libpng.so (found version "1.2.50") -- Using project jthread library -- Found system sqlite3 header file in /usr/include -- Found system sqlite3 library /usr/lib64/libsqlite3.so -- Using project jsoncpp library -- Found system opengles2 library /usr/lib64/libGLESv2.so;/usr/lib64/libGLESv2.so;/usr/lib64/libSM.so;/usr/lib64/libICE.so;/usr/lib64/libX11.so;/usr/lib64/libXext.so -- LuaJIT library: LUA_LIBRARY-NOTFOUND -- LuaJIT headers: LUA_INCLUDE_DIR-NOTFOUND -- LuaJIT not found, using bundled Lua. -- Performing Test HAS_UNUSED_BUT_SET_VARIABLE_WARNING -- Performing Test HAS_UNUSED_BUT_SET_VARIABLE_WARNING - Success -- Configuring done -- Generating done -- Build files have been written to: /windows/D/Small games/Minetest/Minetest_GIT -- Cache values // Build client BUILD_CLIENT:BOOL=1 // Build server BUILD_SERVER:BOOL=1 // For backwards compatibility, what version of CMake commands and syntax should this version of CMake try to support. CMAKE_BACKWARDS_COMPATIBILITY:STRING=2.4 // Build type: Debug or Release CMAKE_BUILD_TYPE:STRING=Release // CXX compiler. CMAKE_CXX_COMPILER:FILEPATH=/usr/bin/c++ // C compiler. CMAKE_C_COMPILER:FILEPATH=/usr/bin/cc // Install path prefix, prepended onto install directories. CMAKE_INSTALL_PREFIX:PATH=/usr/local // Path to a file. CURL_INCLUDE_DIR:PATH=/usr/include/curl // Path to a library. CURL_LIBRARY:FILEPATH=/usr/lib64/libcurl.so // Directory to install binaries into CUSTOM_BINDIR:STRING= // Directory to install documentation into CUSTOM_DOCDIR:STRING= // Directory to install example config file into CUSTOM_EXAMPLE_CONF_DIR:STRING= // Directory to install icons into CUSTOM_ICONDIR:STRING= // Directory to install l10n files into CUSTOM_LOCALEDIR:STRING= // Directory to install manpages into CUSTOM_MANDIR:STRING= // Directory to install data files into CUSTOM_SHAREDIR:STRING= // Directory to install .desktop files into CUSTOM_XDG_APPS_DIR:STRING= // Enable cURL support for fetching media ENABLE_CURL:BOOL=ON // Enable freetype2 (truetype fonts and basic unicode support) ENABLE_FREETYPE:BOOL=OFF // Use GetText for internationalization ENABLE_GETTEXT:BOOL=OFF // Enable sound ENABLE_SOUND:BOOL=ON // Path to irrlicht source directory (optional) IRRLICHT_SOURCE_DIR:PATH= // Run directly in source directory structure RUN_IN_PLACE:BOOL=0 // Use -pg flag for g++ USE_GPROF:BOOL=0 // Stuff to append to version string VERSION_EXTRA:STRING= // Enable -Wall for Release build WARN_ALL:BOOL=1 mircea@linux-qz0r:/windows/D/Small games/Minetest/Minetest_GIT>