ACR Validation Tool - Log Validating blueprints: Items ERROR: Item "010_it_arm_splint_poor" has a negative item value. ERROR: Item "010_it_wt_caltropbb_01" has a negative item value. ERROR: Item "abr_it_wpn_heavyflail_1" has a negative item value. ERROR: Item "ilmater_it_ne_owlwis_ilmaterhs" has a negative item value. ERROR: Item "010_it_wpn_scirrynbladebroken" has a negative item value. Validating blueprints: Creatures ERROR: Creature "010_cr_bg_lampboy" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_thay_alina" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_reptile_phaerlock2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_smith" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_npc_hum_priesttempus" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sand_orc11" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_an_dom_dog_daeraman" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_021" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_hu_bgcitydocks_ffolkms" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ub_malwick" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_thayan_enforcer01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ud_gnome_merchant" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ab_drider" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_12" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_deepgnome3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_deepgnome1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_deepgnome0" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_ab_mindflayer_sorc" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_guard_dwarf_m" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "amn_noble3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_zhent_mageleader" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_guard_dwarf_mh" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_vm_spider_colossal" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_swordsmith" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_cyric_strife" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_an_dom_dog_garygan_thais" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_waiter" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_thief_geltz" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_ab_mindflayer_fire" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_14" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_thayan_shopkeep" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_un_vampire_m_monk" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_un_vampire_m_warrior" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_nashkel_spice" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_cr_redknight_cleric" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_kotu_javalar" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_bandit_ftr" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_un_vampire_lord" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_fletcher" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_harper_recruiter" has a walk rate equal to players. This will cause issues, and should be changed. WARNING: Creature "010_sel_drunkmerc" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_sel_drunkmerc" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_neisha" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_shadowthief_assaassin02" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_beregost_thunderhammer" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_un_vampire_m_orog" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_xanict" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_hu_ffist_stoneshield" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_zhent_ft4" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_ou_nighthag" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_candlekeep_ulraunt" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_cr_hum_githzerai_f_mon8" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_cr_tempus_swbg" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_un_vampire_f_monk" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_03" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_un_vampire_f_scout" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_flamingfist_sergeant01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_nashkel_smith" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_bandit_wiz" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_exotic" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_caravanmasterbb" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_an_dom_dog_femmari" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_cr_tempus_sbarmaid" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_00" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_gnoll_bow" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_cr_merchant_clr" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_arsavontharin" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_gnoll_sergeant_barb" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_ordulinian" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_thay_edwina" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_un_vampire_f_com" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_10" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_gwladys" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_githzeri_achali" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_gnome_comm1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_bandit_brb" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_dunaan" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_swordsmith_generic" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_bowyer" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_priest_ilmater_bastille" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_15" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_it_merchant1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_tg_fence" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "amn_noble_invib1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_priest_garl" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_cn_illusionary_mage" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_hat" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_thief_fred" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_dwarf_commoner_m1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_katalee" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_cn_fleshgolem" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_talona_priest01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ou_delax_elf_form" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "amn_noble1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ou_nighthagzyxa" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_gnome_comm3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_09" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_zhent_ft6" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_gnoll_melee" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_beregost_feldepost" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_gnome_comm2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_captainvampa" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_cloth" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_grain" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_reptile_phaerlock3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_reptile_phaerlock1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_reptile_phaerlock4" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_reptile_phaerlock5" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_bg_tg_boss" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_npc_shaman" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_flamingfist_bastinfredt" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_gatekeeper" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_yuanti_priest01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_barber" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_priest_umberlee" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_guard_dwarf_mh_ftr3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ou_delax_dwarf_form" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_shadowthief_assaassin01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_08" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_yuanti_yuanti01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ou_delax_elf_form0" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_aber_stromwakeman" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_guard_human_m" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_flamingfist_sergeant010" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_fai_bentley" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_dwarf_commoner_m2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_zhent_ftr1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_tymora_highpriest" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_forgotten_ula" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "tg_cr_merchant01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_helmcloak_host" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "tg_cr_merchant03" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_yuanti_guardian02" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "amn_noble2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_an_dom_dog_ahrnhand" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_npc_cultist" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_zhent_ftr1_range" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sel_ssil" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_an_dom_dog_darovoi" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_an_dom_dog_mot" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_forgotten_dorf_m" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_flamingfist_firehair" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_gnome_comm4" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_cr_tempus_cleric" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "tg_cr_merchant02" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_npc_clr_3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_gnoll_lieutenant" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_bouncer" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_priest_lathander_bg" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_un_vampire_m_com" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_yuanti_ranger01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_zhent_horc_ftr1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_beregost_tanner" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_dwarf_commoner_f1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "amn_noble4" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_spice" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_nashkel_metal" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "tg_cr_merchant04" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sel_luch" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_thayan_knight01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_travel_grocer" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_aber_adversary" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ud_bartender" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_forgotten_hum_m" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_zhent_ftr2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_ou_demon_hezrou" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_priest_tymora" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sel_glan" has a walk rate equal to players. This will cause issues, and should be changed. WARNING: Creature "010_sel_kobnegotiate" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_sel_kobnegotiate" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_st_thief00" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_st_thief03" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_gnome_comm5" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_lathander_soulbright" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_dwarf_commoner_f0" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_armormerchant" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_kotu_jolboss" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_npc_cl_3_lath" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sel_eldata" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_thayan_knight02" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_an_dom_dog_itago" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sel_hanah" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_flamingfist_koruelve" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_thayan_wizard" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ub_querub" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sel_esve" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ml_merchant0" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_guard_talath" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_gnome_comm0" has a walk rate equal to players. This will cause issues, and should be changed. WARNING: Creature "dmfi_listener" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cr_bg_beermerchant" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "amn_noblef1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "dragonoftheisland" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_gnoll_sergeant_rgr" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sel_001" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_gnoll_leader" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_ou_demon_babau" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_cook" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ub_hannah" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sand_orc2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sand_orc3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sand_orc1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_dwarf_commoner_m0" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_jm_taerusgoodholme" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_yuanti_guardian01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ud_ploosh" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_priest_waukeen" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_un_vampire_m_leader" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_thalantyr" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_dwarf_commoner_f2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_snorri" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_helmcloak_anachie" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_zhent_horc_ftr2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_beregost_thunder_app" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_yuanti_guard01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_hu_gnoll_sergeant_ftr" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_07" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "amn_noblef2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_umberlee_highpriest" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sel_002" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_bg_tg_thief1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_guard_dwarf_f" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_plot_bg_rabid_dog" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_ab_mindflayer" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_dwarf_commoner_m3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_guard_human_mh" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_forgotten_dorf_f" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_tool_weather" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_thay_edwin" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_bandit_cl" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_ou_devil_spinagon" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sel_laura" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_iron throne_rubix" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_ou_devil_hamatula" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_viking" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_out_erinyes" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_bg_tg_thief0" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_thief_miranda" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_guard_human_fh" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "tg_cr_merchant05" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_06" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "amn_noblef3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_an_dom_dog_garygan" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_bandit_rog" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_apprenticefein" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_beregost_grain" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_bane_priest" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_bg_hakkunweapons" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "grindlehaus" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "amn_noblef4" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_belwarseamfinder" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_acolyte_waukeen" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_ksiel_yuanti_brute01" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_sel_arosi" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_beregost_feld_marl" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "jeweler,gnome" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_ml_merchant1" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_alator" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_cr_hum_githzerai_m_mon8" has a walk rate equal to players. This will cause issues, and should be changed. WARNING: Creature "010_cr_comm_human_f030" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "c_human_16" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_deepgnome2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_priest_lathander_brst" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_forgotten_hum_f" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_guard_dwarf_fh" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "c_human_05" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "tenosh" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "ronan_guard_human_f" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_candlekeep_tethtoril" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_npc_ftr_3_pc" has a walk rate equal to players. This will cause issues, and should be changed. Validating blueprints: Waypoints Validating area: bg-upper_swordsedge ERROR: Creature "abr_cr_ab_mindflayer_01" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_ab_mindflayer_01" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: bg-lower_fightclub Validating area: tradeway_s_04_fai_main ERROR: Creature "010_cr_fai_golem_walker" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_fai_golem_walker" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: bgcity-market ERROR: Creature "010_cr_comm_walker05" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_comm_walker05" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: und_a3_warrens_tomb FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: bg-eastgate_bladestars Validating area: unlinked_warehouse Validating area: und_n6_underway Validating area: tradeway_n_01_hauntedhouse Validating area: und_t1_throrgar_canyon FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. Validating area: und_z1_underway Validating area: candlekeep_wilds_n_2a_cave0 Validating area: cloakwood_13 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_RESPAWN_DELAY_MAX" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_RESPAWN_DELAY_MAX" not of type Float. Validating area: und_n8_underway Validating area: vol_a3_magmacave_2 Validating area: nashkel_pass_03 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: unlinked_slum_temple Validating area: und_a2_crypt FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_s_06_cave FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: unlinked_lolth Validating area: candlekeep_lionsway_hills_01 Validating area: und_n2_underway Validating area: nashkel_mines Validating area: bg-lower_mermaid Validating area: gullykin_hold Validating area: 010_dmarea ERROR: Creature "hostile_faction_pig" instanced. Use ACR_Spawn instead. WARNING: Creature "hostile_faction_pig" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "animal_faction_pig" instanced. Use ACR_Spawn instead. WARNING: Creature "animal_faction_pig" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: unlinked_wizardlab Validating area: tradeway_s_04_fai_temple Validating area: sharpteeth_07_cabin Validating area: cloakwood_hill_02_cave1 Validating area: tradeway_n_04_tower ERROR: Creature "c_pig1" instanced. Use ACR_Spawn instead. WARNING: Creature "c_pig1" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: tradeway_s_13_gnoll_country Validating area: bg-upper_ragefast FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: bg-upper_gond Validating area: island_marys_tit Validating area: gullykin Validating area: nashkel_pass_05_wilds_den Validating area: und_y1_underway Validating area: unlinked_outpost Validating area: beregost_housing Validating area: vol_a5a_spire_ground_floor Validating area: unlinked_cave4 Validating area: candlekeep_temple Validating area: sharpteeth_04_cave0 Validating area: tradeway_s_12_crypt Validating area: unlinked_slum_house Validating area: und_n4_cavern3 Validating area: beregost_ulcaster0 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: nashkel_cave0 Validating area: candlekeep_inn FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: nashkel_cave2 Validating area: bg-eastgate_housing Validating area: cloakwood_12 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. Validating area: bg-undercellar FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: 010_portal_belowdecks ERROR: Creature "010_cr_comm_human" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_comm_human" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: bg-upper_bathhouse Validating area: tradeway_s_08 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_s_09 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: und_n1_underway Validating area: candlekeep_lionsway_02_temple0 ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. Validating area: und_n8_mine1 Validating area: tradeway_s_01 ERROR: Creature "c_horse" instanced. Use ACR_Spawn instead. WARNING: Creature "c_horse" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "c_horse" instanced. Use ACR_Spawn instead. WARNING: Creature "c_horse" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "c_horse" instanced. Use ACR_Spawn instead. WARNING: Creature "c_horse" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "c_horse" instanced. Use ACR_Spawn instead. WARNING: Creature "c_horse" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "c_horse" instanced. Use ACR_Spawn instead. WARNING: Creature "c_horse" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "c_horse" instanced. Use ACR_Spawn instead. WARNING: Creature "c_horse" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "c_horse" instanced. Use ACR_Spawn instead. WARNING: Creature "c_horse" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_an_dom_horse" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_an_dom_horse" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_an_dom_horse" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_an_dom_horse" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_s_02 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_s_03 ERROR: Creature "abr_cr_npc_brb_3" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_npc_brb_3" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_npc_brb_3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_npc_rog_3" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_npc_rog_3" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_npc_rog_3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_comm_human" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_comm_human" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_dwarf_commoner2_walk" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_dwarf_commoner2_walk" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_dwarf_commoner2_walk" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "010_cr_comm_human" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_comm_human" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cr_comm_human" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_comm_human" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_s_04 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: nashkel_pass_03_wilds_0 Validating area: tradeway_s_06 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_s_07 ERROR: Creature "ffm_sword" instanced. Use ACR_Spawn instead. WARNING: Creature "ffm_sword" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "10_ksiel_flamingfist_scout01" instanced. Use ACR_Spawn instead. WARNING: Creature "10_ksiel_flamingfist_scout01" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "10_ksiel_flamingfist_sergeant01" instanced. Use ACR_Spawn instead. WARNING: Creature "10_ksiel_flamingfist_sergeant01" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "10_ksiel_flamingfist_sergeant01" has a walk rate equal to players. This will cause issues, and should be changed. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: 010_dpss ERROR: Creature "DPSS_CATEGORY_01" instanced. Use ACR_Spawn instead. WARNING: Creature "DPSS_CATEGORY_01" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "003_cr_elf_harper_recruiter " instanced. Use ACR_Spawn instead. WARNING: Creature "003_cr_elf_harper_recruiter " has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "003_cr_elf_harper_recruiter " has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_an_dom_pig" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_an_dom_pig" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: und_y2_entrancehall Validating area: vol_a5c_spire_third_floor Validating area: bg-lower_ironthrone Validating area: nashkel_town ERROR: Creature "amn_patrol" instanced. Use ACR_Spawn instead. WARNING: Creature "amn_patrol" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_nashkel_amnian_infantry" instanced. Use ACR_Spawn instead. WARNING: Creature "010_nashkel_amnian_infantry" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "nashdw" instanced. Use ACR_Spawn instead. WARNING: Creature "nashdw" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: und_n0_outpost Validating area: und_t0_throrgar_spire FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. Validating area: 010_fugue_plane ERROR: Creature "abr_cr_ou_devil_malebranche " instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_ou_devil_malebranche " has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: tradeway_s_13_gnoll_stronghold Validating area: bg-eastgate_sorcsund Validating area: bg-lower_harbormaster Validating area: secs- camped cave Validating area: unlinked_town Validating area: und_x2_mistmoot Validating area: bg-eastgate_hc_inn Validating area: und_x1_undeadcaves Validating area: unlinked_cave3 Validating area: bgcity-castle FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: candlekeep_wilds_n_2a Validating area: candlekeep ERROR: Creature "010_cr_ck_guard_walker" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_ck_guard_walker" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: candlekeep_wilds_n_2c Validating area: candlekeep_wilds_n_2b Validating area: uldoon_trail_01_durlag1 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: cloakwood_11 Validating area: cloakwood_02_cave2 Validating area: gullykin_trail0 Validating area: unlinked_slum_den Validating area: nashkel_pass_05_wilds FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: acr_010_quarantine Validating area: island_marys_tit_cave Validating area: unlinked_duergar mine Validating area: unlinked_ship Validating area: tradeway_s_10 ERROR: Creature "010_cr_wagon0" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_wagon0" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cr_wagon1" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_wagon1" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_an_dom_horse" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_an_dom_horse" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_an_dom_horse" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_an_dom_horse" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_npc_ftr_3" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_npc_ftr_3" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_npc_ftr_3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_npc_cl_3_lath" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_npc_cl_3_lath" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_npc_cl_3_lath" has a walk rate equal to players. This will cause issues, and should be changed. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_s_11 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: candlekeep_lionsway_01 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_s_13 ERROR: Creature "10_cr_merchant_clr" instanced. Use ACR_Spawn instead. WARNING: Creature "10_cr_merchant_clr" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "10_cr_merchant_clr" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_cr_merchant_ftr" instanced. Use ACR_Spawn instead. WARNING: Creature "10_cr_merchant_ftr" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "10_cr_merchant_bow" instanced. Use ACR_Spawn instead. WARNING: Creature "10_cr_merchant_bow" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: bg-lower_festhall Validating area: unlinked_forest_path_small01 Validating area: und_z3_tunnels0 FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_shadplane_low_s" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. Validating area: candlekeep_wilds_n_2b_cave0 Validating area: und_n2_cavern1 Validating area: nashkel_barracks Validating area: tradeway_n_02_cave0 Validating area: uldoon_trail_01 Validating area: beregost ERROR: Creature "templeoflathandermanatarms01" instanced. Use ACR_Spawn instead. WARNING: Creature "templeoflathandermanatarms01" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cr_comm_walker00" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_comm_walker00" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cr_comm_walker01" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_comm_walker01" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cr_comm_walker02" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_comm_walker02" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: gullykin_owl_burrow Validating area: tradeway_s_05b Validating area: nashkel_pass_01 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: uldoon_trail_01_durlag2 Validating area: unlinked_island Validating area: bg-upper_thayan ERROR: Creature "c_impfire" instanced. Use ACR_Spawn instead. WARNING: Creature "c_impfire" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: tradeway_n_04_ruin FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_s_05a FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_n_02_cave1 Validating area: gullykin_firewine_ruin_1 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: bg-undercellar_ruins_s Validating area: unlinked_dungeon Validating area: sharpteeth_00 Validating area: sharpteeth_01 Validating area: sharpteeth_02 Validating area: sharpteeth_03 Validating area: sharpteeth_04 Validating area: sharpteeth_05 Validating area: sharpteeth_06 Validating area: sharpteeth_07 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. Validating area: uldoon_trail_01_durlag0 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: vol_a1_cavernlair Validating area: gullykin_firewine_ruin_0 Validating area: gullykin_hurlis_elixirs Validating area: cloakwood_05 Validating area: bg-sewers-west FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: beregost_shops Validating area: und_x2_snorris Validating area: bg-upper_tymora Validating area: sharpteeth_02_ruin FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: und_n4_underway Validating area: nashkel_pass_01_cave ERROR: Creature "c_zombie" instanced. Use ACR_Spawn instead. WARNING: Creature "c_zombie" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: und_a4_portalroom Validating area: sharpteeth_04_cave1 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: nashkel_pass_03_wilds_1 Validating area: und_y0_underway Validating area: tradeway_n_04_tavern Validating area: candlekeep_lionsway_02_inn Validating area: und_n4_cavern1 Validating area: gullykin_firewine Validating area: und_sshamath_market_ward ERROR: Creature "n_commoner" instanced. Use ACR_Spawn instead. WARNING: Creature "n_commoner" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: bgcity-harborwest ERROR: Creature "010_cr_bg_guard_walk00" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_bg_guard_walk00" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cr_comm_walker03" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_comm_walker03" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cr_comm_walker04" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_comm_walker04" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: bg-lower_tempus ERROR: Creature "abr_cr_npc_brb_3" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_npc_brb_3" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_npc_brb_3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "abr_cr_npc_ftr_3" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_npc_ftr_3" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "abr_cr_npc_ftr_3" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "10_cr_merchant_ftr" instanced. Use ACR_Spawn instead. WARNING: Creature "10_cr_merchant_ftr" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: gullykin_tavern Validating area: travel_caravan ERROR: Creature "010_cr_caravan" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_caravan" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: cloakwood_02_cave1 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. Validating area: und_n2_e1 Validating area: und_n2_e2 Validating area: bg-eastgate_architect Validating area: candlekeep_lionsway_hills_01_01 Validating area: und_sshamath_temple_ward ERROR: Creature "n_commoner" instanced. Use ACR_Spawn instead. WARNING: Creature "n_commoner" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "n_commoner" instanced. Use ACR_Spawn instead. WARNING: Creature "n_commoner" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: beregost_feldepost Validating area: und_z3_chasm Validating area: und_n1_e2 Validating area: vol_a6a_dragonlair_entrance Validating area: bg-upper_ramazith Validating area: cloakwood_12_cave1 FIXED: Waypoint blueprint "010_spawn_group_ffist_se_tunnel" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. Validating area: vol_a5b_spire_second_floor ERROR: Creature "c_impfire" instanced. Use ACR_Spawn instead. WARNING: Creature "c_impfire" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "c_impfire" instanced. Use ACR_Spawn instead. WARNING: Creature "c_impfire" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "c_impfire" instanced. Use ACR_Spawn instead. WARNING: Creature "c_impfire" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "c_impfire" instanced. Use ACR_Spawn instead. WARNING: Creature "c_impfire" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: und_x2_barrenrock Validating area: beregost_juggler FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: tradeway_s_12 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: cloakwood_04 Validating area: und_z0_underway Validating area: bgcity-harboreast FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_RESPAWN_DELAY_MIN" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_RESPAWN_DELAY_MAX" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: bg-undercellar_ruins ERROR: Item "NW_IT_TORCH001" instanced. Use ACR_Spawn instead. Validating area: bg-lower_warehouse Validating area: bg-eastgate_inside Validating area: und_z4_underway Validating area: bg-undercellar_ruins_s3 Validating area: unlinked_forest_cave_ent_s01 Validating area: candlekeep_wilds_n_1a_cave0 Validating area: vol_a4_magmacave_3 Validating area: und_a3_warrens Validating area: und_n8_mine2 Validating area: bg-sewers-east Validating area: bg-lower_umberleetemple Validating area: und_sshamath_commons_ward Validating area: unlinked_grasslands_ruins1 Validating area: nashkel_pass_05 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: vol_a2_magmacave_1 Validating area: und_n4_cavern4 Validating area: nashkel_pass_04 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: und_n7_underway Validating area: cloakwood_23 Validating area: und_a3_warrens_link Validating area: 010_starting_area Validating area: bg-undercellar_descent FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: unlinked_grasslands_noruins Validating area: bg-eastgate_elfsong ERROR: Creature "010_cr_bg_elfsong_globe_walk0" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_bg_elfsong_globe_walk0" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cr_bg_elfsong_globe_walk1" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_bg_elfsong_globe_walk1" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cr_elfsong_voice" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_elfsong_voice" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. Validating area: bg-lower_watchpost Validating area: und_n3_underway Validating area: nashkel_helm_temple Validating area: nashkel_inn0 Validating area: unlinked_home Validating area: bg-undercellar_ruins_n Validating area: secs- sparsely-camped cave Validating area: sharpteeth_01_cave Validating area: cloakwood_13_ruins FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: und_n5_underway Validating area: beregost_redsheaf Validating area: und_t3_throrgar_top_center Validating area: cloakwood_hill_01_farm Validating area: unlinked_forest_camp_tiny01 Validating area: cloakwood_03 Validating area: und_n4_cavern2 Validating area: und_n2_cavern2 Validating area: nashkel_sewer Validating area: nashkel_pass_02 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: und_a6_ethereal ERROR: Creature "UDA6_ZONE1_NPC" instanced. Use ACR_Spawn instead. WARNING: Creature "UDA6_ZONE1_NPC" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "UDA6_ZONE2_NPC" instanced. Use ACR_Spawn instead. WARNING: Creature "UDA6_ZONE2_NPC" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "UDA6_ZONE3_NPC" instanced. Use ACR_Spawn instead. WARNING: Creature "UDA6_ZONE3_NPC" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "UDA6_ZONE4_NPC" instanced. Use ACR_Spawn instead. WARNING: Creature "UDA6_ZONE4_NPC" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "UDA6_ZONE5_NPC" instanced. Use ACR_Spawn instead. WARNING: Creature "UDA6_ZONE5_NPC" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "UDA6_ZONE6_NPC" instanced. Use ACR_Spawn instead. WARNING: Creature "UDA6_ZONE6_NPC" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "UDA6_ZONE7_NPC" instanced. Use ACR_Spawn instead. WARNING: Creature "UDA6_ZONE7_NPC" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: candlekeep_library Validating area: tradeway_s_10_inn FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: nashkel_smith Validating area: cloakwood_02_cave0 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. Validating area: nashkel_auril_temple Validating area: sharpteeth_00_cave FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: und_z3_crossroad Validating area: candlekeep_lionsway_03 ERROR: Item "NW_ASHLW001" instanced. Use ACR_Spawn instead. ERROR: Item "NW_WSWLS001" instanced. Use ACR_Spawn instead. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: und_a6_dwarftomb FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: the sharp-shard cavern Validating area: unlinked_barracks Validating area: nashkel_pass_03_wilds_cabin Validating area: cloakwood_hill_02_cave0 Validating area: cloakwood_12_cave0 Validating area: und_z3_tunnels1 Validating area: candlekeep_lionsway_02_temple2 ERROR: Creature "sel_statue" instanced. Use ACR_Spawn instead. WARNING: Creature "sel_statue" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "sel_statue" has a walk rate equal to players. This will cause issues, and should be changed. Validating area: nashkel_cave1 Validating area: unlinked_cave2 Validating area: unlinked_noblehouse Validating area: nashkel_inn1 Validating area: nashkel_pass_03_cave FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: bg-lower_lowlantern Validating area: und_x2_temple Validating area: bg-eastgate_waukeen Validating area: ulgoth_oldkeep Validating area: secs- lived-in cave Validating area: bg-upper_palace ERROR: Creature "amn_noble2" instanced. Use ACR_Spawn instead. WARNING: Creature "amn_noble2" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "amn_noble2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "amn_noblef2" instanced. Use ACR_Spawn instead. WARNING: Creature "amn_noblef2" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "amn_noblef2" has a walk rate equal to players. This will cause issues, and should be changed. ERROR: Creature "amn_noble3" instanced. Use ACR_Spawn instead. WARNING: Creature "amn_noble3" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "amn_noble3" has a walk rate equal to players. This will cause issues, and should be changed. Validating area: ulgoth_northbank FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_n_01 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: tradeway_n_02 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: beregost_burningwizard Validating area: tradeway_n_04 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: cloakwood_02 Validating area: tradeway_s_12_temple Validating area: und_y1_outpost FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: nashkel_pass_05_wilds_cave Validating area: und_a5_forestcave Validating area: candlekeep_lionsway_02_centipede Validating area: vol_a6_volcano Validating area: ulgoth_town Validating area: unlinked_vigil Validating area: vol_a5_underspire Validating area: bg-upper_threekegs ERROR: Creature "abr_cr_ab_mindflayer_01" instanced. Use ACR_Spawn instead. WARNING: Creature "abr_cr_ab_mindflayer_01" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cr_badgerdire1" instanced. Use ACR_Spawn instead. WARNING: Creature "010_cr_badgerdire1" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: bgcity-upperwest FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_IN_HOUR" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_OUT_HOUR" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_IN_HOUR" not of type Int. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_OUT_HOUR" not of type Int. Validating area: bg-undercellar_ruins_s2 Validating area: und_t2_throrgar_top_west FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_throrgar_low" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. FIXED: Waypoint blueprint "010_spawn_group_ffist_se_tunnel" has variable "ACR_SPAWN_ONLY_WHEN_NO_PC_IN_AREA" not of type Int. Validating area: vol_a6b_dragonlair Validating area: und_y3_deephall Validating area: unlinked_thieves house Validating area: und_z4_outpost ERROR: Creature "C_ST01_LIZARDSLAVE4" instanced. Use ACR_Spawn instead. WARNING: Creature "C_ST01_LIZARDSLAVE4" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. ERROR: Creature "010_cwbaatezu_orog_hum3" instanced. Use ACR_Spawn instead. Validating area: beregost_templeoflathander Validating area: secs- rural house Validating area: sharpteeth_06_cave_b1 ERROR: Creature "c_dogwolfdire" instanced. Use ACR_Spawn instead. WARNING: Creature "c_dogwolfdire" has a non-standard perception range. Use a suggested value of Player-5 or Player-10. Validating area: sharpteeth_06_cave_b0 Validating area: candlekeep_wilds_n_1a Validating area: gullykin_firewine_crypt FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: candlekeep_wilds_n_1c Validating area: candlekeep_wilds_n_1b Validating area: tradeway_n_03 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: und_z2_underway Validating area: tradeway_n_03_barracks Validating area: cloakwood_hill_02 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_RESPAWN_DELAY_MAX" not of type Float. Validating area: unlinked_cave1 Validating area: nashkel_outskirts FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. Validating area: cloakwood_hill_01 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. Validating area: cloakwood_23_cave Validating area: bg-lower_slum Validating area: unlinked_desert Validating area: und_a1_falls Validating area: beregost_ulcaster1 Validating area: beregost_barnstables Validating area: cloakwood_01 Validating area: gullykin_trail1 Validating area: candlekeep_lionsway_02 FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RADIUS" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_RANDOM_RANGE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_CHANCE" not of type Float. FIXED: Waypoint blueprint "ACR_SPAWN_WP" has variable "ACR_SPAWN_BUFFED" not of type Int. Validating area: sharpteeth_06_cave_a Validating area: ulgoth_oldkeep_lower Validating area: candlekeep_wilds_n_1c_cave0 Validating area: unlinked_slum_ruin Validating area: bg-upper_flamingfist Validating area: candlekeep_lionsway_02_temple1 Validating area: candlekeep_gate Validating area: tradeway_s_13_gnoll_wasteland Validating area: und_n8_mine3 Validating area: tradeway_s_01_tower Validating area: deep cave1 Validation complete.