link XMLID_34_ hasn't been detected! link XMLID_34_ hasn't been detected! link XMLID_36_ hasn't been detected! link XMLID_34_ hasn't been detected! link XMLID_34_ hasn't been detected! link XMLID_36_ hasn't been detected! Creating resource group General Creating resource group Internal Creating resource group Autodetect SceneManagerFactory for type 'DefaultSceneManager' registered. Registering ResourceManager for type Material Registering ResourceManager for type Mesh Registering ResourceManager for type Skeleton MovableObjectFactory for type 'ParticleSystem' registered. OverlayElementFactory for type Panel registered. OverlayElementFactory for type BorderPanel registered. OverlayElementFactory for type TextArea registered. Registering ResourceManager for type Font ArchiveFactory for archive type FileSystem registered. ArchiveFactory for archive type Zip registered. DDS codec registering FreeImage version: 3.13.1 This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz Registering ResourceManager for type HighLevelGpuProgram Registering ResourceManager for type Compositor MovableObjectFactory for type 'Entity' registered. MovableObjectFactory for type 'Light' registered. MovableObjectFactory for type 'BillboardSet' registered. MovableObjectFactory for type 'ManualObject' registered. MovableObjectFactory for type 'BillboardChain' registered. MovableObjectFactory for type 'RibbonTrail' registered. Loading library C:\OgreSDK\bin\Debug\RenderSystem_Direct3D9_d Installing plugin: D3D9 RenderSystem D3D9 : Direct3D9 Rendering Subsystem created. D3D9: Driver Detection Starts D3D9: Driver Detection Ends Plugin successfully installed Loading library C:\OgreSDK\bin\Debug\RenderSystem_GL_d Installing plugin: GL RenderSystem OpenGL Rendering Subsystem created. Plugin successfully installed Loading library C:\OgreSDK\bin\Debug\Plugin_ParticleFX_d Installing plugin: ParticleFX Particle Emitter Type 'Point' registered Particle Emitter Type 'Box' registered Particle Emitter Type 'Ellipsoid' registered Particle Emitter Type 'Cylinder' registered Particle Emitter Type 'Ring' registered Particle Emitter Type 'HollowEllipsoid' registered Particle Affector Type 'LinearForce' registered Particle Affector Type 'ColourFader' registered Particle Affector Type 'ColourFader2' registered Particle Affector Type 'ColourImage' registered Particle Affector Type 'ColourInterpolator' registered Particle Affector Type 'Scaler' registered Particle Affector Type 'Rotator' registered Particle Affector Type 'DirectionRandomiser' registered Particle Affector Type 'DeflectorPlane' registered Plugin successfully installed Loading library C:\OgreSDK\bin\Debug\Plugin_BSPSceneManager_d Installing plugin: BSP Scene Manager Plugin successfully installed Loading library C:\OgreSDK\bin\Debug\Plugin_CgProgramManager_d Installing plugin: Cg Program Manager Plugin successfully installed Loading library C:\OgreSDK\bin\Debug\Plugin_PCZSceneManager_d Installing plugin: Portal Connected Zone Scene Manager PCZone Factory Type 'ZoneType_Default' registered Plugin successfully installed Loading library C:\OgreSDK\bin\Debug\Plugin_OctreeZone_d Installing plugin: Octree Zone Factory Plugin successfully installed Loading library C:\OgreSDK\bin\Debug\Plugin_OctreeSceneManager_d Installing plugin: Octree & Terrain Scene Manager Plugin successfully installed *-*-* OGRE Initialising *-*-* Version 1.7.2 (Cthugha) CPU Identifier & Features ------------------------- * CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 3.00GHz * SSE: yes * SSE2: yes * SSE3: yes * MMX: yes * MMXEXT: yes * 3DNOW: no * 3DNOWEXT: no * CMOV: yes * TSC: yes * FPU: yes * PRO: yes * HT: yes ------------------------- *** Starting Win32GL Subsystem *** GLRenderSystem::_createRenderWindow "OgreWindow", 800x600 windowed miscParams: externalWindowHandle=2622592 useNVPerfHUD=true GL_VERSION = 1.1.0 GL_VENDOR = Microsoft Corporation GL_RENDERER = GDI Generic GL_EXTENSIONS = GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture *************************** *** GL Renderer Started *** *************************** Registering ResourceManager for type GpuProgram GL: Using framebuffer copy for rendering to textures (worst) GL: Warning: RenderTexture size is restricted to size of framebuffer. If you are on Linux, consider using GLX instead of SDL. RenderSystem capabilities ------------------------- RenderSystem Name: OpenGL Rendering Subsystem GPU Vendor: unknown Device Name: GDI Generic Driver Version: 1.1.0.0 * Fixed function pipeline: yes * Hardware generation of mipmaps: no * Texture blending: no * Anisotropic texture filtering: no * Dot product texture operation: no * Cube mapping: no * Hardware stencil buffer: yes - Stencil depth: 8 - Two sided stencil support: no - Wrap stencil values: no * Hardware vertex / index buffers: no * Vertex programs: no * Number of floating-point constants for vertex programs: 0 * Number of integer constants for vertex programs: 0 * Number of boolean constants for vertex programs: 0 * Fragment programs: no * Number of floating-point constants for fragment programs: 0 * Number of integer constants for fragment programs: 0 * Number of boolean constants for fragment programs: 0 * Geometry programs: no * Number of floating-point constants for geometry programs: 0 * Number of integer constants for geometry programs: 0 * Number of boolean constants for geometry programs: 0 * Supported Shader Profiles: * Texture Compression: no * Scissor Rectangle: yes * Hardware Occlusion Query: no * User clip planes: yes * VET_UBYTE4 vertex element type: yes * Infinite far plane projection: yes * Hardware render-to-texture: no * Floating point textures: no * Non-power-of-two textures: no * Volume textures: yes * Multiple Render Targets: 1 - With different bit depths: no * Point Sprites: no * Extended point parameters: no * Max Point Size: 10 * Vertex texture fetch: no * Number of world matrices: 0 * Number of texture units: 1 * Stencil buffer depth: 8 * Number of vertex blend matrices: 0 * Render to Vertex Buffer : no * GL 1.5 without VBO workaround: no * Frame Buffer objects: no * Frame Buffer objects (ARB extension): no * Frame Buffer objects (ATI extension): no * PBuffer support: no * GL 1.5 without HW-occlusion workaround: no Registering ResourceManager for type Texture DefaultWorkQueue('Root') initialising on thread 0x248728. DefaultWorkQueue('Root')::WorkerFunc - thread 0x260c78 starting. DefaultWorkQueue('Root')::WorkerFunc - thread 0x260ca8 starting. Particle Renderer Type 'billboard' registered SceneManagerFactory for type 'BspSceneManager' registered. Registering ResourceManager for type BspLevel SceneManagerFactory for type 'PCZSceneManager' registered. MovableObjectFactory for type 'PCZLight' registered. MovableObjectFactory for type 'Portal' registered. MovableObjectFactory for type 'AntiPortal' registered. PCZone Factory Type 'ZoneType_Octree' registered PCZone Factory Type 'ZoneType_Terrain' registered SceneManagerFactory for type 'OctreeSceneManager' registered. SceneManagerFactory for type 'TerrainSceneManager' registered. Added resource location './media/materials' of type 'FileSystem' to resource group 'General' Added resource location './media/models' of type 'FileSystem' to resource group 'General' Added resource location './media/textures' of type 'FileSystem' to resource group 'General' Parsing scripts for resource group Autodetect Finished parsing scripts for resource group Autodetect Parsing scripts for resource group General Parsing script Examples.program Parsing script Jaiqua.material Parsing script Robot.material Parsing script SkyBox.material Finished parsing scripts for resource group General Parsing scripts for resource group Internal Finished parsing scripts for resource group Internal Texture: ruins_fr.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: ruins_bk.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: ruins_lf.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: ruins_rt.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: ruins_up.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: ruins_dn.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Mesh: Loading Cube.mesh. WARNING: Cube.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. Can't assign material NoMaterial to SubEntity of Cube because this Material does not exist. Have you forgotten to define it in a .material script? Mesh: Loading jaiqua.mesh. Skeleton: Loading jaiqua.skeleton WARNING: jaiqua.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. Texture: blue_jaiqua.jpg: Loading 1 faces(PF_R8G8B8,512x1024x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x1024x1. Mesh: Loading Sphere.mesh. WARNING: Sphere.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. Can't assign material NoMaterial to SubEntity of Sphere because this Material does not exist. Have you forgotten to define it in a .material script? Mesh: Loading robot.mesh. Skeleton: Loading robot.skeleton WARNING: robot.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. Texture: r2skin.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. DefaultWorkQueue('Root') shutting down on thread 0x248728. DefaultWorkQueue('Root')::WorkerFunc - thread 0x260c78 stopped. DefaultWorkQueue('Root')::WorkerFunc - thread 0x260ca8 stopped. PCZone Factory Type 'ZoneType_Octree' unregistered PCZone Factory Type 'ZoneType_Terrain' unregistered Unregistering ResourceManager for type BspLevel *-*-* OGRE Shutdown Unregistering ResourceManager for type Compositor Unregistering ResourceManager for type Font Unregistering ResourceManager for type Skeleton Unregistering ResourceManager for type Mesh Unregistering ResourceManager for type HighLevelGpuProgram Uninstalling plugin: Octree & Terrain Scene Manager Plugin successfully uninstalled Unloading library C:\OgreSDK\bin\Debug\Plugin_OctreeSceneManager_d Uninstalling plugin: Octree Zone Factory Plugin successfully uninstalled Unloading library C:\OgreSDK\bin\Debug\Plugin_OctreeZone_d Uninstalling plugin: Portal Connected Zone Scene Manager Plugin successfully uninstalled Unloading library C:\OgreSDK\bin\Debug\Plugin_PCZSceneManager_d Uninstalling plugin: Cg Program Manager Plugin successfully uninstalled Unloading library C:\OgreSDK\bin\Debug\Plugin_CgProgramManager_d Uninstalling plugin: BSP Scene Manager Plugin successfully uninstalled Unloading library C:\OgreSDK\bin\Debug\Plugin_BSPSceneManager_d Uninstalling plugin: ParticleFX Plugin successfully uninstalled Unloading library C:\OgreSDK\bin\Debug\Plugin_ParticleFX_d Uninstalling plugin: GL RenderSystem Unregistering ResourceManager for type GpuProgram *** Stopping Win32GL Subsystem *** Unregistering ResourceManager for type Texture Plugin successfully uninstalled Unloading library C:\OgreSDK\bin\Debug\RenderSystem_GL_d Uninstalling plugin: D3D9 RenderSystem D3D9 : Shutting down cleanly. D3D9 : Direct3D9 Rendering Subsystem destroyed. Plugin successfully uninstalled Unloading library C:\OgreSDK\bin\Debug\RenderSystem_Direct3D9_d Unregistering ResourceManager for type Material