---------------- 0.5.6a --> 0.6.0 ---------------- # ADDITIONS - Opening chests/breaking pots now has a random chance of damaging you. - Added a set of rusted armour and a rusted weapon (found in iron chests). - Added Binding Essences: - Right-clicking them whilst having some rusted armour/weapon will fix the item. - They can be crafted using any gem (e.g. Jade & Onyx) + a "Dull Object". - Added a graphic for permanent death to the death menu. - Dirt can now be searched for fishing bait (using right-click). - Harvested crops will now give a message as to whether or not they were ripe. - Rabid animals now have a chance of spawning in hard & unforgiving worlds. # CHANGES - Modified the outer border of dungeon rooms. - Modified the size of dungeon rooms. - Various misc. dungeon generation tweaks. - Holes now need to be opened up (using right-click) to be enterable. - Increased the chance of Earthquakes. - Increased the number of holes in the world. - The "Exit Game" button in the death menu will now take you to the main menu. - Doubled the time it takes before fires are extinguished. - Legs will now burn a lot slower if standing in fire. - Rebalanced several items' values. # FIXES - Fixed a bug where you could still search broken pots. - Fixed broken pots/used chests showing the interaction cursor. - Fixed collision on dungeon walls. - Fixed various issues with the trading system. - Fixed permadeath sometimes randomly occurring. - Fixed not needing a key to open iron chests. - Fixed the time it took to go back to the main menu. - Fixed the right-click menu still being visible on death. - Fixed permadeath happening in easy mode. - Fixed still drinking/fishing/woodcutting/trading after dying. - Fixed the "add to building" menu on Logs still appearing. - Fixed Landmarks not having an interaction cursor. - Fixed various interaction cursor positional problems. - Fixed placing ladders on holes being fairly random. - Fixed some items not having values in trading.