- [Added] New "Reachman Invasion of High Rock" BM. - [Added] New Portrait set for the Tang Mo and Mer. - [Added] New elements to the Khajiit Portraits. - [Added] Falmer culture; ruler designer only. - [Added] Ability to torture captured Spies, this gives a chance of "revealing" the Spy's employer which will give the employer a tarnished reputation. - [Added] "Covert Actions" System; "Court Assassins" are now "Spies" and perform more than simple assassinations. - [Added] Escape Prison Ambition. - [Added] Refute Claim Plot. - [Added] Decision to Abandon a Claim. - [Added] Some new decision icons. - [Added] New adventure encounter system; this won't make a huge appearance in 0.1.5 but from now on it won't be so hard to add new adventures with random encounters. - [Added] Completely new rewritten and rebalanced building lists, including several new unique buildings. - [Added] New "Loan" System. - [Added] Many new flavour events. - [Added] New Colonise job action for the Chancellor and nerfed the cultural conversion event (players will not get cultural conversion events anymore, they must use the councillor). - [Added] "Patron" God System for 8/9 Divines, with a new Pilgrimage specific to them. - [Added] New on_birth event to handle birthsigns and racial traits. - [Added] Ayleid now a full race with their own portrait set. - [Added] Chimer, with Racial trait (shares portraits with Altmer). According to MK, Chimer still exist around Cathnoquey. - [Added] "Imperial City Guard" decision for the holder of the Imperial Isle which becomes available when fighting defensive wars, spawning a small army but losing garrison. - [Added] New on_birth events to handle fertility for all races. - [Added] New Ambitions "Go on a Pilgrimage", "Obtain the Amulet of Kings" and "Obtain an Artefact". - [Added] New Plot "Kidnap". - [Added] New religious icon to the topbar (replaced the cross with the "favour" icon). - [Added] Spell System Rewrite; the Spellbook now has over 100 Spells; including Necromancer specific spells. - [Added] Ability to marry your character's same-sex partner (player only). - [Added] Several dozen new flags. - [Added] Lycanthropy & Vampire system. - [Added] Several new provinces added in Colovia, Pyandonea, Argonia and Valenwood. - [Fix] Erroneous opposites from Traits - [Fix] Prepared Invasion CB no longer converts the culture and religion of a random province - [Fix] Elf rapid aging resolved - [Fix] Possessing a religious head title will no longer allow you to convert away from that religion. - [Fix] Marriages for rulers, heirs, and pretenders will be broken if racially incompatable - [Fix] Orgnum's death event no longer uses global flags and only converts owned provinces. - [Fix] Dragonblood/Dragonborn can now take the pilgrimage to High Hrothgar regardless of religion or culture - [Fix] Opinion modifiers for selling family members into slavery should work - [Fix] Argonians no longer receive stat maluses when they "have" Knahaten Flu (Argies will still gain the trait but they suffer no negative effects, it's an issue with base CK2 and how diseases work which we've had to work around). - [Fix] All CBs have been overhauled and bugfixed. - [Fix] Various Assassination System Bugfixes (Multiple assassins at once, landed assassins etc) - [Fix] 2.1.3 Compatibility. - [Fix] Warlord Suppression CB has been fixed. Being a Warlord is now much more dangerous. - [Fix] Get Married ambition has been changed for "race" appropriateness; Mer can still choose the ambition until they are around 165. - [Fix] Have Daughter/Son ambitions have been changed for "race" appropriateness; Mer will no longer get an aborted ambition after age 45. - [Fix] Manes now have their appropriate outfit. - [Fix] Leyawiin's flag restored to it's correct, lore appropriate flag. - [Fix] Several issues with succession laws and their allow triggers. - [Fix] Dragonborn Descendent decision should now list the correct characters. - [Fix] Incorrect targeting of Slave Raid modifiers against your own capital if you weren't personally leading the raids. - [Fix] Minor issue with artefact removal corrected. - [Fix] Temple settlement pictures fixed (certain races have replacements now). - [Fix] Loop error with racial trait events & potuns. - [Fix] Mane trait now caches, fixing a bug related to the Mane's unique succession. - [Fix] Several Adjacency issues. - [Fix] Several trigger and other issues in certain old VIET/cybrxkhan events included in EK. - [Fix] Arcane University is now a "Temple" holding. - [Fix] Fixed an issue with conversion decisions, they'll now be unavailable for use if you're using a "special" title (these are immune to conversion anyway). - [Fix] Friend Ambition loop issue; no more AI with 99+ Diplomacy. - [Fix] Minor river issue between Tenmar Wall and Stormhold. - [Fix] Pilgrim traits should no longer disappear from nords. - [Fix] Mane title is now destroyed if a non-mane acquires it. - [Fix] Adjacencies not displaying the dotted lines. - [Fix] Missing adjacencies across several rivers. - [Fix] Province events (Goblin infestations and so on) completely rewritten; they now function properly once again. - [Fix] Buying something nice in the market for a lover will now subtract wealth as it is supposed to. - [Tweak] Changed the culture of Cathnoquey, Kamery and Namien to Quey. Rulers of Cathnoquey are also now Quey culture. The Quey use Indian graphics if a person has the DLC. - [Tweak] Changed the culture of Rimmen, Duncinthe, Sagos to Akaviri, with Eight Divines religion. - [Tweak] Reduced cost of the Assassination Guilds (Dark Brotherhood for example) and tweaked base cost of Covert Actions from 30 to 15 (multiplier is unchanged, but costs should be roughly half than pre0.1.5). - [Tweak] Reordered some technologies in the tech screen to make them a little more uniform. - [Tweak] CBs should be a little more informative as to why you can or cannot use them. - [Tweak] No longer able to use the majority of CBs when under a Regency (akin to EU4). - [Tweak] There's now an age restriction on the Warlord Ambition; Mer can no longer take it after 150, non-Mer cannot take it after 60. - [Tweak] Prisoner Decisions submenu will now only appear if you actually have prisoners. - [Tweak] Added a number to months to make them more easily identifiable for non-lore savvy players; 1 Morning Star (1), 3370 is now how a date would read, with Morning Star being the first month in the Nirnian Calendar. - [Tweak] "Scourge the Living"/"Scourge the Undead" CBs now convert the provinces they are used against to the attackers religion/culture on success (the Frozen Horde can now more easily spread death across Atmora). - [Tweak] Balfiera now forms it's own Duchy, like the Imperial Isle. Bhoriane was elevated to a Duchy and gained Balfiera's former mainland holdings. - [Tweak] Balfiera now has 6 holding slots - [Tweak] Warlord Suppression and High Kingdom CBs now only grant weak claims - [Tweak] Losing a prepared invasion now grants a weak claim on your primary title to the defender. - [Tweak] Orgnum's death will now destroy the High Fane of Abbarbas religious head title - [Tweak] Relations between the Orisimer and other races have been reduced - [Tweak] It is now much more difficult to demand a character's religious conversion - [Tweak] Reduced chance of AI to take suicide decision - [Tweak] Newborns of mixed-race marriages will now inherit the culture and religion of the race they are born as - [Tweak] Changed primary holding of the Mane into a Barony - [Tweak] Argonians are now merely resistant, instead of immune to diseases (Note: Argonian provinces are still immune to plagues) - [Tweak] Argonians are restricted from colonizing outside Black Marsh, Marsh, Mangrove Swamp, Jungle, and Valenwood Forest terrain - [Tweak] Bosmer are restricted from colonizing outside Wood, Forest, Black Marsh, Marsh, Mangrove Swamp, Jungle, and Valenwood Forest terrain - [Tweak] Removed health bonuses from all races - [Tweak] Removed fertility malus from Orsimer - [Tweak] Reduced Khajiit/Argonian revoltrisk reduction to 1% (from 2.5%) - [Tweak] High Kingdom of High Rock will be named 'Direnni Hegemony' if held by an Altmer - [Tweak] Certain events will now check for bankruptcy instead of demesne efficiency - [Tweak] Reduced impact of bankruptcy triggered modifier - [Tweak] Reduced penalty for chaste to -0.1 fertility - [Tweak] Barony of Falinesti has been renamed to Green-Sap - [Tweak] Removed opinion penalty from homosexuality. Unlike (sadly) our own world, Nirn doesn't really care about your sexuality. - [Tweak] Legendary Towers (White-Gold Tower, Adamantine Tower etc) now provide Retinue. - [Tweak] Same cultured provinces (Imperial Liege, Imperial Province) are now easier to convert to your religion. - [Tweak] Holdings now cost 1,000 Gold. - [Tweak] Eight & Nine Divines less susceptible to heresies. - [Tweak] Khajiit COAs now use standard shield instead of hexagon. - [Tweak] Increased Cost of Holdings. - [Tweak] Crimson Plague now slightly more dangerous. - [Tweak] NPCs should suicide a little less. - [Tweak] Command modifiers on personality traits removed. - [Tweak] Minor Job title bonus effects have been nerfed slightly. - [Tweak] Mane religious title upgraded to a Duchy (too many issues with titular counties). - [Tweak] Riddle'thar followers opinion of the Mane has been increased. - [Tweak] "Universal" tech screen fix; no longer do smaller resolutions need seperate files. - [Tweak] Halved the monthly income of Orgnum's Coffer. - [Tweak] Vassals have a chance of gaining a negative or positive opinion modifier when their ruler achieves the Amass Wealth ambitions. - [Tweak] Certain ambitions have had AI weights tweaked to make certain ambitions more or less popular to certain personalities and traits. - [Tweak] Proud, Ambitious and other type vassals may gain a negative opinion modifier or none at all when a ruler achieves the Become Exalted ambition. - [Tweak] Consorts can now take the "Get Married" ambition. - [Tweak] Certain flavour events now have checks to prevent them occuring more than once during a characters life. - [Tweak] Waived wealth requirement on forming High Kingdoms and Empires for the AI. - [Tweak] Reordered several sprite reference files for readability. - [Tweak] Reduced the employment timer to 7 days. - [Tweak] Rewrote several events for "Heal" job action to be more efficient and reliable. - [Tweak] Colovians now use saxongfx as a portrait set; they still gain the "Imperial" racial trait. - [Tweak] Magicka cap is determined by learning rather than education. - [Tweak] Magicka regenerates over time rather than with potions. - [Tweak] Lossless compression on many image files. - [Tweak] Intrigue screen now displays 6 Decisions. - [Tweak] Warlord Suppression and High Kingdom CBs only grant weak claims. - [Tweak] Bhoriane & Urvaius split from Balfiera to form their own Duchy; Balfiera is now a 1-prov Duchy like the Imperial Isle. - [Tweak] Several borders slightly redrawn to smooth out some duchies. - [Tweak] Heldorn (Kingdom) was renamed to Skaven, with several provinces moved to accommodate. - [Tweak] Mer are slightly less likely to become Dragonborns due to their long lifespans. - [Tweak] There is now a rare possibility of multiple dragonborns. - [Tweak] Republics "Foreign Marriage" events tweaked to prevent certain couplings. - [Tweak] Reduced the probability of military accidents maiming the martial. - [Tweak] Halved Religious Tension/Heretic Stronghold modifiers. - [Tweak] Reduced fertility bonus for lustful to 0.1. - [Tweak] Reduced fertility malus of homosexual to 0.2. - [Tweak] Buffed High Kingdom strategic effect. - [Tweak] Mer religions now have twice the short reign penalty, Men religions have half, others are normal. - [Tweak] Military Organisation is now a demesne law, with clearer benefits and maluses. - [Tweak] AI will now attempt to lower crown laws if it feels threatened by a faction. - [Tweak] Changed requirements to be invited to epic tournaments, inclined towards high martial. - [Tweak] Religions can now raid within their own religious groups. - [Tweak] Patricians without any holdings will now get a modest economic boost, primarily this is to help out the AI. - [Tweak] Rulers, pretenders, and heirs will no longer convert to a friend's religion. - [Removed] Direnni Hegemony titular title - [Removed] Vassal king opinion malus. - [Removed] Slander Job action. - [Removed] Old Age, War and Defensive War triggered modifiers. - [Removed] Changed Pirate Raid CB to player only due to AI issues. - [Removed] Several redundant trait sprite references. - [Removed] Imperial melting pot events. - [Removed] Court Mage, the AI makes no use of new councillors and the Court Mage was largely unused by players. The job role will be merged into "Court Priest" which will now represent a Court Mage/or a Court Priest depending on their Education (a different job becomes available dependent on Education). - [Cont. from above] Certain job actions have also been reverted back to their vanilla Councillor and settings. - [Removed] Old vampire traits. - [Removed] Mer event-based pregnancy system. - [Removed] Gain Honourary Title Ambition. - [Removed] Several unused traits. - [Removed] Religious clothing.