/////////////////////////Netcode////////////////////////////// //> cl_interp .01 cl_interp_ratio 1 cl_interp_ratio 0 cl_cmdrate 101 cl_updaterate 101 cl_lagcompensation 1 rate 30000 cl_timeout 45 //[seconds] - After this many seconds without receiving a packet from the server, the client will disconnect itself. cl_predictweapons 1 //< /////////////////////////Colors///////////////////////////// //> //Based on crxglows.cfg by CanadaRox exec asfnglows.cfg //< ////////////////////////Misc/////////////////////////////// //> //so zonelayer will work mat_setvideomode 1920 1080 1 // mat_setvideomode width height mode mat_setvideomode 1920 1080 0 // Mode: 0. Fullscreen 1. Window Mode cl_crosshair_alpha 0 // Make crosshair completely transparent. //Cheats for when I'm screwing around in listen server and can't remember the cvars sv_cheats 1 //obvious sb_all_bot_game 1 //so I don't get kicked for no players in the versus game z_vomit_debug 1 //boomer vomit trails z_vomit_interval 0 //boomer recharges vomit instantly melee_show_swing 1 //melee weapon trains buddha 1 //takes damage but doesn't die m_rawinput 1 //You will have to relearn how to aim after setting this closecaption 1 cl_forcepreload 1 //Preloads map less fps drops ingame cl_showhelp 0 cl_ideal_spec_mode "6"; // Sets the default spectator mode to free roam. (Default: 5) spec_allowroaming "1"; // Allows free spectator roaming. (Default: 0) voice_enable "1"; // Enables voice-ingame. (Default: 1) voice_modenable "1"; // Enables voice-ingame. (Default: 1) voice_scale ".7"; // Sets the voice-ingame receive volume. (Default: 0.7) // Crosshair //> cl_crosshair_alpha "255"; // Controls the crosshair opacity. (Default: 255) cl_crosshair_dynamic "0"; // Stops the crosshair from showing your bullet spread and makes it remain static instead. (Default: 1) cl_crosshair_thickness "2"; // Controls the thickness of the crosshair. (Default: 2) cl_colorblind "1"; // Enables colorblind mode for the crosshair only. Makes it white with a black surrounding. (Default: 0) cl_crosshair_red "138"; // Controls the amount of red color in the crosshair if colorblind mode is disabled. (Default: 138) cl_crosshair_green "182"; // Controls the amount of green color in the crosshair if colorblind mode is disabled. (Default: 182) cl_crosshair_blue "220"; // Controls the amount of blue color in the crosshair if colorblind mode is disabled. (Default: 220) //< cl_downloadfilter "nosounds" //[all, none, nosounds] - Determines which files can be downloaded from a server. dsp_enhance_stereo 1 //[0,1] - If set to 1 enhances the stereo effect, making sound richer and more atmospheric for a slight performance hit. dsp_slow_cpu 0 //[0,1] - If set to 1, reduces the quality of dsp sound effects, improving performance on systems with slower CPUs. con_enable 1 cl_showpluginmessages 0 //< ////////////////////////Aliases////////////////////////////// //> alias primary "-attack;slot1;autoreloadprimary;autofireprimary;cl_viewmodelfovsurvivor 180" alias secondary "-attack;slot2;autoreloadoff;autofiresecondary;cl_viewmodelfovsurvivor 120" //// Repeating command aliases //// //> // Autofire //> alias autofireprimary autofireoff //Status variables invoked when selecting weapons. defaults to off alias autofiresecondary autofireon //Always autofire with the secondary alias autofireon "bind mouse1 +autofiretoggle" alias autofireoff "bind mouse1 +attack; -autofiretoggle" alias autofireloop "+attack; wait 5; -attack; wait 5; autofire" alias +autofiretoggle "alias autofire autofireloop; autofire" alias -autofiretoggle "alias autofire;" //< //jump spam like an idiot //> alias jumppp "+jump;wait 5;-jump;wait 5;rejumppp" alias +jumpp "alias rejumppp jumppp;jumppp" alias -jumpp "alias rejumppp wait 5" //< //< //Auto-reload //I never enable this except on pubs //> alias autoreloadon "+reload;cl_crosshair_dynamic 0;cl_crosshair_thickness 2;" alias autoreloadoff "-reload;cl_crosshair_dynamic 0; cl_crosshair_thickness 2;" alias autoreloadprimary autoreloadoff //< // Modes // I never autoreload the secondary so there is no mode for this autofireprimary autoreloadprimary autofiresecondary // the jukery is in business // Null-cancelling movement script // (prevents you from pressing two opposing directions, which causes you to stop moving) //> alias +mfwd "-back;+forward;alias checkfwd +forward" alias +mback "-forward;+back;alias checkback +back" alias +mleft "-moveright;+moveleft;alias checkleft +moveleft" alias +mright "-moveleft;+moveright;alias checkright +moveright" alias -mfwd "-forward;checkback;alias checkfwd;" alias -mback "-back;checkfwd;alias checkback;" alias -mleft "-moveleft;checkright;alias checkleft;" alias -mright "-moveright;checkleft;alias checkright;" alias checkfwd; alias checkback; alias checkleft; alias checkright; //< //netgraph toggle //> alias "+ng" "+showscores; net_graph 1" alias "-ng" "net_graph 0; -showscores" net_graphheight 0 //Move the graph closer to bottom net_scale 1 //Smaller net_graph //< //spawn timer alias spawntimer "say_team 18s; wait 1440; say_team 10s; wait 800; say_team 5s; wait 800; say_team 0s; wait 300; say_team -3s" ////////////////////////Binds/////////////////////////////// //Optimized for dvorak keyboard layout. //> unbindall bind "`" "toggleconsole" bind "TAB" "+ng" bind "ESCAPE" "cancelselect" bind "y" "primary" bind "." "secondary" bind "'" "impulse 100" bind "d" "+reload" bind "f" "+use" bind "h" "impulse 201" bind "SPACE" "+speed" bind "SHIFT" "+duck" bind "p" "+mfwd" bind "u" "+mback" bind "e" "+mleft" bind "i" "+mright" bind "a" "+jumpp" bind "SEMICOLON" "+zoom" bind "k" "" //Voice bind in mumble bind "x" "+mouse_menu alt1" //custom radial menu1 bind "b" "+mouse_menu alt2" //custom radial menu2 bind "o" "spawntimer" bind "l" "messagemode2" //Function keys bind F1 "vote yes" bind F2 "vote no" bind F4 "say !pause" bind F5 "alias autofireprimary autofireoff;alias autoreloadprimary autoreloadoff;primary" bind F6 "alias autofireprimary autofireon;alias autoreloadprimary autoreloadoff;primary" bind F7 "alias autofireprimary autofireon;alias autoreloadprimary autoreloadon;primary" bind F9 "toggle cl_crosshair_alpha 0 255" //Mouse bind MOUSE1 "+attack" bind MOUSE2 "+attack2" bind MOUSE3 "+voicerecord" bind MOUSE4 "autofireoff;cl_viewmodelfovsurvivor 120;slot5;" //pills bind MOUSE5 "autofireoff;cl_viewmodelfovsurvivor 120;slot3;" //grenades bind MWHEELUP "+jump" bind MWHEELDOWN "+jump" //Numbers bind 3 "autofireoff;slot3;" bind 4 "autofireoff;slot4;" bind 5 "autofireoff;slot5;" //<