rend_main.o: In function `drawAllLists()': rend_main.cpp:(.text+0x16a9): undefined reference to `de::GLState::setColorMask(QFlags)' gl_main.o: In function `GL_DoUpdate()': gl_main.cpp:(.text+0x12c5): undefined reference to `de::CanvasWindow::swapBuffers(de::gl::SwapBufferMode) const' gl_main.o: In function `GL_BlendMode(blendmode_e)': gl_main.cpp:(.text+0x2221): undefined reference to `de::GLState::current()' gl_main.cpp:(.text+0x2251): undefined reference to `de::GLState::current()' gl_main.cpp:(.text+0x2271): undefined reference to `de::GLState::current()' gl_main.cpp:(.text+0x2291): undefined reference to `de::GLState::current()' gl_main.cpp:(.text+0x22b1): undefined reference to `de::GLState::current()' gl_main.o:gl_main.cpp:(.text+0x22d9): more undefined references to `de::GLState::current()' follow gl_main.o: In function `GL_OptimalTextureSize(int, int, int, int, int*, int*)': gl_main.cpp:(.text+0x245d): undefined reference to `de::GLInfo::limits()' gl_main.cpp:(.text+0x246c): undefined reference to `de::GLInfo::limits()' gl_main.cpp:(.text+0x24ca): undefined reference to `de::GLInfo::limits()' gl_main.cpp:(.text+0x24d5): undefined reference to `de::GLInfo::limits()' gl_main.cpp:(.text+0x24e6): undefined reference to `de::GLInfo::limits()' gl_main.o:gl_main.cpp:(.text+0x24f1): more undefined references to `de::GLInfo::limits()' follow gl_main.o: In function `GL_EarlyInit()': gl_main.cpp:(.text+0x38e0): undefined reference to `de::GLInfo::extensions()' gl_main.cpp:(.text+0x3904): undefined reference to `de::GLInfo::limits()' gl_main.cpp:(.text+0x4109): undefined reference to `de::GLInfo::extensions()' gl_main.cpp:(.text+0x43f1): undefined reference to `de::GLInfo::limits()' clientwindow.o: In function `ClientWindow::canvasGLDraw(de::Canvas&)': clientwindow.cpp:(.text+0x518): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' clientwindow.o: In function `ClientWindow::drawGameContent()': clientwindow.cpp:(.text+0x9a0): undefined reference to `de::GLState::current()' clientwindow.o: In function `ClientWindow::setDefaultGLFormat()': clientwindow.cpp:(.text+0x157c): undefined reference to `de::GLFramebuffer::setDefaultMultisampling(int)' clientwindow.o: In function `ClientWindow::canvasGLReady(de::Canvas&)': clientwindow.cpp:(.text+0x2412): undefined reference to `de::GLState::current()' clientwindow.o: In function `ClientWindow::canvasGLResized(de::Canvas&)': clientwindow.cpp:(.text+0x284b): undefined reference to `de::GLState::current()' clientwindow.o: In function `ClientWindow::addOnTop(GuiWidget*)': clientwindow.cpp:(.text+0xb9a): undefined reference to `de::Widget::moveChildToLast(de::Widget&)' busywidget.o: In function `BusyWidget::releaseTransitionFrame()': busywidget.cpp:(.text+0x1cf): undefined reference to `de::GLFramebuffer::glDeinit()' busywidget.o: In function `BusyWidget::drawContent()': busywidget.cpp:(.text+0x294): undefined reference to `de::GLState::current()' busywidget.cpp:(.text+0x326): undefined reference to `de::GLState::current()' busywidget.o: In function `BusyWidget::BusyWidget(de::String const&)': busywidget.cpp:(.text+0xaa4): undefined reference to `de::GLFramebuffer::GLFramebuffer(de::Image::Format const&, de::Vector2 const&, int)' busywidget.o: In function `BusyWidget::renderTransitionFrame()': busywidget.cpp:(.text+0xefa): undefined reference to `de::GLFramebuffer::resize(de::Vector2 const&)' busywidget.cpp:(.text+0xf1e): undefined reference to `de::GLFramebuffer::glInit()' busywidget.cpp:(.text+0xf2e): undefined reference to `de::GLFramebuffer::size() const' busywidget.cpp:(.text+0xf69): undefined reference to `de::GLFramebuffer::target() const' busywidget.cpp:(.text+0xfc4): undefined reference to `de::GLFramebuffer::colorTexture() const' busywidget.o: In function `BusyWidget::glDeinit()': busywidget.cpp:(.text+0x9a): undefined reference to `de::GLFramebuffer::glDeinit()' busywidget.o: In function `BusyWidget::transitionFrame() const': busywidget.cpp:(.text+0xd5): undefined reference to `de::GLFramebuffer::colorTexture() const' dialogwidget.o: In function `DialogWidget::defaultActionItem()': dialogwidget.cpp:(.text+0x6d6): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' dialogwidget.o: In function `DialogWidget::handleEvent(de::Event const&)': dialogwidget.cpp:(.text+0xa25): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' lineeditwidget.o: In function `LineEditWidget::handleEvent(de::Event const&)': lineeditwidget.cpp:(.text+0xec7): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' panelwidget.o: In function `PanelWidget::dismiss()': panelwidget.cpp:(.text+0x70e): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' popupwidget.o: In function `PopupWidget::handleEvent(de::Event const&)': popupwidget.cpp:(.text+0x1c0): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' popupwidget.o:popupwidget.cpp:(.text+0x20e): more undefined references to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' follow dgl_common.o: In function `DGL_SetScissor': dgl_common.cpp:(.text+0x9c): undefined reference to `de::GLState::current()' dgl_common.o: In function `DGL_GetIntegerv(int, int*)': dgl_common.cpp:(.text+0x11f): undefined reference to `de::GLInfo::extensions()' dgl_common.cpp:(.text+0x12f): undefined reference to `de::GLInfo::extensions()' dgl_common.cpp:(.text+0x261): undefined reference to `de::GLState::current()' dgl_common.o: In function `DGL_PopState()': dgl_common.cpp:(.text+0x34a): undefined reference to `de::GLState::current()' dgl_common.o: In function `DGL_BlendOp(int)': dgl_common.cpp:(.text+0x377): undefined reference to `de::GLState::current()' dgl_common.o: In function `DGL_BlendFunc(int, int)': dgl_common.cpp:(.text+0x461): undefined reference to `de::GLState::current()' dgl_common.o: In function `envAddColoredAlpha(int, unsigned int) [clone .part.0]': dgl_common.cpp:(.text+0x6d4): undefined reference to `de::GLInfo::extensions()' dgl_common.cpp:(.text+0x710): undefined reference to `de::GLInfo::extensions()' dgl_common.cpp:(.text+0x71f): undefined reference to `de::GLInfo::extensions()' dgl_common.o: In function `DGL_Disable(int)': dgl_common.cpp:(.text+0xab1): undefined reference to `de::GLState::current()' dgl_common.o: In function `GL_ModulateTexture(int)': dgl_common.cpp:(.text+0xea8): undefined reference to `de::GLInfo::extensions()' texturecontent.o: In function `ChooseTextureFormat(dgltexformat_e, int)': texturecontent.cpp:(.text+0xc2): undefined reference to `de::GLInfo::extensions()' texturecontent.cpp:(.text+0xea): undefined reference to `de::GLInfo::extensions()' texturecontent.o: In function `GL_UploadTextureContent(texturecontent_s const&, de::gl::UploadMethod)': texturecontent.cpp:(.text+0x1133): undefined reference to `de::GLInfo::limits()' texturecontent.cpp:(.text+0x114e): undefined reference to `de::GLInfo::limits()' texturecontent.cpp:(.text+0x18ba): undefined reference to `de::GLInfo::limits()' texturecontent.cpp:(.text+0x18c9): undefined reference to `de::GLInfo::limits()' texturecontent.cpp:(.text+0x18e5): undefined reference to `de::GLInfo::extensions()' texturecontent.cpp:(.text+0x1986): undefined reference to `de::GLInfo::extensions()' sys_opengl.o: In function `Sys_GLConfigureDefaultState': sys_opengl.cpp:(.text+0x34c): undefined reference to `de::GLState::current()' sys_opengl.o: In function `Sys_GLDescription()': sys_opengl.cpp:(.text+0x479): undefined reference to `de::GLInfo::extensions()' sys_opengl.cpp:(.text+0x4fa): undefined reference to `de::GLInfo::extensions()' sys_opengl.o: In function `Sys_GLInitialize': sys_opengl.cpp:(.text+0x162e): undefined reference to `de::GLInfo::extensions()' sys_opengl.cpp:(.text+0x1731): undefined reference to `de::GLInfo::extensions()' lensflares.o: In function `fx::LensFlares::draw()': lensflares.cpp:(.text+0x310): undefined reference to `de::GLState::current()' lensflares.cpp:(.text+0x336): undefined reference to `de::GLTarget::attachedTexture(QFlags const&) const' lensflares.cpp:(.text+0x351): undefined reference to `de::GLTarget::activeRectNormalizedOffset() const' lensflares.cpp:(.text+0x364): undefined reference to `de::GLTarget::activeRectScale() const' lensflares.o: In function `fx::LensFlares::glInit()': lensflares.cpp:(.text+0x91f): undefined reference to `de::Vertex3Tex3Rgba::formatSpec()' lensflares.o: In function `fx::FlareData::FlareData()': lensflares.cpp:(.text._ZN2fx9FlareDataC2Ev[_ZN2fx9FlareDataC5Ev]+0x87): undefined reference to `de::KdTreeAtlasAllocator::KdTreeAtlasAllocator()' postprocessing.o: In function `fx::PostProcessing::draw()': postprocessing.cpp:(.text+0x80): undefined reference to `de::GLState::current()' postprocessing.o: In function `fx::PostProcessing::beginFrame()': postprocessing.cpp:(.text+0x1b2): undefined reference to `de::GLState::current()' postprocessing.cpp:(.text+0x1c6): undefined reference to `de::GLTarget::rectInUse() const' postprocessing.cpp:(.text+0x1ed): undefined reference to `de::GLFramebuffer::resize(de::Vector2 const&)' postprocessing.cpp:(.text+0x1f2): undefined reference to `de::GLFramebuffer::defaultMultisampling()' postprocessing.cpp:(.text+0x1fc): undefined reference to `de::GLFramebuffer::setSampleCount(int)' postprocessing.cpp:(.text+0x20b): undefined reference to `de::GLFramebuffer::size() const' postprocessing.cpp:(.text+0x232): undefined reference to `de::GLFramebuffer::target() const' postprocessing.cpp:(.text+0x25d): undefined reference to `de::GLState::setColorMask(QFlags)' postprocessing.cpp:(.text+0x275): undefined reference to `de::GLFramebuffer::target() const' postprocessing.o: In function `fx::PostProcessing::PostProcessing(int)': postprocessing.cpp:(.text+0x42a): undefined reference to `de::GLFramebuffer::GLFramebuffer(de::Image::Format const&, de::Vector2 const&, int)' postprocessing.o: In function `fx::PostProcessing::glInit()': postprocessing.cpp:(.text+0x1273): undefined reference to `de::GLFramebuffer::glInit()' postprocessing.cpp:(.text+0x12f4): undefined reference to `de::GLFramebuffer::colorTexture() const' postprocessing.o: In function `fx::PostProcessing::glDeinit()': postprocessing.cpp:(.text+0x172f): undefined reference to `de::GLFramebuffer::glDeinit()' r_main.o: In function `Rend_Draw3DPlayerSprites()': r_main.cpp:(.text+0x53a): undefined reference to `de::GLState::current()' r_main.cpp:(.text+0x559): undefined reference to `de::GLTarget::AlternativeBuffer::AlternativeBuffer(de::GLTarget&, de::GLTexture&, QFlags const&)' r_main.cpp:(.text+0x57f): undefined reference to `de::GLTarget::AlternativeBuffer::~AlternativeBuffer()' r_main.cpp:(.text+0x59e): undefined reference to `de::GLTarget::AlternativeBuffer::init()' r_main.cpp:(.text+0x5b7): undefined reference to `de::GLTarget::AlternativeBuffer::target() const' r_main.cpp:(.text+0x9f5): undefined reference to `de::GLTarget::AlternativeBuffer::~AlternativeBuffer()' rend_font.o: In function `drawFlash(Point2Raw_s const*, Size2Raw_s const*, bool)': rend_font.cpp:(.text+0x1ab): undefined reference to `de::GLState::current()' rend_font.cpp:(.text+0x281): undefined reference to `de::GLState::current()' guirootwidget.o: In function `de::Widget::isVisible() const': guirootwidget.cpp:(.text._ZNK2de6Widget9isVisibleEv[_ZNK2de6Widget9isVisibleEv]+0x12): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' guirootwidget.o: In function `GuiRootWidget::Instance::initAtlas()': guirootwidget.cpp:(.text._ZN13GuiRootWidget8Instance9initAtlasEv[_ZN13GuiRootWidget8Instance9initAtlasEv]+0x7c): undefined reference to `de::AtlasTexture::newWithKdTreeAllocator(QFlags const&, de::Vector2 const&)' guiwidget.o: In function `GuiWidget::update()': guiwidget.cpp:(.text+0xb0): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' guiwidget.o: In function `GuiWidget::handleMouseClick(de::Event const&, de::MouseEvent::Button)': guiwidget.cpp:(.text+0xb48): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' guiwidget.o: In function `GuiWidget::draw()': guiwidget.cpp:(.text+0x14d5): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' guiwidget.o: In function `GuiWidget::Instance::initBlur()': guiwidget.cpp:(.text._ZN9GuiWidget8Instance8initBlurEv[_ZN9GuiWidget8Instance8initBlurEv]+0xeb): undefined reference to `de::GLTarget::GLTarget(de::GLTexture&, QFlags const&)' style.o: In function `Style::Instance::load(de::String const&)': style.cpp:(.text._ZN5Style8Instance4loadERKN2de6StringE[_ZN5Style8Instance4loadERKN2de6StringE]+0x440): undefined reference to `de::FontBank::setFontSizeFactor(float)' vrwindowtransform.o: In function `VRWindowTransform::glInit()': vrwindowtransform.cpp:(.text+0x1a3): undefined reference to `de::Vertex3Tex::formatSpec()' vrwindowtransform.cpp:(.text+0x393): undefined reference to `de::GLFramebuffer::glInit()' vrwindowtransform.cpp:(.text+0x39b): undefined reference to `de::GLFramebuffer::colorTexture() const' vrwindowtransform.o: In function `VRWindowTransform::drawTransformed()': vrwindowtransform.cpp:(.text+0x4e5): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle, de::Vector2 > const&, bool)' vrwindowtransform.cpp:(.text+0x5d7): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle, de::Vector2 > const&, bool)' vrwindowtransform.cpp:(.text+0x61f): undefined reference to `de::GLTarget::unsetActiveRect(bool)' vrwindowtransform.cpp:(.text+0x76d): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle, de::Vector2 > const&, bool)' vrwindowtransform.cpp:(.text+0x865): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle, de::Vector2 > const&, bool)' vrwindowtransform.cpp:(.text+0x960): undefined reference to `de::GLFramebuffer::resize(de::Vector2 const&)' vrwindowtransform.cpp:(.text+0x96d): undefined reference to `de::GLFramebuffer::setSampleCount(int)' vrwindowtransform.cpp:(.text+0x975): undefined reference to `de::GLFramebuffer::colorTexture() const' vrwindowtransform.cpp:(.text+0x99c): undefined reference to `de::GLFramebuffer::size() const' vrwindowtransform.cpp:(.text+0x9c3): undefined reference to `de::GLFramebuffer::target() const' vrwindowtransform.cpp:(.text+0x9f3): undefined reference to `de::GLFramebuffer::target() const' vrwindowtransform.cpp:(.text+0xa00): undefined reference to `de::GLTarget::unsetActiveRect(bool)' vrwindowtransform.cpp:(.text+0xa10): undefined reference to `de::GLFramebuffer::target() const' vrwindowtransform.cpp:(.text+0xa5b): undefined reference to `de::GLFramebuffer::target() const' vrwindowtransform.cpp:(.text+0xa6d): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle, de::Vector2 > const&, bool)' vrwindowtransform.cpp:(.text+0xac3): undefined reference to `de::GLFramebuffer::target() const' vrwindowtransform.cpp:(.text+0xad5): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle, de::Vector2 > const&, bool)' vrwindowtransform.cpp:(.text+0xaf7): undefined reference to `de::GLFramebuffer::target() const' vrwindowtransform.cpp:(.text+0xb04): undefined reference to `de::GLTarget::unsetActiveRect(bool)' vrwindowtransform.cpp:(.text+0xca7): undefined reference to `de::Canvas::framebuffer()' vrwindowtransform.cpp:(.text+0xcb7): undefined reference to `de::GLFramebuffer::swapBuffers(de::Canvas&, de::gl::SwapBufferMode)' vrwindowtransform.cpp:(.text+0xd1f): undefined reference to `de::Canvas::framebuffer()' vrwindowtransform.cpp:(.text+0xd2f): undefined reference to `de::GLFramebuffer::swapBuffers(de::Canvas&, de::gl::SwapBufferMode)' vrwindowtransform.cpp:(.text+0xd6b): undefined reference to `de::GLState::setColorMask(QFlags)' vrwindowtransform.cpp:(.text+0xdb3): undefined reference to `de::GLState::current()' vrwindowtransform.cpp:(.text+0xdc0): undefined reference to `de::GLState::setColorMask(QFlags)' vrwindowtransform.cpp:(.text+0xe2b): undefined reference to `de::GLState::setColorMask(QFlags)' vrwindowtransform.o: In function `VRWindowTransform::VRWindowTransform(ClientWindow&)': vrwindowtransform.cpp:(.text+0x1043): undefined reference to `de::GLFramebuffer::GLFramebuffer(de::Image::Format const&, de::Vector2 const&, int)' vrwindowtransform.o: In function `VRWindowTransform::glDeinit()': vrwindowtransform.cpp:(.text+0x17): undefined reference to `de::GLFramebuffer::glDeinit()' buttonwidget.o: In function `ButtonWidget::handleEvent(de::Event const&)': buttonwidget.cpp:(.text+0xbc0): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' buttonwidget.cpp:(.text+0xc6e): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' buttonwidget.cpp:(.text+0xceb): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' commandwidget.o: In function `CommandWidget::handleEvent(de::Event const&)': commandwidget.cpp:(.text+0xd9): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' compositorwidget.o: In function `CompositorWidget::drawComposite()': compositorwidget.cpp:(.text+0x106): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' compositorwidget.o:compositorwidget.cpp:(.text+0x21e): more undefined references to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' follow compositorwidget.o: In function `CompositorWidget::preDrawChildren()': compositorwidget.cpp:(.text+0x472): undefined reference to `de::GLState::current()' compositorwidget.cpp:(.text+0x482): undefined reference to `de::GLTarget::rectInUse() const' compositorwidget.cpp:(.text+0x4e4): undefined reference to `de::GLTarget::GLTarget(de::GLTexture&, QFlags const&)' consolecommandwidget.o: In function `ConsoleCommandWidget::handleEvent(de::Event const&)': consolecommandwidget.cpp:(.text+0x113): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' documentwidget.o: In function `DocumentWidget::drawContent()': documentwidget.cpp:(.text+0x834): undefined reference to `de::GLState::current()' documentwidget.o: In function `DocumentWidget::Instance::updateGeometry()': documentwidget.cpp:(.text._ZN14DocumentWidget8Instance14updateGeometryEv[_ZN14DocumentWidget8Instance14updateGeometryEv]+0x1bf): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' documentwidget.cpp:(.text._ZN14DocumentWidget8Instance14updateGeometryEv[_ZN14DocumentWidget8Instance14updateGeometryEv]+0x4cc): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' gamewidget.o: In function `GameWidget::update()': gamewidget.cpp:(.text+0x3f): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' gamewidget.o: In function `GameWidget::glApplyViewport(de::Rectangle, de::Vector2 > const&)': gamewidget.cpp:(.text+0x335): undefined reference to `de::GLState::current()' gamewidget.cpp:(.text+0x340): undefined reference to `de::GLState::setNormalizedViewport(de::Rectangle, de::Vector2 > const&)' gamewidget.o: In function `GameWidget::drawContent()': gamewidget.cpp:(.text+0x381): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' gamewidget.cpp:(.text+0x3fc): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' gameuiwidget.o: In function `GameUIWidget::drawContent()': gameuiwidget.cpp:(.text+0x14): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' popupmenuwidget.o: In function `PopupMenuWidget::glMakeGeometry(de::VertexBuilder::Vertices&)': popupmenuwidget.cpp:(.text+0xcb8): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' scriptcommandwidget.o: In function `ScriptCommandWidget::handleEvent(de::Event const&)': scriptcommandwidget.cpp:(.text+0x22): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' interceptor.o: In function `Interceptor::Instance::interceptPathMobjWorker(mobj_s*, void*)': interceptor.cpp:(.text._ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv[_ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv]+0x126): undefined reference to `V2x_Set' interceptor.cpp:(.text._ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv[_ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv]+0x161): undefined reference to `V2x_Set' interceptor.cpp:(.text._ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv[_ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv]+0x2c5): undefined reference to `V2x_Set' collect2: error: ld returned 1 exit status Makefile:797: recipe for target 'doomsday' failed make[1]: *** [doomsday] Error 1 make[1]: Leaving directory '/tmp/yaourt-tmp-vdemin/aur-doomsday/src/doomsday-1.13.1/build/client' Makefile:230: recipe for target 'sub-client-make_default-ordered' failed make: *** [sub-client-make_default-ordered] Error 2 ==> ERROR: A failure occurred in build(). Aborting... ==> ERROR: Makepkg was unable to build doomsday.