@MenuItem ("Maquette/Batch Rename") static function BatchRename() { // Renames all selected items in the Hierarchy to the first item selected, with numbers. var iname : String; ispacer = "0"; icount = 0; iname = Selection.activeGameObject.name; // The item in the inspector istuff = Selection.gameObjects.length; // if I wanted this to support renaming of > 99 objects correctly, I'd use this. for (igo in Selection.gameObjects) { icount ++; if (icount > 9) ispacer = ""; igo.name =iname + "-" + ispacer + icount; } }