# *****USB Loader Ultimate V7.4 Configuration Settings***** # # All lines starting with # are comments # Any lines not starting with # are used for your loaders settings # Default values are in [ ] # # # images_path = [SD:/images/] # Path must be SD:/dirname/ (with a trailing slash at the end) # Path to put 4:3 box arts and 4:3 background images_path=SD:/images/ # # wimages_path = [SD:/wimages/] # Path must be SD:/dirname/ (with a trailing slash at the end) # Path to put widescreen box arts and widescreen background # This path is used when widescreen mode is on wimages_path=SD:/wimages/ # # Full Screen Background = image_name.png # The name of your background image, in PNG format, located in your images_path (see above option) # If not specified, a default template will be used. background = bg.png # # Widescreen Background = image_name.png # The name of your widescreen background image, in PNG format, located in your wimages_path (see above option) # If not specified, a default template will be used. wbackground = wbg.png # # Game Covers = 0 [1] # 0 => No cover / boxart displayed # 1 => Cover / boxart displayed, 160x225 PNG format in images path (see option above) covers = 1 # # Download = [0] 1 # 0 => Missing covers are not downloaded # 1 => Missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart # (Network is only set up once for every session, until you run the loader again) # ***NOTE: No action can be performed while images are downloading*** download = 1 # # Background Layout = original, small, medium, large, large2, ultimate1, [ultimate2] [ultimatew] # original => 6 lines of games per page # small => 9 lines of games per page (same background as original) # medium => 17 lines of games / page # large => 21 lines of games / page (nixx) # large2 => 21 lines of games / page (usptactical) # ultimate1 => 12 lines of games / page (WiiShizza) # ultimate2 => 12 lines of games / page( jservs7 / hungyip84) # ultimate_w => 12 lines of games / page widescreen mode # (ultimatew is the default when user set widescreen = 1) layout = ultimate2 # # Protection Mode = [0] 1 2 # 0 => Normal mode : All controls working # 1 => Child mode : All controls except the ability to install and remove game # 2 => Teen mode : All controls except the ability to remove game simple = 0 # # HOME Button = [reboot] exit # reboot => Pressing HOME button in the loader will reboot the Wii # exit => Pressing HOME button in the loader will send you back to the HomeBrew Channel # (Not Recommened if HBC is not installed, the whereabouts are unknown if HBC is not installed) home = reboot # # console_coords=x,y,width,height # Coordinates for where titles are displayed (Default value is set as default layout(ultimate1)) # console_coords = 40,71,340,290 # # covers_coords=x,y # Coordinates for where your covers / boxart are displayed (Default value is set as default layout(ultimate1)) # covers_coords = 446,109 # # wconsole_coords=x,y,width,height # Coordinates for where titles are displayed in widescreen mode (Default value is set as default layout(ultimatew)) # wconsole_coords = 40,71,340,290 # # wcovers_coords=x,y # Coordinates for where your widescreen covers / boxart are displayed (Default value is set as default layout(ultimatew)) # wcovers_coords = 482,110 # # console_color=x,y # x = foreground (text) # y = background # Change color of console where titles are displayed (First number is text color, second number is background color) # # Color Code - View colors at: http://img6.imageshack.us/img6/720/colorchart.png # # 0 = Black # 1 = Dark Red # 2 = Dark Green # 3 = Dark Yellow # 4 = Dark Blue # 5 = Dark Purple # 6 = Light Blue # 7 = Gray # 8 = Light Gray # 9 = Red # 10 = Green # 11 = Yellow # 12 = Blue # 13 = Purple # 14 = Teal # 15 = White # # Example: 4,15 (Blue font on White background) # console_color = 0,15 # # entry_lines = [12] (The number of entry lines you want to display per page, default = 12) # entry_lines = 12 # # max_characters = [37] (The number of letters / characters you want to display per line, default = 37) # max_characters = 37 # # savesettings = [0] 1 # 0 => Settings for each game are not auto-saved to the SD card during game boot # 1 => Settings for each game are auto-saved to the SD card during game boot savesettings = 0 # # video = [game] system patch # game => Use the games default video mode # system => Use the system default video mode # patch => Force video mode (Play NTSC on PAL, visa versa, in color) video = game # # ocarina = [0] 1 # 0 => Ocarina cheat system not enabled by default # 1 => Ocarina cheat system enabled by default ocarina = 0 # # language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean # language => The language to use in-game, instead of game default. Language needs to be present on ISO. language = console # # parentalcontrol = [0] 1 2 3 # 0 => Turn off parental control # 1 => Only allow games with 0 to show up (in titles.txt) # 2 => Only allow games with 0 or 1 to show up (in titles.txt) # 3 => Only allow games with 0 or 1 or 2 to show up (in titles.txt) # Example 1: In titles.txt, RMCE = Mario Kart, you would add = 1 (RMCE = Mario Kart = 1) # If set to 1, this game would not be shown, the game would only be shown on 2 or 3, or with parental controls off # Example 2: In titles.txt, RZZE = Madworld (No number is needed) (Mature Rating) # If set to 1, 2, or 3, the game would not be shown, the game would only be shown with parental controls turned off parentalcontrol = 0 # # downloadinstall = [0] 1 # 0 => Download cover art automatically when you install game # 1 => Don't download cover art when you install game downloadinstall = 0 # # hidesettingmenu = [0] 1 # 0 => Allow access to the settings menu by pressing B # 1 => Hide the settings menu hidesettingmenu = 0 # # widescreen = 0 1 (This is auto-detect by default) # 0 => No widescreen # 1 => Widescreen # WARNING: If you turn on the widescreen, the loader will resize the image from your SD card. # Toggling between widescreen and full screen would cause loss in image quality. widescreen = 0 #