// Server Communication username and password. userid: qwerty12 passwd: 12ytrewq // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: Server // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: Server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Start point, Map name followed by coordinates (x,y) start_point: new_1-1,53,111 // Starting items for new characters // Format is: id1,quantity1,stackable1,idN,quantityN,stackableN // stackable: // 0 - Not stackable (weapon, armor, egg, pet armor) // 1 - Stackable start_items: 1201,1,0,2301,1,0 // Starting zeny for new characters start_zeny: 0